| 1 | (-b1.frame_a.f[1]) + (b1.frameTranslation.frame_a.f[1] + b1.body.frame_a.f[1]) = 0.0;
|
|---|
| 2 | (-b1.frame_a.f[2]) + (b1.frameTranslation.frame_a.f[2] + b1.body.frame_a.f[2]) = 0.0;
|
|---|
| 3 | (-b1.frame_a.f[3]) + (b1.frameTranslation.frame_a.f[3] + b1.body.frame_a.f[3]) = 0.0;
|
|---|
| 4 | (-b1.frame_a.t[1]) + (b1.frameTranslation.frame_a.t[1] + b1.body.frame_a.t[1]) = 0.0;
|
|---|
| 5 | (-b1.frame_a.t[2]) + (b1.frameTranslation.frame_a.t[2] + b1.body.frame_a.t[2]) = 0.0;
|
|---|
| 6 | (-b1.frame_a.t[3]) + (b1.frameTranslation.frame_a.t[3] + b1.body.frame_a.t[3]) = 0.0;
|
|---|
| 7 | (-b2.frame_a.f[1]) + (b2.frameTranslation.frame_a.f[1] + b2.body.frame_a.f[1]) = 0.0;
|
|---|
| 8 | (-b2.frame_a.f[2]) + (b2.frameTranslation.frame_a.f[2] + b2.body.frame_a.f[2]) = 0.0;
|
|---|
| 9 | (-b2.frame_a.f[3]) + (b2.frameTranslation.frame_a.f[3] + b2.body.frame_a.f[3]) = 0.0;
|
|---|
| 10 | (-b2.frame_a.t[1]) + (b2.frameTranslation.frame_a.t[1] + b2.body.frame_a.t[1]) = 0.0;
|
|---|
| 11 | (-b2.frame_a.t[2]) + (b2.frameTranslation.frame_a.t[2] + b2.body.frame_a.t[2]) = 0.0;
|
|---|
| 12 | (-b2.frame_a.t[3]) + (b2.frameTranslation.frame_a.t[3] + b2.body.frame_a.t[3]) = 0.0;
|
|---|
| 13 | (-b3.frame_a.f[1]) + (b3.frameTranslation.frame_a.f[1] + b3.body.frame_a.f[1]) = 0.0;
|
|---|
| 14 | (-b3.frame_a.f[2]) + (b3.frameTranslation.frame_a.f[2] + b3.body.frame_a.f[2]) = 0.0;
|
|---|
| 15 | (-b3.frame_a.f[3]) + (b3.frameTranslation.frame_a.f[3] + b3.body.frame_a.f[3]) = 0.0;
|
|---|
| 16 | (-b3.frame_a.t[1]) + (b3.frameTranslation.frame_a.t[1] + b3.body.frame_a.t[1]) = 0.0;
|
|---|
| 17 | (-b3.frame_a.t[2]) + (b3.frameTranslation.frame_a.t[2] + b3.body.frame_a.t[2]) = 0.0;
|
|---|
| 18 | (-b3.frame_a.t[3]) + (b3.frameTranslation.frame_a.t[3] + b3.body.frame_a.t[3]) = 0.0;
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|---|
| 19 | Real b0.Sbox[1,1];
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|---|
| 20 | Real b0.Sbox[1,2];
|
|---|
| 21 | Real b0.Sbox[1,3];
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|---|
| 22 | Real b0.Sbox[2,1];
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|---|
| 23 | Real b0.Sbox[2,2];
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|---|
| 24 | Real b0.Sbox[2,3];
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|---|
| 25 | Real b0.Sbox[3,1];
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|---|
| 26 | Real b0.Sbox[3,2];
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|---|
| 27 | Real b0.Sbox[3,3];
|
|---|
| 28 | Real b0.body.I[1,1](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 29 | Real b0.body.I[1,2](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 30 | Real b0.body.I[1,3](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 31 | Real b0.body.I[2,1](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 32 | Real b0.body.I[2,2](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 33 | Real b0.body.I[2,3](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 34 | Real b0.body.I[3,1](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 35 | Real b0.body.I[3,2](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 36 | Real b0.body.I[3,3](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 37 | Real b0.body.frame_a.S[1,1] = b0.body.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 38 | Real b0.body.frame_a.S[1,2] = b0.body.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 39 | Real b0.body.frame_a.S[1,3] = b0.body.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 40 | Real b0.body.frame_a.S[2,1] = b0.body.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 41 | Real b0.body.frame_a.S[2,2] = b0.body.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 42 | Real b0.body.frame_a.S[2,3] = b0.body.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 43 | Real b0.body.frame_a.S[3,1] = b0.body.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 44 | Real b0.body.frame_a.S[3,2] = b0.body.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 45 | Real b0.body.frame_a.S[3,3] = b0.body.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 46 | Real b0.body.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = b0.body.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 47 | Real b0.body.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = b0.body.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 48 | Real b0.body.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = b0.body.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 49 | Real b0.body.frame_a.f[1](quantity = "Force", unit = "N") = b0.body.fa[1];
|
|---|
| 50 | Real b0.body.frame_a.f[2](quantity = "Force", unit = "N") = b0.body.fa[2];
|
|---|
| 51 | Real b0.body.frame_a.f[3](quantity = "Force", unit = "N") = b0.body.fa[3];
|
|---|
| 52 | Real b0.body.frame_a.t[1](quantity = "Torque", unit = "N.m") = b0.body.ta[1];
|
|---|
| 53 | Real b0.body.frame_a.t[2](quantity = "Torque", unit = "N.m") = b0.body.ta[2];
|
|---|
| 54 | Real b0.body.frame_a.t[3](quantity = "Torque", unit = "N.m") = b0.body.ta[3];
|
|---|
| 55 | Real b0.body.frame_a.v[1](quantity = "Velocity", unit = "m/s") = b0.body.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 56 | Real b0.body.frame_a.v[2](quantity = "Velocity", unit = "m/s") = b0.body.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 57 | Real b0.body.frame_a.v[3](quantity = "Velocity", unit = "m/s") = b0.body.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 58 | Real b0.body.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.body.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 59 | Real b0.body.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.body.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 60 | Real b0.body.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.body.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 61 | Real b0.body.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b0.body.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 62 | Real b0.body.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b0.body.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 63 | Real b0.body.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b0.body.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 64 | Real b0.body.m(quantity = "Mass", unit = "kg", min = 0.0);
|
|---|
| 65 | Real b0.body.rCM[1](quantity = "Length", unit = "m");
|
|---|
| 66 | Real b0.body.rCM[2](quantity = "Length", unit = "m");
|
|---|
| 67 | Real b0.body.rCM[3](quantity = "Length", unit = "m");
|
|---|
| 68 | Real b0.box.Sshape[1,1] "local 3 x 3 transformation matrix.";
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|---|
| 69 | Real b0.box.Sshape[1,2] "local 3 x 3 transformation matrix.";
|
|---|
| 70 | Real b0.box.Sshape[1,3] "local 3 x 3 transformation matrix.";
|
|---|
| 71 | Real b0.box.Sshape[2,1] "local 3 x 3 transformation matrix.";
|
|---|
| 72 | Real b0.box.Sshape[2,2] "local 3 x 3 transformation matrix.";
|
|---|
| 73 | Real b0.box.Sshape[2,3] "local 3 x 3 transformation matrix.";
|
|---|
| 74 | Real b0.box.Sshape[3,1] "local 3 x 3 transformation matrix.";
|
|---|
| 75 | Real b0.box.Sshape[3,2] "local 3 x 3 transformation matrix.";
|
|---|
| 76 | Real b0.box.Sshape[3,3] "local 3 x 3 transformation matrix.";
|
|---|
| 77 | Real b0.box.mcShape.Sshape[1,1] = b0.box.Sshape[1,1] "local 3 x 3 transformation matrix.";
|
|---|
| 78 | Real b0.box.mcShape.Sshape[1,2] = b0.box.Sshape[1,2] "local 3 x 3 transformation matrix.";
|
|---|
| 79 | Real b0.box.mcShape.Sshape[1,3] = b0.box.Sshape[1,3] "local 3 x 3 transformation matrix.";
|
|---|
| 80 | Real b0.box.mcShape.Sshape[2,1] = b0.box.Sshape[2,1] "local 3 x 3 transformation matrix.";
|
|---|
| 81 | Real b0.box.mcShape.Sshape[2,2] = b0.box.Sshape[2,2] "local 3 x 3 transformation matrix.";
|
|---|
| 82 | Real b0.box.mcShape.Sshape[2,3] = b0.box.Sshape[2,3] "local 3 x 3 transformation matrix.";
|
|---|
| 83 | Real b0.box.mcShape.Sshape[3,1] = b0.box.Sshape[3,1] "local 3 x 3 transformation matrix.";
|
|---|
| 84 | Real b0.box.mcShape.Sshape[3,2] = b0.box.Sshape[3,2] "local 3 x 3 transformation matrix.";
|
|---|
| 85 | Real b0.box.mcShape.Sshape[3,3] = b0.box.Sshape[3,3] "local 3 x 3 transformation matrix.";
|
|---|
| 86 | Real b0.box.mcShape.abs_n_x = sqrt(b0.box.mcShape.lengthDirection[1] ^ 2.0 + (b0.box.mcShape.lengthDirection[2] ^ 2.0 + b0.box.mcShape.lengthDirection[3] ^ 2.0));
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|---|
| 87 | Real b0.box.mcShape.e_x[1] = if noEvent(b0.box.mcShape.abs_n_x < 1e-10) then 1.0 else b0.box.mcShape.lengthDirection[1] / b0.box.mcShape.abs_n_x;
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|---|
| 88 | Real b0.box.mcShape.e_x[2] = if noEvent(b0.box.mcShape.abs_n_x < 1e-10) then 0.0 else b0.box.mcShape.lengthDirection[2] / b0.box.mcShape.abs_n_x;
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|---|
| 89 | Real b0.box.mcShape.e_x[3] = if noEvent(b0.box.mcShape.abs_n_x < 1e-10) then 0.0 else b0.box.mcShape.lengthDirection[3] / b0.box.mcShape.abs_n_x;
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|---|
| 90 | Real b0.box.mcShape.e_y[1] = cross(MCVisualShape.local_normalize(cross({b0.box.mcShape.e_x[1],b0.box.mcShape.e_x[2],b0.box.mcShape.e_x[3]},if noEvent(b0.box.mcShape.n_z_aux[1] ^ 2.0 + (b0.box.mcShape.n_z_aux[2] ^ 2.0 + b0.box.mcShape.n_z_aux[3] ^ 2.0) > 1e-06) then {b0.box.mcShape.widthDirection[1],b0.box.mcShape.widthDirection[2],b0.box.mcShape.widthDirection[3]} else if noEvent(abs(b0.box.mcShape.e_x[1]) > 1e-06) then {0.0,1.0,0.0} else {1.0,0.0,0.0})),{b0.box.mcShape.e_x[1],b0.box.mcShape.e_x[2],b0.box.mcShape.e_x[3]})[1];
|
|---|
| 91 | Real b0.box.mcShape.e_y[2] = cross(MCVisualShape.local_normalize(cross({b0.box.mcShape.e_x[1],b0.box.mcShape.e_x[2],b0.box.mcShape.e_x[3]},if noEvent(b0.box.mcShape.n_z_aux[1] ^ 2.0 + (b0.box.mcShape.n_z_aux[2] ^ 2.0 + b0.box.mcShape.n_z_aux[3] ^ 2.0) > 1e-06) then {b0.box.mcShape.widthDirection[1],b0.box.mcShape.widthDirection[2],b0.box.mcShape.widthDirection[3]} else if noEvent(abs(b0.box.mcShape.e_x[1]) > 1e-06) then {0.0,1.0,0.0} else {1.0,0.0,0.0})),{b0.box.mcShape.e_x[1],b0.box.mcShape.e_x[2],b0.box.mcShape.e_x[3]})[2];
|
|---|
| 92 | Real b0.box.mcShape.e_y[3] = cross(MCVisualShape.local_normalize(cross({b0.box.mcShape.e_x[1],b0.box.mcShape.e_x[2],b0.box.mcShape.e_x[3]},if noEvent(b0.box.mcShape.n_z_aux[1] ^ 2.0 + (b0.box.mcShape.n_z_aux[2] ^ 2.0 + b0.box.mcShape.n_z_aux[3] ^ 2.0) > 1e-06) then {b0.box.mcShape.widthDirection[1],b0.box.mcShape.widthDirection[2],b0.box.mcShape.widthDirection[3]} else if noEvent(abs(b0.box.mcShape.e_x[1]) > 1e-06) then {0.0,1.0,0.0} else {1.0,0.0,0.0})),{b0.box.mcShape.e_x[1],b0.box.mcShape.e_x[2],b0.box.mcShape.e_x[3]})[3];
|
|---|
| 93 | Real b0.box.mcShape.e_z[1] = b0.box.mcShape.e_x[2] * b0.box.mcShape.e_y[3] - b0.box.mcShape.e_x[3] * b0.box.mcShape.e_y[2];
|
|---|
| 94 | Real b0.box.mcShape.e_z[2] = b0.box.mcShape.e_x[3] * b0.box.mcShape.e_y[1] - b0.box.mcShape.e_x[1] * b0.box.mcShape.e_y[3];
|
|---|
| 95 | Real b0.box.mcShape.e_z[3] = b0.box.mcShape.e_x[1] * b0.box.mcShape.e_y[2] - b0.box.mcShape.e_x[2] * b0.box.mcShape.e_y[1];
|
|---|
| 96 | Real b0.box.mcShape.n_z_aux[1] = b0.box.mcShape.e_x[2] * b0.box.mcShape.widthDirection[3] - b0.box.mcShape.e_x[3] * b0.box.mcShape.widthDirection[2];
|
|---|
| 97 | Real b0.box.mcShape.n_z_aux[2] = b0.box.mcShape.e_x[3] * b0.box.mcShape.widthDirection[1] - b0.box.mcShape.e_x[1] * b0.box.mcShape.widthDirection[3];
|
|---|
| 98 | Real b0.box.mcShape.n_z_aux[3] = b0.box.mcShape.e_x[1] * b0.box.mcShape.widthDirection[2] - b0.box.mcShape.e_x[2] * b0.box.mcShape.widthDirection[1];
|
|---|
| 99 | Real b0.box.nHeight[1];
|
|---|
| 100 | Real b0.box.nHeight[2];
|
|---|
| 101 | Real b0.box.nHeight[3];
|
|---|
| 102 | Real b0.box.nLength[1];
|
|---|
| 103 | Real b0.box.nLength[2];
|
|---|
| 104 | Real b0.box.nLength[3];
|
|---|
| 105 | Real b0.box.nWidth[1];
|
|---|
| 106 | Real b0.box.nWidth[2];
|
|---|
| 107 | Real b0.box.nWidth[3];
|
|---|
| 108 | Real b0.frameTranslation.frame_a.S[1,1] = b0.frameTranslation.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 109 | Real b0.frameTranslation.frame_a.S[1,2] = b0.frameTranslation.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 110 | Real b0.frameTranslation.frame_a.S[1,3] = b0.frameTranslation.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 111 | Real b0.frameTranslation.frame_a.S[2,1] = b0.frameTranslation.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 112 | Real b0.frameTranslation.frame_a.S[2,2] = b0.frameTranslation.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 113 | Real b0.frameTranslation.frame_a.S[2,3] = b0.frameTranslation.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 114 | Real b0.frameTranslation.frame_a.S[3,1] = b0.frameTranslation.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 115 | Real b0.frameTranslation.frame_a.S[3,2] = b0.frameTranslation.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 116 | Real b0.frameTranslation.frame_a.S[3,3] = b0.frameTranslation.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 117 | Real b0.frameTranslation.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = b0.frameTranslation.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 118 | Real b0.frameTranslation.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = b0.frameTranslation.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 119 | Real b0.frameTranslation.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = b0.frameTranslation.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 120 | Real b0.frameTranslation.frame_a.f[1](quantity = "Force", unit = "N") = b0.frameTranslation.fa[1];
|
|---|
| 121 | Real b0.frameTranslation.frame_a.f[2](quantity = "Force", unit = "N") = b0.frameTranslation.fa[2];
|
|---|
| 122 | Real b0.frameTranslation.frame_a.f[3](quantity = "Force", unit = "N") = b0.frameTranslation.fa[3];
|
|---|
| 123 | Real b0.frameTranslation.frame_a.t[1](quantity = "Torque", unit = "N.m") = b0.frameTranslation.ta[1];
|
|---|
| 124 | Real b0.frameTranslation.frame_a.t[2](quantity = "Torque", unit = "N.m") = b0.frameTranslation.ta[2];
|
|---|
| 125 | Real b0.frameTranslation.frame_a.t[3](quantity = "Torque", unit = "N.m") = b0.frameTranslation.ta[3];
|
|---|
| 126 | Real b0.frameTranslation.frame_a.v[1](quantity = "Velocity", unit = "m/s") = b0.frameTranslation.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 127 | Real b0.frameTranslation.frame_a.v[2](quantity = "Velocity", unit = "m/s") = b0.frameTranslation.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 128 | Real b0.frameTranslation.frame_a.v[3](quantity = "Velocity", unit = "m/s") = b0.frameTranslation.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 129 | Real b0.frameTranslation.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.frameTranslation.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 130 | Real b0.frameTranslation.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.frameTranslation.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 131 | Real b0.frameTranslation.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.frameTranslation.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 132 | Real b0.frameTranslation.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b0.frameTranslation.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 133 | Real b0.frameTranslation.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b0.frameTranslation.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 134 | Real b0.frameTranslation.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b0.frameTranslation.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 135 | Real b0.frameTranslation.frame_b.S[1,1] = b0.frameTranslation.Sb[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 136 | Real b0.frameTranslation.frame_b.S[1,2] = b0.frameTranslation.Sb[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 137 | Real b0.frameTranslation.frame_b.S[1,3] = b0.frameTranslation.Sb[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 138 | Real b0.frameTranslation.frame_b.S[2,1] = b0.frameTranslation.Sb[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 139 | Real b0.frameTranslation.frame_b.S[2,2] = b0.frameTranslation.Sb[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 140 | Real b0.frameTranslation.frame_b.S[2,3] = b0.frameTranslation.Sb[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 141 | Real b0.frameTranslation.frame_b.S[3,1] = b0.frameTranslation.Sb[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 142 | Real b0.frameTranslation.frame_b.S[3,2] = b0.frameTranslation.Sb[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 143 | Real b0.frameTranslation.frame_b.S[3,3] = b0.frameTranslation.Sb[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 144 | Real b0.frameTranslation.frame_b.a[1](quantity = "Acceleration", unit = "m/s2") = b0.frameTranslation.ab[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 145 | Real b0.frameTranslation.frame_b.a[2](quantity = "Acceleration", unit = "m/s2") = b0.frameTranslation.ab[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 146 | Real b0.frameTranslation.frame_b.a[3](quantity = "Acceleration", unit = "m/s2") = b0.frameTranslation.ab[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 147 | Real b0.frameTranslation.frame_b.f[1](quantity = "Force", unit = "N") = -b0.frameTranslation.fb[1];
|
|---|
| 148 | Real b0.frameTranslation.frame_b.f[2](quantity = "Force", unit = "N") = -b0.frameTranslation.fb[2];
|
|---|
| 149 | Real b0.frameTranslation.frame_b.f[3](quantity = "Force", unit = "N") = -b0.frameTranslation.fb[3];
|
|---|
| 150 | Real b0.frameTranslation.frame_b.t[1](quantity = "Torque", unit = "N.m") = -b0.frameTranslation.tb[1];
|
|---|
| 151 | Real b0.frameTranslation.frame_b.t[2](quantity = "Torque", unit = "N.m") = -b0.frameTranslation.tb[2];
|
|---|
| 152 | Real b0.frameTranslation.frame_b.t[3](quantity = "Torque", unit = "N.m") = -b0.frameTranslation.tb[3];
|
|---|
| 153 | Real b0.frameTranslation.frame_b.v[1](quantity = "Velocity", unit = "m/s") = b0.frameTranslation.vb[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 154 | Real b0.frameTranslation.frame_b.v[2](quantity = "Velocity", unit = "m/s") = b0.frameTranslation.vb[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 155 | Real b0.frameTranslation.frame_b.v[3](quantity = "Velocity", unit = "m/s") = b0.frameTranslation.vb[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 156 | Real b0.frameTranslation.frame_b.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.frameTranslation.wb[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 157 | Real b0.frameTranslation.frame_b.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.frameTranslation.wb[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 158 | Real b0.frameTranslation.frame_b.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.frameTranslation.wb[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 159 | Real b0.frameTranslation.frame_b.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b0.frameTranslation.zb[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 160 | Real b0.frameTranslation.frame_b.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b0.frameTranslation.zb[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 161 | Real b0.frameTranslation.frame_b.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b0.frameTranslation.zb[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 162 | Real b0.frame_a.S[1,1] = b0.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 163 | Real b0.frame_a.S[1,2] = b0.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 164 | Real b0.frame_a.S[1,3] = b0.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 165 | Real b0.frame_a.S[2,1] = b0.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 166 | Real b0.frame_a.S[2,2] = b0.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 167 | Real b0.frame_a.S[2,3] = b0.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 168 | Real b0.frame_a.S[3,1] = b0.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 169 | Real b0.frame_a.S[3,2] = b0.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 170 | Real b0.frame_a.S[3,3] = b0.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 171 | Real b0.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = b0.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 172 | Real b0.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = b0.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 173 | Real b0.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = b0.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 174 | Real b0.frame_a.f[1](quantity = "Force", unit = "N") = b0.fa[1];
|
|---|
| 175 | Real b0.frame_a.f[2](quantity = "Force", unit = "N") = b0.fa[2];
|
|---|
| 176 | Real b0.frame_a.f[3](quantity = "Force", unit = "N") = b0.fa[3];
|
|---|
| 177 | Real b0.frame_a.t[1](quantity = "Torque", unit = "N.m") = b0.ta[1];
|
|---|
| 178 | Real b0.frame_a.t[2](quantity = "Torque", unit = "N.m") = b0.ta[2];
|
|---|
| 179 | Real b0.frame_a.t[3](quantity = "Torque", unit = "N.m") = b0.ta[3];
|
|---|
| 180 | Real b0.frame_a.v[1](quantity = "Velocity", unit = "m/s") = b0.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 181 | Real b0.frame_a.v[2](quantity = "Velocity", unit = "m/s") = b0.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 182 | Real b0.frame_a.v[3](quantity = "Velocity", unit = "m/s") = b0.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 183 | Real b0.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 184 | Real b0.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 185 | Real b0.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 186 | Real b0.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b0.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 187 | Real b0.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b0.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 188 | Real b0.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b0.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 189 | Real b0.frame_b.S[1,1] = b0.Sb[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 190 | Real b0.frame_b.S[1,2] = b0.Sb[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 191 | Real b0.frame_b.S[1,3] = b0.Sb[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 192 | Real b0.frame_b.S[2,1] = b0.Sb[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 193 | Real b0.frame_b.S[2,2] = b0.Sb[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 194 | Real b0.frame_b.S[2,3] = b0.Sb[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 195 | Real b0.frame_b.S[3,1] = b0.Sb[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 196 | Real b0.frame_b.S[3,2] = b0.Sb[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 197 | Real b0.frame_b.S[3,3] = b0.Sb[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 198 | Real b0.frame_b.a[1](quantity = "Acceleration", unit = "m/s2") = b0.ab[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 199 | Real b0.frame_b.a[2](quantity = "Acceleration", unit = "m/s2") = b0.ab[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 200 | Real b0.frame_b.a[3](quantity = "Acceleration", unit = "m/s2") = b0.ab[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 201 | Real b0.frame_b.f[1](quantity = "Force", unit = "N") = -b0.fb[1];
|
|---|
| 202 | Real b0.frame_b.f[2](quantity = "Force", unit = "N") = -b0.fb[2];
|
|---|
| 203 | Real b0.frame_b.f[3](quantity = "Force", unit = "N") = -b0.fb[3];
|
|---|
| 204 | Real b0.frame_b.t[1](quantity = "Torque", unit = "N.m") = -b0.tb[1];
|
|---|
| 205 | Real b0.frame_b.t[2](quantity = "Torque", unit = "N.m") = -b0.tb[2];
|
|---|
| 206 | Real b0.frame_b.t[3](quantity = "Torque", unit = "N.m") = -b0.tb[3];
|
|---|
| 207 | Real b0.frame_b.v[1](quantity = "Velocity", unit = "m/s") = b0.vb[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 208 | Real b0.frame_b.v[2](quantity = "Velocity", unit = "m/s") = b0.vb[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 209 | Real b0.frame_b.v[3](quantity = "Velocity", unit = "m/s") = b0.vb[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 210 | Real b0.frame_b.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.wb[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 211 | Real b0.frame_b.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.wb[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 212 | Real b0.frame_b.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b0.wb[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 213 | Real b0.frame_b.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b0.zb[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 214 | Real b0.frame_b.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b0.zb[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 215 | Real b0.frame_b.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b0.zb[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 216 | Real b0.h(quantity = "Length", unit = "m");
|
|---|
| 217 | Real b0.hi(quantity = "Length", unit = "m");
|
|---|
| 218 | Real b0.l(quantity = "Length", unit = "m");
|
|---|
| 219 | Real b0.mi(quantity = "Mass", unit = "kg", min = 0.0);
|
|---|
| 220 | Real b0.mo(quantity = "Mass", unit = "kg", min = 0.0);
|
|---|
| 221 | Real b0.w(quantity = "Length", unit = "m");
|
|---|
| 222 | Real b0.wi(quantity = "Length", unit = "m");
|
|---|
| 223 | Real b1.I22(quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 224 | Real b1.Scyl[1,1];
|
|---|
| 225 | Real b1.Scyl[1,2];
|
|---|
| 226 | Real b1.Scyl[1,3];
|
|---|
| 227 | Real b1.Scyl[2,1];
|
|---|
| 228 | Real b1.Scyl[2,2];
|
|---|
| 229 | Real b1.Scyl[2,3];
|
|---|
| 230 | Real b1.Scyl[3,1];
|
|---|
| 231 | Real b1.Scyl[3,2];
|
|---|
| 232 | Real b1.Scyl[3,3];
|
|---|
| 233 | Real b1.body.I[1,1](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 234 | Real b1.body.I[1,2](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 235 | Real b1.body.I[1,3](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 236 | Real b1.body.I[2,1](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 237 | Real b1.body.I[2,2](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 238 | Real b1.body.I[2,3](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 239 | Real b1.body.I[3,1](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 240 | Real b1.body.I[3,2](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 241 | Real b1.body.I[3,3](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 242 | Real b1.body.frame_a.S[1,1] = b1.body.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 243 | Real b1.body.frame_a.S[1,2] = b1.body.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 244 | Real b1.body.frame_a.S[1,3] = b1.body.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 245 | Real b1.body.frame_a.S[2,1] = b1.body.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 246 | Real b1.body.frame_a.S[2,2] = b1.body.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 247 | Real b1.body.frame_a.S[2,3] = b1.body.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 248 | Real b1.body.frame_a.S[3,1] = b1.body.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 249 | Real b1.body.frame_a.S[3,2] = b1.body.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 250 | Real b1.body.frame_a.S[3,3] = b1.body.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 251 | Real b1.body.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = b1.body.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 252 | Real b1.body.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = b1.body.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 253 | Real b1.body.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = b1.body.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 254 | Real b1.body.frame_a.f[1](quantity = "Force", unit = "N") = b1.body.fa[1];
|
|---|
| 255 | Real b1.body.frame_a.f[2](quantity = "Force", unit = "N") = b1.body.fa[2];
|
|---|
| 256 | Real b1.body.frame_a.f[3](quantity = "Force", unit = "N") = b1.body.fa[3];
|
|---|
| 257 | Real b1.body.frame_a.t[1](quantity = "Torque", unit = "N.m") = b1.body.ta[1];
|
|---|
| 258 | Real b1.body.frame_a.t[2](quantity = "Torque", unit = "N.m") = b1.body.ta[2];
|
|---|
| 259 | Real b1.body.frame_a.t[3](quantity = "Torque", unit = "N.m") = b1.body.ta[3];
|
|---|
| 260 | Real b1.body.frame_a.v[1](quantity = "Velocity", unit = "m/s") = b1.body.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 261 | Real b1.body.frame_a.v[2](quantity = "Velocity", unit = "m/s") = b1.body.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 262 | Real b1.body.frame_a.v[3](quantity = "Velocity", unit = "m/s") = b1.body.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 263 | Real b1.body.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.body.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 264 | Real b1.body.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.body.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 265 | Real b1.body.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.body.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 266 | Real b1.body.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b1.body.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 267 | Real b1.body.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b1.body.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 268 | Real b1.body.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b1.body.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 269 | Real b1.body.m(quantity = "Mass", unit = "kg", min = 0.0);
|
|---|
| 270 | Real b1.body.rCM[1](quantity = "Length", unit = "m");
|
|---|
| 271 | Real b1.body.rCM[2](quantity = "Length", unit = "m");
|
|---|
| 272 | Real b1.body.rCM[3](quantity = "Length", unit = "m");
|
|---|
| 273 | Real b1.box.Sshape[1,1] "local 3 x 3 transformation matrix.";
|
|---|
| 274 | Real b1.box.Sshape[1,2] "local 3 x 3 transformation matrix.";
|
|---|
| 275 | Real b1.box.Sshape[1,3] "local 3 x 3 transformation matrix.";
|
|---|
| 276 | Real b1.box.Sshape[2,1] "local 3 x 3 transformation matrix.";
|
|---|
| 277 | Real b1.box.Sshape[2,2] "local 3 x 3 transformation matrix.";
|
|---|
| 278 | Real b1.box.Sshape[2,3] "local 3 x 3 transformation matrix.";
|
|---|
| 279 | Real b1.box.Sshape[3,1] "local 3 x 3 transformation matrix.";
|
|---|
| 280 | Real b1.box.Sshape[3,2] "local 3 x 3 transformation matrix.";
|
|---|
| 281 | Real b1.box.Sshape[3,3] "local 3 x 3 transformation matrix.";
|
|---|
| 282 | Real b1.box.mcShape.Sshape[1,1] = b1.box.Sshape[1,1] "local 3 x 3 transformation matrix.";
|
|---|
| 283 | Real b1.box.mcShape.Sshape[1,2] = b1.box.Sshape[1,2] "local 3 x 3 transformation matrix.";
|
|---|
| 284 | Real b1.box.mcShape.Sshape[1,3] = b1.box.Sshape[1,3] "local 3 x 3 transformation matrix.";
|
|---|
| 285 | Real b1.box.mcShape.Sshape[2,1] = b1.box.Sshape[2,1] "local 3 x 3 transformation matrix.";
|
|---|
| 286 | Real b1.box.mcShape.Sshape[2,2] = b1.box.Sshape[2,2] "local 3 x 3 transformation matrix.";
|
|---|
| 287 | Real b1.box.mcShape.Sshape[2,3] = b1.box.Sshape[2,3] "local 3 x 3 transformation matrix.";
|
|---|
| 288 | Real b1.box.mcShape.Sshape[3,1] = b1.box.Sshape[3,1] "local 3 x 3 transformation matrix.";
|
|---|
| 289 | Real b1.box.mcShape.Sshape[3,2] = b1.box.Sshape[3,2] "local 3 x 3 transformation matrix.";
|
|---|
| 290 | Real b1.box.mcShape.Sshape[3,3] = b1.box.Sshape[3,3] "local 3 x 3 transformation matrix.";
|
|---|
| 291 | Real b1.box.mcShape.abs_n_x = sqrt(b1.box.mcShape.lengthDirection[1] ^ 2.0 + (b1.box.mcShape.lengthDirection[2] ^ 2.0 + b1.box.mcShape.lengthDirection[3] ^ 2.0));
|
|---|
| 292 | Real b1.box.mcShape.e_x[1] = if noEvent(b1.box.mcShape.abs_n_x < 1e-10) then 1.0 else b1.box.mcShape.lengthDirection[1] / b1.box.mcShape.abs_n_x;
|
|---|
| 293 | Real b1.box.mcShape.e_x[2] = if noEvent(b1.box.mcShape.abs_n_x < 1e-10) then 0.0 else b1.box.mcShape.lengthDirection[2] / b1.box.mcShape.abs_n_x;
|
|---|
| 294 | Real b1.box.mcShape.e_x[3] = if noEvent(b1.box.mcShape.abs_n_x < 1e-10) then 0.0 else b1.box.mcShape.lengthDirection[3] / b1.box.mcShape.abs_n_x;
|
|---|
| 295 | Real b1.box.mcShape.e_y[1] = cross(MCVisualShape.local_normalize(cross({b1.box.mcShape.e_x[1],b1.box.mcShape.e_x[2],b1.box.mcShape.e_x[3]},if noEvent(b1.box.mcShape.n_z_aux[1] ^ 2.0 + (b1.box.mcShape.n_z_aux[2] ^ 2.0 + b1.box.mcShape.n_z_aux[3] ^ 2.0) > 1e-06) then {b1.box.mcShape.widthDirection[1],b1.box.mcShape.widthDirection[2],b1.box.mcShape.widthDirection[3]} else if noEvent(abs(b1.box.mcShape.e_x[1]) > 1e-06) then {0.0,1.0,0.0} else {1.0,0.0,0.0})),{b1.box.mcShape.e_x[1],b1.box.mcShape.e_x[2],b1.box.mcShape.e_x[3]})[1];
|
|---|
| 296 | Real b1.box.mcShape.e_y[2] = cross(MCVisualShape.local_normalize(cross({b1.box.mcShape.e_x[1],b1.box.mcShape.e_x[2],b1.box.mcShape.e_x[3]},if noEvent(b1.box.mcShape.n_z_aux[1] ^ 2.0 + (b1.box.mcShape.n_z_aux[2] ^ 2.0 + b1.box.mcShape.n_z_aux[3] ^ 2.0) > 1e-06) then {b1.box.mcShape.widthDirection[1],b1.box.mcShape.widthDirection[2],b1.box.mcShape.widthDirection[3]} else if noEvent(abs(b1.box.mcShape.e_x[1]) > 1e-06) then {0.0,1.0,0.0} else {1.0,0.0,0.0})),{b1.box.mcShape.e_x[1],b1.box.mcShape.e_x[2],b1.box.mcShape.e_x[3]})[2];
|
|---|
