﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc
3202	world.g override does not propagate	crupp@…	Adrian Pop	"When overriding world.g, the override does not propagate to models from Modelica.Mechanics.MultiBody. Consider this example:
{{{
loadModel(Modelica);

simulate(Modelica.Mechanics.MultiBody.Examples.Elementary.Pendulum, simflags=""-override world.g=1.0"");

// Override works here
val(world.g, 0);
// Does not work here, should also be 1.0
val(body.g_0[2], 0);
}}}

The defect seems to stem from the replaceable function gravityAcceleration in MultiBody.Parts.Body. If this function is replaced with world.g*world.n then the override works as expected.

Tested in r24986."	defect	closed	high	Future	Frontend	trunk	fixed		