| 297 | Real b1.box.mcShape.e_y[3] = cross(MCVisualShape.local_normalize(cross({b1.box.mcShape.e_x[1],b1.box.mcShape.e_x[2],b1.box.mcShape.e_x[3]},if noEvent(b1.box.mcShape.n_z_aux[1] ^ 2.0 + (b1.box.mcShape.n_z_aux[2] ^ 2.0 + b1.box.mcShape.n_z_aux[3] ^ 2.0) > 1e-06) then {b1.box.mcShape.widthDirection[1],b1.box.mcShape.widthDirection[2],b1.box.mcShape.widthDirection[3]} else if noEvent(abs(b1.box.mcShape.e_x[1]) > 1e-06) then {0.0,1.0,0.0} else {1.0,0.0,0.0})),{b1.box.mcShape.e_x[1],b1.box.mcShape.e_x[2],b1.box.mcShape.e_x[3]})[3];
|
|---|
| 298 | Real b1.box.mcShape.e_z[1] = b1.box.mcShape.e_x[2] * b1.box.mcShape.e_y[3] - b1.box.mcShape.e_x[3] * b1.box.mcShape.e_y[2];
|
|---|
| 299 | Real b1.box.mcShape.e_z[2] = b1.box.mcShape.e_x[3] * b1.box.mcShape.e_y[1] - b1.box.mcShape.e_x[1] * b1.box.mcShape.e_y[3];
|
|---|
| 300 | Real b1.box.mcShape.e_z[3] = b1.box.mcShape.e_x[1] * b1.box.mcShape.e_y[2] - b1.box.mcShape.e_x[2] * b1.box.mcShape.e_y[1];
|
|---|
| 301 | Real b1.box.mcShape.n_z_aux[1] = b1.box.mcShape.e_x[2] * b1.box.mcShape.widthDirection[3] - b1.box.mcShape.e_x[3] * b1.box.mcShape.widthDirection[2];
|
|---|
| 302 | Real b1.box.mcShape.n_z_aux[2] = b1.box.mcShape.e_x[3] * b1.box.mcShape.widthDirection[1] - b1.box.mcShape.e_x[1] * b1.box.mcShape.widthDirection[3];
|
|---|
| 303 | Real b1.box.mcShape.n_z_aux[3] = b1.box.mcShape.e_x[1] * b1.box.mcShape.widthDirection[2] - b1.box.mcShape.e_x[2] * b1.box.mcShape.widthDirection[1];
|
|---|
| 304 | Real b1.box.nHeight[1];
|
|---|
| 305 | Real b1.box.nHeight[2];
|
|---|
| 306 | Real b1.box.nHeight[3];
|
|---|
| 307 | Real b1.box.nLength[1];
|
|---|
| 308 | Real b1.box.nLength[2];
|
|---|
| 309 | Real b1.box.nLength[3];
|
|---|
| 310 | Real b1.box.nWidth[1];
|
|---|
| 311 | Real b1.box.nWidth[2];
|
|---|
| 312 | Real b1.box.nWidth[3];
|
|---|
| 313 | Real b1.frameTranslation.frame_a.S[1,1] = b1.frameTranslation.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 314 | Real b1.frameTranslation.frame_a.S[1,2] = b1.frameTranslation.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 315 | Real b1.frameTranslation.frame_a.S[1,3] = b1.frameTranslation.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 316 | Real b1.frameTranslation.frame_a.S[2,1] = b1.frameTranslation.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 317 | Real b1.frameTranslation.frame_a.S[2,2] = b1.frameTranslation.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 318 | Real b1.frameTranslation.frame_a.S[2,3] = b1.frameTranslation.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 319 | Real b1.frameTranslation.frame_a.S[3,1] = b1.frameTranslation.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 320 | Real b1.frameTranslation.frame_a.S[3,2] = b1.frameTranslation.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 321 | Real b1.frameTranslation.frame_a.S[3,3] = b1.frameTranslation.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 322 | Real b1.frameTranslation.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = b1.frameTranslation.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 323 | Real b1.frameTranslation.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = b1.frameTranslation.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 324 | Real b1.frameTranslation.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = b1.frameTranslation.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 325 | Real b1.frameTranslation.frame_a.f[1](quantity = "Force", unit = "N") = b1.frameTranslation.fa[1];
|
|---|
| 326 | Real b1.frameTranslation.frame_a.f[2](quantity = "Force", unit = "N") = b1.frameTranslation.fa[2];
|
|---|
| 327 | Real b1.frameTranslation.frame_a.f[3](quantity = "Force", unit = "N") = b1.frameTranslation.fa[3];
|
|---|
| 328 | Real b1.frameTranslation.frame_a.t[1](quantity = "Torque", unit = "N.m") = b1.frameTranslation.ta[1];
|
|---|
| 329 | Real b1.frameTranslation.frame_a.t[2](quantity = "Torque", unit = "N.m") = b1.frameTranslation.ta[2];
|
|---|
| 330 | Real b1.frameTranslation.frame_a.t[3](quantity = "Torque", unit = "N.m") = b1.frameTranslation.ta[3];
|
|---|
| 331 | Real b1.frameTranslation.frame_a.v[1](quantity = "Velocity", unit = "m/s") = b1.frameTranslation.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 332 | Real b1.frameTranslation.frame_a.v[2](quantity = "Velocity", unit = "m/s") = b1.frameTranslation.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 333 | Real b1.frameTranslation.frame_a.v[3](quantity = "Velocity", unit = "m/s") = b1.frameTranslation.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 334 | Real b1.frameTranslation.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.frameTranslation.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 335 | Real b1.frameTranslation.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.frameTranslation.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 336 | Real b1.frameTranslation.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.frameTranslation.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 337 | Real b1.frameTranslation.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b1.frameTranslation.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 338 | Real b1.frameTranslation.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b1.frameTranslation.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 339 | Real b1.frameTranslation.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b1.frameTranslation.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 340 | Real b1.frameTranslation.frame_b.S[1,1] = b1.frameTranslation.Sb[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 341 | Real b1.frameTranslation.frame_b.S[1,2] = b1.frameTranslation.Sb[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 342 | Real b1.frameTranslation.frame_b.S[1,3] = b1.frameTranslation.Sb[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 343 | Real b1.frameTranslation.frame_b.S[2,1] = b1.frameTranslation.Sb[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 344 | Real b1.frameTranslation.frame_b.S[2,2] = b1.frameTranslation.Sb[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 345 | Real b1.frameTranslation.frame_b.S[2,3] = b1.frameTranslation.Sb[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 346 | Real b1.frameTranslation.frame_b.S[3,1] = b1.frameTranslation.Sb[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 347 | Real b1.frameTranslation.frame_b.S[3,2] = b1.frameTranslation.Sb[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 348 | Real b1.frameTranslation.frame_b.S[3,3] = b1.frameTranslation.Sb[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 349 | Real b1.frameTranslation.frame_b.a[1](quantity = "Acceleration", unit = "m/s2") = b1.frameTranslation.ab[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 350 | Real b1.frameTranslation.frame_b.a[2](quantity = "Acceleration", unit = "m/s2") = b1.frameTranslation.ab[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 351 | Real b1.frameTranslation.frame_b.a[3](quantity = "Acceleration", unit = "m/s2") = b1.frameTranslation.ab[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 352 | Real b1.frameTranslation.frame_b.f[1](quantity = "Force", unit = "N") = -b1.frameTranslation.fb[1];
|
|---|
| 353 | Real b1.frameTranslation.frame_b.f[2](quantity = "Force", unit = "N") = -b1.frameTranslation.fb[2];
|
|---|
| 354 | Real b1.frameTranslation.frame_b.f[3](quantity = "Force", unit = "N") = -b1.frameTranslation.fb[3];
|
|---|
| 355 | Real b1.frameTranslation.frame_b.t[1](quantity = "Torque", unit = "N.m") = -b1.frameTranslation.tb[1];
|
|---|
| 356 | Real b1.frameTranslation.frame_b.t[2](quantity = "Torque", unit = "N.m") = -b1.frameTranslation.tb[2];
|
|---|
| 357 | Real b1.frameTranslation.frame_b.t[3](quantity = "Torque", unit = "N.m") = -b1.frameTranslation.tb[3];
|
|---|
| 358 | Real b1.frameTranslation.frame_b.v[1](quantity = "Velocity", unit = "m/s") = b1.frameTranslation.vb[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 359 | Real b1.frameTranslation.frame_b.v[2](quantity = "Velocity", unit = "m/s") = b1.frameTranslation.vb[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 360 | Real b1.frameTranslation.frame_b.v[3](quantity = "Velocity", unit = "m/s") = b1.frameTranslation.vb[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 361 | Real b1.frameTranslation.frame_b.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.frameTranslation.wb[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 362 | Real b1.frameTranslation.frame_b.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.frameTranslation.wb[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 363 | Real b1.frameTranslation.frame_b.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.frameTranslation.wb[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 364 | Real b1.frameTranslation.frame_b.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b1.frameTranslation.zb[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 365 | Real b1.frameTranslation.frame_b.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b1.frameTranslation.zb[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 366 | Real b1.frameTranslation.frame_b.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b1.frameTranslation.zb[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 367 | Real b1.frame_a.S[1,1] = b1.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 368 | Real b1.frame_a.S[1,2] = b1.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 369 | Real b1.frame_a.S[1,3] = b1.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 370 | Real b1.frame_a.S[2,1] = b1.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 371 | Real b1.frame_a.S[2,2] = b1.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 372 | Real b1.frame_a.S[2,3] = b1.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 373 | Real b1.frame_a.S[3,1] = b1.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 374 | Real b1.frame_a.S[3,2] = b1.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 375 | Real b1.frame_a.S[3,3] = b1.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 376 | Real b1.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = b1.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 377 | Real b1.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = b1.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 378 | Real b1.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = b1.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 379 | Real b1.frame_a.f[1](quantity = "Force", unit = "N") = b1.fa[1];
|
|---|
| 380 | Real b1.frame_a.f[2](quantity = "Force", unit = "N") = b1.fa[2];
|
|---|
| 381 | Real b1.frame_a.f[3](quantity = "Force", unit = "N") = b1.fa[3];
|
|---|
| 382 | Real b1.frame_a.t[1](quantity = "Torque", unit = "N.m") = b1.ta[1];
|
|---|
| 383 | Real b1.frame_a.t[2](quantity = "Torque", unit = "N.m") = b1.ta[2];
|
|---|
| 384 | Real b1.frame_a.t[3](quantity = "Torque", unit = "N.m") = b1.ta[3];
|
|---|
| 385 | Real b1.frame_a.v[1](quantity = "Velocity", unit = "m/s") = b1.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 386 | Real b1.frame_a.v[2](quantity = "Velocity", unit = "m/s") = b1.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 387 | Real b1.frame_a.v[3](quantity = "Velocity", unit = "m/s") = b1.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 388 | Real b1.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 389 | Real b1.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 390 | Real b1.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 391 | Real b1.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b1.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 392 | Real b1.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b1.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 393 | Real b1.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b1.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 394 | Real b1.frame_b.S[1,1] = b1.Sb[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 395 | Real b1.frame_b.S[1,2] = b1.Sb[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 396 | Real b1.frame_b.S[1,3] = b1.Sb[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 397 | Real b1.frame_b.S[2,1] = b1.Sb[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 398 | Real b1.frame_b.S[2,2] = b1.Sb[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 399 | Real b1.frame_b.S[2,3] = b1.Sb[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 400 | Real b1.frame_b.S[3,1] = b1.Sb[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 401 | Real b1.frame_b.S[3,2] = b1.Sb[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 402 | Real b1.frame_b.S[3,3] = b1.Sb[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 403 | Real b1.frame_b.a[1](quantity = "Acceleration", unit = "m/s2") = b1.ab[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 404 | Real b1.frame_b.a[2](quantity = "Acceleration", unit = "m/s2") = b1.ab[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 405 | Real b1.frame_b.a[3](quantity = "Acceleration", unit = "m/s2") = b1.ab[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 406 | Real b1.frame_b.f[1](quantity = "Force", unit = "N") = -b1.fb[1];
|
|---|
| 407 | Real b1.frame_b.f[2](quantity = "Force", unit = "N") = -b1.fb[2];
|
|---|
| 408 | Real b1.frame_b.f[3](quantity = "Force", unit = "N") = -b1.fb[3];
|
|---|
| 409 | Real b1.frame_b.t[1](quantity = "Torque", unit = "N.m") = -b1.tb[1];
|
|---|
| 410 | Real b1.frame_b.t[2](quantity = "Torque", unit = "N.m") = -b1.tb[2];
|
|---|
| 411 | Real b1.frame_b.t[3](quantity = "Torque", unit = "N.m") = -b1.tb[3];
|
|---|
| 412 | Real b1.frame_b.v[1](quantity = "Velocity", unit = "m/s") = b1.vb[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 413 | Real b1.frame_b.v[2](quantity = "Velocity", unit = "m/s") = b1.vb[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 414 | Real b1.frame_b.v[3](quantity = "Velocity", unit = "m/s") = b1.vb[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 415 | Real b1.frame_b.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.wb[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 416 | Real b1.frame_b.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.wb[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 417 | Real b1.frame_b.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b1.wb[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 418 | Real b1.frame_b.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b1.zb[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 419 | Real b1.frame_b.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b1.zb[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 420 | Real b1.frame_b.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b1.zb[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 421 | Real b1.mi(quantity = "Mass", unit = "kg", min = 0.0);
|
|---|
| 422 | Real b1.mo(quantity = "Mass", unit = "kg", min = 0.0);
|
|---|
| 423 | Real b2.I22(quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 424 | Real b2.Scyl[1,1];
|
|---|
| 425 | Real b2.Scyl[1,2];
|
|---|
| 426 | Real b2.Scyl[1,3];
|
|---|
| 427 | Real b2.Scyl[2,1];
|
|---|
| 428 | Real b2.Scyl[2,2];
|
|---|
| 429 | Real b2.Scyl[2,3];
|
|---|
| 430 | Real b2.Scyl[3,1];
|
|---|
| 431 | Real b2.Scyl[3,2];
|
|---|
| 432 | Real b2.Scyl[3,3];
|
|---|
| 433 | Real b2.body.I[1,1](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 434 | Real b2.body.I[1,2](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 435 | Real b2.body.I[1,3](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 436 | Real b2.body.I[2,1](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 437 | Real b2.body.I[2,2](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 438 | Real b2.body.I[2,3](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 439 | Real b2.body.I[3,1](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 440 | Real b2.body.I[3,2](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 441 | Real b2.body.I[3,3](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 442 | Real b2.body.frame_a.S[1,1] = b2.body.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 443 | Real b2.body.frame_a.S[1,2] = b2.body.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 444 | Real b2.body.frame_a.S[1,3] = b2.body.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 445 | Real b2.body.frame_a.S[2,1] = b2.body.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 446 | Real b2.body.frame_a.S[2,2] = b2.body.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 447 | Real b2.body.frame_a.S[2,3] = b2.body.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 448 | Real b2.body.frame_a.S[3,1] = b2.body.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 449 | Real b2.body.frame_a.S[3,2] = b2.body.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 450 | Real b2.body.frame_a.S[3,3] = b2.body.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 451 | Real b2.body.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = b2.body.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 452 | Real b2.body.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = b2.body.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 453 | Real b2.body.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = b2.body.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 454 | Real b2.body.frame_a.f[1](quantity = "Force", unit = "N") = b2.body.fa[1];
|
|---|
| 455 | Real b2.body.frame_a.f[2](quantity = "Force", unit = "N") = b2.body.fa[2];
|
|---|
| 456 | Real b2.body.frame_a.f[3](quantity = "Force", unit = "N") = b2.body.fa[3];
|
|---|
| 457 | Real b2.body.frame_a.t[1](quantity = "Torque", unit = "N.m") = b2.body.ta[1];
|
|---|
| 458 | Real b2.body.frame_a.t[2](quantity = "Torque", unit = "N.m") = b2.body.ta[2];
|
|---|
| 459 | Real b2.body.frame_a.t[3](quantity = "Torque", unit = "N.m") = b2.body.ta[3];
|
|---|
| 460 | Real b2.body.frame_a.v[1](quantity = "Velocity", unit = "m/s") = b2.body.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 461 | Real b2.body.frame_a.v[2](quantity = "Velocity", unit = "m/s") = b2.body.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 462 | Real b2.body.frame_a.v[3](quantity = "Velocity", unit = "m/s") = b2.body.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 463 | Real b2.body.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.body.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 464 | Real b2.body.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.body.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 465 | Real b2.body.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.body.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 466 | Real b2.body.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b2.body.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 467 | Real b2.body.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b2.body.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 468 | Real b2.body.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b2.body.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 469 | Real b2.body.m(quantity = "Mass", unit = "kg", min = 0.0);
|
|---|
| 470 | Real b2.body.rCM[1](quantity = "Length", unit = "m");
|
|---|
| 471 | Real b2.body.rCM[2](quantity = "Length", unit = "m");
|
|---|
| 472 | Real b2.body.rCM[3](quantity = "Length", unit = "m");
|
|---|
| 473 | Real b2.box.Sshape[1,1] "local 3 x 3 transformation matrix.";
|
|---|
| 474 | Real b2.box.Sshape[1,2] "local 3 x 3 transformation matrix.";
|
|---|
| 475 | Real b2.box.Sshape[1,3] "local 3 x 3 transformation matrix.";
|
|---|
| 476 | Real b2.box.Sshape[2,1] "local 3 x 3 transformation matrix.";
|
|---|
| 477 | Real b2.box.Sshape[2,2] "local 3 x 3 transformation matrix.";
|
|---|
| 478 | Real b2.box.Sshape[2,3] "local 3 x 3 transformation matrix.";
|
|---|
| 479 | Real b2.box.Sshape[3,1] "local 3 x 3 transformation matrix.";
|
|---|
| 480 | Real b2.box.Sshape[3,2] "local 3 x 3 transformation matrix.";
|
|---|
| 481 | Real b2.box.Sshape[3,3] "local 3 x 3 transformation matrix.";
|
|---|
| 482 | Real b2.box.mcShape.Sshape[1,1] = b2.box.Sshape[1,1] "local 3 x 3 transformation matrix.";
|
|---|
| 483 | Real b2.box.mcShape.Sshape[1,2] = b2.box.Sshape[1,2] "local 3 x 3 transformation matrix.";
|
|---|
| 484 | Real b2.box.mcShape.Sshape[1,3] = b2.box.Sshape[1,3] "local 3 x 3 transformation matrix.";
|
|---|
| 485 | Real b2.box.mcShape.Sshape[2,1] = b2.box.Sshape[2,1] "local 3 x 3 transformation matrix.";
|
|---|
| 486 | Real b2.box.mcShape.Sshape[2,2] = b2.box.Sshape[2,2] "local 3 x 3 transformation matrix.";
|
|---|
| 487 | Real b2.box.mcShape.Sshape[2,3] = b2.box.Sshape[2,3] "local 3 x 3 transformation matrix.";
|
|---|
| 488 | Real b2.box.mcShape.Sshape[3,1] = b2.box.Sshape[3,1] "local 3 x 3 transformation matrix.";
|
|---|
| 489 | Real b2.box.mcShape.Sshape[3,2] = b2.box.Sshape[3,2] "local 3 x 3 transformation matrix.";
|
|---|
| 490 | Real b2.box.mcShape.Sshape[3,3] = b2.box.Sshape[3,3] "local 3 x 3 transformation matrix.";
|
|---|
| 491 | Real b2.box.mcShape.abs_n_x = sqrt(b2.box.mcShape.lengthDirection[1] ^ 2.0 + (b2.box.mcShape.lengthDirection[2] ^ 2.0 + b2.box.mcShape.lengthDirection[3] ^ 2.0));
|
|---|
| 492 | Real b2.box.mcShape.e_x[1] = if noEvent(b2.box.mcShape.abs_n_x < 1e-10) then 1.0 else b2.box.mcShape.lengthDirection[1] / b2.box.mcShape.abs_n_x;
|
|---|
| 493 | Real b2.box.mcShape.e_x[2] = if noEvent(b2.box.mcShape.abs_n_x < 1e-10) then 0.0 else b2.box.mcShape.lengthDirection[2] / b2.box.mcShape.abs_n_x;
|
|---|
| 494 | Real b2.box.mcShape.e_x[3] = if noEvent(b2.box.mcShape.abs_n_x < 1e-10) then 0.0 else b2.box.mcShape.lengthDirection[3] / b2.box.mcShape.abs_n_x;
|
|---|
| 495 | Real b2.box.mcShape.e_y[1] = cross(MCVisualShape.local_normalize(cross({b2.box.mcShape.e_x[1],b2.box.mcShape.e_x[2],b2.box.mcShape.e_x[3]},if noEvent(b2.box.mcShape.n_z_aux[1] ^ 2.0 + (b2.box.mcShape.n_z_aux[2] ^ 2.0 + b2.box.mcShape.n_z_aux[3] ^ 2.0) > 1e-06) then {b2.box.mcShape.widthDirection[1],b2.box.mcShape.widthDirection[2],b2.box.mcShape.widthDirection[3]} else if noEvent(abs(b2.box.mcShape.e_x[1]) > 1e-06) then {0.0,1.0,0.0} else {1.0,0.0,0.0})),{b2.box.mcShape.e_x[1],b2.box.mcShape.e_x[2],b2.box.mcShape.e_x[3]})[1];
|
|---|
| 496 | Real b2.box.mcShape.e_y[2] = cross(MCVisualShape.local_normalize(cross({b2.box.mcShape.e_x[1],b2.box.mcShape.e_x[2],b2.box.mcShape.e_x[3]},if noEvent(b2.box.mcShape.n_z_aux[1] ^ 2.0 + (b2.box.mcShape.n_z_aux[2] ^ 2.0 + b2.box.mcShape.n_z_aux[3] ^ 2.0) > 1e-06) then {b2.box.mcShape.widthDirection[1],b2.box.mcShape.widthDirection[2],b2.box.mcShape.widthDirection[3]} else if noEvent(abs(b2.box.mcShape.e_x[1]) > 1e-06) then {0.0,1.0,0.0} else {1.0,0.0,0.0})),{b2.box.mcShape.e_x[1],b2.box.mcShape.e_x[2],b2.box.mcShape.e_x[3]})[2];
|
|---|
| 497 | Real b2.box.mcShape.e_y[3] = cross(MCVisualShape.local_normalize(cross({b2.box.mcShape.e_x[1],b2.box.mcShape.e_x[2],b2.box.mcShape.e_x[3]},if noEvent(b2.box.mcShape.n_z_aux[1] ^ 2.0 + (b2.box.mcShape.n_z_aux[2] ^ 2.0 + b2.box.mcShape.n_z_aux[3] ^ 2.0) > 1e-06) then {b2.box.mcShape.widthDirection[1],b2.box.mcShape.widthDirection[2],b2.box.mcShape.widthDirection[3]} else if noEvent(abs(b2.box.mcShape.e_x[1]) > 1e-06) then {0.0,1.0,0.0} else {1.0,0.0,0.0})),{b2.box.mcShape.e_x[1],b2.box.mcShape.e_x[2],b2.box.mcShape.e_x[3]})[3];
|
|---|
| 498 | Real b2.box.mcShape.e_z[1] = b2.box.mcShape.e_x[2] * b2.box.mcShape.e_y[3] - b2.box.mcShape.e_x[3] * b2.box.mcShape.e_y[2];
|
|---|
| 499 | Real b2.box.mcShape.e_z[2] = b2.box.mcShape.e_x[3] * b2.box.mcShape.e_y[1] - b2.box.mcShape.e_x[1] * b2.box.mcShape.e_y[3];
|
|---|
| 500 | Real b2.box.mcShape.e_z[3] = b2.box.mcShape.e_x[1] * b2.box.mcShape.e_y[2] - b2.box.mcShape.e_x[2] * b2.box.mcShape.e_y[1];
|
|---|
| 501 | Real b2.box.mcShape.n_z_aux[1] = b2.box.mcShape.e_x[2] * b2.box.mcShape.widthDirection[3] - b2.box.mcShape.e_x[3] * b2.box.mcShape.widthDirection[2];
|
|---|
| 502 | Real b2.box.mcShape.n_z_aux[2] = b2.box.mcShape.e_x[3] * b2.box.mcShape.widthDirection[1] - b2.box.mcShape.e_x[1] * b2.box.mcShape.widthDirection[3];
|
|---|
| 503 | Real b2.box.mcShape.n_z_aux[3] = b2.box.mcShape.e_x[1] * b2.box.mcShape.widthDirection[2] - b2.box.mcShape.e_x[2] * b2.box.mcShape.widthDirection[1];
|
|---|
| 504 | Real b2.box.nHeight[1];
|
|---|
| 505 | Real b2.box.nHeight[2];
|
|---|
| 506 | Real b2.box.nHeight[3];
|
|---|
| 507 | Real b2.box.nLength[1];
|
|---|
| 508 | Real b2.box.nLength[2];
|
|---|
| 509 | Real b2.box.nLength[3];
|
|---|
| 510 | Real b2.box.nWidth[1];
|
|---|
| 511 | Real b2.box.nWidth[2];
|
|---|
| 512 | Real b2.box.nWidth[3];
|
|---|
| 513 | Real b2.frameTranslation.frame_a.S[1,1] = b2.frameTranslation.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 514 | Real b2.frameTranslation.frame_a.S[1,2] = b2.frameTranslation.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 515 | Real b2.frameTranslation.frame_a.S[1,3] = b2.frameTranslation.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 516 | Real b2.frameTranslation.frame_a.S[2,1] = b2.frameTranslation.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 517 | Real b2.frameTranslation.frame_a.S[2,2] = b2.frameTranslation.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 518 | Real b2.frameTranslation.frame_a.S[2,3] = b2.frameTranslation.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 519 | Real b2.frameTranslation.frame_a.S[3,1] = b2.frameTranslation.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 520 | Real b2.frameTranslation.frame_a.S[3,2] = b2.frameTranslation.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 521 | Real b2.frameTranslation.frame_a.S[3,3] = b2.frameTranslation.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 522 | Real b2.frameTranslation.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = b2.frameTranslation.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 523 | Real b2.frameTranslation.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = b2.frameTranslation.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 524 | Real b2.frameTranslation.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = b2.frameTranslation.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 525 | Real b2.frameTranslation.frame_a.f[1](quantity = "Force", unit = "N") = b2.frameTranslation.fa[1];
|
|---|
| 526 | Real b2.frameTranslation.frame_a.f[2](quantity = "Force", unit = "N") = b2.frameTranslation.fa[2];
|
|---|
| 527 | Real b2.frameTranslation.frame_a.f[3](quantity = "Force", unit = "N") = b2.frameTranslation.fa[3];
|
|---|
| 528 | Real b2.frameTranslation.frame_a.t[1](quantity = "Torque", unit = "N.m") = b2.frameTranslation.ta[1];
|
|---|
| 529 | Real b2.frameTranslation.frame_a.t[2](quantity = "Torque", unit = "N.m") = b2.frameTranslation.ta[2];
|
|---|
| 530 | Real b2.frameTranslation.frame_a.t[3](quantity = "Torque", unit = "N.m") = b2.frameTranslation.ta[3];
|
|---|
| 531 | Real b2.frameTranslation.frame_a.v[1](quantity = "Velocity", unit = "m/s") = b2.frameTranslation.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 532 | Real b2.frameTranslation.frame_a.v[2](quantity = "Velocity", unit = "m/s") = b2.frameTranslation.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 533 | Real b2.frameTranslation.frame_a.v[3](quantity = "Velocity", unit = "m/s") = b2.frameTranslation.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 534 | Real b2.frameTranslation.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.frameTranslation.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 535 | Real b2.frameTranslation.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.frameTranslation.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 536 | Real b2.frameTranslation.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.frameTranslation.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 537 | Real b2.frameTranslation.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b2.frameTranslation.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 538 | Real b2.frameTranslation.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b2.frameTranslation.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 539 | Real b2.frameTranslation.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b2.frameTranslation.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 540 | Real b2.frameTranslation.frame_b.S[1,1] = b2.frameTranslation.Sb[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 541 | Real b2.frameTranslation.frame_b.S[1,2] = b2.frameTranslation.Sb[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 542 | Real b2.frameTranslation.frame_b.S[1,3] = b2.frameTranslation.Sb[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 543 | Real b2.frameTranslation.frame_b.S[2,1] = b2.frameTranslation.Sb[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 544 | Real b2.frameTranslation.frame_b.S[2,2] = b2.frameTranslation.Sb[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 545 | Real b2.frameTranslation.frame_b.S[2,3] = b2.frameTranslation.Sb[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 546 | Real b2.frameTranslation.frame_b.S[3,1] = b2.frameTranslation.Sb[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 547 | Real b2.frameTranslation.frame_b.S[3,2] = b2.frameTranslation.Sb[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 548 | Real b2.frameTranslation.frame_b.S[3,3] = b2.frameTranslation.Sb[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 549 | Real b2.frameTranslation.frame_b.a[1](quantity = "Acceleration", unit = "m/s2") = b2.frameTranslation.ab[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 550 | Real b2.frameTranslation.frame_b.a[2](quantity = "Acceleration", unit = "m/s2") = b2.frameTranslation.ab[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 551 | Real b2.frameTranslation.frame_b.a[3](quantity = "Acceleration", unit = "m/s2") = b2.frameTranslation.ab[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 552 | Real b2.frameTranslation.frame_b.f[1](quantity = "Force", unit = "N") = -b2.frameTranslation.fb[1];
|
|---|
| 553 | Real b2.frameTranslation.frame_b.f[2](quantity = "Force", unit = "N") = -b2.frameTranslation.fb[2];
|
|---|
| 554 | Real b2.frameTranslation.frame_b.f[3](quantity = "Force", unit = "N") = -b2.frameTranslation.fb[3];
|
|---|
| 555 | Real b2.frameTranslation.frame_b.t[1](quantity = "Torque", unit = "N.m") = -b2.frameTranslation.tb[1];
|
|---|
| 556 | Real b2.frameTranslation.frame_b.t[2](quantity = "Torque", unit = "N.m") = -b2.frameTranslation.tb[2];
|
|---|
| 557 | Real b2.frameTranslation.frame_b.t[3](quantity = "Torque", unit = "N.m") = -b2.frameTranslation.tb[3];
|
|---|
| 558 | Real b2.frameTranslation.frame_b.v[1](quantity = "Velocity", unit = "m/s") = b2.frameTranslation.vb[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 559 | Real b2.frameTranslation.frame_b.v[2](quantity = "Velocity", unit = "m/s") = b2.frameTranslation.vb[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 560 | Real b2.frameTranslation.frame_b.v[3](quantity = "Velocity", unit = "m/s") = b2.frameTranslation.vb[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 561 | Real b2.frameTranslation.frame_b.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.frameTranslation.wb[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 562 | Real b2.frameTranslation.frame_b.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.frameTranslation.wb[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 563 | Real b2.frameTranslation.frame_b.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.frameTranslation.wb[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 564 | Real b2.frameTranslation.frame_b.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b2.frameTranslation.zb[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 565 | Real b2.frameTranslation.frame_b.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b2.frameTranslation.zb[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 566 | Real b2.frameTranslation.frame_b.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b2.frameTranslation.zb[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 567 | Real b2.frame_a.S[1,1] = b2.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 568 | Real b2.frame_a.S[1,2] = b2.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 569 | Real b2.frame_a.S[1,3] = b2.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 570 | Real b2.frame_a.S[2,1] = b2.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 571 | Real b2.frame_a.S[2,2] = b2.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 572 | Real b2.frame_a.S[2,3] = b2.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 573 | Real b2.frame_a.S[3,1] = b2.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 574 | Real b2.frame_a.S[3,2] = b2.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 575 | Real b2.frame_a.S[3,3] = b2.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 576 | Real b2.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = b2.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 577 | Real b2.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = b2.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 578 | Real b2.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = b2.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 579 | Real b2.frame_a.f[1](quantity = "Force", unit = "N") = b2.fa[1];
|
|---|
| 580 | Real b2.frame_a.f[2](quantity = "Force", unit = "N") = b2.fa[2];
|
|---|
| 581 | Real b2.frame_a.f[3](quantity = "Force", unit = "N") = b2.fa[3];
|
|---|
| 582 | Real b2.frame_a.t[1](quantity = "Torque", unit = "N.m") = b2.ta[1];
|
|---|
| 583 | Real b2.frame_a.t[2](quantity = "Torque", unit = "N.m") = b2.ta[2];
|
|---|
| 584 | Real b2.frame_a.t[3](quantity = "Torque", unit = "N.m") = b2.ta[3];
|
|---|
| 585 | Real b2.frame_a.v[1](quantity = "Velocity", unit = "m/s") = b2.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 586 | Real b2.frame_a.v[2](quantity = "Velocity", unit = "m/s") = b2.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 587 | Real b2.frame_a.v[3](quantity = "Velocity", unit = "m/s") = b2.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 588 | Real b2.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 589 | Real b2.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 590 | Real b2.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 591 | Real b2.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b2.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 592 | Real b2.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b2.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 593 | Real b2.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b2.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 594 | Real b2.frame_b.S[1,1] = b2.Sb[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 595 | Real b2.frame_b.S[1,2] = b2.Sb[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 596 | Real b2.frame_b.S[1,3] = b2.Sb[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 597 | Real b2.frame_b.S[2,1] = b2.Sb[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 598 | Real b2.frame_b.S[2,2] = b2.Sb[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 599 | Real b2.frame_b.S[2,3] = b2.Sb[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 600 | Real b2.frame_b.S[3,1] = b2.Sb[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 601 | Real b2.frame_b.S[3,2] = b2.Sb[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 602 | Real b2.frame_b.S[3,3] = b2.Sb[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 603 | Real b2.frame_b.a[1](quantity = "Acceleration", unit = "m/s2") = b2.ab[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 604 | Real b2.frame_b.a[2](quantity = "Acceleration", unit = "m/s2") = b2.ab[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 605 | Real b2.frame_b.a[3](quantity = "Acceleration", unit = "m/s2") = b2.ab[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 606 | Real b2.frame_b.f[1](quantity = "Force", unit = "N") = -b2.fb[1];
|
|---|
| 607 | Real b2.frame_b.f[2](quantity = "Force", unit = "N") = -b2.fb[2];
|
|---|
| 608 | Real b2.frame_b.f[3](quantity = "Force", unit = "N") = -b2.fb[3];
|
|---|
| 609 | Real b2.frame_b.t[1](quantity = "Torque", unit = "N.m") = -b2.tb[1];
|
|---|
| 610 | Real b2.frame_b.t[2](quantity = "Torque", unit = "N.m") = -b2.tb[2];
|
|---|
| 611 | Real b2.frame_b.t[3](quantity = "Torque", unit = "N.m") = -b2.tb[3];
|
|---|
| 612 | Real b2.frame_b.v[1](quantity = "Velocity", unit = "m/s") = b2.vb[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 613 | Real b2.frame_b.v[2](quantity = "Velocity", unit = "m/s") = b2.vb[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 614 | Real b2.frame_b.v[3](quantity = "Velocity", unit = "m/s") = b2.vb[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 615 | Real b2.frame_b.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.wb[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 616 | Real b2.frame_b.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.wb[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 617 | Real b2.frame_b.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b2.wb[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 618 | Real b2.frame_b.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b2.zb[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 619 | Real b2.frame_b.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b2.zb[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 620 | Real b2.frame_b.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b2.zb[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 621 | Real b2.mi(quantity = "Mass", unit = "kg", min = 0.0);
|
|---|
| 622 | Real b2.mo(quantity = "Mass", unit = "kg", min = 0.0);
|
|---|
| 623 | Real b3.I22(quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 624 | Real b3.Scyl[1,1];
|
|---|
| 625 | Real b3.Scyl[1,2];
|
|---|
| 626 | Real b3.Scyl[1,3];
|
|---|
| 627 | Real b3.Scyl[2,1];
|
|---|
| 628 | Real b3.Scyl[2,2];
|
|---|
| 629 | Real b3.Scyl[2,3];
|
|---|
| 630 | Real b3.Scyl[3,1];
|
|---|
| 631 | Real b3.Scyl[3,2];
|
|---|
| 632 | Real b3.Scyl[3,3];
|
|---|
| 633 | Real b3.body.I[1,1](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 634 | Real b3.body.I[1,2](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 635 | Real b3.body.I[1,3](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 636 | Real b3.body.I[2,1](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 637 | Real b3.body.I[2,2](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 638 | Real b3.body.I[2,3](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 639 | Real b3.body.I[3,1](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 640 | Real b3.body.I[3,2](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 641 | Real b3.body.I[3,3](quantity = "MomentOfInertia", unit = "kg.m2");
|
|---|
| 642 | Real b3.body.frame_a.S[1,1] = b3.body.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 643 | Real b3.body.frame_a.S[1,2] = b3.body.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 644 | Real b3.body.frame_a.S[1,3] = b3.body.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 645 | Real b3.body.frame_a.S[2,1] = b3.body.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 646 | Real b3.body.frame_a.S[2,2] = b3.body.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 647 | Real b3.body.frame_a.S[2,3] = b3.body.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 648 | Real b3.body.frame_a.S[3,1] = b3.body.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 649 | Real b3.body.frame_a.S[3,2] = b3.body.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 650 | Real b3.body.frame_a.S[3,3] = b3.body.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 651 | Real b3.body.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = b3.body.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 652 | Real b3.body.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = b3.body.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 653 | Real b3.body.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = b3.body.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 654 | Real b3.body.frame_a.f[1](quantity = "Force", unit = "N") = b3.body.fa[1];
|
|---|
| 655 | Real b3.body.frame_a.f[2](quantity = "Force", unit = "N") = b3.body.fa[2];
|
|---|
| 656 | Real b3.body.frame_a.f[3](quantity = "Force", unit = "N") = b3.body.fa[3];
|
|---|
| 657 | Real b3.body.frame_a.t[1](quantity = "Torque", unit = "N.m") = b3.body.ta[1];
|
|---|
| 658 | Real b3.body.frame_a.t[2](quantity = "Torque", unit = "N.m") = b3.body.ta[2];
|
|---|
| 659 | Real b3.body.frame_a.t[3](quantity = "Torque", unit = "N.m") = b3.body.ta[3];
|
|---|
| 660 | Real b3.body.frame_a.v[1](quantity = "Velocity", unit = "m/s") = b3.body.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 661 | Real b3.body.frame_a.v[2](quantity = "Velocity", unit = "m/s") = b3.body.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 662 | Real b3.body.frame_a.v[3](quantity = "Velocity", unit = "m/s") = b3.body.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 663 | Real b3.body.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.body.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 664 | Real b3.body.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.body.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 665 | Real b3.body.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.body.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 666 | Real b3.body.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b3.body.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 667 | Real b3.body.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b3.body.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 668 | Real b3.body.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b3.body.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 669 | Real b3.body.m(quantity = "Mass", unit = "kg", min = 0.0);
|
|---|
| 670 | Real b3.body.rCM[1](quantity = "Length", unit = "m");
|
|---|
| 671 | Real b3.body.rCM[2](quantity = "Length", unit = "m");
|
|---|
| 672 | Real b3.body.rCM[3](quantity = "Length", unit = "m");
|
|---|
| 673 | Real b3.box.Sshape[1,1] "local 3 x 3 transformation matrix.";
|
|---|
| 674 | Real b3.box.Sshape[1,2] "local 3 x 3 transformation matrix.";
|
|---|
| 675 | Real b3.box.Sshape[1,3] "local 3 x 3 transformation matrix.";
|
|---|
| 676 | Real b3.box.Sshape[2,1] "local 3 x 3 transformation matrix.";
|
|---|
| 677 | Real b3.box.Sshape[2,2] "local 3 x 3 transformation matrix.";
|
|---|
| 678 | Real b3.box.Sshape[2,3] "local 3 x 3 transformation matrix.";
|
|---|
| 679 | Real b3.box.Sshape[3,1] "local 3 x 3 transformation matrix.";
|
|---|
| 680 | Real b3.box.Sshape[3,2] "local 3 x 3 transformation matrix.";
|
|---|
| 681 | Real b3.box.Sshape[3,3] "local 3 x 3 transformation matrix.";
|
|---|
| 682 | Real b3.box.mcShape.Sshape[1,1] = b3.box.Sshape[1,1] "local 3 x 3 transformation matrix.";
|
|---|
| 683 | Real b3.box.mcShape.Sshape[1,2] = b3.box.Sshape[1,2] "local 3 x 3 transformation matrix.";
|
|---|
| 684 | Real b3.box.mcShape.Sshape[1,3] = b3.box.Sshape[1,3] "local 3 x 3 transformation matrix.";
|
|---|
| 685 | Real b3.box.mcShape.Sshape[2,1] = b3.box.Sshape[2,1] "local 3 x 3 transformation matrix.";
|
|---|
| 686 | Real b3.box.mcShape.Sshape[2,2] = b3.box.Sshape[2,2] "local 3 x 3 transformation matrix.";
|
|---|
| 687 | Real b3.box.mcShape.Sshape[2,3] = b3.box.Sshape[2,3] "local 3 x 3 transformation matrix.";
|
|---|
| 688 | Real b3.box.mcShape.Sshape[3,1] = b3.box.Sshape[3,1] "local 3 x 3 transformation matrix.";
|
|---|
| 689 | Real b3.box.mcShape.Sshape[3,2] = b3.box.Sshape[3,2] "local 3 x 3 transformation matrix.";
|
|---|
| 690 | Real b3.box.mcShape.Sshape[3,3] = b3.box.Sshape[3,3] "local 3 x 3 transformation matrix.";
|
|---|
| 691 | Real b3.box.mcShape.abs_n_x = sqrt(b3.box.mcShape.lengthDirection[1] ^ 2.0 + (b3.box.mcShape.lengthDirection[2] ^ 2.0 + b3.box.mcShape.lengthDirection[3] ^ 2.0));
|
|---|
| 692 | Real b3.box.mcShape.e_x[1] = if noEvent(b3.box.mcShape.abs_n_x < 1e-10) then 1.0 else b3.box.mcShape.lengthDirection[1] / b3.box.mcShape.abs_n_x;
|
|---|
| 693 | Real b3.box.mcShape.e_x[2] = if noEvent(b3.box.mcShape.abs_n_x < 1e-10) then 0.0 else b3.box.mcShape.lengthDirection[2] / b3.box.mcShape.abs_n_x;
|
|---|
| 694 | Real b3.box.mcShape.e_x[3] = if noEvent(b3.box.mcShape.abs_n_x < 1e-10) then 0.0 else b3.box.mcShape.lengthDirection[3] / b3.box.mcShape.abs_n_x;
|
|---|
| 695 | Real b3.box.mcShape.e_y[1] = cross(MCVisualShape.local_normalize(cross({b3.box.mcShape.e_x[1],b3.box.mcShape.e_x[2],b3.box.mcShape.e_x[3]},if noEvent(b3.box.mcShape.n_z_aux[1] ^ 2.0 + (b3.box.mcShape.n_z_aux[2] ^ 2.0 + b3.box.mcShape.n_z_aux[3] ^ 2.0) > 1e-06) then {b3.box.mcShape.widthDirection[1],b3.box.mcShape.widthDirection[2],b3.box.mcShape.widthDirection[3]} else if noEvent(abs(b3.box.mcShape.e_x[1]) > 1e-06) then {0.0,1.0,0.0} else {1.0,0.0,0.0})),{b3.box.mcShape.e_x[1],b3.box.mcShape.e_x[2],b3.box.mcShape.e_x[3]})[1];
|
|---|
| 696 | Real b3.box.mcShape.e_y[2] = cross(MCVisualShape.local_normalize(cross({b3.box.mcShape.e_x[1],b3.box.mcShape.e_x[2],b3.box.mcShape.e_x[3]},if noEvent(b3.box.mcShape.n_z_aux[1] ^ 2.0 + (b3.box.mcShape.n_z_aux[2] ^ 2.0 + b3.box.mcShape.n_z_aux[3] ^ 2.0) > 1e-06) then {b3.box.mcShape.widthDirection[1],b3.box.mcShape.widthDirection[2],b3.box.mcShape.widthDirection[3]} else if noEvent(abs(b3.box.mcShape.e_x[1]) > 1e-06) then {0.0,1.0,0.0} else {1.0,0.0,0.0})),{b3.box.mcShape.e_x[1],b3.box.mcShape.e_x[2],b3.box.mcShape.e_x[3]})[2];
|
|---|
| 697 | Real b3.box.mcShape.e_y[3] = cross(MCVisualShape.local_normalize(cross({b3.box.mcShape.e_x[1],b3.box.mcShape.e_x[2],b3.box.mcShape.e_x[3]},if noEvent(b3.box.mcShape.n_z_aux[1] ^ 2.0 + (b3.box.mcShape.n_z_aux[2] ^ 2.0 + b3.box.mcShape.n_z_aux[3] ^ 2.0) > 1e-06) then {b3.box.mcShape.widthDirection[1],b3.box.mcShape.widthDirection[2],b3.box.mcShape.widthDirection[3]} else if noEvent(abs(b3.box.mcShape.e_x[1]) > 1e-06) then {0.0,1.0,0.0} else {1.0,0.0,0.0})),{b3.box.mcShape.e_x[1],b3.box.mcShape.e_x[2],b3.box.mcShape.e_x[3]})[3];
|
|---|
| 698 | Real b3.box.mcShape.e_z[1] = b3.box.mcShape.e_x[2] * b3.box.mcShape.e_y[3] - b3.box.mcShape.e_x[3] * b3.box.mcShape.e_y[2];
|
|---|
| 699 | Real b3.box.mcShape.e_z[2] = b3.box.mcShape.e_x[3] * b3.box.mcShape.e_y[1] - b3.box.mcShape.e_x[1] * b3.box.mcShape.e_y[3];
|
|---|
| 700 | Real b3.box.mcShape.e_z[3] = b3.box.mcShape.e_x[1] * b3.box.mcShape.e_y[2] - b3.box.mcShape.e_x[2] * b3.box.mcShape.e_y[1];
|
|---|
| 701 | Real b3.box.mcShape.n_z_aux[1] = b3.box.mcShape.e_x[2] * b3.box.mcShape.widthDirection[3] - b3.box.mcShape.e_x[3] * b3.box.mcShape.widthDirection[2];
|
|---|
| 702 | Real b3.box.mcShape.n_z_aux[2] = b3.box.mcShape.e_x[3] * b3.box.mcShape.widthDirection[1] - b3.box.mcShape.e_x[1] * b3.box.mcShape.widthDirection[3];
|
|---|
| 703 | Real b3.box.mcShape.n_z_aux[3] = b3.box.mcShape.e_x[1] * b3.box.mcShape.widthDirection[2] - b3.box.mcShape.e_x[2] * b3.box.mcShape.widthDirection[1];
|
|---|
| 704 | Real b3.box.nHeight[1];
|
|---|
| 705 | Real b3.box.nHeight[2];
|
|---|
| 706 | Real b3.box.nHeight[3];
|
|---|
| 707 | Real b3.box.nLength[1];
|
|---|
| 708 | Real b3.box.nLength[2];
|
|---|
| 709 | Real b3.box.nLength[3];
|
|---|
| 710 | Real b3.box.nWidth[1];
|
|---|
| 711 | Real b3.box.nWidth[2];
|
|---|
| 712 | Real b3.box.nWidth[3];
|
|---|
| 713 | Real b3.frameTranslation.frame_a.S[1,1] = b3.frameTranslation.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 714 | Real b3.frameTranslation.frame_a.S[1,2] = b3.frameTranslation.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 715 | Real b3.frameTranslation.frame_a.S[1,3] = b3.frameTranslation.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 716 | Real b3.frameTranslation.frame_a.S[2,1] = b3.frameTranslation.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 717 | Real b3.frameTranslation.frame_a.S[2,2] = b3.frameTranslation.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 718 | Real b3.frameTranslation.frame_a.S[2,3] = b3.frameTranslation.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 719 | Real b3.frameTranslation.frame_a.S[3,1] = b3.frameTranslation.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 720 | Real b3.frameTranslation.frame_a.S[3,2] = b3.frameTranslation.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 721 | Real b3.frameTranslation.frame_a.S[3,3] = b3.frameTranslation.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 722 | Real b3.frameTranslation.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = b3.frameTranslation.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 723 | Real b3.frameTranslation.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = b3.frameTranslation.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 724 | Real b3.frameTranslation.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = b3.frameTranslation.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 725 | Real b3.frameTranslation.frame_a.f[1](quantity = "Force", unit = "N") = b3.frameTranslation.fa[1];
|
|---|
| 726 | Real b3.frameTranslation.frame_a.f[2](quantity = "Force", unit = "N") = b3.frameTranslation.fa[2];
|
|---|
| 727 | Real b3.frameTranslation.frame_a.f[3](quantity = "Force", unit = "N") = b3.frameTranslation.fa[3];
|
|---|
| 728 | Real b3.frameTranslation.frame_a.t[1](quantity = "Torque", unit = "N.m") = b3.frameTranslation.ta[1];
|
|---|
| 729 | Real b3.frameTranslation.frame_a.t[2](quantity = "Torque", unit = "N.m") = b3.frameTranslation.ta[2];
|
|---|
| 730 | Real b3.frameTranslation.frame_a.t[3](quantity = "Torque", unit = "N.m") = b3.frameTranslation.ta[3];
|
|---|
| 731 | Real b3.frameTranslation.frame_a.v[1](quantity = "Velocity", unit = "m/s") = b3.frameTranslation.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 732 | Real b3.frameTranslation.frame_a.v[2](quantity = "Velocity", unit = "m/s") = b3.frameTranslation.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 733 | Real b3.frameTranslation.frame_a.v[3](quantity = "Velocity", unit = "m/s") = b3.frameTranslation.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 734 | Real b3.frameTranslation.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.frameTranslation.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 735 | Real b3.frameTranslation.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.frameTranslation.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 736 | Real b3.frameTranslation.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.frameTranslation.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 737 | Real b3.frameTranslation.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b3.frameTranslation.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 738 | Real b3.frameTranslation.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b3.frameTranslation.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 739 | Real b3.frameTranslation.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b3.frameTranslation.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 740 | Real b3.frameTranslation.frame_b.S[1,1] = b3.frameTranslation.Sb[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 741 | Real b3.frameTranslation.frame_b.S[1,2] = b3.frameTranslation.Sb[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 742 | Real b3.frameTranslation.frame_b.S[1,3] = b3.frameTranslation.Sb[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 743 | Real b3.frameTranslation.frame_b.S[2,1] = b3.frameTranslation.Sb[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 744 | Real b3.frameTranslation.frame_b.S[2,2] = b3.frameTranslation.Sb[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 745 | Real b3.frameTranslation.frame_b.S[2,3] = b3.frameTranslation.Sb[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 746 | Real b3.frameTranslation.frame_b.S[3,1] = b3.frameTranslation.Sb[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 747 | Real b3.frameTranslation.frame_b.S[3,2] = b3.frameTranslation.Sb[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 748 | Real b3.frameTranslation.frame_b.S[3,3] = b3.frameTranslation.Sb[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 749 | Real b3.frameTranslation.frame_b.a[1](quantity = "Acceleration", unit = "m/s2") = b3.frameTranslation.ab[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 750 | Real b3.frameTranslation.frame_b.a[2](quantity = "Acceleration", unit = "m/s2") = b3.frameTranslation.ab[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 751 | Real b3.frameTranslation.frame_b.a[3](quantity = "Acceleration", unit = "m/s2") = b3.frameTranslation.ab[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 752 | Real b3.frameTranslation.frame_b.f[1](quantity = "Force", unit = "N") = -b3.frameTranslation.fb[1];
|
|---|
| 753 | Real b3.frameTranslation.frame_b.f[2](quantity = "Force", unit = "N") = -b3.frameTranslation.fb[2];
|
|---|
| 754 | Real b3.frameTranslation.frame_b.f[3](quantity = "Force", unit = "N") = -b3.frameTranslation.fb[3];
|
|---|
| 755 | Real b3.frameTranslation.frame_b.t[1](quantity = "Torque", unit = "N.m") = -b3.frameTranslation.tb[1];
|
|---|
| 756 | Real b3.frameTranslation.frame_b.t[2](quantity = "Torque", unit = "N.m") = -b3.frameTranslation.tb[2];
|
|---|
| 757 | Real b3.frameTranslation.frame_b.t[3](quantity = "Torque", unit = "N.m") = -b3.frameTranslation.tb[3];
|
|---|
| 758 | Real b3.frameTranslation.frame_b.v[1](quantity = "Velocity", unit = "m/s") = b3.frameTranslation.vb[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 759 | Real b3.frameTranslation.frame_b.v[2](quantity = "Velocity", unit = "m/s") = b3.frameTranslation.vb[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 760 | Real b3.frameTranslation.frame_b.v[3](quantity = "Velocity", unit = "m/s") = b3.frameTranslation.vb[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 761 | Real b3.frameTranslation.frame_b.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.frameTranslation.wb[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 762 | Real b3.frameTranslation.frame_b.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.frameTranslation.wb[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 763 | Real b3.frameTranslation.frame_b.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.frameTranslation.wb[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 764 | Real b3.frameTranslation.frame_b.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b3.frameTranslation.zb[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 765 | Real b3.frameTranslation.frame_b.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b3.frameTranslation.zb[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 766 | Real b3.frameTranslation.frame_b.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b3.frameTranslation.zb[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 767 | Real b3.frame_a.S[1,1] = b3.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 768 | Real b3.frame_a.S[1,2] = b3.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 769 | Real b3.frame_a.S[1,3] = b3.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 770 | Real b3.frame_a.S[2,1] = b3.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 771 | Real b3.frame_a.S[2,2] = b3.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 772 | Real b3.frame_a.S[2,3] = b3.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 773 | Real b3.frame_a.S[3,1] = b3.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 774 | Real b3.frame_a.S[3,2] = b3.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 775 | Real b3.frame_a.S[3,3] = b3.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 776 | Real b3.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = b3.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 777 | Real b3.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = b3.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 778 | Real b3.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = b3.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 779 | Real b3.frame_a.f[1](quantity = "Force", unit = "N") = b3.fa[1];
|
|---|
| 780 | Real b3.frame_a.f[2](quantity = "Force", unit = "N") = b3.fa[2];
|
|---|
| 781 | Real b3.frame_a.f[3](quantity = "Force", unit = "N") = b3.fa[3];
|
|---|
| 782 | Real b3.frame_a.t[1](quantity = "Torque", unit = "N.m") = b3.ta[1];
|
|---|
| 783 | Real b3.frame_a.t[2](quantity = "Torque", unit = "N.m") = b3.ta[2];
|
|---|
| 784 | Real b3.frame_a.t[3](quantity = "Torque", unit = "N.m") = b3.ta[3];
|
|---|
| 785 | Real b3.frame_a.v[1](quantity = "Velocity", unit = "m/s") = b3.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 786 | Real b3.frame_a.v[2](quantity = "Velocity", unit = "m/s") = b3.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 787 | Real b3.frame_a.v[3](quantity = "Velocity", unit = "m/s") = b3.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 788 | Real b3.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 789 | Real b3.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 790 | Real b3.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 791 | Real b3.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b3.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 792 | Real b3.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b3.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 793 | Real b3.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b3.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 794 | Real b3.frame_b.S[1,1] = b3.Sb[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 795 | Real b3.frame_b.S[1,2] = b3.Sb[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 796 | Real b3.frame_b.S[1,3] = b3.Sb[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 797 | Real b3.frame_b.S[2,1] = b3.Sb[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 798 | Real b3.frame_b.S[2,2] = b3.Sb[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 799 | Real b3.frame_b.S[2,3] = b3.Sb[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 800 | Real b3.frame_b.S[3,1] = b3.Sb[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 801 | Real b3.frame_b.S[3,2] = b3.Sb[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 802 | Real b3.frame_b.S[3,3] = b3.Sb[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 803 | Real b3.frame_b.a[1](quantity = "Acceleration", unit = "m/s2") = b3.ab[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 804 | Real b3.frame_b.a[2](quantity = "Acceleration", unit = "m/s2") = b3.ab[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 805 | Real b3.frame_b.a[3](quantity = "Acceleration", unit = "m/s2") = b3.ab[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 806 | Real b3.frame_b.f[1](quantity = "Force", unit = "N") = -b3.fb[1];
|
|---|
| 807 | Real b3.frame_b.f[2](quantity = "Force", unit = "N") = -b3.fb[2];
|
|---|
| 808 | Real b3.frame_b.f[3](quantity = "Force", unit = "N") = -b3.fb[3];
|
|---|
| 809 | Real b3.frame_b.t[1](quantity = "Torque", unit = "N.m") = -b3.tb[1];
|
|---|
| 810 | Real b3.frame_b.t[2](quantity = "Torque", unit = "N.m") = -b3.tb[2];
|
|---|
| 811 | Real b3.frame_b.t[3](quantity = "Torque", unit = "N.m") = -b3.tb[3];
|
|---|
| 812 | Real b3.frame_b.v[1](quantity = "Velocity", unit = "m/s") = b3.vb[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 813 | Real b3.frame_b.v[2](quantity = "Velocity", unit = "m/s") = b3.vb[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 814 | Real b3.frame_b.v[3](quantity = "Velocity", unit = "m/s") = b3.vb[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 815 | Real b3.frame_b.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.wb[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 816 | Real b3.frame_b.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.wb[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 817 | Real b3.frame_b.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = b3.wb[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 818 | Real b3.frame_b.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = b3.zb[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 819 | Real b3.frame_b.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = b3.zb[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 820 | Real b3.frame_b.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = b3.zb[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 821 | Real b3.mi(quantity = "Mass", unit = "kg", min = 0.0);
|
|---|
| 822 | Real b3.mo(quantity = "Mass", unit = "kg", min = 0.0);
|
|---|
| 823 | Real barC.S_rel[1,1];
|
|---|
| 824 | Real barC.S_rel[1,2];
|
|---|
| 825 | Real barC.S_rel[1,3];
|
|---|
| 826 | Real barC.S_rel[2,1];
|
|---|
| 827 | Real barC.S_rel[2,2];
|
|---|
| 828 | Real barC.S_rel[2,3];
|
|---|
| 829 | Real barC.S_rel[3,1];
|
|---|
| 830 | Real barC.S_rel[3,2];
|
|---|
| 831 | Real barC.S_rel[3,3];
|
|---|
| 832 | Real barC.a_rela[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 833 | Real barC.a_rela[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 834 | Real barC.a_rela[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 835 | Real barC.fRod(quantity = "Force", unit = "N") "Constraint force in direction of the rod";
|
|---|
| 836 | Real barC.frame_a.S[1,1] = barC.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 837 | Real barC.frame_a.S[1,2] = barC.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 838 | Real barC.frame_a.S[1,3] = barC.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 839 | Real barC.frame_a.S[2,1] = barC.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 840 | Real barC.frame_a.S[2,2] = barC.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 841 | Real barC.frame_a.S[2,3] = barC.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 842 | Real barC.frame_a.S[3,1] = barC.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 843 | Real barC.frame_a.S[3,2] = barC.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 844 | Real barC.frame_a.S[3,3] = barC.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 845 | Real barC.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = barC.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 846 | Real barC.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = barC.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 847 | Real barC.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = barC.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 848 | Real barC.frame_a.f[1](quantity = "Force", unit = "N") = barC.fa[1];
|
|---|
| 849 | Real barC.frame_a.f[2](quantity = "Force", unit = "N") = barC.fa[2];
|
|---|
| 850 | Real barC.frame_a.f[3](quantity = "Force", unit = "N") = barC.fa[3];
|
|---|
| 851 | Real barC.frame_a.t[1](quantity = "Torque", unit = "N.m") = barC.ta[1];
|
|---|
| 852 | Real barC.frame_a.t[2](quantity = "Torque", unit = "N.m") = barC.ta[2];
|
|---|
| 853 | Real barC.frame_a.t[3](quantity = "Torque", unit = "N.m") = barC.ta[3];
|
|---|
| 854 | Real barC.frame_a.v[1](quantity = "Velocity", unit = "m/s") = barC.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 855 | Real barC.frame_a.v[2](quantity = "Velocity", unit = "m/s") = barC.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 856 | Real barC.frame_a.v[3](quantity = "Velocity", unit = "m/s") = barC.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 857 | Real barC.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = barC.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 858 | Real barC.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = barC.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 859 | Real barC.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = barC.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 860 | Real barC.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = barC.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 861 | Real barC.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = barC.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 862 | Real barC.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = barC.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 863 | Real barC.frame_b.S[1,1] = barC.Sb[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 864 | Real barC.frame_b.S[1,2] = barC.Sb[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 865 | Real barC.frame_b.S[1,3] = barC.Sb[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 866 | Real barC.frame_b.S[2,1] = barC.Sb[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 867 | Real barC.frame_b.S[2,2] = barC.Sb[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 868 | Real barC.frame_b.S[2,3] = barC.Sb[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 869 | Real barC.frame_b.S[3,1] = barC.Sb[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 870 | Real barC.frame_b.S[3,2] = barC.Sb[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 871 | Real barC.frame_b.S[3,3] = barC.Sb[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 872 | Real barC.frame_b.a[1](quantity = "Acceleration", unit = "m/s2") = barC.ab[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 873 | Real barC.frame_b.a[2](quantity = "Acceleration", unit = "m/s2") = barC.ab[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 874 | Real barC.frame_b.a[3](quantity = "Acceleration", unit = "m/s2") = barC.ab[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 875 | Real barC.frame_b.f[1](quantity = "Force", unit = "N") = -barC.fb[1];
|
|---|
| 876 | Real barC.frame_b.f[2](quantity = "Force", unit = "N") = -barC.fb[2];
|
|---|
| 877 | Real barC.frame_b.f[3](quantity = "Force", unit = "N") = -barC.fb[3];
|
|---|
| 878 | Real barC.frame_b.t[1](quantity = "Torque", unit = "N.m") = -barC.tb[1];
|
|---|
| 879 | Real barC.frame_b.t[2](quantity = "Torque", unit = "N.m") = -barC.tb[2];
|
|---|
| 880 | Real barC.frame_b.t[3](quantity = "Torque", unit = "N.m") = -barC.tb[3];
|
|---|
| 881 | Real barC.frame_b.v[1](quantity = "Velocity", unit = "m/s") = barC.vb[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 882 | Real barC.frame_b.v[2](quantity = "Velocity", unit = "m/s") = barC.vb[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 883 | Real barC.frame_b.v[3](quantity = "Velocity", unit = "m/s") = barC.vb[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 884 | Real barC.frame_b.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = barC.wb[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 885 | Real barC.frame_b.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = barC.wb[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 886 | Real barC.frame_b.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = barC.wb[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 887 | Real barC.frame_b.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = barC.zb[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 888 | Real barC.frame_b.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = barC.zb[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 889 | Real barC.frame_b.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = barC.zb[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 890 | Real barC.frame_c.S[1,1] = barC.Sc[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 891 | Real barC.frame_c.S[1,2] = barC.Sc[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 892 | Real barC.frame_c.S[1,3] = barC.Sc[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 893 | Real barC.frame_c.S[2,1] = barC.Sc[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 894 | Real barC.frame_c.S[2,2] = barC.Sc[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 895 | Real barC.frame_c.S[2,3] = barC.Sc[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 896 | Real barC.frame_c.S[3,1] = barC.Sc[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 897 | Real barC.frame_c.S[3,2] = barC.Sc[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 898 | Real barC.frame_c.S[3,3] = barC.Sc[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 899 | Real barC.frame_c.a[1](quantity = "Acceleration", unit = "m/s2") = barC.ac[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 900 | Real barC.frame_c.a[2](quantity = "Acceleration", unit = "m/s2") = barC.ac[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 901 | Real barC.frame_c.a[3](quantity = "Acceleration", unit = "m/s2") = barC.ac[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 902 | Real barC.frame_c.f[1](quantity = "Force", unit = "N") = -barC.fc[1];
|
|---|
| 903 | Real barC.frame_c.f[2](quantity = "Force", unit = "N") = -barC.fc[2];
|
|---|
| 904 | Real barC.frame_c.f[3](quantity = "Force", unit = "N") = -barC.fc[3];
|
|---|
| 905 | Real barC.frame_c.t[1](quantity = "Torque", unit = "N.m") = -barC.tc[1];
|
|---|
| 906 | Real barC.frame_c.t[2](quantity = "Torque", unit = "N.m") = -barC.tc[2];
|
|---|
| 907 | Real barC.frame_c.t[3](quantity = "Torque", unit = "N.m") = -barC.tc[3];
|
|---|
| 908 | Real barC.frame_c.v[1](quantity = "Velocity", unit = "m/s") = barC.vc[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 909 | Real barC.frame_c.v[2](quantity = "Velocity", unit = "m/s") = barC.vc[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 910 | Real barC.frame_c.v[3](quantity = "Velocity", unit = "m/s") = barC.vc[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 911 | Real barC.frame_c.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = barC.wc[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 912 | Real barC.frame_c.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = barC.wc[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 913 | Real barC.frame_c.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = barC.wc[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 914 | Real barC.frame_c.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = barC.zc[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 915 | Real barC.frame_c.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = barC.zc[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 916 | Real barC.frame_c.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = barC.zc[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 917 | Real barC.r_rela[1](quantity = "Length", unit = "m");
|
|---|
| 918 | Real barC.r_rela[2](quantity = "Length", unit = "m");
|
|---|
| 919 | Real barC.r_rela[3](quantity = "Length", unit = "m");
|
|---|
| 920 | Real barC.v_rela[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 921 | Real barC.v_rela[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 922 | Real barC.v_rela[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 923 | Real barC.vaux[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 924 | Real barC.vaux[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 925 | Real barC.vaux[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 926 | Real barC.w_rela[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 927 | Real barC.w_rela[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 928 | Real barC.w_rela[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 929 | Real barC.z_rela[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 930 | Real barC.z_rela[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 931 | Real barC.z_rela[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 932 | Real inertial.frame_b.S[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 933 | Real inertial.frame_b.S[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 934 | Real inertial.frame_b.S[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 935 | Real inertial.frame_b.S[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 936 | Real inertial.frame_b.S[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 937 | Real inertial.frame_b.S[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 938 | Real inertial.frame_b.S[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 939 | Real inertial.frame_b.S[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 940 | Real inertial.frame_b.S[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 941 | Real inertial.frame_b.a[1](quantity = "Acceleration", unit = "m/s2") "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 942 | Real inertial.frame_b.a[2](quantity = "Acceleration", unit = "m/s2") "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 943 | Real inertial.frame_b.a[3](quantity = "Acceleration", unit = "m/s2") "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 944 | Real inertial.frame_b.f[1](quantity = "Force", unit = "N");
|
|---|
| 945 | Real inertial.frame_b.f[2](quantity = "Force", unit = "N");
|
|---|
| 946 | Real inertial.frame_b.f[3](quantity = "Force", unit = "N");
|
|---|
| 947 | Real inertial.frame_b.t[1](quantity = "Torque", unit = "N.m");
|
|---|
| 948 | Real inertial.frame_b.t[2](quantity = "Torque", unit = "N.m");
|
|---|
| 949 | Real inertial.frame_b.t[3](quantity = "Torque", unit = "N.m");
|
|---|
| 950 | Real inertial.frame_b.v[1](quantity = "Velocity", unit = "m/s") "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 951 | Real inertial.frame_b.v[2](quantity = "Velocity", unit = "m/s") "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 952 | Real inertial.frame_b.v[3](quantity = "Velocity", unit = "m/s") "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 953 | Real inertial.frame_b.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 954 | Real inertial.frame_b.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 955 | Real inertial.frame_b.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 956 | Real inertial.frame_b.z[1](quantity = "AngularAcceleration", unit = "rad/s2") "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 957 | Real inertial.frame_b.z[2](quantity = "AngularAcceleration", unit = "rad/s2") "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 958 | Real inertial.frame_b.z[3](quantity = "AngularAcceleration", unit = "rad/s2") "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 959 | Real inertial.gravity[1](quantity = "Acceleration", unit = "m/s2") "Gravity acceleration vector";
|
|---|
| 960 | Real inertial.gravity[2](quantity = "Acceleration", unit = "m/s2") "Gravity acceleration vector";
|
|---|
| 961 | Real inertial.gravity[3](quantity = "Acceleration", unit = "m/s2") "Gravity acceleration vector";
|
|---|
| 962 | Real j1.S_rel[1,1];
|
|---|
| 963 | Real j1.S_rel[1,2];
|
|---|
| 964 | Real j1.S_rel[1,3];
|
|---|
| 965 | Real j1.S_rel[2,1];
|
|---|
| 966 | Real j1.S_rel[2,2];
|
|---|
| 967 | Real j1.S_rel[2,3];
|
|---|
| 968 | Real j1.S_rel[3,1];
|
|---|
| 969 | Real j1.S_rel[3,2];
|
|---|
| 970 | Real j1.S_rel[3,3];
|
|---|
| 971 | Real j1.a_rela[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 972 | Real j1.a_rela[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 973 | Real j1.a_rela[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 974 | Real j1.axis.phi(quantity = "Angle", unit = "rad", displayUnit = "deg") "Absolute rotation angle of flange";
|
|---|
| 975 | Real j1.axis.tau(quantity = "Torque", unit = "N.m") "Cut torque in the flange";
|
|---|
| 976 | Real j1.bearing.phi(quantity = "Angle", unit = "rad", displayUnit = "deg") "Absolute rotation angle of flange";
|
|---|
| 977 | Real j1.bearing.tau(quantity = "Torque", unit = "N.m") "Cut torque in the flange";
|
|---|
| 978 | Real j1.cosq;
|
|---|
| 979 | Real j1.frame_a.S[1,1] = j1.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 980 | Real j1.frame_a.S[1,2] = j1.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 981 | Real j1.frame_a.S[1,3] = j1.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 982 | Real j1.frame_a.S[2,1] = j1.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 983 | Real j1.frame_a.S[2,2] = j1.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 984 | Real j1.frame_a.S[2,3] = j1.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 985 | Real j1.frame_a.S[3,1] = j1.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 986 | Real j1.frame_a.S[3,2] = j1.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 987 | Real j1.frame_a.S[3,3] = j1.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 988 | Real j1.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = j1.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 989 | Real j1.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = j1.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 990 | Real j1.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = j1.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 991 | Real j1.frame_a.f[1](quantity = "Force", unit = "N") = j1.fa[1];
|
|---|
| 992 | Real j1.frame_a.f[2](quantity = "Force", unit = "N") = j1.fa[2];
|
|---|
| 993 | Real j1.frame_a.f[3](quantity = "Force", unit = "N") = j1.fa[3];
|
|---|
| 994 | Real j1.frame_a.t[1](quantity = "Torque", unit = "N.m") = j1.ta[1];
|
|---|
| 995 | Real j1.frame_a.t[2](quantity = "Torque", unit = "N.m") = j1.ta[2];
|
|---|
| 996 | Real j1.frame_a.t[3](quantity = "Torque", unit = "N.m") = j1.ta[3];
|
|---|
| 997 | Real j1.frame_a.v[1](quantity = "Velocity", unit = "m/s") = j1.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 998 | Real j1.frame_a.v[2](quantity = "Velocity", unit = "m/s") = j1.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 999 | Real j1.frame_a.v[3](quantity = "Velocity", unit = "m/s") = j1.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 1000 | Real j1.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = j1.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 1001 | Real j1.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = j1.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 1002 | Real j1.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = j1.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 1003 | Real j1.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = j1.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 1004 | Real j1.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = j1.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 1005 | Real j1.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = j1.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 1006 | Real j1.frame_b.S[1,1] = j1.Sb[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1007 | Real j1.frame_b.S[1,2] = j1.Sb[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1008 | Real j1.frame_b.S[1,3] = j1.Sb[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1009 | Real j1.frame_b.S[2,1] = j1.Sb[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1010 | Real j1.frame_b.S[2,2] = j1.Sb[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1011 | Real j1.frame_b.S[2,3] = j1.Sb[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1012 | Real j1.frame_b.S[3,1] = j1.Sb[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1013 | Real j1.frame_b.S[3,2] = j1.Sb[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1014 | Real j1.frame_b.S[3,3] = j1.Sb[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1015 | Real j1.frame_b.a[1](quantity = "Acceleration", unit = "m/s2") = j1.ab[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 1016 | Real j1.frame_b.a[2](quantity = "Acceleration", unit = "m/s2") = j1.ab[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 1017 | Real j1.frame_b.a[3](quantity = "Acceleration", unit = "m/s2") = j1.ab[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 1018 | Real j1.frame_b.f[1](quantity = "Force", unit = "N") = -j1.fb[1];
|
|---|
| 1019 | Real j1.frame_b.f[2](quantity = "Force", unit = "N") = -j1.fb[2];
|
|---|
| 1020 | Real j1.frame_b.f[3](quantity = "Force", unit = "N") = -j1.fb[3];
|
|---|
| 1021 | Real j1.frame_b.t[1](quantity = "Torque", unit = "N.m") = -j1.tb[1];
|
|---|
| 1022 | Real j1.frame_b.t[2](quantity = "Torque", unit = "N.m") = -j1.tb[2];
|
|---|
| 1023 | Real j1.frame_b.t[3](quantity = "Torque", unit = "N.m") = -j1.tb[3];
|
|---|
| 1024 | Real j1.frame_b.v[1](quantity = "Velocity", unit = "m/s") = j1.vb[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 1025 | Real j1.frame_b.v[2](quantity = "Velocity", unit = "m/s") = j1.vb[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 1026 | Real j1.frame_b.v[3](quantity = "Velocity", unit = "m/s") = j1.vb[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 1027 | Real j1.frame_b.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = j1.wb[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 1028 | Real j1.frame_b.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = j1.wb[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 1029 | Real j1.frame_b.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = j1.wb[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 1030 | Real j1.frame_b.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = j1.zb[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 1031 | Real j1.frame_b.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = j1.zb[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 1032 | Real j1.frame_b.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = j1.zb[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 1033 | Real j1.nn[1];
|
|---|
| 1034 | Real j1.nn[2];
|
|---|
| 1035 | Real j1.nn[3];
|
|---|
| 1036 | Real j1.q(quantity = "Angle", unit = "rad", displayUnit = "deg", fixed = j1.startValueFixed);
|
|---|
| 1037 | Real j1.qd(quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min", start = 20.0, fixed = j1.startValueFixed);
|
|---|
| 1038 | Real j1.qdd(quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 1039 | Real j1.qq(quantity = "Angle", unit = "rad", displayUnit = "deg");
|
|---|
| 1040 | Real j1.r_rela[1](quantity = "Length", unit = "m");
|
|---|
| 1041 | Real j1.r_rela[2](quantity = "Length", unit = "m");
|
|---|
| 1042 | Real j1.r_rela[3](quantity = "Length", unit = "m");
|
|---|
| 1043 | Real j1.sinq;
|
|---|
| 1044 | Real j1.v_rela[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 1045 | Real j1.v_rela[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 1046 | Real j1.v_rela[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 1047 | Real j1.w_rela[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 1048 | Real j1.w_rela[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 1049 | Real j1.w_rela[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 1050 | Real j1.z_rela[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 1051 | Real j1.z_rela[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 1052 | Real j1.z_rela[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 1053 | Real j2.S_rel[1,1];
|
|---|
| 1054 | Real j2.S_rel[1,2];
|
|---|
| 1055 | Real j2.S_rel[1,3];
|
|---|
| 1056 | Real j2.S_rel[2,1];
|
|---|
| 1057 | Real j2.S_rel[2,2];
|
|---|
| 1058 | Real j2.S_rel[2,3];
|
|---|
| 1059 | Real j2.S_rel[3,1];
|
|---|
| 1060 | Real j2.S_rel[3,2];
|
|---|
| 1061 | Real j2.S_rel[3,3];
|
|---|
| 1062 | Real j2.a_rela[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 1063 | Real j2.a_rela[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 1064 | Real j2.a_rela[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 1065 | Real j2.axis.f(quantity = "Force", unit = "N") "cut force directed into flange";
|
|---|
| 1066 | Real j2.axis.s(quantity = "Length", unit = "m") "absolute position of flange";
|
|---|
| 1067 | Real j2.bearing.f(quantity = "Force", unit = "N") "cut force directed into flange";
|
|---|
| 1068 | Real j2.bearing.s(quantity = "Length", unit = "m") "absolute position of flange";
|
|---|
| 1069 | Real j2.frame_a.S[1,1] = j2.Sa[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1070 | Real j2.frame_a.S[1,2] = j2.Sa[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1071 | Real j2.frame_a.S[1,3] = j2.Sa[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1072 | Real j2.frame_a.S[2,1] = j2.Sa[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1073 | Real j2.frame_a.S[2,2] = j2.Sa[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1074 | Real j2.frame_a.S[2,3] = j2.Sa[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1075 | Real j2.frame_a.S[3,1] = j2.Sa[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1076 | Real j2.frame_a.S[3,2] = j2.Sa[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1077 | Real j2.frame_a.S[3,3] = j2.Sa[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1078 | Real j2.frame_a.a[1](quantity = "Acceleration", unit = "m/s2") = j2.aa[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 1079 | Real j2.frame_a.a[2](quantity = "Acceleration", unit = "m/s2") = j2.aa[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 1080 | Real j2.frame_a.a[3](quantity = "Acceleration", unit = "m/s2") = j2.aa[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 1081 | Real j2.frame_a.f[1](quantity = "Force", unit = "N") = j2.fa[1];
|
|---|
| 1082 | Real j2.frame_a.f[2](quantity = "Force", unit = "N") = j2.fa[2];
|
|---|
| 1083 | Real j2.frame_a.f[3](quantity = "Force", unit = "N") = j2.fa[3];
|
|---|
| 1084 | Real j2.frame_a.t[1](quantity = "Torque", unit = "N.m") = j2.ta[1];
|
|---|
| 1085 | Real j2.frame_a.t[2](quantity = "Torque", unit = "N.m") = j2.ta[2];
|
|---|
| 1086 | Real j2.frame_a.t[3](quantity = "Torque", unit = "N.m") = j2.ta[3];
|
|---|
| 1087 | Real j2.frame_a.v[1](quantity = "Velocity", unit = "m/s") = j2.va[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 1088 | Real j2.frame_a.v[2](quantity = "Velocity", unit = "m/s") = j2.va[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 1089 | Real j2.frame_a.v[3](quantity = "Velocity", unit = "m/s") = j2.va[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 1090 | Real j2.frame_a.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = j2.wa[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 1091 | Real j2.frame_a.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = j2.wa[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 1092 | Real j2.frame_a.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = j2.wa[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 1093 | Real j2.frame_a.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = j2.za[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 1094 | Real j2.frame_a.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = j2.za[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 1095 | Real j2.frame_a.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = j2.za[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 1096 | Real j2.frame_b.S[1,1] = j2.Sb[1,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1097 | Real j2.frame_b.S[1,2] = j2.Sb[1,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1098 | Real j2.frame_b.S[1,3] = j2.Sb[1,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1099 | Real j2.frame_b.S[2,1] = j2.Sb[2,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1100 | Real j2.frame_b.S[2,2] = j2.Sb[2,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1101 | Real j2.frame_b.S[2,3] = j2.Sb[2,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1102 | Real j2.frame_b.S[3,1] = j2.Sb[3,1] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1103 | Real j2.frame_b.S[3,2] = j2.Sb[3,2] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1104 | Real j2.frame_b.S[3,3] = j2.Sb[3,3] "Transformation matrix from frame_a to inertial system";
|
|---|
| 1105 | Real j2.frame_b.a[1](quantity = "Acceleration", unit = "m/s2") = j2.ab[1] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 1106 | Real j2.frame_b.a[2](quantity = "Acceleration", unit = "m/s2") = j2.ab[2] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 1107 | Real j2.frame_b.a[3](quantity = "Acceleration", unit = "m/s2") = j2.ab[3] "Absolute acceleration of frame origin, resolved in frame_a";
|
|---|
| 1108 | Real j2.frame_b.f[1](quantity = "Force", unit = "N") = -j2.fb[1];
|
|---|
| 1109 | Real j2.frame_b.f[2](quantity = "Force", unit = "N") = -j2.fb[2];
|
|---|
| 1110 | Real j2.frame_b.f[3](quantity = "Force", unit = "N") = -j2.fb[3];
|
|---|
| 1111 | Real j2.frame_b.t[1](quantity = "Torque", unit = "N.m") = -j2.tb[1];
|
|---|
| 1112 | Real j2.frame_b.t[2](quantity = "Torque", unit = "N.m") = -j2.tb[2];
|
|---|
| 1113 | Real j2.frame_b.t[3](quantity = "Torque", unit = "N.m") = -j2.tb[3];
|
|---|
| 1114 | Real j2.frame_b.v[1](quantity = "Velocity", unit = "m/s") = j2.vb[1] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 1115 | Real j2.frame_b.v[2](quantity = "Velocity", unit = "m/s") = j2.vb[2] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 1116 | Real j2.frame_b.v[3](quantity = "Velocity", unit = "m/s") = j2.vb[3] "Absolute velocity of frame origin, resolved in frame_a";
|
|---|
| 1117 | Real j2.frame_b.w[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = j2.wb[1] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 1118 | Real j2.frame_b.w[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = j2.wb[2] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 1119 | Real j2.frame_b.w[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") = j2.wb[3] "Absolute angular velocity of frame_a, resolved in frame_a";
|
|---|
| 1120 | Real j2.frame_b.z[1](quantity = "AngularAcceleration", unit = "rad/s2") = j2.zb[1] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 1121 | Real j2.frame_b.z[2](quantity = "AngularAcceleration", unit = "rad/s2") = j2.zb[2] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 1122 | Real j2.frame_b.z[3](quantity = "AngularAcceleration", unit = "rad/s2") = j2.zb[3] "Absolute angular acceleration of frame_a, resolved in frame_a";
|
|---|
| 1123 | Real j2.nn[1];
|
|---|
| 1124 | Real j2.nn[2];
|
|---|
| 1125 | Real j2.nn[3];
|
|---|
| 1126 | Real j2.q(quantity = "Length", unit = "m", fixed = j2.startValueFixed);
|
|---|
| 1127 | Real j2.qd(quantity = "Velocity", unit = "m/s", fixed = j2.startValueFixed);
|
|---|
| 1128 | Real j2.qdd(quantity = "Acceleration", unit = "m/s2");
|
|---|
| 1129 | Real j2.qq(quantity = "Length", unit = "m");
|
|---|
| 1130 | Real j2.r_rela[1](quantity = "Length", unit = "m");
|
|---|
| 1131 | Real j2.r_rela[2](quantity = "Length", unit = "m");
|
|---|
| 1132 | Real j2.r_rela[3](quantity = "Length", unit = "m");
|
|---|
| 1133 | Real j2.v_rela[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 1134 | Real j2.v_rela[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 1135 | Real j2.v_rela[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 1136 | Real j2.vaux[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 1137 | Real j2.vaux[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 1138 | Real j2.vaux[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 1139 | Real j2.w_rela[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 1140 | Real j2.w_rela[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 1141 | Real j2.w_rela[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 1142 | Real j2.z_rela[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 1143 | Real j2.z_rela[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 1144 | Real j2.z_rela[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 1145 | b0.body.I[1,1] = b0.Sbox[1,1] ^ 2.0 * (b0.mo * (b0.w ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.wi ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) + (b0.Sbox[1,2] ^ 2.0 * (b0.mo * (b0.l ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) + b0.Sbox[1,3] ^ 2.0 * (b0.mo * (b0.l ^ 2.0 / 12.0 + b0.w ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.wi ^ 2.0 / 12.0)));
|
|---|
| 1146 | b0.body.I[1,2] = b0.Sbox[1,1] * ((b0.mo * (b0.w ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.wi ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) * b0.Sbox[2,1]) + (b0.Sbox[1,2] * ((b0.mo * (b0.l ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) * b0.Sbox[2,2]) + b0.Sbox[1,3] * ((b0.mo * (b0.l ^ 2.0 / 12.0 + b0.w ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.wi ^ 2.0 / 12.0)) * b0.Sbox[2,3]));
|
|---|
| 1147 | b0.body.I[1,3] = b0.Sbox[1,1] * ((b0.mo * (b0.w ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.wi ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) * b0.Sbox[3,1]) + (b0.Sbox[1,2] * ((b0.mo * (b0.l ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) * b0.Sbox[3,2]) + b0.Sbox[1,3] * ((b0.mo * (b0.l ^ 2.0 / 12.0 + b0.w ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.wi ^ 2.0 / 12.0)) * b0.Sbox[3,3]));
|
|---|
| 1148 | b0.body.I[2,1] = b0.Sbox[2,1] * ((b0.mo * (b0.w ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.wi ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) * b0.Sbox[1,1]) + (b0.Sbox[2,2] * ((b0.mo * (b0.l ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) * b0.Sbox[1,2]) + b0.Sbox[2,3] * ((b0.mo * (b0.l ^ 2.0 / 12.0 + b0.w ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.wi ^ 2.0 / 12.0)) * b0.Sbox[1,3]));
|
|---|
| 1149 | b0.body.I[2,2] = b0.Sbox[2,1] ^ 2.0 * (b0.mo * (b0.w ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.wi ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) + (b0.Sbox[2,2] ^ 2.0 * (b0.mo * (b0.l ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) + b0.Sbox[2,3] ^ 2.0 * (b0.mo * (b0.l ^ 2.0 / 12.0 + b0.w ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.wi ^ 2.0 / 12.0)));
|
|---|
| 1150 | b0.body.I[2,3] = b0.Sbox[2,1] * ((b0.mo * (b0.w ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.wi ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) * b0.Sbox[3,1]) + (b0.Sbox[2,2] * ((b0.mo * (b0.l ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) * b0.Sbox[3,2]) + b0.Sbox[2,3] * ((b0.mo * (b0.l ^ 2.0 / 12.0 + b0.w ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.wi ^ 2.0 / 12.0)) * b0.Sbox[3,3]));
|
|---|
| 1151 | b0.body.I[3,1] = b0.Sbox[3,1] * ((b0.mo * (b0.w ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.wi ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) * b0.Sbox[1,1]) + (b0.Sbox[3,2] * ((b0.mo * (b0.l ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) * b0.Sbox[1,2]) + b0.Sbox[3,3] * ((b0.mo * (b0.l ^ 2.0 / 12.0 + b0.w ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.wi ^ 2.0 / 12.0)) * b0.Sbox[1,3]));
|
|---|
| 1152 | b0.body.I[3,2] = b0.Sbox[3,1] * ((b0.mo * (b0.w ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.wi ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) * b0.Sbox[2,1]) + (b0.Sbox[3,2] * ((b0.mo * (b0.l ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) * b0.Sbox[2,2]) + b0.Sbox[3,3] * ((b0.mo * (b0.l ^ 2.0 / 12.0 + b0.w ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.wi ^ 2.0 / 12.0)) * b0.Sbox[2,3]));
|
|---|
| 1153 | b0.body.I[3,3] = b0.Sbox[3,1] ^ 2.0 * (b0.mo * (b0.w ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.wi ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) + (b0.Sbox[3,2] ^ 2.0 * (b0.mo * (b0.l ^ 2.0 / 12.0 + b0.h ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.hi ^ 2.0 / 12.0)) + b0.Sbox[3,3] ^ 2.0 * (b0.mo * (b0.l ^ 2.0 / 12.0 + b0.w ^ 2.0 / 12.0) - b0.mi * (b0.l ^ 2.0 / 12.0 + b0.wi ^ 2.0 / 12.0)));
|
|---|
| 1154 | b0.body.fa[1] = b0.body.m * (b0.body.aa[1] + (b0.body.za[2] * b0.body.rCM[3] + ((-b0.body.za[3] * b0.body.rCM[2]) + (b0.body.wa[2] * (b0.body.wa[1] * b0.body.rCM[2] - b0.body.wa[2] * b0.body.rCM[1]) + (-b0.body.wa[3] * (b0.body.wa[3] * b0.body.rCM[1] - b0.body.wa[1] * b0.body.rCM[3]))))));
|
|---|
| 1155 | b0.body.fa[2] = b0.body.m * (b0.body.aa[2] + (b0.body.za[3] * b0.body.rCM[1] + ((-b0.body.za[1] * b0.body.rCM[3]) + (b0.body.wa[3] * (b0.body.wa[2] * b0.body.rCM[3] - b0.body.wa[3] * b0.body.rCM[2]) + (-b0.body.wa[1] * (b0.body.wa[1] * b0.body.rCM[2] - b0.body.wa[2] * b0.body.rCM[1]))))));
|
|---|
| 1156 | b0.body.fa[3] = b0.body.m * (b0.body.aa[3] + (b0.body.za[1] * b0.body.rCM[2] + ((-b0.body.za[2] * b0.body.rCM[1]) + (b0.body.wa[1] * (b0.body.wa[3] * b0.body.rCM[1] - b0.body.wa[1] * b0.body.rCM[3]) + (-b0.body.wa[2] * (b0.body.wa[2] * b0.body.rCM[3] - b0.body.wa[3] * b0.body.rCM[2]))))));
|
|---|
| 1157 | b0.body.frame_a.S[1,1] = b0.frame_a.S[1,1];
|
|---|
| 1158 | b0.body.frame_a.S[1,2] = b0.frame_a.S[1,2];
|
|---|
| 1159 | b0.body.frame_a.S[1,3] = b0.frame_a.S[1,3];
|
|---|
| 1160 | b0.body.frame_a.S[2,1] = b0.frame_a.S[2,1];
|
|---|
| 1161 | b0.body.frame_a.S[2,2] = b0.frame_a.S[2,2];
|
|---|
| 1162 | b0.body.frame_a.S[2,3] = b0.frame_a.S[2,3];
|
|---|
| 1163 | b0.body.frame_a.S[3,1] = b0.frame_a.S[3,1];
|
|---|
| 1164 | b0.body.frame_a.S[3,2] = b0.frame_a.S[3,2];
|
|---|
| 1165 | b0.body.frame_a.S[3,3] = b0.frame_a.S[3,3];
|
|---|
| 1166 | b0.body.frame_a.a[1] = b0.frame_a.a[1];
|
|---|
| 1167 | b0.body.frame_a.a[2] = b0.frame_a.a[2];
|
|---|
| 1168 | b0.body.frame_a.a[3] = b0.frame_a.a[3];
|
|---|
| 1169 | b0.body.frame_a.f[1] + ((-b0.frame_a.f[1]) + b0.frameTranslation.frame_a.f[1]) = 0.0;
|
|---|
| 1170 | b0.body.frame_a.f[2] + ((-b0.frame_a.f[2]) + b0.frameTranslation.frame_a.f[2]) = 0.0;
|
|---|
| 1171 | b0.body.frame_a.f[3] + ((-b0.frame_a.f[3]) + b0.frameTranslation.frame_a.f[3]) = 0.0;
|
|---|
| 1172 | b0.body.frame_a.r0[1] = b0.frame_a.r0[1];
|
|---|
| 1173 | b0.body.frame_a.r0[2] = b0.frame_a.r0[2];
|
|---|
| 1174 | b0.body.frame_a.r0[3] = b0.frame_a.r0[3];
|
|---|
| 1175 | b0.body.frame_a.t[1] + ((-b0.frame_a.t[1]) + b0.frameTranslation.frame_a.t[1]) = 0.0;
|
|---|
| 1176 | b0.body.frame_a.t[2] + ((-b0.frame_a.t[2]) + b0.frameTranslation.frame_a.t[2]) = 0.0;
|
|---|
| 1177 | b0.body.frame_a.t[3] + ((-b0.frame_a.t[3]) + b0.frameTranslation.frame_a.t[3]) = 0.0;
|
|---|
| 1178 | b0.body.frame_a.v[1] = b0.frame_a.v[1];
|
|---|
| 1179 | b0.body.frame_a.v[2] = b0.frame_a.v[2];
|
|---|
| 1180 | b0.body.frame_a.v[3] = b0.frame_a.v[3];
|
|---|
| 1181 | b0.body.frame_a.w[1] = b0.frame_a.w[1];
|
|---|
| 1182 | b0.body.frame_a.w[2] = b0.frame_a.w[2];
|
|---|
| 1183 | b0.body.frame_a.w[3] = b0.frame_a.w[3];
|
|---|
| 1184 | b0.body.frame_a.z[1] = b0.frame_a.z[1];
|
|---|
| 1185 | b0.body.frame_a.z[2] = b0.frame_a.z[2];
|
|---|
| 1186 | b0.body.frame_a.z[3] = b0.frame_a.z[3];
|
|---|
| 1187 | b0.body.m = b0.mo - b0.mi;
|
|---|
| 1188 | b0.body.rCM[1] = b0.r0[1] + 0.5 * (b0.l * b0.box.nLength[1]);
|
|---|
| 1189 | b0.body.rCM[2] = b0.r0[2] + 0.5 * (b0.l * b0.box.nLength[2]);
|
|---|
| 1190 | b0.body.rCM[3] = b0.r0[3] + 0.5 * (b0.l * b0.box.nLength[3]);
|
|---|
| 1191 | b0.body.ta[1] = b0.body.I[1,1] * b0.body.za[1] + (b0.body.I[1,2] * b0.body.za[2] + (b0.body.I[1,3] * b0.body.za[3] + (b0.body.wa[2] * (b0.body.I[3,1] * b0.body.wa[1] + (b0.body.I[3,2] * b0.body.wa[2] + b0.body.I[3,3] * b0.body.wa[3])) + ((-b0.body.wa[3] * (b0.body.I[2,1] * b0.body.wa[1] + (b0.body.I[2,2] * b0.body.wa[2] + b0.body.I[2,3] * b0.body.wa[3]))) + (b0.body.rCM[2] * b0.body.fa[3] + (-b0.body.rCM[3] * b0.body.fa[2]))))));
|
|---|
| 1192 | b0.body.ta[2] = b0.body.I[2,1] * b0.body.za[1] + (b0.body.I[2,2] * b0.body.za[2] + (b0.body.I[2,3] * b0.body.za[3] + (b0.body.wa[3] * (b0.body.I[1,1] * b0.body.wa[1] + (b0.body.I[1,2] * b0.body.wa[2] + b0.body.I[1,3] * b0.body.wa[3])) + ((-b0.body.wa[1] * (b0.body.I[3,1] * b0.body.wa[1] + (b0.body.I[3,2] * b0.body.wa[2] + b0.body.I[3,3] * b0.body.wa[3]))) + (b0.body.rCM[3] * b0.body.fa[1] + (-b0.body.rCM[1] * b0.body.fa[3]))))));
|
|---|
| 1193 | b0.body.ta[3] = b0.body.I[3,1] * b0.body.za[1] + (b0.body.I[3,2] * b0.body.za[2] + (b0.body.I[3,3] * b0.body.za[3] + (b0.body.wa[1] * (b0.body.I[2,1] * b0.body.wa[1] + (b0.body.I[2,2] * b0.body.wa[2] + b0.body.I[2,3] * b0.body.wa[3])) + ((-b0.body.wa[2] * (b0.body.I[1,1] * b0.body.wa[1] + (b0.body.I[1,2] * b0.body.wa[2] + b0.body.I[1,3] * b0.body.wa[3]))) + (b0.body.rCM[1] * b0.body.fa[2] + (-b0.body.rCM[2] * b0.body.fa[1]))))));
|
|---|
| 1194 | b0.box.S[1,1] = b0.Sa[1,1];
|
|---|
| 1195 | b0.box.S[1,2] = b0.Sa[1,2];
|
|---|
| 1196 | b0.box.S[1,3] = b0.Sa[1,3];
|
|---|
| 1197 | b0.box.S[2,1] = b0.Sa[2,1];
|
|---|
| 1198 | b0.box.S[2,2] = b0.Sa[2,2];
|
|---|
| 1199 | b0.box.S[2,3] = b0.Sa[2,3];
|
|---|
| 1200 | b0.box.S[3,1] = b0.Sa[3,1];
|
|---|
| 1201 | b0.box.S[3,2] = b0.Sa[3,2];
|
|---|
| 1202 | b0.box.S[3,3] = b0.Sa[3,3];
|
|---|
| 1203 | b0.box.Sshape[1,1] = b0.Sbox[1,1];
|
|---|
| 1204 | b0.box.Sshape[1,2] = b0.Sbox[1,2];
|
|---|
| 1205 | b0.box.Sshape[1,3] = b0.Sbox[1,3];
|
|---|
| 1206 | b0.box.Sshape[2,1] = b0.Sbox[2,1];
|
|---|
| 1207 | b0.box.Sshape[2,2] = b0.Sbox[2,2];
|
|---|
| 1208 | b0.box.Sshape[2,3] = b0.Sbox[2,3];
|
|---|
| 1209 | b0.box.Sshape[3,1] = b0.Sbox[3,1];
|
|---|
| 1210 | b0.box.Sshape[3,2] = b0.Sbox[3,2];
|
|---|
| 1211 | b0.box.Sshape[3,3] = b0.Sbox[3,3];
|
|---|
| 1212 | b0.box.mcShape.Extra = b0.box.mcShape.extra;
|
|---|
| 1213 | b0.box.mcShape.Form = 9.87e+25 + 1e+20 * PackShape(b0.box.mcShape.shapeType);
|
|---|
| 1214 | b0.box.mcShape.Material = PackMaterial(b0.box.mcShape.color[1] / 255.0,b0.box.mcShape.color[2] / 255.0,b0.box.mcShape.color[3] / 255.0,b0.box.mcShape.specularCoefficient);
|
|---|
| 1215 | b0.box.mcShape.Sshape[1,1] = b0.box.mcShape.e_x[1];
|
|---|
| 1216 | b0.box.mcShape.Sshape[1,2] = b0.box.mcShape.e_y[1];
|
|---|
| 1217 | b0.box.mcShape.Sshape[1,3] = b0.box.mcShape.e_x[2] * b0.box.mcShape.e_y[3] - b0.box.mcShape.e_x[3] * b0.box.mcShape.e_y[2];
|
|---|
| 1218 | b0.box.mcShape.Sshape[2,1] = b0.box.mcShape.e_x[2];
|
|---|
| 1219 | b0.box.mcShape.Sshape[2,2] = b0.box.mcShape.e_y[2];
|
|---|
| 1220 | b0.box.mcShape.Sshape[2,3] = b0.box.mcShape.e_x[3] * b0.box.mcShape.e_y[1] - b0.box.mcShape.e_x[1] * b0.box.mcShape.e_y[3];
|
|---|
| 1221 | b0.box.mcShape.Sshape[3,1] = b0.box.mcShape.e_x[3];
|
|---|
| 1222 | b0.box.mcShape.Sshape[3,2] = b0.box.mcShape.e_y[3];
|
|---|
| 1223 | b0.box.mcShape.Sshape[3,3] = b0.box.mcShape.e_x[1] * b0.box.mcShape.e_y[2] - b0.box.mcShape.e_x[2] * b0.box.mcShape.e_y[1];
|
|---|
| 1224 | b0.box.mcShape.e_x[1] = b0.box.nLength[1];
|
|---|
| 1225 | b0.box.mcShape.e_x[2] = b0.box.nLength[2];
|
|---|
| 1226 | b0.box.mcShape.e_x[3] = b0.box.nLength[3];
|
|---|
| 1227 | b0.box.mcShape.e_y[1] = b0.box.nWidth[1];
|
|---|
| 1228 | b0.box.mcShape.e_y[2] = b0.box.nWidth[2];
|
|---|
| 1229 | b0.box.mcShape.e_y[3] = b0.box.nWidth[3];
|
|---|
| 1230 | b0.box.mcShape.e_z[1] = b0.box.nHeight[1];
|
|---|
| 1231 | b0.box.mcShape.e_z[2] = b0.box.nHeight[2];
|
|---|
| 1232 | b0.box.mcShape.e_z[3] = b0.box.nHeight[3];
|
|---|
| 1233 | b0.box.mcShape.rvisobj[1] = b0.box.mcShape.r[1] + (b0.box.mcShape.S[1,1] * b0.box.mcShape.r_shape[1] + (b0.box.mcShape.S[1,2] * b0.box.mcShape.r_shape[2] + b0.box.mcShape.S[1,3] * b0.box.mcShape.r_shape[3]));
|
|---|
| 1234 | b0.box.mcShape.rvisobj[2] = b0.box.mcShape.r[2] + (b0.box.mcShape.S[2,1] * b0.box.mcShape.r_shape[1] + (b0.box.mcShape.S[2,2] * b0.box.mcShape.r_shape[2] + b0.box.mcShape.S[2,3] * b0.box.mcShape.r_shape[3]));
|
|---|
| 1235 | b0.box.mcShape.rvisobj[3] = b0.box.mcShape.r[3] + (b0.box.mcShape.S[3,1] * b0.box.mcShape.r_shape[1] + (b0.box.mcShape.S[3,2] * b0.box.mcShape.r_shape[2] + b0.box.mcShape.S[3,3] * b0.box.mcShape.r_shape[3]));
|
|---|
| 1236 | b0.box.mcShape.rxvisobj[1] = b0.box.mcShape.S[1,1] * b0.box.mcShape.e_x[1] + (b0.box.mcShape.S[1,2] * b0.box.mcShape.e_x[2] + b0.box.mcShape.S[1,3] * b0.box.mcShape.e_x[3]);
|
|---|
| 1237 | b0.box.mcShape.rxvisobj[2] = b0.box.mcShape.S[2,1] * b0.box.mcShape.e_x[1] + (b0.box.mcShape.S[2,2] * b0.box.mcShape.e_x[2] + b0.box.mcShape.S[2,3] * b0.box.mcShape.e_x[3]);
|
|---|
| 1238 | b0.box.mcShape.rxvisobj[3] = b0.box.mcShape.S[3,1] * b0.box.mcShape.e_x[1] + (b0.box.mcShape.S[3,2] * b0.box.mcShape.e_x[2] + b0.box.mcShape.S[3,3] * b0.box.mcShape.e_x[3]);
|
|---|
| 1239 | b0.box.mcShape.ryvisobj[1] = b0.box.mcShape.S[1,1] * b0.box.mcShape.e_y[1] + (b0.box.mcShape.S[1,2] * b0.box.mcShape.e_y[2] + b0.box.mcShape.S[1,3] * b0.box.mcShape.e_y[3]);
|
|---|
| 1240 | b0.box.mcShape.ryvisobj[2] = b0.box.mcShape.S[2,1] * b0.box.mcShape.e_y[1] + (b0.box.mcShape.S[2,2] * b0.box.mcShape.e_y[2] + b0.box.mcShape.S[2,3] * b0.box.mcShape.e_y[3]);
|
|---|
| 1241 | b0.box.mcShape.ryvisobj[3] = b0.box.mcShape.S[3,1] * b0.box.mcShape.e_y[1] + (b0.box.mcShape.S[3,2] * b0.box.mcShape.e_y[2] + b0.box.mcShape.S[3,3] * b0.box.mcShape.e_y[3]);
|
|---|
| 1242 | b0.box.mcShape.size[1] = b0.box.mcShape.length;
|
|---|
| 1243 | b0.box.mcShape.size[2] = b0.box.mcShape.width;
|
|---|
| 1244 | b0.box.mcShape.size[3] = b0.box.mcShape.height;
|
|---|
| 1245 | b0.box.r[1] = b0.r0a[1];
|
|---|
| 1246 | b0.box.r[2] = b0.r0a[2];
|
|---|
| 1247 | b0.box.r[3] = b0.r0a[3];
|
|---|
| 1248 | b0.frameTranslation.Sb[1,1] = b0.frameTranslation.Sa[1,1];
|
|---|
| 1249 | b0.frameTranslation.Sb[1,2] = b0.frameTranslation.Sa[1,2];
|
|---|
| 1250 | b0.frameTranslation.Sb[1,3] = b0.frameTranslation.Sa[1,3];
|
|---|
| 1251 | b0.frameTranslation.Sb[2,1] = b0.frameTranslation.Sa[2,1];
|
|---|
| 1252 | b0.frameTranslation.Sb[2,2] = b0.frameTranslation.Sa[2,2];
|
|---|
| 1253 | b0.frameTranslation.Sb[2,3] = b0.frameTranslation.Sa[2,3];
|
|---|
| 1254 | b0.frameTranslation.Sb[3,1] = b0.frameTranslation.Sa[3,1];
|
|---|
| 1255 | b0.frameTranslation.Sb[3,2] = b0.frameTranslation.Sa[3,2];
|
|---|
| 1256 | b0.frameTranslation.Sb[3,3] = b0.frameTranslation.Sa[3,3];
|
|---|
| 1257 | b0.frameTranslation.ab[1] = b0.frameTranslation.aa[1] + (b0.frameTranslation.za[2] * b0.frameTranslation.r[3] + ((-b0.frameTranslation.za[3] * b0.frameTranslation.r[2]) + (b0.frameTranslation.wa[2] * b0.frameTranslation.vaux[3] + (-b0.frameTranslation.wa[3] * b0.frameTranslation.vaux[2]))));
|
|---|
| 1258 | b0.frameTranslation.ab[2] = b0.frameTranslation.aa[2] + (b0.frameTranslation.za[3] * b0.frameTranslation.r[1] + ((-b0.frameTranslation.za[1] * b0.frameTranslation.r[3]) + (b0.frameTranslation.wa[3] * b0.frameTranslation.vaux[1] + (-b0.frameTranslation.wa[1] * b0.frameTranslation.vaux[3]))));
|
|---|
| 1259 | b0.frameTranslation.ab[3] = b0.frameTranslation.aa[3] + (b0.frameTranslation.za[1] * b0.frameTranslation.r[2] + ((-b0.frameTranslation.za[2] * b0.frameTranslation.r[1]) + (b0.frameTranslation.wa[1] * b0.frameTranslation.vaux[2] + (-b0.frameTranslation.wa[2] * b0.frameTranslation.vaux[1]))));
|
|---|
| 1260 | b0.frameTranslation.fa[1] = b0.frameTranslation.fb[1];
|
|---|
| 1261 | b0.frameTranslation.fa[2] = b0.frameTranslation.fb[2];
|
|---|
| 1262 | b0.frameTranslation.fa[3] = b0.frameTranslation.fb[3];
|
|---|
| 1263 | b0.frameTranslation.frame_b.S[1,1] = b0.frame_b.S[1,1];
|
|---|
| 1264 | b0.frameTranslation.frame_b.S[1,2] = b0.frame_b.S[1,2];
|
|---|
| 1265 | b0.frameTranslation.frame_b.S[1,3] = b0.frame_b.S[1,3];
|
|---|
| 1266 | b0.frameTranslation.frame_b.S[2,1] = b0.frame_b.S[2,1];
|
|---|
| 1267 | b0.frameTranslation.frame_b.S[2,2] = b0.frame_b.S[2,2];
|
|---|
| 1268 | b0.frameTranslation.frame_b.S[2,3] = b0.frame_b.S[2,3];
|
|---|
| 1269 | b0.frameTranslation.frame_b.S[3,1] = b0.frame_b.S[3,1];
|
|---|
| 1270 | b0.frameTranslation.frame_b.S[3,2] = b0.frame_b.S[3,2];
|
|---|
| 1271 | b0.frameTranslation.frame_b.S[3,3] = b0.frame_b.S[3,3];
|
|---|
| 1272 | b0.frameTranslation.frame_b.a[1] = b0.frame_b.a[1];
|
|---|
| 1273 | b0.frameTranslation.frame_b.a[2] = b0.frame_b.a[2];
|
|---|
| 1274 | b0.frameTranslation.frame_b.a[3] = b0.frame_b.a[3];
|
|---|
| 1275 | b0.frameTranslation.frame_b.f[1] + (-b0.frame_b.f[1]) = 0.0;
|
|---|
| 1276 | b0.frameTranslation.frame_b.f[2] + (-b0.frame_b.f[2]) = 0.0;
|
|---|
| 1277 | b0.frameTranslation.frame_b.f[3] + (-b0.frame_b.f[3]) = 0.0;
|
|---|
| 1278 | b0.frameTranslation.frame_b.r0[1] = b0.frame_b.r0[1];
|
|---|
| 1279 | b0.frameTranslation.frame_b.r0[2] = b0.frame_b.r0[2];
|
|---|
| 1280 | b0.frameTranslation.frame_b.r0[3] = b0.frame_b.r0[3];
|
|---|
| 1281 | b0.frameTranslation.frame_b.t[1] + (-b0.frame_b.t[1]) = 0.0;
|
|---|
| 1282 | b0.frameTranslation.frame_b.t[2] + (-b0.frame_b.t[2]) = 0.0;
|
|---|
| 1283 | b0.frameTranslation.frame_b.t[3] + (-b0.frame_b.t[3]) = 0.0;
|
|---|
| 1284 | b0.frameTranslation.frame_b.v[1] = b0.frame_b.v[1];
|
|---|
| 1285 | b0.frameTranslation.frame_b.v[2] = b0.frame_b.v[2];
|
|---|
| 1286 | b0.frameTranslation.frame_b.v[3] = b0.frame_b.v[3];
|
|---|
| 1287 | b0.frameTranslation.frame_b.w[1] = b0.frame_b.w[1];
|
|---|
| 1288 | b0.frameTranslation.frame_b.w[2] = b0.frame_b.w[2];
|
|---|
| 1289 | b0.frameTranslation.frame_b.w[3] = b0.frame_b.w[3];
|
|---|
| 1290 | b0.frameTranslation.frame_b.z[1] = b0.frame_b.z[1];
|
|---|
| 1291 | b0.frameTranslation.frame_b.z[2] = b0.frame_b.z[2];
|
|---|
| 1292 | b0.frameTranslation.frame_b.z[3] = b0.frame_b.z[3];
|
|---|
| 1293 | b0.frameTranslation.r0b[1] = b0.frameTranslation.r0a[1] + (b0.frameTranslation.Sa[1,1] * b0.frameTranslation.r[1] + (b0.frameTranslation.Sa[1,2] * b0.frameTranslation.r[2] + b0.frameTranslation.Sa[1,3] * b0.frameTranslation.r[3]));
|
|---|
| 1294 | b0.frameTranslation.r0b[2] = b0.frameTranslation.r0a[2] + (b0.frameTranslation.Sa[2,1] * b0.frameTranslation.r[1] + (b0.frameTranslation.Sa[2,2] * b0.frameTranslation.r[2] + b0.frameTranslation.Sa[2,3] * b0.frameTranslation.r[3]));
|
|---|
| 1295 | b0.frameTranslation.r0b[3] = b0.frameTranslation.r0a[3] + (b0.frameTranslation.Sa[3,1] * b0.frameTranslation.r[1] + (b0.frameTranslation.Sa[3,2] * b0.frameTranslation.r[2] + b0.frameTranslation.Sa[3,3] * b0.frameTranslation.r[3]));
|
|---|
| 1296 | b0.frameTranslation.ta[1] = b0.frameTranslation.tb[1] + (b0.frameTranslation.r[2] * b0.frameTranslation.fa[3] + (-b0.frameTranslation.r[3] * b0.frameTranslation.fa[2]));
|
|---|
| 1297 | b0.frameTranslation.ta[2] = b0.frameTranslation.tb[2] + (b0.frameTranslation.r[3] * b0.frameTranslation.fa[1] + (-b0.frameTranslation.r[1] * b0.frameTranslation.fa[3]));
|
|---|
| 1298 | b0.frameTranslation.ta[3] = b0.frameTranslation.tb[3] + (b0.frameTranslation.r[1] * b0.frameTranslation.fa[2] + (-b0.frameTranslation.r[2] * b0.frameTranslation.fa[1]));
|
|---|
| 1299 | b0.frameTranslation.vaux[1] = b0.frameTranslation.wa[2] * b0.frameTranslation.r[3] - b0.frameTranslation.wa[3] * b0.frameTranslation.r[2];
|
|---|
| 1300 | b0.frameTranslation.vaux[2] = b0.frameTranslation.wa[3] * b0.frameTranslation.r[1] - b0.frameTranslation.wa[1] * b0.frameTranslation.r[3];
|
|---|
| 1301 | b0.frameTranslation.vaux[3] = b0.frameTranslation.wa[1] * b0.frameTranslation.r[2] - b0.frameTranslation.wa[2] * b0.frameTranslation.r[1];
|
|---|
| 1302 | b0.frameTranslation.vb[1] = b0.frameTranslation.va[1] + b0.frameTranslation.vaux[1];
|
|---|
| 1303 | b0.frameTranslation.vb[2] = b0.frameTranslation.va[2] + b0.frameTranslation.vaux[2];
|
|---|
| 1304 | b0.frameTranslation.vb[3] = b0.frameTranslation.va[3] + b0.frameTranslation.vaux[3];
|
|---|
| 1305 | b0.frameTranslation.wb[1] = b0.frameTranslation.wa[1];
|
|---|
| 1306 | b0.frameTranslation.wb[2] = b0.frameTranslation.wa[2];
|
|---|
| 1307 | b0.frameTranslation.wb[3] = b0.frameTranslation.wa[3];
|
|---|
| 1308 | b0.frameTranslation.zb[1] = b0.frameTranslation.za[1];
|
|---|
| 1309 | b0.frameTranslation.zb[2] = b0.frameTranslation.za[2];
|
|---|
| 1310 | b0.frameTranslation.zb[3] = b0.frameTranslation.za[3];
|
|---|
| 1311 | b0.frame_a.S[1,1] = b0.frameTranslation.frame_a.S[1,1];
|
|---|
| 1312 | b0.frame_a.S[1,2] = b0.frameTranslation.frame_a.S[1,2];
|
|---|
| 1313 | b0.frame_a.S[1,3] = b0.frameTranslation.frame_a.S[1,3];
|
|---|
| 1314 | b0.frame_a.S[2,1] = b0.frameTranslation.frame_a.S[2,1];
|
|---|
| 1315 | b0.frame_a.S[2,2] = b0.frameTranslation.frame_a.S[2,2];
|
|---|
| 1316 | b0.frame_a.S[2,3] = b0.frameTranslation.frame_a.S[2,3];
|
|---|
| 1317 | b0.frame_a.S[3,1] = b0.frameTranslation.frame_a.S[3,1];
|
|---|
| 1318 | b0.frame_a.S[3,2] = b0.frameTranslation.frame_a.S[3,2];
|
|---|
| 1319 | b0.frame_a.S[3,3] = b0.frameTranslation.frame_a.S[3,3];
|
|---|
| 1320 | b0.frame_a.a[1] = b0.frameTranslation.frame_a.a[1];
|
|---|
| 1321 | b0.frame_a.a[2] = b0.frameTranslation.frame_a.a[2];
|
|---|
| 1322 | b0.frame_a.a[3] = b0.frameTranslation.frame_a.a[3];
|
|---|
| 1323 | b0.frame_a.r0[1] = b0.frameTranslation.frame_a.r0[1];
|
|---|
| 1324 | b0.frame_a.r0[2] = b0.frameTranslation.frame_a.r0[2];
|
|---|
| 1325 | b0.frame_a.r0[3] = b0.frameTranslation.frame_a.r0[3];
|
|---|
| 1326 | b0.frame_a.v[1] = b0.frameTranslation.frame_a.v[1];
|
|---|
| 1327 | b0.frame_a.v[2] = b0.frameTranslation.frame_a.v[2];
|
|---|
| 1328 | b0.frame_a.v[3] = b0.frameTranslation.frame_a.v[3];
|
|---|
| 1329 | b0.frame_a.w[1] = b0.frameTranslation.frame_a.w[1];
|
|---|
| 1330 | b0.frame_a.w[2] = b0.frameTranslation.frame_a.w[2];
|
|---|
| 1331 | b0.frame_a.w[3] = b0.frameTranslation.frame_a.w[3];
|
|---|
| 1332 | b0.frame_a.z[1] = b0.frameTranslation.frame_a.z[1];
|
|---|
| 1333 | b0.frame_a.z[2] = b0.frameTranslation.frame_a.z[2];
|
|---|
| 1334 | b0.frame_a.z[3] = b0.frameTranslation.frame_a.z[3];
|
|---|
| 1335 | b0.frame_b.S[1,1] = j2.frame_a.S[1,1];
|
|---|
| 1336 | b0.frame_b.S[1,2] = j2.frame_a.S[1,2];
|
|---|
| 1337 | b0.frame_b.S[1,3] = j2.frame_a.S[1,3];
|
|---|
| 1338 | b0.frame_b.S[2,1] = j2.frame_a.S[2,1];
|
|---|
| 1339 | b0.frame_b.S[2,2] = j2.frame_a.S[2,2];
|
|---|
| 1340 | b0.frame_b.S[2,3] = j2.frame_a.S[2,3];
|
|---|
| 1341 | b0.frame_b.S[3,1] = j2.frame_a.S[3,1];
|
|---|
| 1342 | b0.frame_b.S[3,2] = j2.frame_a.S[3,2];
|
|---|
| 1343 | b0.frame_b.S[3,3] = j2.frame_a.S[3,3];
|
|---|
| 1344 | b0.frame_b.a[1] = j2.frame_a.a[1];
|
|---|
| 1345 | b0.frame_b.a[2] = j2.frame_a.a[2];
|
|---|
| 1346 | b0.frame_b.a[3] = j2.frame_a.a[3];
|
|---|
| 1347 | b0.frame_b.f[1] + j2.frame_a.f[1] = 0.0;
|
|---|
| 1348 | b0.frame_b.f[2] + j2.frame_a.f[2] = 0.0;
|
|---|
| 1349 | b0.frame_b.f[3] + j2.frame_a.f[3] = 0.0;
|
|---|
| 1350 | b0.frame_b.r0[1] = j2.frame_a.r0[1];
|
|---|
| 1351 | b0.frame_b.r0[2] = j2.frame_a.r0[2];
|
|---|
| 1352 | b0.frame_b.r0[3] = j2.frame_a.r0[3];
|
|---|
| 1353 | b0.frame_b.t[1] + j2.frame_a.t[1] = 0.0;
|
|---|
| 1354 | b0.frame_b.t[2] + j2.frame_a.t[2] = 0.0;
|
|---|
| 1355 | b0.frame_b.t[3] + j2.frame_a.t[3] = 0.0;
|
|---|
| 1356 | b0.frame_b.v[1] = j2.frame_a.v[1];
|
|---|
| 1357 | b0.frame_b.v[2] = j2.frame_a.v[2];
|
|---|
| 1358 | b0.frame_b.v[3] = j2.frame_a.v[3];
|
|---|
| 1359 | b0.frame_b.w[1] = j2.frame_a.w[1];
|
|---|
| 1360 | b0.frame_b.w[2] = j2.frame_a.w[2];
|
|---|
| 1361 | b0.frame_b.w[3] = j2.frame_a.w[3];
|
|---|
| 1362 | b0.frame_b.z[1] = j2.frame_a.z[1];
|
|---|
| 1363 | b0.frame_b.z[2] = j2.frame_a.z[2];
|
|---|
| 1364 | b0.frame_b.z[3] = j2.frame_a.z[3];
|
|---|
| 1365 | b0.h = b0.Height;
|
|---|
| 1366 | b0.hi = b0.InnerHeight;
|
|---|
| 1367 | b0.l = b0.Length;
|
|---|
| 1368 | b0.mi = 1000.0 * (b0.rho * (b0.l * (b0.wi * b0.hi)));
|
|---|
| 1369 | b0.mo = 1000.0 * (b0.rho * (b0.l * (b0.w * b0.h)));
|
|---|
| 1370 | b0.w = b0.Width;
|
|---|
| 1371 | b0.wi = b0.InnerWidth;
|
|---|
| 1372 | b1.I22 = b1.mo * (b1.Length ^ 2.0 + 3.0 * b1.Radius ^ 2.0) / 12.0 - b1.mi * (b1.Length ^ 2.0 + 3.0 * b1.InnerRadius ^ 2.0) / 12.0;
|
|---|
| 1373 | b1.body.I[1,1] = b1.Scyl[1,1] ^ 2.0 * (0.5 * (b1.mo * b1.Radius ^ 2.0) - 0.5 * (b1.mi * b1.InnerRadius ^ 2.0)) + (b1.Scyl[1,2] ^ 2.0 * b1.I22 + b1.Scyl[1,3] ^ 2.0 * b1.I22);
|
|---|
| 1374 | b1.body.I[1,2] = b1.Scyl[1,1] * ((0.5 * (b1.mo * b1.Radius ^ 2.0) - 0.5 * (b1.mi * b1.InnerRadius ^ 2.0)) * b1.Scyl[2,1]) + (b1.Scyl[1,2] * (b1.I22 * b1.Scyl[2,2]) + b1.Scyl[1,3] * (b1.I22 * b1.Scyl[2,3]));
|
|---|
| 1375 | b1.body.I[1,3] = b1.Scyl[1,1] * ((0.5 * (b1.mo * b1.Radius ^ 2.0) - 0.5 * (b1.mi * b1.InnerRadius ^ 2.0)) * b1.Scyl[3,1]) + (b1.Scyl[1,2] * (b1.I22 * b1.Scyl[3,2]) + b1.Scyl[1,3] * (b1.I22 * b1.Scyl[3,3]));
|
|---|
| 1376 | b1.body.I[2,1] = b1.Scyl[2,1] * ((0.5 * (b1.mo * b1.Radius ^ 2.0) - 0.5 * (b1.mi * b1.InnerRadius ^ 2.0)) * b1.Scyl[1,1]) + (b1.Scyl[2,2] * (b1.I22 * b1.Scyl[1,2]) + b1.Scyl[2,3] * (b1.I22 * b1.Scyl[1,3]));
|
|---|
| 1377 | b1.body.I[2,2] = b1.Scyl[2,1] ^ 2.0 * (0.5 * (b1.mo * b1.Radius ^ 2.0) - 0.5 * (b1.mi * b1.InnerRadius ^ 2.0)) + (b1.Scyl[2,2] ^ 2.0 * b1.I22 + b1.Scyl[2,3] ^ 2.0 * b1.I22);
|
|---|
| 1378 | b1.body.I[2,3] = b1.Scyl[2,1] * ((0.5 * (b1.mo * b1.Radius ^ 2.0) - 0.5 * (b1.mi * b1.InnerRadius ^ 2.0)) * b1.Scyl[3,1]) + (b1.Scyl[2,2] * (b1.I22 * b1.Scyl[3,2]) + b1.Scyl[2,3] * (b1.I22 * b1.Scyl[3,3]));
|
|---|
| 1379 | b1.body.I[3,1] = b1.Scyl[3,1] * ((0.5 * (b1.mo * b1.Radius ^ 2.0) - 0.5 * (b1.mi * b1.InnerRadius ^ 2.0)) * b1.Scyl[1,1]) + (b1.Scyl[3,2] * (b1.I22 * b1.Scyl[1,2]) + b1.Scyl[3,3] * (b1.I22 * b1.Scyl[1,3]));
|
|---|
| 1380 | b1.body.I[3,2] = b1.Scyl[3,1] * ((0.5 * (b1.mo * b1.Radius ^ 2.0) - 0.5 * (b1.mi * b1.InnerRadius ^ 2.0)) * b1.Scyl[2,1]) + (b1.Scyl[3,2] * (b1.I22 * b1.Scyl[2,2]) + b1.Scyl[3,3] * (b1.I22 * b1.Scyl[2,3]));
|
|---|
| 1381 | b1.body.I[3,3] = b1.Scyl[3,1] ^ 2.0 * (0.5 * (b1.mo * b1.Radius ^ 2.0) - 0.5 * (b1.mi * b1.InnerRadius ^ 2.0)) + (b1.Scyl[3,2] ^ 2.0 * b1.I22 + b1.Scyl[3,3] ^ 2.0 * b1.I22);
|
|---|
| 1382 | b1.body.fa[1] = b1.body.m * (b1.body.aa[1] + (b1.body.za[2] * b1.body.rCM[3] + ((-b1.body.za[3] * b1.body.rCM[2]) + (b1.body.wa[2] * (b1.body.wa[1] * b1.body.rCM[2] - b1.body.wa[2] * b1.body.rCM[1]) + (-b1.body.wa[3] * (b1.body.wa[3] * b1.body.rCM[1] - b1.body.wa[1] * b1.body.rCM[3]))))));
|
|---|
| 1383 | b1.body.fa[2] = b1.body.m * (b1.body.aa[2] + (b1.body.za[3] * b1.body.rCM[1] + ((-b1.body.za[1] * b1.body.rCM[3]) + (b1.body.wa[3] * (b1.body.wa[2] * b1.body.rCM[3] - b1.body.wa[3] * b1.body.rCM[2]) + (-b1.body.wa[1] * (b1.body.wa[1] * b1.body.rCM[2] - b1.body.wa[2] * b1.body.rCM[1]))))));
|
|---|
| 1384 | b1.body.fa[3] = b1.body.m * (b1.body.aa[3] + (b1.body.za[1] * b1.body.rCM[2] + ((-b1.body.za[2] * b1.body.rCM[1]) + (b1.body.wa[1] * (b1.body.wa[3] * b1.body.rCM[1] - b1.body.wa[1] * b1.body.rCM[3]) + (-b1.body.wa[2] * (b1.body.wa[2] * b1.body.rCM[3] - b1.body.wa[3] * b1.body.rCM[2]))))));
|
|---|
| 1385 | b1.body.m = b1.mo - b1.mi;
|
|---|
| 1386 | b1.body.rCM[1] = b1.r0[1] + 0.5 * (b1.Length * b1.box.nLength[1]);
|
|---|
| 1387 | b1.body.rCM[2] = b1.r0[2] + 0.5 * (b1.Length * b1.box.nLength[2]);
|
|---|
| 1388 | b1.body.rCM[3] = b1.r0[3] + 0.5 * (b1.Length * b1.box.nLength[3]);
|
|---|
| 1389 | b1.body.ta[1] = b1.body.I[1,1] * b1.body.za[1] + (b1.body.I[1,2] * b1.body.za[2] + (b1.body.I[1,3] * b1.body.za[3] + (b1.body.wa[2] * (b1.body.I[3,1] * b1.body.wa[1] + (b1.body.I[3,2] * b1.body.wa[2] + b1.body.I[3,3] * b1.body.wa[3])) + ((-b1.body.wa[3] * (b1.body.I[2,1] * b1.body.wa[1] + (b1.body.I[2,2] * b1.body.wa[2] + b1.body.I[2,3] * b1.body.wa[3]))) + (b1.body.rCM[2] * b1.body.fa[3] + (-b1.body.rCM[3] * b1.body.fa[2]))))));
|
|---|
| 1390 | b1.body.ta[2] = b1.body.I[2,1] * b1.body.za[1] + (b1.body.I[2,2] * b1.body.za[2] + (b1.body.I[2,3] * b1.body.za[3] + (b1.body.wa[3] * (b1.body.I[1,1] * b1.body.wa[1] + (b1.body.I[1,2] * b1.body.wa[2] + b1.body.I[1,3] * b1.body.wa[3])) + ((-b1.body.wa[1] * (b1.body.I[3,1] * b1.body.wa[1] + (b1.body.I[3,2] * b1.body.wa[2] + b1.body.I[3,3] * b1.body.wa[3]))) + (b1.body.rCM[3] * b1.body.fa[1] + (-b1.body.rCM[1] * b1.body.fa[3]))))));
|
|---|
| 1391 | b1.body.ta[3] = b1.body.I[3,1] * b1.body.za[1] + (b1.body.I[3,2] * b1.body.za[2] + (b1.body.I[3,3] * b1.body.za[3] + (b1.body.wa[1] * (b1.body.I[2,1] * b1.body.wa[1] + (b1.body.I[2,2] * b1.body.wa[2] + b1.body.I[2,3] * b1.body.wa[3])) + ((-b1.body.wa[2] * (b1.body.I[1,1] * b1.body.wa[1] + (b1.body.I[1,2] * b1.body.wa[2] + b1.body.I[1,3] * b1.body.wa[3]))) + (b1.body.rCM[1] * b1.body.fa[2] + (-b1.body.rCM[2] * b1.body.fa[1]))))));
|
|---|
| 1392 | b1.box.S[1,1] = b1.Sa[1,1];
|
|---|
| 1393 | b1.box.S[1,2] = b1.Sa[1,2];
|
|---|
| 1394 | b1.box.S[1,3] = b1.Sa[1,3];
|
|---|
| 1395 | b1.box.S[2,1] = b1.Sa[2,1];
|
|---|
| 1396 | b1.box.S[2,2] = b1.Sa[2,2];
|
|---|
| 1397 | b1.box.S[2,3] = b1.Sa[2,3];
|
|---|
| 1398 | b1.box.S[3,1] = b1.Sa[3,1];
|
|---|
| 1399 | b1.box.S[3,2] = b1.Sa[3,2];
|
|---|
| 1400 | b1.box.S[3,3] = b1.Sa[3,3];
|
|---|
| 1401 | b1.box.Sshape[1,1] = b1.Scyl[1,1];
|
|---|
| 1402 | b1.box.Sshape[1,2] = b1.Scyl[1,2];
|
|---|
| 1403 | b1.box.Sshape[1,3] = b1.Scyl[1,3];
|
|---|
| 1404 | b1.box.Sshape[2,1] = b1.Scyl[2,1];
|
|---|
| 1405 | b1.box.Sshape[2,2] = b1.Scyl[2,2];
|
|---|
| 1406 | b1.box.Sshape[2,3] = b1.Scyl[2,3];
|
|---|
| 1407 | b1.box.Sshape[3,1] = b1.Scyl[3,1];
|
|---|
| 1408 | b1.box.Sshape[3,2] = b1.Scyl[3,2];
|
|---|
| 1409 | b1.box.Sshape[3,3] = b1.Scyl[3,3];
|
|---|
| 1410 | b1.box.mcShape.Extra = b1.box.mcShape.extra;
|
|---|
| 1411 | b1.box.mcShape.Form = 9.87e+25 + 1e+20 * PackShape(b1.box.mcShape.shapeType);
|
|---|
| 1412 | b1.box.mcShape.Material = PackMaterial(b1.box.mcShape.color[1] / 255.0,b1.box.mcShape.color[2] / 255.0,b1.box.mcShape.color[3] / 255.0,b1.box.mcShape.specularCoefficient);
|
|---|
| 1413 | b1.box.mcShape.Sshape[1,1] = b1.box.mcShape.e_x[1];
|
|---|
| 1414 | b1.box.mcShape.Sshape[1,2] = b1.box.mcShape.e_y[1];
|
|---|
| 1415 | b1.box.mcShape.Sshape[1,3] = b1.box.mcShape.e_x[2] * b1.box.mcShape.e_y[3] - b1.box.mcShape.e_x[3] * b1.box.mcShape.e_y[2];
|
|---|
| 1416 | b1.box.mcShape.Sshape[2,1] = b1.box.mcShape.e_x[2];
|
|---|
| 1417 | b1.box.mcShape.Sshape[2,2] = b1.box.mcShape.e_y[2];
|
|---|
| 1418 | b1.box.mcShape.Sshape[2,3] = b1.box.mcShape.e_x[3] * b1.box.mcShape.e_y[1] - b1.box.mcShape.e_x[1] * b1.box.mcShape.e_y[3];
|
|---|
| 1419 | b1.box.mcShape.Sshape[3,1] = b1.box.mcShape.e_x[3];
|
|---|
| 1420 | b1.box.mcShape.Sshape[3,2] = b1.box.mcShape.e_y[3];
|
|---|
| 1421 | b1.box.mcShape.Sshape[3,3] = b1.box.mcShape.e_x[1] * b1.box.mcShape.e_y[2] - b1.box.mcShape.e_x[2] * b1.box.mcShape.e_y[1];
|
|---|
| 1422 | b1.box.mcShape.e_x[1] = b1.box.nLength[1];
|
|---|
| 1423 | b1.box.mcShape.e_x[2] = b1.box.nLength[2];
|
|---|
| 1424 | b1.box.mcShape.e_x[3] = b1.box.nLength[3];
|
|---|
| 1425 | b1.box.mcShape.e_y[1] = b1.box.nWidth[1];
|
|---|
| 1426 | b1.box.mcShape.e_y[2] = b1.box.nWidth[2];
|
|---|
| 1427 | b1.box.mcShape.e_y[3] = b1.box.nWidth[3];
|
|---|
| 1428 | b1.box.mcShape.e_z[1] = b1.box.nHeight[1];
|
|---|
| 1429 | b1.box.mcShape.e_z[2] = b1.box.nHeight[2];
|
|---|
| 1430 | b1.box.mcShape.e_z[3] = b1.box.nHeight[3];
|
|---|
| 1431 | b1.box.mcShape.rvisobj[1] = b1.box.mcShape.r[1] + (b1.box.mcShape.S[1,1] * b1.box.mcShape.r_shape[1] + (b1.box.mcShape.S[1,2] * b1.box.mcShape.r_shape[2] + b1.box.mcShape.S[1,3] * b1.box.mcShape.r_shape[3]));
|
|---|
| 1432 | b1.box.mcShape.rvisobj[2] = b1.box.mcShape.r[2] + (b1.box.mcShape.S[2,1] * b1.box.mcShape.r_shape[1] + (b1.box.mcShape.S[2,2] * b1.box.mcShape.r_shape[2] + b1.box.mcShape.S[2,3] * b1.box.mcShape.r_shape[3]));
|
|---|
| 1433 | b1.box.mcShape.rvisobj[3] = b1.box.mcShape.r[3] + (b1.box.mcShape.S[3,1] * b1.box.mcShape.r_shape[1] + (b1.box.mcShape.S[3,2] * b1.box.mcShape.r_shape[2] + b1.box.mcShape.S[3,3] * b1.box.mcShape.r_shape[3]));
|
|---|
| 1434 | b1.box.mcShape.rxvisobj[1] = b1.box.mcShape.S[1,1] * b1.box.mcShape.e_x[1] + (b1.box.mcShape.S[1,2] * b1.box.mcShape.e_x[2] + b1.box.mcShape.S[1,3] * b1.box.mcShape.e_x[3]);
|
|---|
| 1435 | b1.box.mcShape.rxvisobj[2] = b1.box.mcShape.S[2,1] * b1.box.mcShape.e_x[1] + (b1.box.mcShape.S[2,2] * b1.box.mcShape.e_x[2] + b1.box.mcShape.S[2,3] * b1.box.mcShape.e_x[3]);
|
|---|
| 1436 | b1.box.mcShape.rxvisobj[3] = b1.box.mcShape.S[3,1] * b1.box.mcShape.e_x[1] + (b1.box.mcShape.S[3,2] * b1.box.mcShape.e_x[2] + b1.box.mcShape.S[3,3] * b1.box.mcShape.e_x[3]);
|
|---|
| 1437 | b1.box.mcShape.ryvisobj[1] = b1.box.mcShape.S[1,1] * b1.box.mcShape.e_y[1] + (b1.box.mcShape.S[1,2] * b1.box.mcShape.e_y[2] + b1.box.mcShape.S[1,3] * b1.box.mcShape.e_y[3]);
|
|---|
| 1438 | b1.box.mcShape.ryvisobj[2] = b1.box.mcShape.S[2,1] * b1.box.mcShape.e_y[1] + (b1.box.mcShape.S[2,2] * b1.box.mcShape.e_y[2] + b1.box.mcShape.S[2,3] * b1.box.mcShape.e_y[3]);
|
|---|
| 1439 | b1.box.mcShape.ryvisobj[3] = b1.box.mcShape.S[3,1] * b1.box.mcShape.e_y[1] + (b1.box.mcShape.S[3,2] * b1.box.mcShape.e_y[2] + b1.box.mcShape.S[3,3] * b1.box.mcShape.e_y[3]);
|
|---|
| 1440 | b1.box.mcShape.size[1] = b1.box.mcShape.length;
|
|---|
| 1441 | b1.box.mcShape.size[2] = b1.box.mcShape.width;
|
|---|
| 1442 | b1.box.mcShape.size[3] = b1.box.mcShape.height;
|
|---|
| 1443 | b1.box.r[1] = b1.r0a[1];
|
|---|
| 1444 | b1.box.r[2] = b1.r0a[2];
|
|---|
| 1445 | b1.box.r[3] = b1.r0a[3];
|
|---|
| 1446 | b1.frameTranslation.Sb[1,1] = b1.frameTranslation.Sa[1,1];
|
|---|
| 1447 | b1.frameTranslation.Sb[1,2] = b1.frameTranslation.Sa[1,2];
|
|---|
| 1448 | b1.frameTranslation.Sb[1,3] = b1.frameTranslation.Sa[1,3];
|
|---|
| 1449 | b1.frameTranslation.Sb[2,1] = b1.frameTranslation.Sa[2,1];
|
|---|
| 1450 | b1.frameTranslation.Sb[2,2] = b1.frameTranslation.Sa[2,2];
|
|---|
| 1451 | b1.frameTranslation.Sb[2,3] = b1.frameTranslation.Sa[2,3];
|
|---|
| 1452 | b1.frameTranslation.Sb[3,1] = b1.frameTranslation.Sa[3,1];
|
|---|
| 1453 | b1.frameTranslation.Sb[3,2] = b1.frameTranslation.Sa[3,2];
|
|---|
| 1454 | b1.frameTranslation.Sb[3,3] = b1.frameTranslation.Sa[3,3];
|
|---|
| 1455 | b1.frameTranslation.ab[1] = b1.frameTranslation.aa[1] + (b1.frameTranslation.za[2] * b1.frameTranslation.r[3] + ((-b1.frameTranslation.za[3] * b1.frameTranslation.r[2]) + (b1.frameTranslation.wa[2] * b1.frameTranslation.vaux[3] + (-b1.frameTranslation.wa[3] * b1.frameTranslation.vaux[2]))));
|
|---|
| 1456 | b1.frameTranslation.ab[2] = b1.frameTranslation.aa[2] + (b1.frameTranslation.za[3] * b1.frameTranslation.r[1] + ((-b1.frameTranslation.za[1] * b1.frameTranslation.r[3]) + (b1.frameTranslation.wa[3] * b1.frameTranslation.vaux[1] + (-b1.frameTranslation.wa[1] * b1.frameTranslation.vaux[3]))));
|
|---|
| 1457 | b1.frameTranslation.ab[3] = b1.frameTranslation.aa[3] + (b1.frameTranslation.za[1] * b1.frameTranslation.r[2] + ((-b1.frameTranslation.za[2] * b1.frameTranslation.r[1]) + (b1.frameTranslation.wa[1] * b1.frameTranslation.vaux[2] + (-b1.frameTranslation.wa[2] * b1.frameTranslation.vaux[1]))));
|
|---|
| 1458 | b1.frameTranslation.fa[1] = b1.frameTranslation.fb[1];
|
|---|
| 1459 | b1.frameTranslation.fa[2] = b1.frameTranslation.fb[2];
|
|---|
| 1460 | b1.frameTranslation.fa[3] = b1.frameTranslation.fb[3];
|
|---|
| 1461 | b1.frameTranslation.frame_a.S[1,1] = b1.body.frame_a.S[1,1];
|
|---|
| 1462 | b1.frameTranslation.frame_a.S[1,2] = b1.body.frame_a.S[1,2];
|
|---|
| 1463 | b1.frameTranslation.frame_a.S[1,3] = b1.body.frame_a.S[1,3];
|
|---|
| 1464 | b1.frameTranslation.frame_a.S[2,1] = b1.body.frame_a.S[2,1];
|
|---|
| 1465 | b1.frameTranslation.frame_a.S[2,2] = b1.body.frame_a.S[2,2];
|
|---|
| 1466 | b1.frameTranslation.frame_a.S[2,3] = b1.body.frame_a.S[2,3];
|
|---|
| 1467 | b1.frameTranslation.frame_a.S[3,1] = b1.body.frame_a.S[3,1];
|
|---|
| 1468 | b1.frameTranslation.frame_a.S[3,2] = b1.body.frame_a.S[3,2];
|
|---|
| 1469 | b1.frameTranslation.frame_a.S[3,3] = b1.body.frame_a.S[3,3];
|
|---|
| 1470 | b1.frameTranslation.frame_a.a[1] = b1.body.frame_a.a[1];
|
|---|
| 1471 | b1.frameTranslation.frame_a.a[2] = b1.body.frame_a.a[2];
|
|---|
| 1472 | b1.frameTranslation.frame_a.a[3] = b1.body.frame_a.a[3];
|
|---|
| 1473 | b1.frameTranslation.frame_a.r0[1] = b1.body.frame_a.r0[1];
|
|---|
| 1474 | b1.frameTranslation.frame_a.r0[2] = b1.body.frame_a.r0[2];
|
|---|
| 1475 | b1.frameTranslation.frame_a.r0[3] = b1.body.frame_a.r0[3];
|
|---|
| 1476 | b1.frameTranslation.frame_a.v[1] = b1.body.frame_a.v[1];
|
|---|
| 1477 | b1.frameTranslation.frame_a.v[2] = b1.body.frame_a.v[2];
|
|---|
| 1478 | b1.frameTranslation.frame_a.v[3] = b1.body.frame_a.v[3];
|
|---|
| 1479 | b1.frameTranslation.frame_a.w[1] = b1.body.frame_a.w[1];
|
|---|
| 1480 | b1.frameTranslation.frame_a.w[2] = b1.body.frame_a.w[2];
|
|---|
| 1481 | b1.frameTranslation.frame_a.w[3] = b1.body.frame_a.w[3];
|
|---|
| 1482 | b1.frameTranslation.frame_a.z[1] = b1.body.frame_a.z[1];
|
|---|
| 1483 | b1.frameTranslation.frame_a.z[2] = b1.body.frame_a.z[2];
|
|---|
| 1484 | b1.frameTranslation.frame_a.z[3] = b1.body.frame_a.z[3];
|
|---|
| 1485 | b1.frameTranslation.frame_b.S[1,1] = b1.frame_b.S[1,1];
|
|---|
| 1486 | b1.frameTranslation.frame_b.S[1,2] = b1.frame_b.S[1,2];
|
|---|
| 1487 | b1.frameTranslation.frame_b.S[1,3] = b1.frame_b.S[1,3];
|
|---|
| 1488 | b1.frameTranslation.frame_b.S[2,1] = b1.frame_b.S[2,1];
|
|---|
| 1489 | b1.frameTranslation.frame_b.S[2,2] = b1.frame_b.S[2,2];
|
|---|
| 1490 | b1.frameTranslation.frame_b.S[2,3] = b1.frame_b.S[2,3];
|
|---|
| 1491 | b1.frameTranslation.frame_b.S[3,1] = b1.frame_b.S[3,1];
|
|---|
| 1492 | b1.frameTranslation.frame_b.S[3,2] = b1.frame_b.S[3,2];
|
|---|
| 1493 | b1.frameTranslation.frame_b.S[3,3] = b1.frame_b.S[3,3];
|
|---|
| 1494 | b1.frameTranslation.frame_b.a[1] = b1.frame_b.a[1];
|
|---|
| 1495 | b1.frameTranslation.frame_b.a[2] = b1.frame_b.a[2];
|
|---|
| 1496 | b1.frameTranslation.frame_b.a[3] = b1.frame_b.a[3];
|
|---|
| 1497 | b1.frameTranslation.frame_b.f[1] + (-b1.frame_b.f[1]) = 0.0;
|
|---|
| 1498 | b1.frameTranslation.frame_b.f[2] + (-b1.frame_b.f[2]) = 0.0;
|
|---|
| 1499 | b1.frameTranslation.frame_b.f[3] + (-b1.frame_b.f[3]) = 0.0;
|
|---|
| 1500 | b1.frameTranslation.frame_b.r0[1] = b1.frame_b.r0[1];
|
|---|
| 1501 | b1.frameTranslation.frame_b.r0[2] = b1.frame_b.r0[2];
|
|---|
| 1502 | b1.frameTranslation.frame_b.r0[3] = b1.frame_b.r0[3];
|
|---|
| 1503 | b1.frameTranslation.frame_b.t[1] + (-b1.frame_b.t[1]) = 0.0;
|
|---|
| 1504 | b1.frameTranslation.frame_b.t[2] + (-b1.frame_b.t[2]) = 0.0;
|
|---|
| 1505 | b1.frameTranslation.frame_b.t[3] + (-b1.frame_b.t[3]) = 0.0;
|
|---|
| 1506 | b1.frameTranslation.frame_b.v[1] = b1.frame_b.v[1];
|
|---|
| 1507 | b1.frameTranslation.frame_b.v[2] = b1.frame_b.v[2];
|
|---|
| 1508 | b1.frameTranslation.frame_b.v[3] = b1.frame_b.v[3];
|
|---|
| 1509 | b1.frameTranslation.frame_b.w[1] = b1.frame_b.w[1];
|
|---|
| 1510 | b1.frameTranslation.frame_b.w[2] = b1.frame_b.w[2];
|
|---|
| 1511 | b1.frameTranslation.frame_b.w[3] = b1.frame_b.w[3];
|
|---|
| 1512 | b1.frameTranslation.frame_b.z[1] = b1.frame_b.z[1];
|
|---|
| 1513 | b1.frameTranslation.frame_b.z[2] = b1.frame_b.z[2];
|
|---|
| 1514 | b1.frameTranslation.frame_b.z[3] = b1.frame_b.z[3];
|
|---|
| 1515 | b1.frameTranslation.r0b[1] = b1.frameTranslation.r0a[1] + (b1.frameTranslation.Sa[1,1] * b1.frameTranslation.r[1] + (b1.frameTranslation.Sa[1,2] * b1.frameTranslation.r[2] + b1.frameTranslation.Sa[1,3] * b1.frameTranslation.r[3]));
|
|---|
| 1516 | b1.frameTranslation.r0b[2] = b1.frameTranslation.r0a[2] + (b1.frameTranslation.Sa[2,1] * b1.frameTranslation.r[1] + (b1.frameTranslation.Sa[2,2] * b1.frameTranslation.r[2] + b1.frameTranslation.Sa[2,3] * b1.frameTranslation.r[3]));
|
|---|
| 1517 | b1.frameTranslation.r0b[3] = b1.frameTranslation.r0a[3] + (b1.frameTranslation.Sa[3,1] * b1.frameTranslation.r[1] + (b1.frameTranslation.Sa[3,2] * b1.frameTranslation.r[2] + b1.frameTranslation.Sa[3,3] * b1.frameTranslation.r[3]));
|
|---|
| 1518 | b1.frameTranslation.ta[1] = b1.frameTranslation.tb[1] + (b1.frameTranslation.r[2] * b1.frameTranslation.fa[3] + (-b1.frameTranslation.r[3] * b1.frameTranslation.fa[2]));
|
|---|
| 1519 | b1.frameTranslation.ta[2] = b1.frameTranslation.tb[2] + (b1.frameTranslation.r[3] * b1.frameTranslation.fa[1] + (-b1.frameTranslation.r[1] * b1.frameTranslation.fa[3]));
|
|---|
| 1520 | b1.frameTranslation.ta[3] = b1.frameTranslation.tb[3] + (b1.frameTranslation.r[1] * b1.frameTranslation.fa[2] + (-b1.frameTranslation.r[2] * b1.frameTranslation.fa[1]));
|
|---|
| 1521 | b1.frameTranslation.vaux[1] = b1.frameTranslation.wa[2] * b1.frameTranslation.r[3] - b1.frameTranslation.wa[3] * b1.frameTranslation.r[2];
|
|---|
| 1522 | b1.frameTranslation.vaux[2] = b1.frameTranslation.wa[3] * b1.frameTranslation.r[1] - b1.frameTranslation.wa[1] * b1.frameTranslation.r[3];
|
|---|
| 1523 | b1.frameTranslation.vaux[3] = b1.frameTranslation.wa[1] * b1.frameTranslation.r[2] - b1.frameTranslation.wa[2] * b1.frameTranslation.r[1];
|
|---|
| 1524 | b1.frameTranslation.vb[1] = b1.frameTranslation.va[1] + b1.frameTranslation.vaux[1];
|
|---|
| 1525 | b1.frameTranslation.vb[2] = b1.frameTranslation.va[2] + b1.frameTranslation.vaux[2];
|
|---|
| 1526 | b1.frameTranslation.vb[3] = b1.frameTranslation.va[3] + b1.frameTranslation.vaux[3];
|
|---|
| 1527 | b1.frameTranslation.wb[1] = b1.frameTranslation.wa[1];
|
|---|
| 1528 | b1.frameTranslation.wb[2] = b1.frameTranslation.wa[2];
|
|---|
| 1529 | b1.frameTranslation.wb[3] = b1.frameTranslation.wa[3];
|
|---|
| 1530 | b1.frameTranslation.zb[1] = b1.frameTranslation.za[1];
|
|---|
| 1531 | b1.frameTranslation.zb[2] = b1.frameTranslation.za[2];
|
|---|
| 1532 | b1.frameTranslation.zb[3] = b1.frameTranslation.za[3];
|
|---|
| 1533 | b1.frame_a.S[1,1] = b1.frameTranslation.frame_a.S[1,1];
|
|---|
| 1534 | b1.frame_a.S[1,2] = b1.frameTranslation.frame_a.S[1,2];
|
|---|
| 1535 | b1.frame_a.S[1,3] = b1.frameTranslation.frame_a.S[1,3];
|
|---|
| 1536 | b1.frame_a.S[2,1] = b1.frameTranslation.frame_a.S[2,1];
|
|---|
| 1537 | b1.frame_a.S[2,2] = b1.frameTranslation.frame_a.S[2,2];
|
|---|
| 1538 | b1.frame_a.S[2,3] = b1.frameTranslation.frame_a.S[2,3];
|
|---|
| 1539 | b1.frame_a.S[3,1] = b1.frameTranslation.frame_a.S[3,1];
|
|---|
| 1540 | b1.frame_a.S[3,2] = b1.frameTranslation.frame_a.S[3,2];
|
|---|
| 1541 | b1.frame_a.S[3,3] = b1.frameTranslation.frame_a.S[3,3];
|
|---|
| 1542 | b1.frame_a.a[1] = b1.frameTranslation.frame_a.a[1];
|
|---|
| 1543 | b1.frame_a.a[2] = b1.frameTranslation.frame_a.a[2];
|
|---|
| 1544 | b1.frame_a.a[3] = b1.frameTranslation.frame_a.a[3];
|
|---|
| 1545 | b1.frame_a.r0[1] = b1.frameTranslation.frame_a.r0[1];
|
|---|
| 1546 | b1.frame_a.r0[2] = b1.frameTranslation.frame_a.r0[2];
|
|---|
| 1547 | b1.frame_a.r0[3] = b1.frameTranslation.frame_a.r0[3];
|
|---|
| 1548 | b1.frame_a.v[1] = b1.frameTranslation.frame_a.v[1];
|
|---|
| 1549 | b1.frame_a.v[2] = b1.frameTranslation.frame_a.v[2];
|
|---|
| 1550 | b1.frame_a.v[3] = b1.frameTranslation.frame_a.v[3];
|
|---|
| 1551 | b1.frame_a.w[1] = b1.frameTranslation.frame_a.w[1];
|
|---|
| 1552 | b1.frame_a.w[2] = b1.frameTranslation.frame_a.w[2];
|
|---|
| 1553 | b1.frame_a.w[3] = b1.frameTranslation.frame_a.w[3];
|
|---|
| 1554 | b1.frame_a.z[1] = b1.frameTranslation.frame_a.z[1];
|
|---|
| 1555 | b1.frame_a.z[2] = b1.frameTranslation.frame_a.z[2];
|
|---|
| 1556 | b1.frame_a.z[3] = b1.frameTranslation.frame_a.z[3];
|
|---|
| 1557 | b1.frame_b.S[1,1] = barC.frame_b.S[1,1];
|
|---|
| 1558 | b1.frame_b.S[1,2] = barC.frame_b.S[1,2];
|
|---|
| 1559 | b1.frame_b.S[1,3] = barC.frame_b.S[1,3];
|
|---|
| 1560 | b1.frame_b.S[2,1] = barC.frame_b.S[2,1];
|
|---|
| 1561 | b1.frame_b.S[2,2] = barC.frame_b.S[2,2];
|
|---|
| 1562 | b1.frame_b.S[2,3] = barC.frame_b.S[2,3];
|
|---|
| 1563 | b1.frame_b.S[3,1] = barC.frame_b.S[3,1];
|
|---|
| 1564 | b1.frame_b.S[3,2] = barC.frame_b.S[3,2];
|
|---|
| 1565 | b1.frame_b.S[3,3] = barC.frame_b.S[3,3];
|
|---|
| 1566 | b1.frame_b.a[1] = barC.frame_b.a[1];
|
|---|
| 1567 | b1.frame_b.a[2] = barC.frame_b.a[2];
|
|---|
| 1568 | b1.frame_b.a[3] = barC.frame_b.a[3];
|
|---|
| 1569 | b1.frame_b.f[1] + barC.frame_b.f[1] = 0.0;
|
|---|
| 1570 | b1.frame_b.f[2] + barC.frame_b.f[2] = 0.0;
|
|---|
| 1571 | b1.frame_b.f[3] + barC.frame_b.f[3] = 0.0;
|
|---|
| 1572 | b1.frame_b.r0[1] = barC.frame_b.r0[1];
|
|---|
| 1573 | b1.frame_b.r0[2] = barC.frame_b.r0[2];
|
|---|
| 1574 | b1.frame_b.r0[3] = barC.frame_b.r0[3];
|
|---|
| 1575 | b1.frame_b.t[1] + barC.frame_b.t[1] = 0.0;
|
|---|
| 1576 | b1.frame_b.t[2] + barC.frame_b.t[2] = 0.0;
|
|---|
| 1577 | b1.frame_b.t[3] + barC.frame_b.t[3] = 0.0;
|
|---|
| 1578 | b1.frame_b.v[1] = barC.frame_b.v[1];
|
|---|
| 1579 | b1.frame_b.v[2] = barC.frame_b.v[2];
|
|---|
| 1580 | b1.frame_b.v[3] = barC.frame_b.v[3];
|
|---|
| 1581 | b1.frame_b.w[1] = barC.frame_b.w[1];
|
|---|
| 1582 | b1.frame_b.w[2] = barC.frame_b.w[2];
|
|---|
| 1583 | b1.frame_b.w[3] = barC.frame_b.w[3];
|
|---|
| 1584 | b1.frame_b.z[1] = barC.frame_b.z[1];
|
|---|
| 1585 | b1.frame_b.z[2] = barC.frame_b.z[2];
|
|---|
| 1586 | b1.frame_b.z[3] = barC.frame_b.z[3];
|
|---|
| 1587 | b1.mi = 3141.59265358979 * (b1.rho * (b1.Length * b1.InnerRadius ^ 2.0));
|
|---|
| 1588 | b1.mo = 3141.59265358979 * (b1.rho * (b1.Length * b1.Radius ^ 2.0));
|
|---|
| 1589 | b2.I22 = b2.mo * (b2.Length ^ 2.0 + 3.0 * b2.Radius ^ 2.0) / 12.0 - b2.mi * (b2.Length ^ 2.0 + 3.0 * b2.InnerRadius ^ 2.0) / 12.0;
|
|---|
| 1590 | b2.body.I[1,1] = b2.Scyl[1,1] ^ 2.0 * (0.5 * (b2.mo * b2.Radius ^ 2.0) - 0.5 * (b2.mi * b2.InnerRadius ^ 2.0)) + (b2.Scyl[1,2] ^ 2.0 * b2.I22 + b2.Scyl[1,3] ^ 2.0 * b2.I22);
|
|---|
| 1591 | b2.body.I[1,2] = b2.Scyl[1,1] * ((0.5 * (b2.mo * b2.Radius ^ 2.0) - 0.5 * (b2.mi * b2.InnerRadius ^ 2.0)) * b2.Scyl[2,1]) + (b2.Scyl[1,2] * (b2.I22 * b2.Scyl[2,2]) + b2.Scyl[1,3] * (b2.I22 * b2.Scyl[2,3]));
|
|---|
| 1592 | b2.body.I[1,3] = b2.Scyl[1,1] * ((0.5 * (b2.mo * b2.Radius ^ 2.0) - 0.5 * (b2.mi * b2.InnerRadius ^ 2.0)) * b2.Scyl[3,1]) + (b2.Scyl[1,2] * (b2.I22 * b2.Scyl[3,2]) + b2.Scyl[1,3] * (b2.I22 * b2.Scyl[3,3]));
|
|---|
| 1593 | b2.body.I[2,1] = b2.Scyl[2,1] * ((0.5 * (b2.mo * b2.Radius ^ 2.0) - 0.5 * (b2.mi * b2.InnerRadius ^ 2.0)) * b2.Scyl[1,1]) + (b2.Scyl[2,2] * (b2.I22 * b2.Scyl[1,2]) + b2.Scyl[2,3] * (b2.I22 * b2.Scyl[1,3]));
|
|---|
| 1594 | b2.body.I[2,2] = b2.Scyl[2,1] ^ 2.0 * (0.5 * (b2.mo * b2.Radius ^ 2.0) - 0.5 * (b2.mi * b2.InnerRadius ^ 2.0)) + (b2.Scyl[2,2] ^ 2.0 * b2.I22 + b2.Scyl[2,3] ^ 2.0 * b2.I22);
|
|---|
| 1595 | b2.body.I[2,3] = b2.Scyl[2,1] * ((0.5 * (b2.mo * b2.Radius ^ 2.0) - 0.5 * (b2.mi * b2.InnerRadius ^ 2.0)) * b2.Scyl[3,1]) + (b2.Scyl[2,2] * (b2.I22 * b2.Scyl[3,2]) + b2.Scyl[2,3] * (b2.I22 * b2.Scyl[3,3]));
|
|---|
| 1596 | b2.body.I[3,1] = b2.Scyl[3,1] * ((0.5 * (b2.mo * b2.Radius ^ 2.0) - 0.5 * (b2.mi * b2.InnerRadius ^ 2.0)) * b2.Scyl[1,1]) + (b2.Scyl[3,2] * (b2.I22 * b2.Scyl[1,2]) + b2.Scyl[3,3] * (b2.I22 * b2.Scyl[1,3]));
|
|---|
| 1597 | b2.body.I[3,2] = b2.Scyl[3,1] * ((0.5 * (b2.mo * b2.Radius ^ 2.0) - 0.5 * (b2.mi * b2.InnerRadius ^ 2.0)) * b2.Scyl[2,1]) + (b2.Scyl[3,2] * (b2.I22 * b2.Scyl[2,2]) + b2.Scyl[3,3] * (b2.I22 * b2.Scyl[2,3]));
|
|---|
| 1598 | b2.body.I[3,3] = b2.Scyl[3,1] ^ 2.0 * (0.5 * (b2.mo * b2.Radius ^ 2.0) - 0.5 * (b2.mi * b2.InnerRadius ^ 2.0)) + (b2.Scyl[3,2] ^ 2.0 * b2.I22 + b2.Scyl[3,3] ^ 2.0 * b2.I22);
|
|---|
| 1599 | b2.body.fa[1] = b2.body.m * (b2.body.aa[1] + (b2.body.za[2] * b2.body.rCM[3] + ((-b2.body.za[3] * b2.body.rCM[2]) + (b2.body.wa[2] * (b2.body.wa[1] * b2.body.rCM[2] - b2.body.wa[2] * b2.body.rCM[1]) + (-b2.body.wa[3] * (b2.body.wa[3] * b2.body.rCM[1] - b2.body.wa[1] * b2.body.rCM[3]))))));
|
|---|
| 1600 | b2.body.fa[2] = b2.body.m * (b2.body.aa[2] + (b2.body.za[3] * b2.body.rCM[1] + ((-b2.body.za[1] * b2.body.rCM[3]) + (b2.body.wa[3] * (b2.body.wa[2] * b2.body.rCM[3] - b2.body.wa[3] * b2.body.rCM[2]) + (-b2.body.wa[1] * (b2.body.wa[1] * b2.body.rCM[2] - b2.body.wa[2] * b2.body.rCM[1]))))));
|
|---|
| 1601 | b2.body.fa[3] = b2.body.m * (b2.body.aa[3] + (b2.body.za[1] * b2.body.rCM[2] + ((-b2.body.za[2] * b2.body.rCM[1]) + (b2.body.wa[1] * (b2.body.wa[3] * b2.body.rCM[1] - b2.body.wa[1] * b2.body.rCM[3]) + (-b2.body.wa[2] * (b2.body.wa[2] * b2.body.rCM[3] - b2.body.wa[3] * b2.body.rCM[2]))))));
|
|---|
| 1602 | b2.body.m = b2.mo - b2.mi;
|
|---|
| 1603 | b2.body.rCM[1] = b2.r0[1] + 0.5 * (b2.Length * b2.box.nLength[1]);
|
|---|
| 1604 | b2.body.rCM[2] = b2.r0[2] + 0.5 * (b2.Length * b2.box.nLength[2]);
|
|---|
| 1605 | b2.body.rCM[3] = b2.r0[3] + 0.5 * (b2.Length * b2.box.nLength[3]);
|
|---|
| 1606 | b2.body.ta[1] = b2.body.I[1,1] * b2.body.za[1] + (b2.body.I[1,2] * b2.body.za[2] + (b2.body.I[1,3] * b2.body.za[3] + (b2.body.wa[2] * (b2.body.I[3,1] * b2.body.wa[1] + (b2.body.I[3,2] * b2.body.wa[2] + b2.body.I[3,3] * b2.body.wa[3])) + ((-b2.body.wa[3] * (b2.body.I[2,1] * b2.body.wa[1] + (b2.body.I[2,2] * b2.body.wa[2] + b2.body.I[2,3] * b2.body.wa[3]))) + (b2.body.rCM[2] * b2.body.fa[3] + (-b2.body.rCM[3] * b2.body.fa[2]))))));
|
|---|
| 1607 | b2.body.ta[2] = b2.body.I[2,1] * b2.body.za[1] + (b2.body.I[2,2] * b2.body.za[2] + (b2.body.I[2,3] * b2.body.za[3] + (b2.body.wa[3] * (b2.body.I[1,1] * b2.body.wa[1] + (b2.body.I[1,2] * b2.body.wa[2] + b2.body.I[1,3] * b2.body.wa[3])) + ((-b2.body.wa[1] * (b2.body.I[3,1] * b2.body.wa[1] + (b2.body.I[3,2] * b2.body.wa[2] + b2.body.I[3,3] * b2.body.wa[3]))) + (b2.body.rCM[3] * b2.body.fa[1] + (-b2.body.rCM[1] * b2.body.fa[3]))))));
|
|---|
| 1608 | b2.body.ta[3] = b2.body.I[3,1] * b2.body.za[1] + (b2.body.I[3,2] * b2.body.za[2] + (b2.body.I[3,3] * b2.body.za[3] + (b2.body.wa[1] * (b2.body.I[2,1] * b2.body.wa[1] + (b2.body.I[2,2] * b2.body.wa[2] + b2.body.I[2,3] * b2.body.wa[3])) + ((-b2.body.wa[2] * (b2.body.I[1,1] * b2.body.wa[1] + (b2.body.I[1,2] * b2.body.wa[2] + b2.body.I[1,3] * b2.body.wa[3]))) + (b2.body.rCM[1] * b2.body.fa[2] + (-b2.body.rCM[2] * b2.body.fa[1]))))));
|
|---|
| 1609 | b2.box.S[1,1] = b2.Sa[1,1];
|
|---|
| 1610 | b2.box.S[1,2] = b2.Sa[1,2];
|
|---|
| 1611 | b2.box.S[1,3] = b2.Sa[1,3];
|
|---|
| 1612 | b2.box.S[2,1] = b2.Sa[2,1];
|
|---|
| 1613 | b2.box.S[2,2] = b2.Sa[2,2];
|
|---|
| 1614 | b2.box.S[2,3] = b2.Sa[2,3];
|
|---|
| 1615 | b2.box.S[3,1] = b2.Sa[3,1];
|
|---|
| 1616 | b2.box.S[3,2] = b2.Sa[3,2];
|
|---|
| 1617 | b2.box.S[3,3] = b2.Sa[3,3];
|
|---|
| 1618 | b2.box.Sshape[1,1] = b2.Scyl[1,1];
|
|---|
| 1619 | b2.box.Sshape[1,2] = b2.Scyl[1,2];
|
|---|
| 1620 | b2.box.Sshape[1,3] = b2.Scyl[1,3];
|
|---|
| 1621 | b2.box.Sshape[2,1] = b2.Scyl[2,1];
|
|---|
| 1622 | b2.box.Sshape[2,2] = b2.Scyl[2,2];
|
|---|
| 1623 | b2.box.Sshape[2,3] = b2.Scyl[2,3];
|
|---|
| 1624 | b2.box.Sshape[3,1] = b2.Scyl[3,1];
|
|---|
| 1625 | b2.box.Sshape[3,2] = b2.Scyl[3,2];
|
|---|
| 1626 | b2.box.Sshape[3,3] = b2.Scyl[3,3];
|
|---|
| 1627 | b2.box.mcShape.Extra = b2.box.mcShape.extra;
|
|---|
| 1628 | b2.box.mcShape.Form = 9.87e+25 + 1e+20 * PackShape(b2.box.mcShape.shapeType);
|
|---|
| 1629 | b2.box.mcShape.Material = PackMaterial(b2.box.mcShape.color[1] / 255.0,b2.box.mcShape.color[2] / 255.0,b2.box.mcShape.color[3] / 255.0,b2.box.mcShape.specularCoefficient);
|
|---|
| 1630 | b2.box.mcShape.Sshape[1,1] = b2.box.mcShape.e_x[1];
|
|---|
| 1631 | b2.box.mcShape.Sshape[1,2] = b2.box.mcShape.e_y[1];
|
|---|
| 1632 | b2.box.mcShape.Sshape[1,3] = b2.box.mcShape.e_x[2] * b2.box.mcShape.e_y[3] - b2.box.mcShape.e_x[3] * b2.box.mcShape.e_y[2];
|
|---|
| 1633 | b2.box.mcShape.Sshape[2,1] = b2.box.mcShape.e_x[2];
|
|---|
| 1634 | b2.box.mcShape.Sshape[2,2] = b2.box.mcShape.e_y[2];
|
|---|
| 1635 | b2.box.mcShape.Sshape[2,3] = b2.box.mcShape.e_x[3] * b2.box.mcShape.e_y[1] - b2.box.mcShape.e_x[1] * b2.box.mcShape.e_y[3];
|
|---|
| 1636 | b2.box.mcShape.Sshape[3,1] = b2.box.mcShape.e_x[3];
|
|---|
| 1637 | b2.box.mcShape.Sshape[3,2] = b2.box.mcShape.e_y[3];
|
|---|
| 1638 | b2.box.mcShape.Sshape[3,3] = b2.box.mcShape.e_x[1] * b2.box.mcShape.e_y[2] - b2.box.mcShape.e_x[2] * b2.box.mcShape.e_y[1];
|
|---|
| 1639 | b2.box.mcShape.e_x[1] = b2.box.nLength[1];
|
|---|
| 1640 | b2.box.mcShape.e_x[2] = b2.box.nLength[2];
|
|---|
| 1641 | b2.box.mcShape.e_x[3] = b2.box.nLength[3];
|
|---|
| 1642 | b2.box.mcShape.e_y[1] = b2.box.nWidth[1];
|
|---|
| 1643 | b2.box.mcShape.e_y[2] = b2.box.nWidth[2];
|
|---|
| 1644 | b2.box.mcShape.e_y[3] = b2.box.nWidth[3];
|
|---|
| 1645 | b2.box.mcShape.e_z[1] = b2.box.nHeight[1];
|
|---|
| 1646 | b2.box.mcShape.e_z[2] = b2.box.nHeight[2];
|
|---|
| 1647 | b2.box.mcShape.e_z[3] = b2.box.nHeight[3];
|
|---|
| 1648 | b2.box.mcShape.rvisobj[1] = b2.box.mcShape.r[1] + (b2.box.mcShape.S[1,1] * b2.box.mcShape.r_shape[1] + (b2.box.mcShape.S[1,2] * b2.box.mcShape.r_shape[2] + b2.box.mcShape.S[1,3] * b2.box.mcShape.r_shape[3]));
|
|---|
| 1649 | b2.box.mcShape.rvisobj[2] = b2.box.mcShape.r[2] + (b2.box.mcShape.S[2,1] * b2.box.mcShape.r_shape[1] + (b2.box.mcShape.S[2,2] * b2.box.mcShape.r_shape[2] + b2.box.mcShape.S[2,3] * b2.box.mcShape.r_shape[3]));
|
|---|
| 1650 | b2.box.mcShape.rvisobj[3] = b2.box.mcShape.r[3] + (b2.box.mcShape.S[3,1] * b2.box.mcShape.r_shape[1] + (b2.box.mcShape.S[3,2] * b2.box.mcShape.r_shape[2] + b2.box.mcShape.S[3,3] * b2.box.mcShape.r_shape[3]));
|
|---|
| 1651 | b2.box.mcShape.rxvisobj[1] = b2.box.mcShape.S[1,1] * b2.box.mcShape.e_x[1] + (b2.box.mcShape.S[1,2] * b2.box.mcShape.e_x[2] + b2.box.mcShape.S[1,3] * b2.box.mcShape.e_x[3]);
|
|---|
| 1652 | b2.box.mcShape.rxvisobj[2] = b2.box.mcShape.S[2,1] * b2.box.mcShape.e_x[1] + (b2.box.mcShape.S[2,2] * b2.box.mcShape.e_x[2] + b2.box.mcShape.S[2,3] * b2.box.mcShape.e_x[3]);
|
|---|
| 1653 | b2.box.mcShape.rxvisobj[3] = b2.box.mcShape.S[3,1] * b2.box.mcShape.e_x[1] + (b2.box.mcShape.S[3,2] * b2.box.mcShape.e_x[2] + b2.box.mcShape.S[3,3] * b2.box.mcShape.e_x[3]);
|
|---|
| 1654 | b2.box.mcShape.ryvisobj[1] = b2.box.mcShape.S[1,1] * b2.box.mcShape.e_y[1] + (b2.box.mcShape.S[1,2] * b2.box.mcShape.e_y[2] + b2.box.mcShape.S[1,3] * b2.box.mcShape.e_y[3]);
|
|---|
| 1655 | b2.box.mcShape.ryvisobj[2] = b2.box.mcShape.S[2,1] * b2.box.mcShape.e_y[1] + (b2.box.mcShape.S[2,2] * b2.box.mcShape.e_y[2] + b2.box.mcShape.S[2,3] * b2.box.mcShape.e_y[3]);
|
|---|
| 1656 | b2.box.mcShape.ryvisobj[3] = b2.box.mcShape.S[3,1] * b2.box.mcShape.e_y[1] + (b2.box.mcShape.S[3,2] * b2.box.mcShape.e_y[2] + b2.box.mcShape.S[3,3] * b2.box.mcShape.e_y[3]);
|
|---|
| 1657 | b2.box.mcShape.size[1] = b2.box.mcShape.length;
|
|---|
| 1658 | b2.box.mcShape.size[2] = b2.box.mcShape.width;
|
|---|
| 1659 | b2.box.mcShape.size[3] = b2.box.mcShape.height;
|
|---|
| 1660 | b2.box.r[1] = b2.r0a[1];
|
|---|
| 1661 | b2.box.r[2] = b2.r0a[2];
|
|---|
| 1662 | b2.box.r[3] = b2.r0a[3];
|
|---|
| 1663 | b2.frameTranslation.Sb[1,1] = b2.frameTranslation.Sa[1,1];
|
|---|
| 1664 | b2.frameTranslation.Sb[1,2] = b2.frameTranslation.Sa[1,2];
|
|---|
| 1665 | b2.frameTranslation.Sb[1,3] = b2.frameTranslation.Sa[1,3];
|
|---|
| 1666 | b2.frameTranslation.Sb[2,1] = b2.frameTranslation.Sa[2,1];
|
|---|
| 1667 | b2.frameTranslation.Sb[2,2] = b2.frameTranslation.Sa[2,2];
|
|---|
| 1668 | b2.frameTranslation.Sb[2,3] = b2.frameTranslation.Sa[2,3];
|
|---|
| 1669 | b2.frameTranslation.Sb[3,1] = b2.frameTranslation.Sa[3,1];
|
|---|
| 1670 | b2.frameTranslation.Sb[3,2] = b2.frameTranslation.Sa[3,2];
|
|---|
| 1671 | b2.frameTranslation.Sb[3,3] = b2.frameTranslation.Sa[3,3];
|
|---|
| 1672 | b2.frameTranslation.ab[1] = b2.frameTranslation.aa[1] + (b2.frameTranslation.za[2] * b2.frameTranslation.r[3] + ((-b2.frameTranslation.za[3] * b2.frameTranslation.r[2]) + (b2.frameTranslation.wa[2] * b2.frameTranslation.vaux[3] + (-b2.frameTranslation.wa[3] * b2.frameTranslation.vaux[2]))));
|
|---|
| 1673 | b2.frameTranslation.ab[2] = b2.frameTranslation.aa[2] + (b2.frameTranslation.za[3] * b2.frameTranslation.r[1] + ((-b2.frameTranslation.za[1] * b2.frameTranslation.r[3]) + (b2.frameTranslation.wa[3] * b2.frameTranslation.vaux[1] + (-b2.frameTranslation.wa[1] * b2.frameTranslation.vaux[3]))));
|
|---|
| 1674 | b2.frameTranslation.ab[3] = b2.frameTranslation.aa[3] + (b2.frameTranslation.za[1] * b2.frameTranslation.r[2] + ((-b2.frameTranslation.za[2] * b2.frameTranslation.r[1]) + (b2.frameTranslation.wa[1] * b2.frameTranslation.vaux[2] + (-b2.frameTranslation.wa[2] * b2.frameTranslation.vaux[1]))));
|
|---|
| 1675 | b2.frameTranslation.fa[1] = b2.frameTranslation.fb[1];
|
|---|
| 1676 | b2.frameTranslation.fa[2] = b2.frameTranslation.fb[2];
|
|---|
| 1677 | b2.frameTranslation.fa[3] = b2.frameTranslation.fb[3];
|
|---|
| 1678 | b2.frameTranslation.frame_a.S[1,1] = b2.body.frame_a.S[1,1];
|
|---|
| 1679 | b2.frameTranslation.frame_a.S[1,2] = b2.body.frame_a.S[1,2];
|
|---|
| 1680 | b2.frameTranslation.frame_a.S[1,3] = b2.body.frame_a.S[1,3];
|
|---|
| 1681 | b2.frameTranslation.frame_a.S[2,1] = b2.body.frame_a.S[2,1];
|
|---|
| 1682 | b2.frameTranslation.frame_a.S[2,2] = b2.body.frame_a.S[2,2];
|
|---|
| 1683 | b2.frameTranslation.frame_a.S[2,3] = b2.body.frame_a.S[2,3];
|
|---|
| 1684 | b2.frameTranslation.frame_a.S[3,1] = b2.body.frame_a.S[3,1];
|
|---|
| 1685 | b2.frameTranslation.frame_a.S[3,2] = b2.body.frame_a.S[3,2];
|
|---|
| 1686 | b2.frameTranslation.frame_a.S[3,3] = b2.body.frame_a.S[3,3];
|
|---|
| 1687 | b2.frameTranslation.frame_a.a[1] = b2.body.frame_a.a[1];
|
|---|
| 1688 | b2.frameTranslation.frame_a.a[2] = b2.body.frame_a.a[2];
|
|---|
| 1689 | b2.frameTranslation.frame_a.a[3] = b2.body.frame_a.a[3];
|
|---|
| 1690 | b2.frameTranslation.frame_a.r0[1] = b2.body.frame_a.r0[1];
|
|---|
| 1691 | b2.frameTranslation.frame_a.r0[2] = b2.body.frame_a.r0[2];
|
|---|
| 1692 | b2.frameTranslation.frame_a.r0[3] = b2.body.frame_a.r0[3];
|
|---|
| 1693 | b2.frameTranslation.frame_a.v[1] = b2.body.frame_a.v[1];
|
|---|
| 1694 | b2.frameTranslation.frame_a.v[2] = b2.body.frame_a.v[2];
|
|---|
| 1695 | b2.frameTranslation.frame_a.v[3] = b2.body.frame_a.v[3];
|
|---|
| 1696 | b2.frameTranslation.frame_a.w[1] = b2.body.frame_a.w[1];
|
|---|
| 1697 | b2.frameTranslation.frame_a.w[2] = b2.body.frame_a.w[2];
|
|---|
| 1698 | b2.frameTranslation.frame_a.w[3] = b2.body.frame_a.w[3];
|
|---|
| 1699 | b2.frameTranslation.frame_a.z[1] = b2.body.frame_a.z[1];
|
|---|
| 1700 | b2.frameTranslation.frame_a.z[2] = b2.body.frame_a.z[2];
|
|---|
| 1701 | b2.frameTranslation.frame_a.z[3] = b2.body.frame_a.z[3];
|
|---|
| 1702 | b2.frameTranslation.frame_b.S[1,1] = b2.frame_b.S[1,1];
|
|---|
| 1703 | b2.frameTranslation.frame_b.S[1,2] = b2.frame_b.S[1,2];
|
|---|
| 1704 | b2.frameTranslation.frame_b.S[1,3] = b2.frame_b.S[1,3];
|
|---|
| 1705 | b2.frameTranslation.frame_b.S[2,1] = b2.frame_b.S[2,1];
|
|---|
| 1706 | b2.frameTranslation.frame_b.S[2,2] = b2.frame_b.S[2,2];
|
|---|
| 1707 | b2.frameTranslation.frame_b.S[2,3] = b2.frame_b.S[2,3];
|
|---|
| 1708 | b2.frameTranslation.frame_b.S[3,1] = b2.frame_b.S[3,1];
|
|---|
| 1709 | b2.frameTranslation.frame_b.S[3,2] = b2.frame_b.S[3,2];
|
|---|
| 1710 | b2.frameTranslation.frame_b.S[3,3] = b2.frame_b.S[3,3];
|
|---|
| 1711 | b2.frameTranslation.frame_b.a[1] = b2.frame_b.a[1];
|
|---|
| 1712 | b2.frameTranslation.frame_b.a[2] = b2.frame_b.a[2];
|
|---|
| 1713 | b2.frameTranslation.frame_b.a[3] = b2.frame_b.a[3];
|
|---|
| 1714 | b2.frameTranslation.frame_b.f[1] + (-b2.frame_b.f[1]) = 0.0;
|
|---|
| 1715 | b2.frameTranslation.frame_b.f[2] + (-b2.frame_b.f[2]) = 0.0;
|
|---|
| 1716 | b2.frameTranslation.frame_b.f[3] + (-b2.frame_b.f[3]) = 0.0;
|
|---|
| 1717 | b2.frameTranslation.frame_b.r0[1] = b2.frame_b.r0[1];
|
|---|
| 1718 | b2.frameTranslation.frame_b.r0[2] = b2.frame_b.r0[2];
|
|---|
| 1719 | b2.frameTranslation.frame_b.r0[3] = b2.frame_b.r0[3];
|
|---|
| 1720 | b2.frameTranslation.frame_b.t[1] + (-b2.frame_b.t[1]) = 0.0;
|
|---|
| 1721 | b2.frameTranslation.frame_b.t[2] + (-b2.frame_b.t[2]) = 0.0;
|
|---|
| 1722 | b2.frameTranslation.frame_b.t[3] + (-b2.frame_b.t[3]) = 0.0;
|
|---|
| 1723 | b2.frameTranslation.frame_b.v[1] = b2.frame_b.v[1];
|
|---|
| 1724 | b2.frameTranslation.frame_b.v[2] = b2.frame_b.v[2];
|
|---|
| 1725 | b2.frameTranslation.frame_b.v[3] = b2.frame_b.v[3];
|
|---|
| 1726 | b2.frameTranslation.frame_b.w[1] = b2.frame_b.w[1];
|
|---|
| 1727 | b2.frameTranslation.frame_b.w[2] = b2.frame_b.w[2];
|
|---|
| 1728 | b2.frameTranslation.frame_b.w[3] = b2.frame_b.w[3];
|
|---|
| 1729 | b2.frameTranslation.frame_b.z[1] = b2.frame_b.z[1];
|
|---|
| 1730 | b2.frameTranslation.frame_b.z[2] = b2.frame_b.z[2];
|
|---|
| 1731 | b2.frameTranslation.frame_b.z[3] = b2.frame_b.z[3];
|
|---|
| 1732 | b2.frameTranslation.r0b[1] = b2.frameTranslation.r0a[1] + (b2.frameTranslation.Sa[1,1] * b2.frameTranslation.r[1] + (b2.frameTranslation.Sa[1,2] * b2.frameTranslation.r[2] + b2.frameTranslation.Sa[1,3] * b2.frameTranslation.r[3]));
|
|---|
| 1733 | b2.frameTranslation.r0b[2] = b2.frameTranslation.r0a[2] + (b2.frameTranslation.Sa[2,1] * b2.frameTranslation.r[1] + (b2.frameTranslation.Sa[2,2] * b2.frameTranslation.r[2] + b2.frameTranslation.Sa[2,3] * b2.frameTranslation.r[3]));
|
|---|
| 1734 | b2.frameTranslation.r0b[3] = b2.frameTranslation.r0a[3] + (b2.frameTranslation.Sa[3,1] * b2.frameTranslation.r[1] + (b2.frameTranslation.Sa[3,2] * b2.frameTranslation.r[2] + b2.frameTranslation.Sa[3,3] * b2.frameTranslation.r[3]));
|
|---|
| 1735 | b2.frameTranslation.ta[1] = b2.frameTranslation.tb[1] + (b2.frameTranslation.r[2] * b2.frameTranslation.fa[3] + (-b2.frameTranslation.r[3] * b2.frameTranslation.fa[2]));
|
|---|
| 1736 | b2.frameTranslation.ta[2] = b2.frameTranslation.tb[2] + (b2.frameTranslation.r[3] * b2.frameTranslation.fa[1] + (-b2.frameTranslation.r[1] * b2.frameTranslation.fa[3]));
|
|---|
| 1737 | b2.frameTranslation.ta[3] = b2.frameTranslation.tb[3] + (b2.frameTranslation.r[1] * b2.frameTranslation.fa[2] + (-b2.frameTranslation.r[2] * b2.frameTranslation.fa[1]));
|
|---|
| 1738 | b2.frameTranslation.vaux[1] = b2.frameTranslation.wa[2] * b2.frameTranslation.r[3] - b2.frameTranslation.wa[3] * b2.frameTranslation.r[2];
|
|---|
| 1739 | b2.frameTranslation.vaux[2] = b2.frameTranslation.wa[3] * b2.frameTranslation.r[1] - b2.frameTranslation.wa[1] * b2.frameTranslation.r[3];
|
|---|
| 1740 | b2.frameTranslation.vaux[3] = b2.frameTranslation.wa[1] * b2.frameTranslation.r[2] - b2.frameTranslation.wa[2] * b2.frameTranslation.r[1];
|
|---|
| 1741 | b2.frameTranslation.vb[1] = b2.frameTranslation.va[1] + b2.frameTranslation.vaux[1];
|
|---|
| 1742 | b2.frameTranslation.vb[2] = b2.frameTranslation.va[2] + b2.frameTranslation.vaux[2];
|
|---|
| 1743 | b2.frameTranslation.vb[3] = b2.frameTranslation.va[3] + b2.frameTranslation.vaux[3];
|
|---|
| 1744 | b2.frameTranslation.wb[1] = b2.frameTranslation.wa[1];
|
|---|
| 1745 | b2.frameTranslation.wb[2] = b2.frameTranslation.wa[2];
|
|---|
| 1746 | b2.frameTranslation.wb[3] = b2.frameTranslation.wa[3];
|
|---|
| 1747 | b2.frameTranslation.zb[1] = b2.frameTranslation.za[1];
|
|---|
| 1748 | b2.frameTranslation.zb[2] = b2.frameTranslation.za[2];
|
|---|
| 1749 | b2.frameTranslation.zb[3] = b2.frameTranslation.za[3];
|
|---|
| 1750 | b2.frame_a.S[1,1] = b2.frameTranslation.frame_a.S[1,1];
|
|---|
| 1751 | b2.frame_a.S[1,2] = b2.frameTranslation.frame_a.S[1,2];
|
|---|
| 1752 | b2.frame_a.S[1,3] = b2.frameTranslation.frame_a.S[1,3];
|
|---|
| 1753 | b2.frame_a.S[2,1] = b2.frameTranslation.frame_a.S[2,1];
|
|---|
| 1754 | b2.frame_a.S[2,2] = b2.frameTranslation.frame_a.S[2,2];
|
|---|
| 1755 | b2.frame_a.S[2,3] = b2.frameTranslation.frame_a.S[2,3];
|
|---|
| 1756 | b2.frame_a.S[3,1] = b2.frameTranslation.frame_a.S[3,1];
|
|---|
| 1757 | b2.frame_a.S[3,2] = b2.frameTranslation.frame_a.S[3,2];
|
|---|
| 1758 | b2.frame_a.S[3,3] = b2.frameTranslation.frame_a.S[3,3];
|
|---|
| 1759 | b2.frame_a.a[1] = b2.frameTranslation.frame_a.a[1];
|
|---|
| 1760 | b2.frame_a.a[2] = b2.frameTranslation.frame_a.a[2];
|
|---|
| 1761 | b2.frame_a.a[3] = b2.frameTranslation.frame_a.a[3];
|
|---|
| 1762 | b2.frame_a.r0[1] = b2.frameTranslation.frame_a.r0[1];
|
|---|
| 1763 | b2.frame_a.r0[2] = b2.frameTranslation.frame_a.r0[2];
|
|---|
| 1764 | b2.frame_a.r0[3] = b2.frameTranslation.frame_a.r0[3];
|
|---|
| 1765 | b2.frame_a.v[1] = b2.frameTranslation.frame_a.v[1];
|
|---|
| 1766 | b2.frame_a.v[2] = b2.frameTranslation.frame_a.v[2];
|
|---|
| 1767 | b2.frame_a.v[3] = b2.frameTranslation.frame_a.v[3];
|
|---|
| 1768 | b2.frame_a.w[1] = b2.frameTranslation.frame_a.w[1];
|
|---|
| 1769 | b2.frame_a.w[2] = b2.frameTranslation.frame_a.w[2];
|
|---|
| 1770 | b2.frame_a.w[3] = b2.frameTranslation.frame_a.w[3];
|
|---|
| 1771 | b2.frame_a.z[1] = b2.frameTranslation.frame_a.z[1];
|
|---|
| 1772 | b2.frame_a.z[2] = b2.frameTranslation.frame_a.z[2];
|
|---|
| 1773 | b2.frame_a.z[3] = b2.frameTranslation.frame_a.z[3];
|
|---|
| 1774 | b2.mi = 3141.59265358979 * (b2.rho * (b2.Length * b2.InnerRadius ^ 2.0));
|
|---|
| 1775 | b2.mo = 3141.59265358979 * (b2.rho * (b2.Length * b2.Radius ^ 2.0));
|
|---|
| 1776 | b3.I22 = b3.mo * (b3.Length ^ 2.0 + 3.0 * b3.Radius ^ 2.0) / 12.0 - b3.mi * (b3.Length ^ 2.0 + 3.0 * b3.InnerRadius ^ 2.0) / 12.0;
|
|---|
| 1777 | b3.body.I[1,1] = b3.Scyl[1,1] ^ 2.0 * (0.5 * (b3.mo * b3.Radius ^ 2.0) - 0.5 * (b3.mi * b3.InnerRadius ^ 2.0)) + (b3.Scyl[1,2] ^ 2.0 * b3.I22 + b3.Scyl[1,3] ^ 2.0 * b3.I22);
|
|---|
| 1778 | b3.body.I[1,2] = b3.Scyl[1,1] * ((0.5 * (b3.mo * b3.Radius ^ 2.0) - 0.5 * (b3.mi * b3.InnerRadius ^ 2.0)) * b3.Scyl[2,1]) + (b3.Scyl[1,2] * (b3.I22 * b3.Scyl[2,2]) + b3.Scyl[1,3] * (b3.I22 * b3.Scyl[2,3]));
|
|---|
| 1779 | b3.body.I[1,3] = b3.Scyl[1,1] * ((0.5 * (b3.mo * b3.Radius ^ 2.0) - 0.5 * (b3.mi * b3.InnerRadius ^ 2.0)) * b3.Scyl[3,1]) + (b3.Scyl[1,2] * (b3.I22 * b3.Scyl[3,2]) + b3.Scyl[1,3] * (b3.I22 * b3.Scyl[3,3]));
|
|---|
| 1780 | b3.body.I[2,1] = b3.Scyl[2,1] * ((0.5 * (b3.mo * b3.Radius ^ 2.0) - 0.5 * (b3.mi * b3.InnerRadius ^ 2.0)) * b3.Scyl[1,1]) + (b3.Scyl[2,2] * (b3.I22 * b3.Scyl[1,2]) + b3.Scyl[2,3] * (b3.I22 * b3.Scyl[1,3]));
|
|---|
| 1781 | b3.body.I[2,2] = b3.Scyl[2,1] ^ 2.0 * (0.5 * (b3.mo * b3.Radius ^ 2.0) - 0.5 * (b3.mi * b3.InnerRadius ^ 2.0)) + (b3.Scyl[2,2] ^ 2.0 * b3.I22 + b3.Scyl[2,3] ^ 2.0 * b3.I22);
|
|---|
| 1782 | b3.body.I[2,3] = b3.Scyl[2,1] * ((0.5 * (b3.mo * b3.Radius ^ 2.0) - 0.5 * (b3.mi * b3.InnerRadius ^ 2.0)) * b3.Scyl[3,1]) + (b3.Scyl[2,2] * (b3.I22 * b3.Scyl[3,2]) + b3.Scyl[2,3] * (b3.I22 * b3.Scyl[3,3]));
|
|---|
| 1783 | b3.body.I[3,1] = b3.Scyl[3,1] * ((0.5 * (b3.mo * b3.Radius ^ 2.0) - 0.5 * (b3.mi * b3.InnerRadius ^ 2.0)) * b3.Scyl[1,1]) + (b3.Scyl[3,2] * (b3.I22 * b3.Scyl[1,2]) + b3.Scyl[3,3] * (b3.I22 * b3.Scyl[1,3]));
|
|---|
| 1784 | b3.body.I[3,2] = b3.Scyl[3,1] * ((0.5 * (b3.mo * b3.Radius ^ 2.0) - 0.5 * (b3.mi * b3.InnerRadius ^ 2.0)) * b3.Scyl[2,1]) + (b3.Scyl[3,2] * (b3.I22 * b3.Scyl[2,2]) + b3.Scyl[3,3] * (b3.I22 * b3.Scyl[2,3]));
|
|---|
| 1785 | b3.body.I[3,3] = b3.Scyl[3,1] ^ 2.0 * (0.5 * (b3.mo * b3.Radius ^ 2.0) - 0.5 * (b3.mi * b3.InnerRadius ^ 2.0)) + (b3.Scyl[3,2] ^ 2.0 * b3.I22 + b3.Scyl[3,3] ^ 2.0 * b3.I22);
|
|---|
| 1786 | b3.body.fa[1] = b3.body.m * (b3.body.aa[1] + (b3.body.za[2] * b3.body.rCM[3] + ((-b3.body.za[3] * b3.body.rCM[2]) + (b3.body.wa[2] * (b3.body.wa[1] * b3.body.rCM[2] - b3.body.wa[2] * b3.body.rCM[1]) + (-b3.body.wa[3] * (b3.body.wa[3] * b3.body.rCM[1] - b3.body.wa[1] * b3.body.rCM[3]))))));
|
|---|
| 1787 | b3.body.fa[2] = b3.body.m * (b3.body.aa[2] + (b3.body.za[3] * b3.body.rCM[1] + ((-b3.body.za[1] * b3.body.rCM[3]) + (b3.body.wa[3] * (b3.body.wa[2] * b3.body.rCM[3] - b3.body.wa[3] * b3.body.rCM[2]) + (-b3.body.wa[1] * (b3.body.wa[1] * b3.body.rCM[2] - b3.body.wa[2] * b3.body.rCM[1]))))));
|
|---|
| 1788 | b3.body.fa[3] = b3.body.m * (b3.body.aa[3] + (b3.body.za[1] * b3.body.rCM[2] + ((-b3.body.za[2] * b3.body.rCM[1]) + (b3.body.wa[1] * (b3.body.wa[3] * b3.body.rCM[1] - b3.body.wa[1] * b3.body.rCM[3]) + (-b3.body.wa[2] * (b3.body.wa[2] * b3.body.rCM[3] - b3.body.wa[3] * b3.body.rCM[2]))))));
|
|---|
| 1789 | b3.body.m = b3.mo - b3.mi;
|
|---|
| 1790 | b3.body.rCM[1] = b3.r0[1] + 0.5 * (b3.Length * b3.box.nLength[1]);
|
|---|
| 1791 | b3.body.rCM[2] = b3.r0[2] + 0.5 * (b3.Length * b3.box.nLength[2]);
|
|---|
| 1792 | b3.body.rCM[3] = b3.r0[3] + 0.5 * (b3.Length * b3.box.nLength[3]);
|
|---|
| 1793 | b3.body.ta[1] = b3.body.I[1,1] * b3.body.za[1] + (b3.body.I[1,2] * b3.body.za[2] + (b3.body.I[1,3] * b3.body.za[3] + (b3.body.wa[2] * (b3.body.I[3,1] * b3.body.wa[1] + (b3.body.I[3,2] * b3.body.wa[2] + b3.body.I[3,3] * b3.body.wa[3])) + ((-b3.body.wa[3] * (b3.body.I[2,1] * b3.body.wa[1] + (b3.body.I[2,2] * b3.body.wa[2] + b3.body.I[2,3] * b3.body.wa[3]))) + (b3.body.rCM[2] * b3.body.fa[3] + (-b3.body.rCM[3] * b3.body.fa[2]))))));
|
|---|
| 1794 | b3.body.ta[2] = b3.body.I[2,1] * b3.body.za[1] + (b3.body.I[2,2] * b3.body.za[2] + (b3.body.I[2,3] * b3.body.za[3] + (b3.body.wa[3] * (b3.body.I[1,1] * b3.body.wa[1] + (b3.body.I[1,2] * b3.body.wa[2] + b3.body.I[1,3] * b3.body.wa[3])) + ((-b3.body.wa[1] * (b3.body.I[3,1] * b3.body.wa[1] + (b3.body.I[3,2] * b3.body.wa[2] + b3.body.I[3,3] * b3.body.wa[3]))) + (b3.body.rCM[3] * b3.body.fa[1] + (-b3.body.rCM[1] * b3.body.fa[3]))))));
|
|---|
| 1795 | b3.body.ta[3] = b3.body.I[3,1] * b3.body.za[1] + (b3.body.I[3,2] * b3.body.za[2] + (b3.body.I[3,3] * b3.body.za[3] + (b3.body.wa[1] * (b3.body.I[2,1] * b3.body.wa[1] + (b3.body.I[2,2] * b3.body.wa[2] + b3.body.I[2,3] * b3.body.wa[3])) + ((-b3.body.wa[2] * (b3.body.I[1,1] * b3.body.wa[1] + (b3.body.I[1,2] * b3.body.wa[2] + b3.body.I[1,3] * b3.body.wa[3]))) + (b3.body.rCM[1] * b3.body.fa[2] + (-b3.body.rCM[2] * b3.body.fa[1]))))));
|
|---|
| 1796 | b3.box.S[1,1] = b3.Sa[1,1];
|
|---|
| 1797 | b3.box.S[1,2] = b3.Sa[1,2];
|
|---|
| 1798 | b3.box.S[1,3] = b3.Sa[1,3];
|
|---|
| 1799 | b3.box.S[2,1] = b3.Sa[2,1];
|
|---|
| 1800 | b3.box.S[2,2] = b3.Sa[2,2];
|
|---|
| 1801 | b3.box.S[2,3] = b3.Sa[2,3];
|
|---|
| 1802 | b3.box.S[3,1] = b3.Sa[3,1];
|
|---|
| 1803 | b3.box.S[3,2] = b3.Sa[3,2];
|
|---|
| 1804 | b3.box.S[3,3] = b3.Sa[3,3];
|
|---|
| 1805 | b3.box.Sshape[1,1] = b3.Scyl[1,1];
|
|---|
| 1806 | b3.box.Sshape[1,2] = b3.Scyl[1,2];
|
|---|
| 1807 | b3.box.Sshape[1,3] = b3.Scyl[1,3];
|
|---|
| 1808 | b3.box.Sshape[2,1] = b3.Scyl[2,1];
|
|---|
| 1809 | b3.box.Sshape[2,2] = b3.Scyl[2,2];
|
|---|
| 1810 | b3.box.Sshape[2,3] = b3.Scyl[2,3];
|
|---|
| 1811 | b3.box.Sshape[3,1] = b3.Scyl[3,1];
|
|---|
| 1812 | b3.box.Sshape[3,2] = b3.Scyl[3,2];
|
|---|
| 1813 | b3.box.Sshape[3,3] = b3.Scyl[3,3];
|
|---|
| 1814 | b3.box.mcShape.Extra = b3.box.mcShape.extra;
|
|---|
| 1815 | b3.box.mcShape.Form = 9.87e+25 + 1e+20 * PackShape(b3.box.mcShape.shapeType);
|
|---|
| 1816 | b3.box.mcShape.Material = PackMaterial(b3.box.mcShape.color[1] / 255.0,b3.box.mcShape.color[2] / 255.0,b3.box.mcShape.color[3] / 255.0,b3.box.mcShape.specularCoefficient);
|
|---|
| 1817 | b3.box.mcShape.Sshape[1,1] = b3.box.mcShape.e_x[1];
|
|---|
| 1818 | b3.box.mcShape.Sshape[1,2] = b3.box.mcShape.e_y[1];
|
|---|
| 1819 | b3.box.mcShape.Sshape[1,3] = b3.box.mcShape.e_x[2] * b3.box.mcShape.e_y[3] - b3.box.mcShape.e_x[3] * b3.box.mcShape.e_y[2];
|
|---|
| 1820 | b3.box.mcShape.Sshape[2,1] = b3.box.mcShape.e_x[2];
|
|---|
| 1821 | b3.box.mcShape.Sshape[2,2] = b3.box.mcShape.e_y[2];
|
|---|
| 1822 | b3.box.mcShape.Sshape[2,3] = b3.box.mcShape.e_x[3] * b3.box.mcShape.e_y[1] - b3.box.mcShape.e_x[1] * b3.box.mcShape.e_y[3];
|
|---|
| 1823 | b3.box.mcShape.Sshape[3,1] = b3.box.mcShape.e_x[3];
|
|---|
| 1824 | b3.box.mcShape.Sshape[3,2] = b3.box.mcShape.e_y[3];
|
|---|
| 1825 | b3.box.mcShape.Sshape[3,3] = b3.box.mcShape.e_x[1] * b3.box.mcShape.e_y[2] - b3.box.mcShape.e_x[2] * b3.box.mcShape.e_y[1];
|
|---|
| 1826 | b3.box.mcShape.e_x[1] = b3.box.nLength[1];
|
|---|
| 1827 | b3.box.mcShape.e_x[2] = b3.box.nLength[2];
|
|---|
| 1828 | b3.box.mcShape.e_x[3] = b3.box.nLength[3];
|
|---|
| 1829 | b3.box.mcShape.e_y[1] = b3.box.nWidth[1];
|
|---|
| 1830 | b3.box.mcShape.e_y[2] = b3.box.nWidth[2];
|
|---|
| 1831 | b3.box.mcShape.e_y[3] = b3.box.nWidth[3];
|
|---|
| 1832 | b3.box.mcShape.e_z[1] = b3.box.nHeight[1];
|
|---|
| 1833 | b3.box.mcShape.e_z[2] = b3.box.nHeight[2];
|
|---|
| 1834 | b3.box.mcShape.e_z[3] = b3.box.nHeight[3];
|
|---|
| 1835 | b3.box.mcShape.rvisobj[1] = b3.box.mcShape.r[1] + (b3.box.mcShape.S[1,1] * b3.box.mcShape.r_shape[1] + (b3.box.mcShape.S[1,2] * b3.box.mcShape.r_shape[2] + b3.box.mcShape.S[1,3] * b3.box.mcShape.r_shape[3]));
|
|---|
| 1836 | b3.box.mcShape.rvisobj[2] = b3.box.mcShape.r[2] + (b3.box.mcShape.S[2,1] * b3.box.mcShape.r_shape[1] + (b3.box.mcShape.S[2,2] * b3.box.mcShape.r_shape[2] + b3.box.mcShape.S[2,3] * b3.box.mcShape.r_shape[3]));
|
|---|
| 1837 | b3.box.mcShape.rvisobj[3] = b3.box.mcShape.r[3] + (b3.box.mcShape.S[3,1] * b3.box.mcShape.r_shape[1] + (b3.box.mcShape.S[3,2] * b3.box.mcShape.r_shape[2] + b3.box.mcShape.S[3,3] * b3.box.mcShape.r_shape[3]));
|
|---|
| 1838 | b3.box.mcShape.rxvisobj[1] = b3.box.mcShape.S[1,1] * b3.box.mcShape.e_x[1] + (b3.box.mcShape.S[1,2] * b3.box.mcShape.e_x[2] + b3.box.mcShape.S[1,3] * b3.box.mcShape.e_x[3]);
|
|---|
| 1839 | b3.box.mcShape.rxvisobj[2] = b3.box.mcShape.S[2,1] * b3.box.mcShape.e_x[1] + (b3.box.mcShape.S[2,2] * b3.box.mcShape.e_x[2] + b3.box.mcShape.S[2,3] * b3.box.mcShape.e_x[3]);
|
|---|
| 1840 | b3.box.mcShape.rxvisobj[3] = b3.box.mcShape.S[3,1] * b3.box.mcShape.e_x[1] + (b3.box.mcShape.S[3,2] * b3.box.mcShape.e_x[2] + b3.box.mcShape.S[3,3] * b3.box.mcShape.e_x[3]);
|
|---|
| 1841 | b3.box.mcShape.ryvisobj[1] = b3.box.mcShape.S[1,1] * b3.box.mcShape.e_y[1] + (b3.box.mcShape.S[1,2] * b3.box.mcShape.e_y[2] + b3.box.mcShape.S[1,3] * b3.box.mcShape.e_y[3]);
|
|---|
| 1842 | b3.box.mcShape.ryvisobj[2] = b3.box.mcShape.S[2,1] * b3.box.mcShape.e_y[1] + (b3.box.mcShape.S[2,2] * b3.box.mcShape.e_y[2] + b3.box.mcShape.S[2,3] * b3.box.mcShape.e_y[3]);
|
|---|
| 1843 | b3.box.mcShape.ryvisobj[3] = b3.box.mcShape.S[3,1] * b3.box.mcShape.e_y[1] + (b3.box.mcShape.S[3,2] * b3.box.mcShape.e_y[2] + b3.box.mcShape.S[3,3] * b3.box.mcShape.e_y[3]);
|
|---|
| 1844 | b3.box.mcShape.size[1] = b3.box.mcShape.length;
|
|---|
| 1845 | b3.box.mcShape.size[2] = b3.box.mcShape.width;
|
|---|
| 1846 | b3.box.mcShape.size[3] = b3.box.mcShape.height;
|
|---|
| 1847 | b3.box.r[1] = b3.r0a[1];
|
|---|
| 1848 | b3.box.r[2] = b3.r0a[2];
|
|---|
| 1849 | b3.box.r[3] = b3.r0a[3];
|
|---|
| 1850 | b3.frameTranslation.Sb[1,1] = b3.frameTranslation.Sa[1,1];
|
|---|
| 1851 | b3.frameTranslation.Sb[1,2] = b3.frameTranslation.Sa[1,2];
|
|---|
| 1852 | b3.frameTranslation.Sb[1,3] = b3.frameTranslation.Sa[1,3];
|
|---|
| 1853 | b3.frameTranslation.Sb[2,1] = b3.frameTranslation.Sa[2,1];
|
|---|
| 1854 | b3.frameTranslation.Sb[2,2] = b3.frameTranslation.Sa[2,2];
|
|---|
| 1855 | b3.frameTranslation.Sb[2,3] = b3.frameTranslation.Sa[2,3];
|
|---|
| 1856 | b3.frameTranslation.Sb[3,1] = b3.frameTranslation.Sa[3,1];
|
|---|
| 1857 | b3.frameTranslation.Sb[3,2] = b3.frameTranslation.Sa[3,2];
|
|---|
| 1858 | b3.frameTranslation.Sb[3,3] = b3.frameTranslation.Sa[3,3];
|
|---|
| 1859 | b3.frameTranslation.ab[1] = b3.frameTranslation.aa[1] + (b3.frameTranslation.za[2] * b3.frameTranslation.r[3] + ((-b3.frameTranslation.za[3] * b3.frameTranslation.r[2]) + (b3.frameTranslation.wa[2] * b3.frameTranslation.vaux[3] + (-b3.frameTranslation.wa[3] * b3.frameTranslation.vaux[2]))));
|
|---|
| 1860 | b3.frameTranslation.ab[2] = b3.frameTranslation.aa[2] + (b3.frameTranslation.za[3] * b3.frameTranslation.r[1] + ((-b3.frameTranslation.za[1] * b3.frameTranslation.r[3]) + (b3.frameTranslation.wa[3] * b3.frameTranslation.vaux[1] + (-b3.frameTranslation.wa[1] * b3.frameTranslation.vaux[3]))));
|
|---|
| 1861 | b3.frameTranslation.ab[3] = b3.frameTranslation.aa[3] + (b3.frameTranslation.za[1] * b3.frameTranslation.r[2] + ((-b3.frameTranslation.za[2] * b3.frameTranslation.r[1]) + (b3.frameTranslation.wa[1] * b3.frameTranslation.vaux[2] + (-b3.frameTranslation.wa[2] * b3.frameTranslation.vaux[1]))));
|
|---|
| 1862 | b3.frameTranslation.fa[1] = b3.frameTranslation.fb[1];
|
|---|
| 1863 | b3.frameTranslation.fa[2] = b3.frameTranslation.fb[2];
|
|---|
| 1864 | b3.frameTranslation.fa[3] = b3.frameTranslation.fb[3];
|
|---|
| 1865 | b3.frameTranslation.frame_a.S[1,1] = b3.body.frame_a.S[1,1];
|
|---|
| 1866 | b3.frameTranslation.frame_a.S[1,2] = b3.body.frame_a.S[1,2];
|
|---|
| 1867 | b3.frameTranslation.frame_a.S[1,3] = b3.body.frame_a.S[1,3];
|
|---|
| 1868 | b3.frameTranslation.frame_a.S[2,1] = b3.body.frame_a.S[2,1];
|
|---|
| 1869 | b3.frameTranslation.frame_a.S[2,2] = b3.body.frame_a.S[2,2];
|
|---|
| 1870 | b3.frameTranslation.frame_a.S[2,3] = b3.body.frame_a.S[2,3];
|
|---|
| 1871 | b3.frameTranslation.frame_a.S[3,1] = b3.body.frame_a.S[3,1];
|
|---|
| 1872 | b3.frameTranslation.frame_a.S[3,2] = b3.body.frame_a.S[3,2];
|
|---|
| 1873 | b3.frameTranslation.frame_a.S[3,3] = b3.body.frame_a.S[3,3];
|
|---|
| 1874 | b3.frameTranslation.frame_a.a[1] = b3.body.frame_a.a[1];
|
|---|
| 1875 | b3.frameTranslation.frame_a.a[2] = b3.body.frame_a.a[2];
|
|---|
| 1876 | b3.frameTranslation.frame_a.a[3] = b3.body.frame_a.a[3];
|
|---|
| 1877 | b3.frameTranslation.frame_a.r0[1] = b3.body.frame_a.r0[1];
|
|---|
| 1878 | b3.frameTranslation.frame_a.r0[2] = b3.body.frame_a.r0[2];
|
|---|
| 1879 | b3.frameTranslation.frame_a.r0[3] = b3.body.frame_a.r0[3];
|
|---|
| 1880 | b3.frameTranslation.frame_a.v[1] = b3.body.frame_a.v[1];
|
|---|
| 1881 | b3.frameTranslation.frame_a.v[2] = b3.body.frame_a.v[2];
|
|---|
| 1882 | b3.frameTranslation.frame_a.v[3] = b3.body.frame_a.v[3];
|
|---|
| 1883 | b3.frameTranslation.frame_a.w[1] = b3.body.frame_a.w[1];
|
|---|
| 1884 | b3.frameTranslation.frame_a.w[2] = b3.body.frame_a.w[2];
|
|---|
| 1885 | b3.frameTranslation.frame_a.w[3] = b3.body.frame_a.w[3];
|
|---|
| 1886 | b3.frameTranslation.frame_a.z[1] = b3.body.frame_a.z[1];
|
|---|
| 1887 | b3.frameTranslation.frame_a.z[2] = b3.body.frame_a.z[2];
|
|---|
| 1888 | b3.frameTranslation.frame_a.z[3] = b3.body.frame_a.z[3];
|
|---|
| 1889 | b3.frameTranslation.frame_b.S[1,1] = b3.frame_b.S[1,1];
|
|---|
| 1890 | b3.frameTranslation.frame_b.S[1,2] = b3.frame_b.S[1,2];
|
|---|
| 1891 | b3.frameTranslation.frame_b.S[1,3] = b3.frame_b.S[1,3];
|
|---|
| 1892 | b3.frameTranslation.frame_b.S[2,1] = b3.frame_b.S[2,1];
|
|---|
| 1893 | b3.frameTranslation.frame_b.S[2,2] = b3.frame_b.S[2,2];
|
|---|
| 1894 | b3.frameTranslation.frame_b.S[2,3] = b3.frame_b.S[2,3];
|
|---|
| 1895 | b3.frameTranslation.frame_b.S[3,1] = b3.frame_b.S[3,1];
|
|---|
| 1896 | b3.frameTranslation.frame_b.S[3,2] = b3.frame_b.S[3,2];
|
|---|
| 1897 | b3.frameTranslation.frame_b.S[3,3] = b3.frame_b.S[3,3];
|
|---|
| 1898 | b3.frameTranslation.frame_b.a[1] = b3.frame_b.a[1];
|
|---|
| 1899 | b3.frameTranslation.frame_b.a[2] = b3.frame_b.a[2];
|
|---|
| 1900 | b3.frameTranslation.frame_b.a[3] = b3.frame_b.a[3];
|
|---|
| 1901 | b3.frameTranslation.frame_b.f[1] + (-b3.frame_b.f[1]) = 0.0;
|
|---|
| 1902 | b3.frameTranslation.frame_b.f[2] + (-b3.frame_b.f[2]) = 0.0;
|
|---|
| 1903 | b3.frameTranslation.frame_b.f[3] + (-b3.frame_b.f[3]) = 0.0;
|
|---|
| 1904 | b3.frameTranslation.frame_b.r0[1] = b3.frame_b.r0[1];
|
|---|
| 1905 | b3.frameTranslation.frame_b.r0[2] = b3.frame_b.r0[2];
|
|---|
| 1906 | b3.frameTranslation.frame_b.r0[3] = b3.frame_b.r0[3];
|
|---|
| 1907 | b3.frameTranslation.frame_b.t[1] + (-b3.frame_b.t[1]) = 0.0;
|
|---|
| 1908 | b3.frameTranslation.frame_b.t[2] + (-b3.frame_b.t[2]) = 0.0;
|
|---|
| 1909 | b3.frameTranslation.frame_b.t[3] + (-b3.frame_b.t[3]) = 0.0;
|
|---|
| 1910 | b3.frameTranslation.frame_b.v[1] = b3.frame_b.v[1];
|
|---|
| 1911 | b3.frameTranslation.frame_b.v[2] = b3.frame_b.v[2];
|
|---|
| 1912 | b3.frameTranslation.frame_b.v[3] = b3.frame_b.v[3];
|
|---|
| 1913 | b3.frameTranslation.frame_b.w[1] = b3.frame_b.w[1];
|
|---|
| 1914 | b3.frameTranslation.frame_b.w[2] = b3.frame_b.w[2];
|
|---|
| 1915 | b3.frameTranslation.frame_b.w[3] = b3.frame_b.w[3];
|
|---|
| 1916 | b3.frameTranslation.frame_b.z[1] = b3.frame_b.z[1];
|
|---|
| 1917 | b3.frameTranslation.frame_b.z[2] = b3.frame_b.z[2];
|
|---|
| 1918 | b3.frameTranslation.frame_b.z[3] = b3.frame_b.z[3];
|
|---|
| 1919 | b3.frameTranslation.r0b[1] = b3.frameTranslation.r0a[1] + (b3.frameTranslation.Sa[1,1] * b3.frameTranslation.r[1] + (b3.frameTranslation.Sa[1,2] * b3.frameTranslation.r[2] + b3.frameTranslation.Sa[1,3] * b3.frameTranslation.r[3]));
|
|---|
| 1920 | b3.frameTranslation.r0b[2] = b3.frameTranslation.r0a[2] + (b3.frameTranslation.Sa[2,1] * b3.frameTranslation.r[1] + (b3.frameTranslation.Sa[2,2] * b3.frameTranslation.r[2] + b3.frameTranslation.Sa[2,3] * b3.frameTranslation.r[3]));
|
|---|
| 1921 | b3.frameTranslation.r0b[3] = b3.frameTranslation.r0a[3] + (b3.frameTranslation.Sa[3,1] * b3.frameTranslation.r[1] + (b3.frameTranslation.Sa[3,2] * b3.frameTranslation.r[2] + b3.frameTranslation.Sa[3,3] * b3.frameTranslation.r[3]));
|
|---|
| 1922 | b3.frameTranslation.ta[1] = b3.frameTranslation.tb[1] + (b3.frameTranslation.r[2] * b3.frameTranslation.fa[3] + (-b3.frameTranslation.r[3] * b3.frameTranslation.fa[2]));
|
|---|
| 1923 | b3.frameTranslation.ta[2] = b3.frameTranslation.tb[2] + (b3.frameTranslation.r[3] * b3.frameTranslation.fa[1] + (-b3.frameTranslation.r[1] * b3.frameTranslation.fa[3]));
|
|---|
| 1924 | b3.frameTranslation.ta[3] = b3.frameTranslation.tb[3] + (b3.frameTranslation.r[1] * b3.frameTranslation.fa[2] + (-b3.frameTranslation.r[2] * b3.frameTranslation.fa[1]));
|
|---|
| 1925 | b3.frameTranslation.vaux[1] = b3.frameTranslation.wa[2] * b3.frameTranslation.r[3] - b3.frameTranslation.wa[3] * b3.frameTranslation.r[2];
|
|---|
| 1926 | b3.frameTranslation.vaux[2] = b3.frameTranslation.wa[3] * b3.frameTranslation.r[1] - b3.frameTranslation.wa[1] * b3.frameTranslation.r[3];
|
|---|
| 1927 | b3.frameTranslation.vaux[3] = b3.frameTranslation.wa[1] * b3.frameTranslation.r[2] - b3.frameTranslation.wa[2] * b3.frameTranslation.r[1];
|
|---|
| 1928 | b3.frameTranslation.vb[1] = b3.frameTranslation.va[1] + b3.frameTranslation.vaux[1];
|
|---|
| 1929 | b3.frameTranslation.vb[2] = b3.frameTranslation.va[2] + b3.frameTranslation.vaux[2];
|
|---|
| 1930 | b3.frameTranslation.vb[3] = b3.frameTranslation.va[3] + b3.frameTranslation.vaux[3];
|
|---|
| 1931 | b3.frameTranslation.wb[1] = b3.frameTranslation.wa[1];
|
|---|
| 1932 | b3.frameTranslation.wb[2] = b3.frameTranslation.wa[2];
|
|---|
| 1933 | b3.frameTranslation.wb[3] = b3.frameTranslation.wa[3];
|
|---|
| 1934 | b3.frameTranslation.zb[1] = b3.frameTranslation.za[1];
|
|---|
| 1935 | b3.frameTranslation.zb[2] = b3.frameTranslation.za[2];
|
|---|
| 1936 | b3.frameTranslation.zb[3] = b3.frameTranslation.za[3];
|
|---|
| 1937 | b3.frame_a.S[1,1] = b3.frameTranslation.frame_a.S[1,1];
|
|---|
| 1938 | b3.frame_a.S[1,1] = barC.frame_c.S[1,1];
|
|---|
| 1939 | b3.frame_a.S[1,2] = b3.frameTranslation.frame_a.S[1,2];
|
|---|
| 1940 | b3.frame_a.S[1,2] = barC.frame_c.S[1,2];
|
|---|
| 1941 | b3.frame_a.S[1,3] = b3.frameTranslation.frame_a.S[1,3];
|
|---|
| 1942 | b3.frame_a.S[1,3] = barC.frame_c.S[1,3];
|
|---|
| 1943 | b3.frame_a.S[2,1] = b3.frameTranslation.frame_a.S[2,1];
|
|---|
| 1944 | b3.frame_a.S[2,1] = barC.frame_c.S[2,1];
|
|---|
| 1945 | b3.frame_a.S[2,2] = b3.frameTranslation.frame_a.S[2,2];
|
|---|
| 1946 | b3.frame_a.S[2,2] = barC.frame_c.S[2,2];
|
|---|
| 1947 | b3.frame_a.S[2,3] = b3.frameTranslation.frame_a.S[2,3];
|
|---|
| 1948 | b3.frame_a.S[2,3] = barC.frame_c.S[2,3];
|
|---|
| 1949 | b3.frame_a.S[3,1] = b3.frameTranslation.frame_a.S[3,1];
|
|---|
| 1950 | b3.frame_a.S[3,1] = barC.frame_c.S[3,1];
|
|---|
| 1951 | b3.frame_a.S[3,2] = b3.frameTranslation.frame_a.S[3,2];
|
|---|
| 1952 | b3.frame_a.S[3,2] = barC.frame_c.S[3,2];
|
|---|
| 1953 | b3.frame_a.S[3,3] = b3.frameTranslation.frame_a.S[3,3];
|
|---|
| 1954 | b3.frame_a.S[3,3] = barC.frame_c.S[3,3];
|
|---|
| 1955 | b3.frame_a.a[1] = b3.frameTranslation.frame_a.a[1];
|
|---|
| 1956 | b3.frame_a.a[1] = barC.frame_c.a[1];
|
|---|
| 1957 | b3.frame_a.a[2] = b3.frameTranslation.frame_a.a[2];
|
|---|
| 1958 | b3.frame_a.a[2] = barC.frame_c.a[2];
|
|---|
| 1959 | b3.frame_a.a[3] = b3.frameTranslation.frame_a.a[3];
|
|---|
| 1960 | b3.frame_a.a[3] = barC.frame_c.a[3];
|
|---|
| 1961 | b3.frame_a.f[1] + barC.frame_c.f[1] = 0.0;
|
|---|
| 1962 | b3.frame_a.f[2] + barC.frame_c.f[2] = 0.0;
|
|---|
| 1963 | b3.frame_a.f[3] + barC.frame_c.f[3] = 0.0;
|
|---|
| 1964 | b3.frame_a.r0[1] = b3.frameTranslation.frame_a.r0[1];
|
|---|
| 1965 | b3.frame_a.r0[1] = barC.frame_c.r0[1];
|
|---|
| 1966 | b3.frame_a.r0[2] = b3.frameTranslation.frame_a.r0[2];
|
|---|
| 1967 | b3.frame_a.r0[2] = barC.frame_c.r0[2];
|
|---|
| 1968 | b3.frame_a.r0[3] = b3.frameTranslation.frame_a.r0[3];
|
|---|
| 1969 | b3.frame_a.r0[3] = barC.frame_c.r0[3];
|
|---|
| 1970 | b3.frame_a.t[1] + barC.frame_c.t[1] = 0.0;
|
|---|
| 1971 | b3.frame_a.t[2] + barC.frame_c.t[2] = 0.0;
|
|---|
| 1972 | b3.frame_a.t[3] + barC.frame_c.t[3] = 0.0;
|
|---|
| 1973 | b3.frame_a.v[1] = b3.frameTranslation.frame_a.v[1];
|
|---|
| 1974 | b3.frame_a.v[1] = barC.frame_c.v[1];
|
|---|
| 1975 | b3.frame_a.v[2] = b3.frameTranslation.frame_a.v[2];
|
|---|
| 1976 | b3.frame_a.v[2] = barC.frame_c.v[2];
|
|---|
| 1977 | b3.frame_a.v[3] = b3.frameTranslation.frame_a.v[3];
|
|---|
| 1978 | b3.frame_a.v[3] = barC.frame_c.v[3];
|
|---|
| 1979 | b3.frame_a.w[1] = b3.frameTranslation.frame_a.w[1];
|
|---|
| 1980 | b3.frame_a.w[1] = barC.frame_c.w[1];
|
|---|
| 1981 | b3.frame_a.w[2] = b3.frameTranslation.frame_a.w[2];
|
|---|
| 1982 | b3.frame_a.w[2] = barC.frame_c.w[2];
|
|---|
| 1983 | b3.frame_a.w[3] = b3.frameTranslation.frame_a.w[3];
|
|---|
| 1984 | b3.frame_a.w[3] = barC.frame_c.w[3];
|
|---|
| 1985 | b3.frame_a.z[1] = b3.frameTranslation.frame_a.z[1];
|
|---|
| 1986 | b3.frame_a.z[1] = barC.frame_c.z[1];
|
|---|
| 1987 | b3.frame_a.z[2] = b3.frameTranslation.frame_a.z[2];
|
|---|
| 1988 | b3.frame_a.z[2] = barC.frame_c.z[2];
|
|---|
| 1989 | b3.frame_a.z[3] = b3.frameTranslation.frame_a.z[3];
|
|---|
| 1990 | b3.frame_a.z[3] = barC.frame_c.z[3];
|
|---|
| 1991 | b3.frame_b.f[1] = 0.0;
|
|---|
| 1992 | b3.frame_b.f[2] = 0.0;
|
|---|
| 1993 | b3.frame_b.f[3] = 0.0;
|
|---|
| 1994 | b3.frame_b.t[1] = 0.0;
|
|---|
| 1995 | b3.frame_b.t[2] = 0.0;
|
|---|
| 1996 | b3.frame_b.t[3] = 0.0;
|
|---|
| 1997 | b3.mi = 3141.59265358979 * (b3.rho * (b3.Length * b3.InnerRadius ^ 2.0));
|
|---|
| 1998 | b3.mo = 3141.59265358979 * (b3.rho * (b3.Length * b3.Radius ^ 2.0));
|
|---|
| 1999 | barC.S_rel[1,1] = barC.Sb[1,1] * barC.Sa[1,1] + (barC.Sb[2,1] * barC.Sa[2,1] + barC.Sb[3,1] * barC.Sa[3,1]);
|
|---|
| 2000 | barC.S_rel[1,2] = barC.Sb[1,1] * barC.Sa[1,2] + (barC.Sb[2,1] * barC.Sa[2,2] + barC.Sb[3,1] * barC.Sa[3,2]);
|
|---|
| 2001 | barC.S_rel[1,3] = barC.Sb[1,1] * barC.Sa[1,3] + (barC.Sb[2,1] * barC.Sa[2,3] + barC.Sb[3,1] * barC.Sa[3,3]);
|
|---|
| 2002 | barC.S_rel[2,1] = barC.Sb[1,2] * barC.Sa[1,1] + (barC.Sb[2,2] * barC.Sa[2,1] + barC.Sb[3,2] * barC.Sa[3,1]);
|
|---|
| 2003 | barC.S_rel[2,2] = barC.Sb[1,2] * barC.Sa[1,2] + (barC.Sb[2,2] * barC.Sa[2,2] + barC.Sb[3,2] * barC.Sa[3,2]);
|
|---|
| 2004 | barC.S_rel[2,3] = barC.Sb[1,2] * barC.Sa[1,3] + (barC.Sb[2,2] * barC.Sa[2,3] + barC.Sb[3,2] * barC.Sa[3,3]);
|
|---|
| 2005 | barC.S_rel[3,1] = barC.Sb[1,3] * barC.Sa[1,1] + (barC.Sb[2,3] * barC.Sa[2,1] + barC.Sb[3,3] * barC.Sa[3,1]);
|
|---|
| 2006 | barC.S_rel[3,2] = barC.Sb[1,3] * barC.Sa[1,2] + (barC.Sb[2,3] * barC.Sa[2,2] + barC.Sb[3,3] * barC.Sa[3,2]);
|
|---|
| 2007 | barC.S_rel[3,3] = barC.Sb[1,3] * barC.Sa[1,3] + (barC.Sb[2,3] * barC.Sa[2,3] + barC.Sb[3,3] * barC.Sa[3,3]);
|
|---|
| 2008 | barC.S_relc[1,1] = barC.nx[1];
|
|---|
| 2009 | barC.S_relc[1,2] = barC.nx[2];
|
|---|
| 2010 | barC.S_relc[1,3] = barC.nx[3];
|
|---|
| 2011 | barC.S_relc[2,1] = barC.ny[1];
|
|---|
| 2012 | barC.S_relc[2,2] = barC.ny[2];
|
|---|
| 2013 | barC.S_relc[2,3] = barC.ny[3];
|
|---|
| 2014 | barC.S_relc[3,1] = barC.nz[1];
|
|---|
| 2015 | barC.S_relc[3,2] = barC.nz[2];
|
|---|
| 2016 | barC.S_relc[3,3] = barC.nz[3];
|
|---|
| 2017 | barC.Sc[1,1] = barC.Sa[1,1] * barC.S_relc[1,1] + (barC.Sa[1,2] * barC.S_relc[1,2] + barC.Sa[1,3] * barC.S_relc[1,3]);
|
|---|
| 2018 | barC.Sc[1,2] = barC.Sa[1,1] * barC.S_relc[2,1] + (barC.Sa[1,2] * barC.S_relc[2,2] + barC.Sa[1,3] * barC.S_relc[2,3]);
|
|---|
| 2019 | barC.Sc[1,3] = barC.Sa[1,1] * barC.S_relc[3,1] + (barC.Sa[1,2] * barC.S_relc[3,2] + barC.Sa[1,3] * barC.S_relc[3,3]);
|
|---|
| 2020 | barC.Sc[2,1] = barC.Sa[2,1] * barC.S_relc[1,1] + (barC.Sa[2,2] * barC.S_relc[1,2] + barC.Sa[2,3] * barC.S_relc[1,3]);
|
|---|
| 2021 | barC.Sc[2,2] = barC.Sa[2,1] * barC.S_relc[2,1] + (barC.Sa[2,2] * barC.S_relc[2,2] + barC.Sa[2,3] * barC.S_relc[2,3]);
|
|---|
| 2022 | barC.Sc[2,3] = barC.Sa[2,1] * barC.S_relc[3,1] + (barC.Sa[2,2] * barC.S_relc[3,2] + barC.Sa[2,3] * barC.S_relc[3,3]);
|
|---|
| 2023 | barC.Sc[3,1] = barC.Sa[3,1] * barC.S_relc[1,1] + (barC.Sa[3,2] * barC.S_relc[1,2] + barC.Sa[3,3] * barC.S_relc[1,3]);
|
|---|
| 2024 | barC.Sc[3,2] = barC.Sa[3,1] * barC.S_relc[2,1] + (barC.Sa[3,2] * barC.S_relc[2,2] + barC.Sa[3,3] * barC.S_relc[2,3]);
|
|---|
| 2025 | barC.Sc[3,3] = barC.Sa[3,1] * barC.S_relc[3,1] + (barC.Sa[3,2] * barC.S_relc[3,2] + barC.Sa[3,3] * barC.S_relc[3,3]);
|
|---|
| 2026 | barC.a_rela[1] = barC.S_rel[1,1] * barC.ab[1] + (barC.S_rel[2,1] * barC.ab[2] + barC.S_rel[3,1] * barC.ab[3]) - barC.aa[1] - (barC.za[2] * barC.r_rela[3] - barC.za[3] * barC.r_rela[2]) - (barC.wa[2] * (barC.vaux[3] + 2.0 * barC.v_rela[3]) - barC.wa[3] * (barC.vaux[2] + 2.0 * barC.v_rela[2]));
|
|---|
| 2027 | barC.a_rela[2] = barC.S_rel[1,2] * barC.ab[1] + (barC.S_rel[2,2] * barC.ab[2] + barC.S_rel[3,2] * barC.ab[3]) - barC.aa[2] - (barC.za[3] * barC.r_rela[1] - barC.za[1] * barC.r_rela[3]) - (barC.wa[3] * (barC.vaux[1] + 2.0 * barC.v_rela[1]) - barC.wa[1] * (barC.vaux[3] + 2.0 * barC.v_rela[3]));
|
|---|
| 2028 | barC.a_rela[3] = barC.S_rel[1,3] * barC.ab[1] + (barC.S_rel[2,3] * barC.ab[2] + barC.S_rel[3,3] * barC.ab[3]) - barC.aa[3] - (barC.za[1] * barC.r_rela[2] - barC.za[2] * barC.r_rela[1]) - (barC.wa[1] * (barC.vaux[2] + 2.0 * barC.v_rela[2]) - barC.wa[2] * (barC.vaux[1] + 2.0 * barC.v_rela[1]));
|
|---|
| 2029 | barC.ac[1] = barC.S_relc[1,1] * barC.aa[1] + (barC.S_relc[1,2] * barC.aa[2] + barC.S_relc[1,3] * barC.aa[3]);
|
|---|
| 2030 | barC.ac[2] = barC.S_relc[2,1] * barC.aa[1] + (barC.S_relc[2,2] * barC.aa[2] + barC.S_relc[2,3] * barC.aa[3]);
|
|---|
| 2031 | barC.ac[3] = barC.S_relc[3,1] * barC.aa[1] + (barC.S_relc[3,2] * barC.aa[2] + barC.S_relc[3,3] * barC.aa[3]);
|
|---|
| 2032 | barC.b1[1] = barC.na[2] * barC.nx[3] - barC.na[3] * barC.nx[2];
|
|---|
| 2033 | barC.b1[2] = barC.na[3] * barC.nx[1] - barC.na[1] * barC.nx[3];
|
|---|
| 2034 | barC.b1[3] = barC.na[1] * barC.nx[2] - barC.na[2] * barC.nx[1];
|
|---|
| 2035 | barC.bb = barC.ny[1] * barC.bd[1] + (barC.ny[2] * barC.bd[2] + barC.ny[3] * barC.bd[3]);
|
|---|
| 2036 | barC.bd[1] = (barC.na[2] * barC.nxd[3] - barC.na[3] * barC.nxd[2]) / barC.normb;
|
|---|
| 2037 | barC.bd[2] = (barC.na[3] * barC.nxd[1] - barC.na[1] * barC.nxd[3]) / barC.normb;
|
|---|
| 2038 | barC.bd[3] = (barC.na[1] * barC.nxd[2] - barC.na[2] * barC.nxd[1]) / barC.normb;
|
|---|
| 2039 | barC.bdd[1] = (barC.na[2] * barC.nxdd[3] - barC.na[3] * barC.nxdd[2]) / barC.normb - barC.bb * barC.bd[1];
|
|---|
| 2040 | barC.bdd[2] = (barC.na[3] * barC.nxdd[1] - barC.na[1] * barC.nxdd[3]) / barC.normb - barC.bb * barC.bd[2];
|
|---|
| 2041 | barC.bdd[3] = (barC.na[1] * barC.nxdd[2] - barC.na[2] * barC.nxdd[1]) / barC.normb - barC.bb * barC.bd[3];
|
|---|
| 2042 | barC.constraintResidue = barC.r_rela[1] ^ 2.0 / 2.0 + (barC.r_rela[2] ^ 2.0 / 2.0 + barC.r_rela[3] ^ 2.0 / 2.0) - barC.L ^ 2.0 / 2.0;
|
|---|
| 2043 | barC.constraintResidue_d = barC.r_rela[1] * barC.v_rela[1] + (barC.r_rela[2] * barC.v_rela[2] + barC.r_rela[3] * barC.v_rela[3]);
|
|---|
| 2044 | barC.constraintResidue_dd = barC.r_rela[1] * barC.a_rela[1] + (barC.r_rela[2] * barC.a_rela[2] + (barC.r_rela[3] * barC.a_rela[3] + (barC.v_rela[1] ^ 2.0 + (barC.v_rela[2] ^ 2.0 + barC.v_rela[3] ^ 2.0))));
|
|---|
| 2045 | barC.fa[1] = barC.fb_a[1] + (barC.S_relc[1,1] * barC.fc[1] + (barC.S_relc[2,1] * barC.fc[2] + barC.S_relc[3,1] * barC.fc[3]));
|
|---|
| 2046 | barC.fa[2] = barC.fb_a[2] + (barC.S_relc[1,2] * barC.fc[1] + (barC.S_relc[2,2] * barC.fc[2] + barC.S_relc[3,2] * barC.fc[3]));
|
|---|
| 2047 | barC.fa[3] = barC.fb_a[3] + (barC.S_relc[1,3] * barC.fc[1] + (barC.S_relc[2,3] * barC.fc[2] + barC.S_relc[3,3] * barC.fc[3]));
|
|---|
| 2048 | barC.fb[1] = barC.S_rel[1,1] * barC.fb_a[1] + (barC.S_rel[1,2] * barC.fb_a[2] + barC.S_rel[1,3] * barC.fb_a[3]);
|
|---|
| 2049 | barC.fb[2] = barC.S_rel[2,1] * barC.fb_a[1] + (barC.S_rel[2,2] * barC.fb_a[2] + barC.S_rel[2,3] * barC.fb_a[3]);
|
|---|
| 2050 | barC.fb[3] = barC.S_rel[3,1] * barC.fb_a[1] + (barC.S_rel[3,2] * barC.fb_a[2] + barC.S_rel[3,3] * barC.fb_a[3]);
|
|---|
| 2051 | barC.fb_a[1] = barC.S_relc[1,1] * barC.fRod + ((-barC.S_relc[2,1]) * barC.tc[3] / barC.L + barC.S_relc[3,1] * barC.tc[2] / barC.L);
|
|---|
| 2052 | barC.fb_a[2] = barC.S_relc[1,2] * barC.fRod + ((-barC.S_relc[2,2]) * barC.tc[3] / barC.L + barC.S_relc[3,2] * barC.tc[2] / barC.L);
|
|---|
| 2053 | barC.fb_a[3] = barC.S_relc[1,3] * barC.fRod + ((-barC.S_relc[2,3]) * barC.tc[3] / barC.L + barC.S_relc[3,3] * barC.tc[2] / barC.L);
|
|---|
| 2054 | barC.frame_a.S[1,1] = b2.frame_b.S[1,1];
|
|---|
| 2055 | barC.frame_a.S[1,2] = b2.frame_b.S[1,2];
|
|---|
| 2056 | barC.frame_a.S[1,3] = b2.frame_b.S[1,3];
|
|---|
| 2057 | barC.frame_a.S[2,1] = b2.frame_b.S[2,1];
|
|---|
| 2058 | barC.frame_a.S[2,2] = b2.frame_b.S[2,2];
|
|---|
| 2059 | barC.frame_a.S[2,3] = b2.frame_b.S[2,3];
|
|---|
| 2060 | barC.frame_a.S[3,1] = b2.frame_b.S[3,1];
|
|---|
| 2061 | barC.frame_a.S[3,2] = b2.frame_b.S[3,2];
|
|---|
| 2062 | barC.frame_a.S[3,3] = b2.frame_b.S[3,3];
|
|---|
| 2063 | barC.frame_a.a[1] = b2.frame_b.a[1];
|
|---|
| 2064 | barC.frame_a.a[2] = b2.frame_b.a[2];
|
|---|
| 2065 | barC.frame_a.a[3] = b2.frame_b.a[3];
|
|---|
| 2066 | barC.frame_a.f[1] + b2.frame_b.f[1] = 0.0;
|
|---|
| 2067 | barC.frame_a.f[2] + b2.frame_b.f[2] = 0.0;
|
|---|
| 2068 | barC.frame_a.f[3] + b2.frame_b.f[3] = 0.0;
|
|---|
| 2069 | barC.frame_a.r0[1] = b2.frame_b.r0[1];
|
|---|
| 2070 | barC.frame_a.r0[2] = b2.frame_b.r0[2];
|
|---|
| 2071 | barC.frame_a.r0[3] = b2.frame_b.r0[3];
|
|---|
| 2072 | barC.frame_a.t[1] + b2.frame_b.t[1] = 0.0;
|
|---|
| 2073 | barC.frame_a.t[2] + b2.frame_b.t[2] = 0.0;
|
|---|
| 2074 | barC.frame_a.t[3] + b2.frame_b.t[3] = 0.0;
|
|---|
| 2075 | barC.frame_a.v[1] = b2.frame_b.v[1];
|
|---|
| 2076 | barC.frame_a.v[2] = b2.frame_b.v[2];
|
|---|
| 2077 | barC.frame_a.v[3] = b2.frame_b.v[3];
|
|---|
| 2078 | barC.frame_a.w[1] = b2.frame_b.w[1];
|
|---|
| 2079 | barC.frame_a.w[2] = b2.frame_b.w[2];
|
|---|
| 2080 | barC.frame_a.w[3] = b2.frame_b.w[3];
|
|---|
| 2081 | barC.frame_a.z[1] = b2.frame_b.z[1];
|
|---|
| 2082 | barC.frame_a.z[2] = b2.frame_b.z[2];
|
|---|
| 2083 | barC.frame_a.z[3] = b2.frame_b.z[3];
|
|---|
| 2084 | barC.normb = sqrt(barC.b1[1] ^ 2.0 + (barC.b1[2] ^ 2.0 + barC.b1[3] ^ 2.0));
|
|---|
| 2085 | barC.nx[1] = barC.r_rela[1] / barC.L;
|
|---|
| 2086 | barC.nx[2] = barC.r_rela[2] / barC.L;
|
|---|
| 2087 | barC.nx[3] = barC.r_rela[3] / barC.L;
|
|---|
| 2088 | barC.nxd[1] = barC.v_rela[1] / barC.L;
|
|---|
| 2089 | barC.nxd[2] = barC.v_rela[2] / barC.L;
|
|---|
| 2090 | barC.nxd[3] = barC.v_rela[3] / barC.L;
|
|---|
| 2091 | barC.nxdd[1] = barC.a_rela[1] / barC.L;
|
|---|
| 2092 | barC.nxdd[2] = barC.a_rela[2] / barC.L;
|
|---|
| 2093 | barC.nxdd[3] = barC.a_rela[3] / barC.L;
|
|---|
| 2094 | barC.ny[1] = barC.b1[1] / barC.normb;
|
|---|
| 2095 | barC.ny[2] = barC.b1[2] / barC.normb;
|
|---|
| 2096 | barC.ny[3] = barC.b1[3] / barC.normb;
|
|---|
| 2097 | barC.nyd[1] = barC.bd[1] - barC.bb * barC.ny[1];
|
|---|
| 2098 | barC.nyd[2] = barC.bd[2] - barC.bb * barC.ny[2];
|
|---|
| 2099 | barC.nyd[3] = barC.bd[3] - barC.bb * barC.ny[3];
|
|---|
| 2100 | barC.nydd[1] = barC.bdd[1] - (barC.nyd[1] * barC.bd[1] + (barC.nyd[2] * barC.bd[2] + (barC.nyd[3] * barC.bd[3] + (barC.ny[1] * barC.bdd[1] + (barC.ny[2] * barC.bdd[2] + barC.ny[3] * barC.bdd[3]))))) * barC.ny[1] - barC.bb * barC.nyd[1];
|
|---|
| 2101 | barC.nydd[2] = barC.bdd[2] - (barC.nyd[1] * barC.bd[1] + (barC.nyd[2] * barC.bd[2] + (barC.nyd[3] * barC.bd[3] + (barC.ny[1] * barC.bdd[1] + (barC.ny[2] * barC.bdd[2] + barC.ny[3] * barC.bdd[3]))))) * barC.ny[2] - barC.bb * barC.nyd[2];
|
|---|
| 2102 | barC.nydd[3] = barC.bdd[3] - (barC.nyd[1] * barC.bd[1] + (barC.nyd[2] * barC.bd[2] + (barC.nyd[3] * barC.bd[3] + (barC.ny[1] * barC.bdd[1] + (barC.ny[2] * barC.bdd[2] + barC.ny[3] * barC.bdd[3]))))) * barC.ny[3] - barC.bb * barC.nyd[3];
|
|---|
| 2103 | barC.nz[1] = barC.nx[2] * barC.ny[3] - barC.nx[3] * barC.ny[2];
|
|---|
| 2104 | barC.nz[2] = barC.nx[3] * barC.ny[1] - barC.nx[1] * barC.ny[3];
|
|---|
| 2105 | barC.nz[3] = barC.nx[1] * barC.ny[2] - barC.nx[2] * barC.ny[1];
|
|---|
| 2106 | barC.nzd[1] = barC.nxd[2] * barC.ny[3] + ((-barC.nxd[3] * barC.ny[2]) + (barC.nx[2] * barC.nyd[3] + (-barC.nx[3] * barC.nyd[2])));
|
|---|
| 2107 | barC.nzd[2] = barC.nxd[3] * barC.ny[1] + ((-barC.nxd[1] * barC.ny[3]) + (barC.nx[3] * barC.nyd[1] + (-barC.nx[1] * barC.nyd[3])));
|
|---|
| 2108 | barC.nzd[3] = barC.nxd[1] * barC.ny[2] + ((-barC.nxd[2] * barC.ny[1]) + (barC.nx[1] * barC.nyd[2] + (-barC.nx[2] * barC.nyd[1])));
|
|---|
| 2109 | barC.nzdd[1] = barC.nxdd[2] * barC.ny[3] + ((-barC.nxdd[3] * barC.ny[2]) + (barC.nx[2] * barC.nydd[3] + ((-barC.nx[3] * barC.nydd[2]) + 2.0 * (barC.nxd[2] * barC.nyd[3] - barC.nxd[3] * barC.nyd[2]))));
|
|---|
| 2110 | barC.nzdd[2] = barC.nxdd[3] * barC.ny[1] + ((-barC.nxdd[1] * barC.ny[3]) + (barC.nx[3] * barC.nydd[1] + ((-barC.nx[1] * barC.nydd[3]) + 2.0 * (barC.nxd[3] * barC.nyd[1] - barC.nxd[1] * barC.nyd[3]))));
|
|---|
| 2111 | barC.nzdd[3] = barC.nxdd[1] * barC.ny[2] + ((-barC.nxdd[2] * barC.ny[1]) + (barC.nx[1] * barC.nydd[2] + ((-barC.nx[2] * barC.nydd[1]) + 2.0 * (barC.nxd[1] * barC.nyd[2] - barC.nxd[2] * barC.nyd[1]))));
|
|---|
| 2112 | barC.r0c[1] = barC.r0a[1];
|
|---|
| 2113 | barC.r0c[2] = barC.r0a[2];
|
|---|
| 2114 | barC.r0c[3] = barC.r0a[3];
|
|---|
| 2115 | barC.r_rela[1] = barC.Sa[1,1] * (barC.r0b[1] - barC.r0a[1]) + (barC.Sa[2,1] * (barC.r0b[2] - barC.r0a[2]) + barC.Sa[3,1] * (barC.r0b[3] - barC.r0a[3]));
|
|---|
| 2116 | barC.r_rela[2] = barC.Sa[1,2] * (barC.r0b[1] - barC.r0a[1]) + (barC.Sa[2,2] * (barC.r0b[2] - barC.r0a[2]) + barC.Sa[3,2] * (barC.r0b[3] - barC.r0a[3]));
|
|---|
| 2117 | barC.r_rela[3] = barC.Sa[1,3] * (barC.r0b[1] - barC.r0a[1]) + (barC.Sa[2,3] * (barC.r0b[2] - barC.r0a[2]) + barC.Sa[3,3] * (barC.r0b[3] - barC.r0a[3]));
|
|---|
| 2118 | barC.ta[1] = barC.tc[1] * barC.nx[1];
|
|---|
| 2119 | barC.ta[2] = barC.tc[1] * barC.nx[2];
|
|---|
| 2120 | barC.ta[3] = barC.tc[1] * barC.nx[3];
|
|---|
| 2121 | barC.tb[1] = 0.0;
|
|---|
| 2122 | barC.tb[2] = 0.0;
|
|---|
| 2123 | barC.tb[3] = 0.0;
|
|---|
| 2124 | barC.v_rela[1] = barC.S_rel[1,1] * barC.vb[1] + (barC.S_rel[2,1] * barC.vb[2] + barC.S_rel[3,1] * barC.vb[3]) - barC.va[1] - barC.vaux[1];
|
|---|
| 2125 | barC.v_rela[2] = barC.S_rel[1,2] * barC.vb[1] + (barC.S_rel[2,2] * barC.vb[2] + barC.S_rel[3,2] * barC.vb[3]) - barC.va[2] - barC.vaux[2];
|
|---|
| 2126 | barC.v_rela[3] = barC.S_rel[1,3] * barC.vb[1] + (barC.S_rel[2,3] * barC.vb[2] + barC.S_rel[3,3] * barC.vb[3]) - barC.va[3] - barC.vaux[3];
|
|---|
| 2127 | barC.vaux[1] = barC.wa[2] * barC.r_rela[3] - barC.wa[3] * barC.r_rela[2];
|
|---|
| 2128 | barC.vaux[2] = barC.wa[3] * barC.r_rela[1] - barC.wa[1] * barC.r_rela[3];
|
|---|
| 2129 | barC.vaux[3] = barC.wa[1] * barC.r_rela[2] - barC.wa[2] * barC.r_rela[1];
|
|---|
| 2130 | barC.vc[1] = barC.S_relc[1,1] * barC.va[1] + (barC.S_relc[1,2] * barC.va[2] + barC.S_relc[1,3] * barC.va[3]);
|
|---|
| 2131 | barC.vc[2] = barC.S_relc[2,1] * barC.va[1] + (barC.S_relc[2,2] * barC.va[2] + barC.S_relc[2,3] * barC.va[3]);
|
|---|
| 2132 | barC.vc[3] = barC.S_relc[3,1] * barC.va[1] + (barC.S_relc[3,2] * barC.va[2] + barC.S_relc[3,3] * barC.va[3]);
|
|---|
| 2133 | barC.w_rela[1] = barC.S_rel[1,1] * barC.wb[1] + (barC.S_rel[2,1] * barC.wb[2] + barC.S_rel[3,1] * barC.wb[3]) - barC.wa[1];
|
|---|
| 2134 | barC.w_rela[2] = barC.S_rel[1,2] * barC.wb[1] + (barC.S_rel[2,2] * barC.wb[2] + barC.S_rel[3,2] * barC.wb[3]) - barC.wa[2];
|
|---|
| 2135 | barC.w_rela[3] = barC.S_rel[1,3] * barC.wb[1] + (barC.S_rel[2,3] * barC.wb[2] + barC.S_rel[3,3] * barC.wb[3]) - barC.wa[3];
|
|---|
| 2136 | barC.w_relc[1] = barC.nz[1] * barC.nyd[1] + (barC.nz[2] * barC.nyd[2] + barC.nz[3] * barC.nyd[3]);
|
|---|
| 2137 | barC.w_relc[2] = barC.nx[1] * barC.nzd[1] + (barC.nx[2] * barC.nzd[2] + barC.nx[3] * barC.nzd[3]);
|
|---|
| 2138 | barC.w_relc[3] = barC.ny[1] * barC.nxd[1] + (barC.ny[2] * barC.nxd[2] + barC.ny[3] * barC.nxd[3]);
|
|---|
| 2139 | barC.wc[1] = barC.S_relc[1,1] * barC.wa[1] + (barC.S_relc[1,2] * barC.wa[2] + (barC.S_relc[1,3] * barC.wa[3] + barC.w_relc[1]));
|
|---|
| 2140 | barC.wc[2] = barC.S_relc[2,1] * barC.wa[1] + (barC.S_relc[2,2] * barC.wa[2] + (barC.S_relc[2,3] * barC.wa[3] + barC.w_relc[2]));
|
|---|
| 2141 | barC.wc[3] = barC.S_relc[3,1] * barC.wa[1] + (barC.S_relc[3,2] * barC.wa[2] + (barC.S_relc[3,3] * barC.wa[3] + barC.w_relc[3]));
|
|---|
| 2142 | barC.z_rela[1] = barC.S_rel[1,1] * barC.zb[1] + (barC.S_rel[2,1] * barC.zb[2] + barC.S_rel[3,1] * barC.zb[3]) - barC.za[1] - (barC.wa[2] * barC.w_rela[3] - barC.wa[3] * barC.w_rela[2]);
|
|---|
| 2143 | barC.z_rela[2] = barC.S_rel[1,2] * barC.zb[1] + (barC.S_rel[2,2] * barC.zb[2] + barC.S_rel[3,2] * barC.zb[3]) - barC.za[2] - (barC.wa[3] * barC.w_rela[1] - barC.wa[1] * barC.w_rela[3]);
|
|---|
| 2144 | barC.z_rela[3] = barC.S_rel[1,3] * barC.zb[1] + (barC.S_rel[2,3] * barC.zb[2] + barC.S_rel[3,3] * barC.zb[3]) - barC.za[3] - (barC.wa[1] * barC.w_rela[2] - barC.wa[2] * barC.w_rela[1]);
|
|---|
| 2145 | barC.z_relc[1] = barC.nz[1] * barC.nydd[1] + (barC.nz[2] * barC.nydd[2] + (barC.nz[3] * barC.nydd[3] + (barC.nzd[1] * barC.nyd[1] + (barC.nzd[2] * barC.nyd[2] + barC.nzd[3] * barC.nyd[3]))));
|
|---|
| 2146 | barC.z_relc[2] = barC.nx[1] * barC.nzdd[1] + (barC.nx[2] * barC.nzdd[2] + (barC.nx[3] * barC.nzdd[3] + (barC.nxd[1] * barC.nzd[1] + (barC.nxd[2] * barC.nzd[2] + barC.nxd[3] * barC.nzd[3]))));
|
|---|
| 2147 | barC.z_relc[3] = barC.ny[1] * barC.nxdd[1] + (barC.ny[2] * barC.nxdd[2] + (barC.ny[3] * barC.nxdd[3] + (barC.nyd[1] * barC.nxd[1] + (barC.nyd[2] * barC.nxd[2] + barC.nyd[3] * barC.nxd[3]))));
|
|---|
| 2148 | barC.zc[1] = barC.S_relc[1,1] * barC.za[1] + (barC.S_relc[1,2] * barC.za[2] + (barC.S_relc[1,3] * barC.za[3] + (barC.wc[2] * barC.w_relc[3] + ((-barC.wc[3] * barC.w_relc[2]) + barC.z_relc[1]))));
|
|---|
| 2149 | barC.zc[2] = barC.S_relc[2,1] * barC.za[1] + (barC.S_relc[2,2] * barC.za[2] + (barC.S_relc[2,3] * barC.za[3] + (barC.wc[3] * barC.w_relc[1] + ((-barC.wc[1] * barC.w_relc[3]) + barC.z_relc[2]))));
|
|---|
| 2150 | barC.zc[3] = barC.S_relc[3,1] * barC.za[1] + (barC.S_relc[3,2] * barC.za[2] + (barC.S_relc[3,3] * barC.za[3] + (barC.wc[1] * barC.w_relc[2] + ((-barC.wc[2] * barC.w_relc[1]) + barC.z_relc[3]))));
|
|---|
| 2151 | constant Real b0.PI = 3.14159265358979 "Only for compatibility reasons";
|
|---|
| 2152 | constant Real b0.frameTranslation.PI = 3.14159265358979 "Only for compatibility reasons";
|
|---|
| 2153 | constant Real b0.frameTranslation.pi = 3.14159265358979;
|
|---|
| 2154 | constant Real b0.pi = 3.14159265358979;
|
|---|
| 2155 | constant Real b1.PI = 3.14159265358979 "Only for compatibility reasons";
|
|---|
| 2156 | constant Real b1.frameTranslation.PI = 3.14159265358979 "Only for compatibility reasons";
|
|---|
| 2157 | constant Real b1.frameTranslation.pi = 3.14159265358979;
|
|---|
| 2158 | constant Real b1.pi = 3.14159265358979;
|
|---|
| 2159 | constant Real b2.PI = 3.14159265358979 "Only for compatibility reasons";
|
|---|
| 2160 | constant Real b2.frameTranslation.PI = 3.14159265358979 "Only for compatibility reasons";
|
|---|
| 2161 | constant Real b2.frameTranslation.pi = 3.14159265358979;
|
|---|
| 2162 | constant Real b2.pi = 3.14159265358979;
|
|---|
| 2163 | constant Real b3.PI = 3.14159265358979 "Only for compatibility reasons";
|
|---|
| 2164 | constant Real b3.frameTranslation.PI = 3.14159265358979 "Only for compatibility reasons";
|
|---|
| 2165 | constant Real b3.frameTranslation.pi = 3.14159265358979;
|
|---|
| 2166 | constant Real b3.pi = 3.14159265358979;
|
|---|
| 2167 | constant Real barC.PI = 3.14159265358979 "Only for compatibility reasons";
|
|---|
| 2168 | constant Real barC.pi = 3.14159265358979;
|
|---|
| 2169 | constant Real j1.PI = 3.14159265358979 "Only for compatibility reasons";
|
|---|
| 2170 | constant Real j1.pi = 3.14159265358979;
|
|---|
| 2171 | constant Real j2.PI = 3.14159265358979 "Only for compatibility reasons";
|
|---|
| 2172 | constant Real j2.pi = 3.14159265358979;
|
|---|
| 2173 | constrain(barC.constraintResidue,barC.constraintResidue_d,barC.constraintResidue_dd);
|
|---|
| 2174 | inertial.frame_b.S[1,1] = 1.0;
|
|---|
| 2175 | inertial.frame_b.S[1,1] = b0.frame_a.S[1,1];
|
|---|
| 2176 | inertial.frame_b.S[1,2] = 0.0;
|
|---|
| 2177 | inertial.frame_b.S[1,2] = b0.frame_a.S[1,2];
|
|---|
| 2178 | inertial.frame_b.S[1,3] = 0.0;
|
|---|
| 2179 | inertial.frame_b.S[1,3] = b0.frame_a.S[1,3];
|
|---|
| 2180 | inertial.frame_b.S[2,1] = 0.0;
|
|---|
| 2181 | inertial.frame_b.S[2,1] = b0.frame_a.S[2,1];
|
|---|
| 2182 | inertial.frame_b.S[2,2] = 1.0;
|
|---|
| 2183 | inertial.frame_b.S[2,2] = b0.frame_a.S[2,2];
|
|---|
| 2184 | inertial.frame_b.S[2,3] = 0.0;
|
|---|
| 2185 | inertial.frame_b.S[2,3] = b0.frame_a.S[2,3];
|
|---|
| 2186 | inertial.frame_b.S[3,1] = 0.0;
|
|---|
| 2187 | inertial.frame_b.S[3,1] = b0.frame_a.S[3,1];
|
|---|
| 2188 | inertial.frame_b.S[3,2] = 0.0;
|
|---|
| 2189 | inertial.frame_b.S[3,2] = b0.frame_a.S[3,2];
|
|---|
| 2190 | inertial.frame_b.S[3,3] = 1.0;
|
|---|
| 2191 | inertial.frame_b.S[3,3] = b0.frame_a.S[3,3];
|
|---|
| 2192 | inertial.frame_b.a[1] = -inertial.gravity[1];
|
|---|
| 2193 | inertial.frame_b.a[1] = b0.frame_a.a[1];
|
|---|
| 2194 | inertial.frame_b.a[2] = -inertial.gravity[2];
|
|---|
| 2195 | inertial.frame_b.a[2] = b0.frame_a.a[2];
|
|---|
| 2196 | inertial.frame_b.a[3] = -inertial.gravity[3];
|
|---|
| 2197 | inertial.frame_b.a[3] = b0.frame_a.a[3];
|
|---|
| 2198 | inertial.frame_b.r0[1] = 0.0;
|
|---|
| 2199 | inertial.frame_b.r0[1] = b0.frame_a.r0[1];
|
|---|
| 2200 | inertial.frame_b.r0[2] = 0.0;
|
|---|
| 2201 | inertial.frame_b.r0[2] = b0.frame_a.r0[2];
|
|---|
| 2202 | inertial.frame_b.r0[3] = 0.0;
|
|---|
| 2203 | inertial.frame_b.r0[3] = b0.frame_a.r0[3];
|
|---|
| 2204 | inertial.frame_b.v[1] = 0.0;
|
|---|
| 2205 | inertial.frame_b.v[1] = b0.frame_a.v[1];
|
|---|
| 2206 | inertial.frame_b.v[2] = 0.0;
|
|---|
| 2207 | inertial.frame_b.v[2] = b0.frame_a.v[2];
|
|---|
| 2208 | inertial.frame_b.v[3] = 0.0;
|
|---|
| 2209 | inertial.frame_b.v[3] = b0.frame_a.v[3];
|
|---|
| 2210 | inertial.frame_b.w[1] = 0.0;
|
|---|
| 2211 | inertial.frame_b.w[1] = b0.frame_a.w[1];
|
|---|
| 2212 | inertial.frame_b.w[2] = 0.0;
|
|---|
| 2213 | inertial.frame_b.w[2] = b0.frame_a.w[2];
|
|---|
| 2214 | inertial.frame_b.w[3] = 0.0;
|
|---|
| 2215 | inertial.frame_b.w[3] = b0.frame_a.w[3];
|
|---|
| 2216 | inertial.frame_b.z[1] = 0.0;
|
|---|
| 2217 | inertial.frame_b.z[1] = b0.frame_a.z[1];
|
|---|
| 2218 | inertial.frame_b.z[2] = 0.0;
|
|---|
| 2219 | inertial.frame_b.z[2] = b0.frame_a.z[2];
|
|---|
| 2220 | inertial.frame_b.z[3] = 0.0;
|
|---|
| 2221 | inertial.frame_b.z[3] = b0.frame_a.z[3];
|
|---|
| 2222 | inertial.gravity[1] = inertial.g * inertial.ng[1];
|
|---|
| 2223 | inertial.gravity[2] = inertial.g * inertial.ng[2];
|
|---|
| 2224 | inertial.gravity[3] = inertial.g * inertial.ng[3];
|
|---|
| 2225 | input Real b0.body.frame_a.r0[1](quantity = "Length", unit = "m") = b0.body.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2226 | input Real b0.body.frame_a.r0[2](quantity = "Length", unit = "m") = b0.body.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2227 | input Real b0.body.frame_a.r0[3](quantity = "Length", unit = "m") = b0.body.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2228 | input Real b0.box.S[1,1] "3 x 3 transformation matrix.";
|
|---|
| 2229 | input Real b0.box.S[1,2] "3 x 3 transformation matrix.";
|
|---|
| 2230 | input Real b0.box.S[1,3] "3 x 3 transformation matrix.";
|
|---|
| 2231 | input Real b0.box.S[2,1] "3 x 3 transformation matrix.";
|
|---|
| 2232 | input Real b0.box.S[2,2] "3 x 3 transformation matrix.";
|
|---|
| 2233 | input Real b0.box.S[2,3] "3 x 3 transformation matrix.";
|
|---|
| 2234 | input Real b0.box.S[3,1] "3 x 3 transformation matrix.";
|
|---|
| 2235 | input Real b0.box.S[3,2] "3 x 3 transformation matrix.";
|
|---|
| 2236 | input Real b0.box.S[3,3] "3 x 3 transformation matrix.";
|
|---|
| 2237 | input Real b0.box.mcShape.S[1,1] = b0.box.S[1,1] "3 x 3 transformation matrix.";
|
|---|
| 2238 | input Real b0.box.mcShape.S[1,2] = b0.box.S[1,2] "3 x 3 transformation matrix.";
|
|---|
| 2239 | input Real b0.box.mcShape.S[1,3] = b0.box.S[1,3] "3 x 3 transformation matrix.";
|
|---|
| 2240 | input Real b0.box.mcShape.S[2,1] = b0.box.S[2,1] "3 x 3 transformation matrix.";
|
|---|
| 2241 | input Real b0.box.mcShape.S[2,2] = b0.box.S[2,2] "3 x 3 transformation matrix.";
|
|---|
| 2242 | input Real b0.box.mcShape.S[2,3] = b0.box.S[2,3] "3 x 3 transformation matrix.";
|
|---|
| 2243 | input Real b0.box.mcShape.S[3,1] = b0.box.S[3,1] "3 x 3 transformation matrix.";
|
|---|
| 2244 | input Real b0.box.mcShape.S[3,2] = b0.box.S[3,2] "3 x 3 transformation matrix.";
|
|---|
| 2245 | input Real b0.box.mcShape.S[3,3] = b0.box.S[3,3] "3 x 3 transformation matrix.";
|
|---|
| 2246 | input Real b0.box.mcShape.color[1] = 255.0 * b0.box.Material[1] "Color of shape";
|
|---|
| 2247 | input Real b0.box.mcShape.color[2] = 255.0 * b0.box.Material[2] "Color of shape";
|
|---|
| 2248 | input Real b0.box.mcShape.color[3] = 255.0 * b0.box.Material[3] "Color of shape";
|
|---|
| 2249 | input Real b0.box.mcShape.extra = b0.box.Extra "Additional size data for some of the shape types";
|
|---|
| 2250 | input Real b0.box.mcShape.height(quantity = "Length", unit = "m") = b0.box.Height "Height of visual object";
|
|---|
| 2251 | input Real b0.box.mcShape.length(quantity = "Length", unit = "m") = b0.box.Length "Length of visual object";
|
|---|
| 2252 | input Real b0.box.mcShape.lengthDirection[1] = b0.box.LengthDirection[1] "Vector in length direction, resolved in object frame";
|
|---|
| 2253 | input Real b0.box.mcShape.lengthDirection[2] = b0.box.LengthDirection[2] "Vector in length direction, resolved in object frame";
|
|---|
| 2254 | input Real b0.box.mcShape.lengthDirection[3] = b0.box.LengthDirection[3] "Vector in length direction, resolved in object frame";
|
|---|
| 2255 | input Real b0.box.mcShape.r[1](quantity = "Length", unit = "m") = b0.box.r[1] "Position vector from origin of world frame to origin of object frame, resolved in world frame";
|
|---|
| 2256 | input Real b0.box.mcShape.r[2](quantity = "Length", unit = "m") = b0.box.r[2] "Position vector from origin of world frame to origin of object frame, resolved in world frame";
|
|---|
| 2257 | input Real b0.box.mcShape.r[3](quantity = "Length", unit = "m") = b0.box.r[3] "Position vector from origin of world frame to origin of object frame, resolved in world frame";
|
|---|
| 2258 | input Real b0.box.mcShape.r_shape[1](quantity = "Length", unit = "m") = b0.box.r0[1] "Position vector from origin of object frame to shape origin, resolved in object frame";
|
|---|
| 2259 | input Real b0.box.mcShape.r_shape[2](quantity = "Length", unit = "m") = b0.box.r0[2] "Position vector from origin of object frame to shape origin, resolved in object frame";
|
|---|
| 2260 | input Real b0.box.mcShape.r_shape[3](quantity = "Length", unit = "m") = b0.box.r0[3] "Position vector from origin of object frame to shape origin, resolved in object frame";
|
|---|
| 2261 | input Real b0.box.mcShape.specularCoefficient = b0.box.Material[4];
|
|---|
| 2262 | input Real b0.box.mcShape.width(quantity = "Length", unit = "m") = b0.box.Width "Width of visual object";
|
|---|
| 2263 | input Real b0.box.mcShape.widthDirection[1] = b0.box.WidthDirection[1] "Vector in width direction, resolved in object frame";
|
|---|
| 2264 | input Real b0.box.mcShape.widthDirection[2] = b0.box.WidthDirection[2] "Vector in width direction, resolved in object frame";
|
|---|
| 2265 | input Real b0.box.mcShape.widthDirection[3] = b0.box.WidthDirection[3] "Vector in width direction, resolved in object frame";
|
|---|
| 2266 | input Real b0.box.r[1] "Position of visual object.";
|
|---|
| 2267 | input Real b0.box.r[2] "Position of visual object.";
|
|---|
| 2268 | input Real b0.box.r[3] "Position of visual object.";
|
|---|
| 2269 | input Real b0.frameTranslation.frame_a.r0[1](quantity = "Length", unit = "m") = b0.frameTranslation.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2270 | input Real b0.frameTranslation.frame_a.r0[2](quantity = "Length", unit = "m") = b0.frameTranslation.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2271 | input Real b0.frameTranslation.frame_a.r0[3](quantity = "Length", unit = "m") = b0.frameTranslation.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2272 | input Real b0.frame_a.r0[1](quantity = "Length", unit = "m") = b0.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2273 | input Real b0.frame_a.r0[2](quantity = "Length", unit = "m") = b0.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2274 | input Real b0.frame_a.r0[3](quantity = "Length", unit = "m") = b0.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2275 | input Real b1.body.frame_a.r0[1](quantity = "Length", unit = "m") = b1.body.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2276 | input Real b1.body.frame_a.r0[2](quantity = "Length", unit = "m") = b1.body.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2277 | input Real b1.body.frame_a.r0[3](quantity = "Length", unit = "m") = b1.body.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2278 | input Real b1.box.S[1,1] "3 x 3 transformation matrix.";
|
|---|
| 2279 | input Real b1.box.S[1,2] "3 x 3 transformation matrix.";
|
|---|
| 2280 | input Real b1.box.S[1,3] "3 x 3 transformation matrix.";
|
|---|
| 2281 | input Real b1.box.S[2,1] "3 x 3 transformation matrix.";
|
|---|
| 2282 | input Real b1.box.S[2,2] "3 x 3 transformation matrix.";
|
|---|
| 2283 | input Real b1.box.S[2,3] "3 x 3 transformation matrix.";
|
|---|
| 2284 | input Real b1.box.S[3,1] "3 x 3 transformation matrix.";
|
|---|
| 2285 | input Real b1.box.S[3,2] "3 x 3 transformation matrix.";
|
|---|
| 2286 | input Real b1.box.S[3,3] "3 x 3 transformation matrix.";
|
|---|
| 2287 | input Real b1.box.mcShape.S[1,1] = b1.box.S[1,1] "3 x 3 transformation matrix.";
|
|---|
| 2288 | input Real b1.box.mcShape.S[1,2] = b1.box.S[1,2] "3 x 3 transformation matrix.";
|
|---|
| 2289 | input Real b1.box.mcShape.S[1,3] = b1.box.S[1,3] "3 x 3 transformation matrix.";
|
|---|
| 2290 | input Real b1.box.mcShape.S[2,1] = b1.box.S[2,1] "3 x 3 transformation matrix.";
|
|---|
| 2291 | input Real b1.box.mcShape.S[2,2] = b1.box.S[2,2] "3 x 3 transformation matrix.";
|
|---|
| 2292 | input Real b1.box.mcShape.S[2,3] = b1.box.S[2,3] "3 x 3 transformation matrix.";
|
|---|
| 2293 | input Real b1.box.mcShape.S[3,1] = b1.box.S[3,1] "3 x 3 transformation matrix.";
|
|---|
| 2294 | input Real b1.box.mcShape.S[3,2] = b1.box.S[3,2] "3 x 3 transformation matrix.";
|
|---|
| 2295 | input Real b1.box.mcShape.S[3,3] = b1.box.S[3,3] "3 x 3 transformation matrix.";
|
|---|
| 2296 | input Real b1.box.mcShape.color[1] = 255.0 * b1.box.Material[1] "Color of shape";
|
|---|
| 2297 | input Real b1.box.mcShape.color[2] = 255.0 * b1.box.Material[2] "Color of shape";
|
|---|
| 2298 | input Real b1.box.mcShape.color[3] = 255.0 * b1.box.Material[3] "Color of shape";
|
|---|
| 2299 | input Real b1.box.mcShape.extra = b1.box.Extra "Additional size data for some of the shape types";
|
|---|
| 2300 | input Real b1.box.mcShape.height(quantity = "Length", unit = "m") = b1.box.Height "Height of visual object";
|
|---|
| 2301 | input Real b1.box.mcShape.length(quantity = "Length", unit = "m") = b1.box.Length "Length of visual object";
|
|---|
| 2302 | input Real b1.box.mcShape.lengthDirection[1] = b1.box.LengthDirection[1] "Vector in length direction, resolved in object frame";
|
|---|
| 2303 | input Real b1.box.mcShape.lengthDirection[2] = b1.box.LengthDirection[2] "Vector in length direction, resolved in object frame";
|
|---|
| 2304 | input Real b1.box.mcShape.lengthDirection[3] = b1.box.LengthDirection[3] "Vector in length direction, resolved in object frame";
|
|---|
| 2305 | input Real b1.box.mcShape.r[1](quantity = "Length", unit = "m") = b1.box.r[1] "Position vector from origin of world frame to origin of object frame, resolved in world frame";
|
|---|
| 2306 | input Real b1.box.mcShape.r[2](quantity = "Length", unit = "m") = b1.box.r[2] "Position vector from origin of world frame to origin of object frame, resolved in world frame";
|
|---|
| 2307 | input Real b1.box.mcShape.r[3](quantity = "Length", unit = "m") = b1.box.r[3] "Position vector from origin of world frame to origin of object frame, resolved in world frame";
|
|---|
| 2308 | input Real b1.box.mcShape.r_shape[1](quantity = "Length", unit = "m") = b1.box.r0[1] "Position vector from origin of object frame to shape origin, resolved in object frame";
|
|---|
| 2309 | input Real b1.box.mcShape.r_shape[2](quantity = "Length", unit = "m") = b1.box.r0[2] "Position vector from origin of object frame to shape origin, resolved in object frame";
|
|---|
| 2310 | input Real b1.box.mcShape.r_shape[3](quantity = "Length", unit = "m") = b1.box.r0[3] "Position vector from origin of object frame to shape origin, resolved in object frame";
|
|---|
| 2311 | input Real b1.box.mcShape.specularCoefficient = b1.box.Material[4];
|
|---|
| 2312 | input Real b1.box.mcShape.width(quantity = "Length", unit = "m") = b1.box.Width "Width of visual object";
|
|---|
| 2313 | input Real b1.box.mcShape.widthDirection[1] = b1.box.WidthDirection[1] "Vector in width direction, resolved in object frame";
|
|---|
| 2314 | input Real b1.box.mcShape.widthDirection[2] = b1.box.WidthDirection[2] "Vector in width direction, resolved in object frame";
|
|---|
| 2315 | input Real b1.box.mcShape.widthDirection[3] = b1.box.WidthDirection[3] "Vector in width direction, resolved in object frame";
|
|---|
| 2316 | input Real b1.box.r[1] "Position of visual object.";
|
|---|
| 2317 | input Real b1.box.r[2] "Position of visual object.";
|
|---|
| 2318 | input Real b1.box.r[3] "Position of visual object.";
|
|---|
| 2319 | input Real b1.frameTranslation.frame_a.r0[1](quantity = "Length", unit = "m") = b1.frameTranslation.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2320 | input Real b1.frameTranslation.frame_a.r0[2](quantity = "Length", unit = "m") = b1.frameTranslation.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2321 | input Real b1.frameTranslation.frame_a.r0[3](quantity = "Length", unit = "m") = b1.frameTranslation.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2322 | input Real b1.frame_a.r0[1](quantity = "Length", unit = "m") = b1.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2323 | input Real b1.frame_a.r0[2](quantity = "Length", unit = "m") = b1.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2324 | input Real b1.frame_a.r0[3](quantity = "Length", unit = "m") = b1.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2325 | input Real b2.body.frame_a.r0[1](quantity = "Length", unit = "m") = b2.body.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2326 | input Real b2.body.frame_a.r0[2](quantity = "Length", unit = "m") = b2.body.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2327 | input Real b2.body.frame_a.r0[3](quantity = "Length", unit = "m") = b2.body.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2328 | input Real b2.box.S[1,1] "3 x 3 transformation matrix.";
|
|---|
| 2329 | input Real b2.box.S[1,2] "3 x 3 transformation matrix.";
|
|---|
| 2330 | input Real b2.box.S[1,3] "3 x 3 transformation matrix.";
|
|---|
| 2331 | input Real b2.box.S[2,1] "3 x 3 transformation matrix.";
|
|---|
| 2332 | input Real b2.box.S[2,2] "3 x 3 transformation matrix.";
|
|---|
| 2333 | input Real b2.box.S[2,3] "3 x 3 transformation matrix.";
|
|---|
| 2334 | input Real b2.box.S[3,1] "3 x 3 transformation matrix.";
|
|---|
| 2335 | input Real b2.box.S[3,2] "3 x 3 transformation matrix.";
|
|---|
| 2336 | input Real b2.box.S[3,3] "3 x 3 transformation matrix.";
|
|---|
| 2337 | input Real b2.box.mcShape.S[1,1] = b2.box.S[1,1] "3 x 3 transformation matrix.";
|
|---|
| 2338 | input Real b2.box.mcShape.S[1,2] = b2.box.S[1,2] "3 x 3 transformation matrix.";
|
|---|
| 2339 | input Real b2.box.mcShape.S[1,3] = b2.box.S[1,3] "3 x 3 transformation matrix.";
|
|---|
| 2340 | input Real b2.box.mcShape.S[2,1] = b2.box.S[2,1] "3 x 3 transformation matrix.";
|
|---|
| 2341 | input Real b2.box.mcShape.S[2,2] = b2.box.S[2,2] "3 x 3 transformation matrix.";
|
|---|
| 2342 | input Real b2.box.mcShape.S[2,3] = b2.box.S[2,3] "3 x 3 transformation matrix.";
|
|---|
| 2343 | input Real b2.box.mcShape.S[3,1] = b2.box.S[3,1] "3 x 3 transformation matrix.";
|
|---|
| 2344 | input Real b2.box.mcShape.S[3,2] = b2.box.S[3,2] "3 x 3 transformation matrix.";
|
|---|
| 2345 | input Real b2.box.mcShape.S[3,3] = b2.box.S[3,3] "3 x 3 transformation matrix.";
|
|---|
| 2346 | input Real b2.box.mcShape.color[1] = 255.0 * b2.box.Material[1] "Color of shape";
|
|---|
| 2347 | input Real b2.box.mcShape.color[2] = 255.0 * b2.box.Material[2] "Color of shape";
|
|---|
| 2348 | input Real b2.box.mcShape.color[3] = 255.0 * b2.box.Material[3] "Color of shape";
|
|---|
| 2349 | input Real b2.box.mcShape.extra = b2.box.Extra "Additional size data for some of the shape types";
|
|---|
| 2350 | input Real b2.box.mcShape.height(quantity = "Length", unit = "m") = b2.box.Height "Height of visual object";
|
|---|
| 2351 | input Real b2.box.mcShape.length(quantity = "Length", unit = "m") = b2.box.Length "Length of visual object";
|
|---|
| 2352 | input Real b2.box.mcShape.lengthDirection[1] = b2.box.LengthDirection[1] "Vector in length direction, resolved in object frame";
|
|---|
| 2353 | input Real b2.box.mcShape.lengthDirection[2] = b2.box.LengthDirection[2] "Vector in length direction, resolved in object frame";
|
|---|
| 2354 | input Real b2.box.mcShape.lengthDirection[3] = b2.box.LengthDirection[3] "Vector in length direction, resolved in object frame";
|
|---|
| 2355 | input Real b2.box.mcShape.r[1](quantity = "Length", unit = "m") = b2.box.r[1] "Position vector from origin of world frame to origin of object frame, resolved in world frame";
|
|---|
| 2356 | input Real b2.box.mcShape.r[2](quantity = "Length", unit = "m") = b2.box.r[2] "Position vector from origin of world frame to origin of object frame, resolved in world frame";
|
|---|
| 2357 | input Real b2.box.mcShape.r[3](quantity = "Length", unit = "m") = b2.box.r[3] "Position vector from origin of world frame to origin of object frame, resolved in world frame";
|
|---|
| 2358 | input Real b2.box.mcShape.r_shape[1](quantity = "Length", unit = "m") = b2.box.r0[1] "Position vector from origin of object frame to shape origin, resolved in object frame";
|
|---|
| 2359 | input Real b2.box.mcShape.r_shape[2](quantity = "Length", unit = "m") = b2.box.r0[2] "Position vector from origin of object frame to shape origin, resolved in object frame";
|
|---|
| 2360 | input Real b2.box.mcShape.r_shape[3](quantity = "Length", unit = "m") = b2.box.r0[3] "Position vector from origin of object frame to shape origin, resolved in object frame";
|
|---|
| 2361 | input Real b2.box.mcShape.specularCoefficient = b2.box.Material[4];
|
|---|
| 2362 | input Real b2.box.mcShape.width(quantity = "Length", unit = "m") = b2.box.Width "Width of visual object";
|
|---|
| 2363 | input Real b2.box.mcShape.widthDirection[1] = b2.box.WidthDirection[1] "Vector in width direction, resolved in object frame";
|
|---|
| 2364 | input Real b2.box.mcShape.widthDirection[2] = b2.box.WidthDirection[2] "Vector in width direction, resolved in object frame";
|
|---|
| 2365 | input Real b2.box.mcShape.widthDirection[3] = b2.box.WidthDirection[3] "Vector in width direction, resolved in object frame";
|
|---|
| 2366 | input Real b2.box.r[1] "Position of visual object.";
|
|---|
| 2367 | input Real b2.box.r[2] "Position of visual object.";
|
|---|
| 2368 | input Real b2.box.r[3] "Position of visual object.";
|
|---|
| 2369 | input Real b2.frameTranslation.frame_a.r0[1](quantity = "Length", unit = "m") = b2.frameTranslation.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2370 | input Real b2.frameTranslation.frame_a.r0[2](quantity = "Length", unit = "m") = b2.frameTranslation.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2371 | input Real b2.frameTranslation.frame_a.r0[3](quantity = "Length", unit = "m") = b2.frameTranslation.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2372 | input Real b2.frame_a.r0[1](quantity = "Length", unit = "m") = b2.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2373 | input Real b2.frame_a.r0[2](quantity = "Length", unit = "m") = b2.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2374 | input Real b2.frame_a.r0[3](quantity = "Length", unit = "m") = b2.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2375 | input Real b3.body.frame_a.r0[1](quantity = "Length", unit = "m") = b3.body.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2376 | input Real b3.body.frame_a.r0[2](quantity = "Length", unit = "m") = b3.body.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2377 | input Real b3.body.frame_a.r0[3](quantity = "Length", unit = "m") = b3.body.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2378 | input Real b3.box.S[1,1] "3 x 3 transformation matrix.";
|
|---|
| 2379 | input Real b3.box.S[1,2] "3 x 3 transformation matrix.";
|
|---|
| 2380 | input Real b3.box.S[1,3] "3 x 3 transformation matrix.";
|
|---|
| 2381 | input Real b3.box.S[2,1] "3 x 3 transformation matrix.";
|
|---|
| 2382 | input Real b3.box.S[2,2] "3 x 3 transformation matrix.";
|
|---|
| 2383 | input Real b3.box.S[2,3] "3 x 3 transformation matrix.";
|
|---|
| 2384 | input Real b3.box.S[3,1] "3 x 3 transformation matrix.";
|
|---|
| 2385 | input Real b3.box.S[3,2] "3 x 3 transformation matrix.";
|
|---|
| 2386 | input Real b3.box.S[3,3] "3 x 3 transformation matrix.";
|
|---|
| 2387 | input Real b3.box.mcShape.S[1,1] = b3.box.S[1,1] "3 x 3 transformation matrix.";
|
|---|
| 2388 | input Real b3.box.mcShape.S[1,2] = b3.box.S[1,2] "3 x 3 transformation matrix.";
|
|---|
| 2389 | input Real b3.box.mcShape.S[1,3] = b3.box.S[1,3] "3 x 3 transformation matrix.";
|
|---|
| 2390 | input Real b3.box.mcShape.S[2,1] = b3.box.S[2,1] "3 x 3 transformation matrix.";
|
|---|
| 2391 | input Real b3.box.mcShape.S[2,2] = b3.box.S[2,2] "3 x 3 transformation matrix.";
|
|---|
| 2392 | input Real b3.box.mcShape.S[2,3] = b3.box.S[2,3] "3 x 3 transformation matrix.";
|
|---|
| 2393 | input Real b3.box.mcShape.S[3,1] = b3.box.S[3,1] "3 x 3 transformation matrix.";
|
|---|
| 2394 | input Real b3.box.mcShape.S[3,2] = b3.box.S[3,2] "3 x 3 transformation matrix.";
|
|---|
| 2395 | input Real b3.box.mcShape.S[3,3] = b3.box.S[3,3] "3 x 3 transformation matrix.";
|
|---|
| 2396 | input Real b3.box.mcShape.color[1] = 255.0 * b3.box.Material[1] "Color of shape";
|
|---|
| 2397 | input Real b3.box.mcShape.color[2] = 255.0 * b3.box.Material[2] "Color of shape";
|
|---|
| 2398 | input Real b3.box.mcShape.color[3] = 255.0 * b3.box.Material[3] "Color of shape";
|
|---|
| 2399 | input Real b3.box.mcShape.extra = b3.box.Extra "Additional size data for some of the shape types";
|
|---|
| 2400 | input Real b3.box.mcShape.height(quantity = "Length", unit = "m") = b3.box.Height "Height of visual object";
|
|---|
| 2401 | input Real b3.box.mcShape.length(quantity = "Length", unit = "m") = b3.box.Length "Length of visual object";
|
|---|
| 2402 | input Real b3.box.mcShape.lengthDirection[1] = b3.box.LengthDirection[1] "Vector in length direction, resolved in object frame";
|
|---|
| 2403 | input Real b3.box.mcShape.lengthDirection[2] = b3.box.LengthDirection[2] "Vector in length direction, resolved in object frame";
|
|---|
| 2404 | input Real b3.box.mcShape.lengthDirection[3] = b3.box.LengthDirection[3] "Vector in length direction, resolved in object frame";
|
|---|
| 2405 | input Real b3.box.mcShape.r[1](quantity = "Length", unit = "m") = b3.box.r[1] "Position vector from origin of world frame to origin of object frame, resolved in world frame";
|
|---|
| 2406 | input Real b3.box.mcShape.r[2](quantity = "Length", unit = "m") = b3.box.r[2] "Position vector from origin of world frame to origin of object frame, resolved in world frame";
|
|---|
| 2407 | input Real b3.box.mcShape.r[3](quantity = "Length", unit = "m") = b3.box.r[3] "Position vector from origin of world frame to origin of object frame, resolved in world frame";
|
|---|
| 2408 | input Real b3.box.mcShape.r_shape[1](quantity = "Length", unit = "m") = b3.box.r0[1] "Position vector from origin of object frame to shape origin, resolved in object frame";
|
|---|
| 2409 | input Real b3.box.mcShape.r_shape[2](quantity = "Length", unit = "m") = b3.box.r0[2] "Position vector from origin of object frame to shape origin, resolved in object frame";
|
|---|
| 2410 | input Real b3.box.mcShape.r_shape[3](quantity = "Length", unit = "m") = b3.box.r0[3] "Position vector from origin of object frame to shape origin, resolved in object frame";
|
|---|
| 2411 | input Real b3.box.mcShape.specularCoefficient = b3.box.Material[4];
|
|---|
| 2412 | input Real b3.box.mcShape.width(quantity = "Length", unit = "m") = b3.box.Width "Width of visual object";
|
|---|
| 2413 | input Real b3.box.mcShape.widthDirection[1] = b3.box.WidthDirection[1] "Vector in width direction, resolved in object frame";
|
|---|
| 2414 | input Real b3.box.mcShape.widthDirection[2] = b3.box.WidthDirection[2] "Vector in width direction, resolved in object frame";
|
|---|
| 2415 | input Real b3.box.mcShape.widthDirection[3] = b3.box.WidthDirection[3] "Vector in width direction, resolved in object frame";
|
|---|
| 2416 | input Real b3.box.r[1] "Position of visual object.";
|
|---|
| 2417 | input Real b3.box.r[2] "Position of visual object.";
|
|---|
| 2418 | input Real b3.box.r[3] "Position of visual object.";
|
|---|
| 2419 | input Real b3.frameTranslation.frame_a.r0[1](quantity = "Length", unit = "m") = b3.frameTranslation.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2420 | input Real b3.frameTranslation.frame_a.r0[2](quantity = "Length", unit = "m") = b3.frameTranslation.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2421 | input Real b3.frameTranslation.frame_a.r0[3](quantity = "Length", unit = "m") = b3.frameTranslation.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2422 | input Real b3.frame_a.r0[1](quantity = "Length", unit = "m") = b3.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2423 | input Real b3.frame_a.r0[2](quantity = "Length", unit = "m") = b3.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2424 | input Real b3.frame_a.r0[3](quantity = "Length", unit = "m") = b3.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2425 | input Real barC.frame_a.r0[1](quantity = "Length", unit = "m") = barC.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2426 | input Real barC.frame_a.r0[2](quantity = "Length", unit = "m") = barC.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2427 | input Real barC.frame_a.r0[3](quantity = "Length", unit = "m") = barC.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2428 | input Real barC.frame_b.r0[1](quantity = "Length", unit = "m") = barC.r0b[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2429 | input Real barC.frame_b.r0[2](quantity = "Length", unit = "m") = barC.r0b[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2430 | input Real barC.frame_b.r0[3](quantity = "Length", unit = "m") = barC.r0b[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2431 | input Real j1.frame_a.r0[1](quantity = "Length", unit = "m") = j1.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2432 | input Real j1.frame_a.r0[2](quantity = "Length", unit = "m") = j1.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2433 | input Real j1.frame_a.r0[3](quantity = "Length", unit = "m") = j1.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2434 | input Real j2.frame_a.r0[1](quantity = "Length", unit = "m") = j2.r0a[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2435 | input Real j2.frame_a.r0[2](quantity = "Length", unit = "m") = j2.r0a[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2436 | input Real j2.frame_a.r0[3](quantity = "Length", unit = "m") = j2.r0a[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2437 | j1.S_rel[1,1] = j1.nn[1] ^ 2.0 + j1.cosq * (1.0 - j1.nn[1] ^ 2.0);
|
|---|
| 2438 | j1.S_rel[1,2] = j1.nn[1] * j1.nn[2] + j1.cosq * ((-j1.nn[1]) * j1.nn[2]) - (-j1.sinq) * j1.nn[3];
|
|---|
| 2439 | j1.S_rel[1,3] = j1.nn[1] * j1.nn[3] + j1.cosq * ((-j1.nn[1]) * j1.nn[3]) - j1.sinq * j1.nn[2];
|
|---|
| 2440 | j1.S_rel[2,1] = j1.nn[2] * j1.nn[1] + j1.cosq * ((-j1.nn[2]) * j1.nn[1]) - j1.sinq * j1.nn[3];
|
|---|
| 2441 | j1.S_rel[2,2] = j1.nn[2] ^ 2.0 + j1.cosq * (1.0 - j1.nn[2] ^ 2.0);
|
|---|
| 2442 | j1.S_rel[2,3] = j1.nn[2] * j1.nn[3] + j1.cosq * ((-j1.nn[2]) * j1.nn[3]) - (-j1.sinq) * j1.nn[1];
|
|---|
| 2443 | j1.S_rel[3,1] = j1.nn[3] * j1.nn[1] + j1.cosq * ((-j1.nn[3]) * j1.nn[1]) - (-j1.sinq) * j1.nn[2];
|
|---|
| 2444 | j1.S_rel[3,2] = j1.nn[3] * j1.nn[2] + j1.cosq * ((-j1.nn[3]) * j1.nn[2]) - j1.sinq * j1.nn[1];
|
|---|
| 2445 | j1.S_rel[3,3] = j1.nn[3] ^ 2.0 + j1.cosq * (1.0 - j1.nn[3] ^ 2.0);
|
|---|
| 2446 | j1.Sb[1,1] = j1.Sa[1,1] * j1.S_rel[1,1] + (j1.Sa[1,2] * j1.S_rel[1,2] + j1.Sa[1,3] * j1.S_rel[1,3]);
|
|---|
| 2447 | j1.Sb[1,2] = j1.Sa[1,1] * j1.S_rel[2,1] + (j1.Sa[1,2] * j1.S_rel[2,2] + j1.Sa[1,3] * j1.S_rel[2,3]);
|
|---|
| 2448 | j1.Sb[1,3] = j1.Sa[1,1] * j1.S_rel[3,1] + (j1.Sa[1,2] * j1.S_rel[3,2] + j1.Sa[1,3] * j1.S_rel[3,3]);
|
|---|
| 2449 | j1.Sb[2,1] = j1.Sa[2,1] * j1.S_rel[1,1] + (j1.Sa[2,2] * j1.S_rel[1,2] + j1.Sa[2,3] * j1.S_rel[1,3]);
|
|---|
| 2450 | j1.Sb[2,2] = j1.Sa[2,1] * j1.S_rel[2,1] + (j1.Sa[2,2] * j1.S_rel[2,2] + j1.Sa[2,3] * j1.S_rel[2,3]);
|
|---|
| 2451 | j1.Sb[2,3] = j1.Sa[2,1] * j1.S_rel[3,1] + (j1.Sa[2,2] * j1.S_rel[3,2] + j1.Sa[2,3] * j1.S_rel[3,3]);
|
|---|
| 2452 | j1.Sb[3,1] = j1.Sa[3,1] * j1.S_rel[1,1] + (j1.Sa[3,2] * j1.S_rel[1,2] + j1.Sa[3,3] * j1.S_rel[1,3]);
|
|---|
| 2453 | j1.Sb[3,2] = j1.Sa[3,1] * j1.S_rel[2,1] + (j1.Sa[3,2] * j1.S_rel[2,2] + j1.Sa[3,3] * j1.S_rel[2,3]);
|
|---|
| 2454 | j1.Sb[3,3] = j1.Sa[3,1] * j1.S_rel[3,1] + (j1.Sa[3,2] * j1.S_rel[3,2] + j1.Sa[3,3] * j1.S_rel[3,3]);
|
|---|
| 2455 | j1.a_rela[1] = 0.0;
|
|---|
| 2456 | j1.a_rela[2] = 0.0;
|
|---|
| 2457 | j1.a_rela[3] = 0.0;
|
|---|
| 2458 | j1.ab[1] = j1.S_rel[1,1] * j1.aa[1] + (j1.S_rel[1,2] * j1.aa[2] + j1.S_rel[1,3] * j1.aa[3]);
|
|---|
| 2459 | j1.ab[2] = j1.S_rel[2,1] * j1.aa[1] + (j1.S_rel[2,2] * j1.aa[2] + j1.S_rel[2,3] * j1.aa[3]);
|
|---|
| 2460 | j1.ab[3] = j1.S_rel[3,1] * j1.aa[1] + (j1.S_rel[3,2] * j1.aa[2] + j1.S_rel[3,3] * j1.aa[3]);
|
|---|
| 2461 | j1.axis.phi = j1.q;
|
|---|
| 2462 | j1.axis.tau = 0.0;
|
|---|
| 2463 | j1.axis.tau = j1.nn[1] * j1.tb[1] + (j1.nn[2] * j1.tb[2] + j1.nn[3] * j1.tb[3]);
|
|---|
| 2464 | j1.bearing.phi = 0.0;
|
|---|
| 2465 | j1.bearing.tau = 0.0;
|
|---|
| 2466 | j1.cosq = cos(j1.qq);
|
|---|
| 2467 | j1.fa[1] = j1.S_rel[1,1] * j1.fb[1] + (j1.S_rel[2,1] * j1.fb[2] + j1.S_rel[3,1] * j1.fb[3]);
|
|---|
| 2468 | j1.fa[2] = j1.S_rel[1,2] * j1.fb[1] + (j1.S_rel[2,2] * j1.fb[2] + j1.S_rel[3,2] * j1.fb[3]);
|
|---|
| 2469 | j1.fa[3] = j1.S_rel[1,3] * j1.fb[1] + (j1.S_rel[2,3] * j1.fb[2] + j1.S_rel[3,3] * j1.fb[3]);
|
|---|
| 2470 | j1.frame_a.S[1,1] = inertial.frame_b.S[1,1];
|
|---|
| 2471 | j1.frame_a.S[1,2] = inertial.frame_b.S[1,2];
|
|---|
| 2472 | j1.frame_a.S[1,3] = inertial.frame_b.S[1,3];
|
|---|
| 2473 | j1.frame_a.S[2,1] = inertial.frame_b.S[2,1];
|
|---|
| 2474 | j1.frame_a.S[2,2] = inertial.frame_b.S[2,2];
|
|---|
| 2475 | j1.frame_a.S[2,3] = inertial.frame_b.S[2,3];
|
|---|
| 2476 | j1.frame_a.S[3,1] = inertial.frame_b.S[3,1];
|
|---|
| 2477 | j1.frame_a.S[3,2] = inertial.frame_b.S[3,2];
|
|---|
| 2478 | j1.frame_a.S[3,3] = inertial.frame_b.S[3,3];
|
|---|
| 2479 | j1.frame_a.a[1] = inertial.frame_b.a[1];
|
|---|
| 2480 | j1.frame_a.a[2] = inertial.frame_b.a[2];
|
|---|
| 2481 | j1.frame_a.a[3] = inertial.frame_b.a[3];
|
|---|
| 2482 | j1.frame_a.f[1] + (inertial.frame_b.f[1] + b0.frame_a.f[1]) = 0.0;
|
|---|
| 2483 | j1.frame_a.f[2] + (inertial.frame_b.f[2] + b0.frame_a.f[2]) = 0.0;
|
|---|
| 2484 | j1.frame_a.f[3] + (inertial.frame_b.f[3] + b0.frame_a.f[3]) = 0.0;
|
|---|
| 2485 | j1.frame_a.r0[1] = inertial.frame_b.r0[1];
|
|---|
| 2486 | j1.frame_a.r0[2] = inertial.frame_b.r0[2];
|
|---|
| 2487 | j1.frame_a.r0[3] = inertial.frame_b.r0[3];
|
|---|
| 2488 | j1.frame_a.t[1] + (inertial.frame_b.t[1] + b0.frame_a.t[1]) = 0.0;
|
|---|
| 2489 | j1.frame_a.t[2] + (inertial.frame_b.t[2] + b0.frame_a.t[2]) = 0.0;
|
|---|
| 2490 | j1.frame_a.t[3] + (inertial.frame_b.t[3] + b0.frame_a.t[3]) = 0.0;
|
|---|
| 2491 | j1.frame_a.v[1] = inertial.frame_b.v[1];
|
|---|
| 2492 | j1.frame_a.v[2] = inertial.frame_b.v[2];
|
|---|
| 2493 | j1.frame_a.v[3] = inertial.frame_b.v[3];
|
|---|
| 2494 | j1.frame_a.w[1] = inertial.frame_b.w[1];
|
|---|
| 2495 | j1.frame_a.w[2] = inertial.frame_b.w[2];
|
|---|
| 2496 | j1.frame_a.w[3] = inertial.frame_b.w[3];
|
|---|
| 2497 | j1.frame_a.z[1] = inertial.frame_b.z[1];
|
|---|
| 2498 | j1.frame_a.z[2] = inertial.frame_b.z[2];
|
|---|
| 2499 | j1.frame_a.z[3] = inertial.frame_b.z[3];
|
|---|
| 2500 | j1.frame_b.S[1,1] = b1.frame_a.S[1,1];
|
|---|
| 2501 | j1.frame_b.S[1,2] = b1.frame_a.S[1,2];
|
|---|
| 2502 | j1.frame_b.S[1,3] = b1.frame_a.S[1,3];
|
|---|
| 2503 | j1.frame_b.S[2,1] = b1.frame_a.S[2,1];
|
|---|
| 2504 | j1.frame_b.S[2,2] = b1.frame_a.S[2,2];
|
|---|
| 2505 | j1.frame_b.S[2,3] = b1.frame_a.S[2,3];
|
|---|
| 2506 | j1.frame_b.S[3,1] = b1.frame_a.S[3,1];
|
|---|
| 2507 | j1.frame_b.S[3,2] = b1.frame_a.S[3,2];
|
|---|
| 2508 | j1.frame_b.S[3,3] = b1.frame_a.S[3,3];
|
|---|
| 2509 | j1.frame_b.a[1] = b1.frame_a.a[1];
|
|---|
| 2510 | j1.frame_b.a[2] = b1.frame_a.a[2];
|
|---|
| 2511 | j1.frame_b.a[3] = b1.frame_a.a[3];
|
|---|
| 2512 | j1.frame_b.f[1] + b1.frame_a.f[1] = 0.0;
|
|---|
| 2513 | j1.frame_b.f[2] + b1.frame_a.f[2] = 0.0;
|
|---|
| 2514 | j1.frame_b.f[3] + b1.frame_a.f[3] = 0.0;
|
|---|
| 2515 | j1.frame_b.r0[1] = b1.frame_a.r0[1];
|
|---|
| 2516 | j1.frame_b.r0[2] = b1.frame_a.r0[2];
|
|---|
| 2517 | j1.frame_b.r0[3] = b1.frame_a.r0[3];
|
|---|
| 2518 | j1.frame_b.t[1] + b1.frame_a.t[1] = 0.0;
|
|---|
| 2519 | j1.frame_b.t[2] + b1.frame_a.t[2] = 0.0;
|
|---|
| 2520 | j1.frame_b.t[3] + b1.frame_a.t[3] = 0.0;
|
|---|
| 2521 | j1.frame_b.v[1] = b1.frame_a.v[1];
|
|---|
| 2522 | j1.frame_b.v[2] = b1.frame_a.v[2];
|
|---|
| 2523 | j1.frame_b.v[3] = b1.frame_a.v[3];
|
|---|
| 2524 | j1.frame_b.w[1] = b1.frame_a.w[1];
|
|---|
| 2525 | j1.frame_b.w[2] = b1.frame_a.w[2];
|
|---|
| 2526 | j1.frame_b.w[3] = b1.frame_a.w[3];
|
|---|
| 2527 | j1.frame_b.z[1] = b1.frame_a.z[1];
|
|---|
| 2528 | j1.frame_b.z[2] = b1.frame_a.z[2];
|
|---|
| 2529 | j1.frame_b.z[3] = b1.frame_a.z[3];
|
|---|
| 2530 | j1.nn[1] = j1.n[1] / sqrt(j1.n[1] ^ 2.0 + (j1.n[2] ^ 2.0 + j1.n[3] ^ 2.0));
|
|---|
| 2531 | j1.nn[2] = j1.n[2] / sqrt(j1.n[1] ^ 2.0 + (j1.n[2] ^ 2.0 + j1.n[3] ^ 2.0));
|
|---|
| 2532 | j1.nn[3] = j1.n[3] / sqrt(j1.n[1] ^ 2.0 + (j1.n[2] ^ 2.0 + j1.n[3] ^ 2.0));
|
|---|
| 2533 | j1.qd = der(j1.q);
|
|---|
| 2534 | j1.qdd = der(j1.qd);
|
|---|
| 2535 | j1.qq = j1.q - 0.0174532925199433 * j1.q0;
|
|---|
| 2536 | j1.r0b[1] = j1.r0a[1];
|
|---|
| 2537 | j1.r0b[2] = j1.r0a[2];
|
|---|
| 2538 | j1.r0b[3] = j1.r0a[3];
|
|---|
| 2539 | j1.r_rela[1] = 0.0;
|
|---|
| 2540 | j1.r_rela[2] = 0.0;
|
|---|
| 2541 | j1.r_rela[3] = 0.0;
|
|---|
| 2542 | j1.sinq = sin(j1.qq);
|
|---|
| 2543 | j1.ta[1] = j1.S_rel[1,1] * j1.tb[1] + (j1.S_rel[2,1] * j1.tb[2] + j1.S_rel[3,1] * j1.tb[3]);
|
|---|
| 2544 | j1.ta[2] = j1.S_rel[1,2] * j1.tb[1] + (j1.S_rel[2,2] * j1.tb[2] + j1.S_rel[3,2] * j1.tb[3]);
|
|---|
| 2545 | j1.ta[3] = j1.S_rel[1,3] * j1.tb[1] + (j1.S_rel[2,3] * j1.tb[2] + j1.S_rel[3,3] * j1.tb[3]);
|
|---|
| 2546 | j1.v_rela[1] = 0.0;
|
|---|
| 2547 | j1.v_rela[2] = 0.0;
|
|---|
| 2548 | j1.v_rela[3] = 0.0;
|
|---|
| 2549 | j1.vb[1] = j1.S_rel[1,1] * j1.va[1] + (j1.S_rel[1,2] * j1.va[2] + j1.S_rel[1,3] * j1.va[3]);
|
|---|
| 2550 | j1.vb[2] = j1.S_rel[2,1] * j1.va[1] + (j1.S_rel[2,2] * j1.va[2] + j1.S_rel[2,3] * j1.va[3]);
|
|---|
| 2551 | j1.vb[3] = j1.S_rel[3,1] * j1.va[1] + (j1.S_rel[3,2] * j1.va[2] + j1.S_rel[3,3] * j1.va[3]);
|
|---|
| 2552 | j1.w_rela[1] = j1.qd * j1.nn[1];
|
|---|
| 2553 | j1.w_rela[2] = j1.qd * j1.nn[2];
|
|---|
| 2554 | j1.w_rela[3] = j1.qd * j1.nn[3];
|
|---|
| 2555 | j1.wb[1] = j1.S_rel[1,1] * (j1.wa[1] + j1.w_rela[1]) + (j1.S_rel[1,2] * (j1.wa[2] + j1.w_rela[2]) + j1.S_rel[1,3] * (j1.wa[3] + j1.w_rela[3]));
|
|---|
| 2556 | j1.wb[2] = j1.S_rel[2,1] * (j1.wa[1] + j1.w_rela[1]) + (j1.S_rel[2,2] * (j1.wa[2] + j1.w_rela[2]) + j1.S_rel[2,3] * (j1.wa[3] + j1.w_rela[3]));
|
|---|
| 2557 | j1.wb[3] = j1.S_rel[3,1] * (j1.wa[1] + j1.w_rela[1]) + (j1.S_rel[3,2] * (j1.wa[2] + j1.w_rela[2]) + j1.S_rel[3,3] * (j1.wa[3] + j1.w_rela[3]));
|
|---|
| 2558 | j1.z_rela[1] = j1.qdd * j1.nn[1];
|
|---|
| 2559 | j1.z_rela[2] = j1.qdd * j1.nn[2];
|
|---|
| 2560 | j1.z_rela[3] = j1.qdd * j1.nn[3];
|
|---|
| 2561 | j1.zb[1] = j1.S_rel[1,1] * (j1.za[1] + (j1.z_rela[1] + (j1.wa[2] * j1.w_rela[3] + (-j1.wa[3] * j1.w_rela[2])))) + (j1.S_rel[1,2] * (j1.za[2] + (j1.z_rela[2] + (j1.wa[3] * j1.w_rela[1] + (-j1.wa[1] * j1.w_rela[3])))) + j1.S_rel[1,3] * (j1.za[3] + (j1.z_rela[3] + (j1.wa[1] * j1.w_rela[2] + (-j1.wa[2] * j1.w_rela[1])))));
|
|---|
| 2562 | j1.zb[2] = j1.S_rel[2,1] * (j1.za[1] + (j1.z_rela[1] + (j1.wa[2] * j1.w_rela[3] + (-j1.wa[3] * j1.w_rela[2])))) + (j1.S_rel[2,2] * (j1.za[2] + (j1.z_rela[2] + (j1.wa[3] * j1.w_rela[1] + (-j1.wa[1] * j1.w_rela[3])))) + j1.S_rel[2,3] * (j1.za[3] + (j1.z_rela[3] + (j1.wa[1] * j1.w_rela[2] + (-j1.wa[2] * j1.w_rela[1])))));
|
|---|
| 2563 | j1.zb[3] = j1.S_rel[3,1] * (j1.za[1] + (j1.z_rela[1] + (j1.wa[2] * j1.w_rela[3] + (-j1.wa[3] * j1.w_rela[2])))) + (j1.S_rel[3,2] * (j1.za[2] + (j1.z_rela[2] + (j1.wa[3] * j1.w_rela[1] + (-j1.wa[1] * j1.w_rela[3])))) + j1.S_rel[3,3] * (j1.za[3] + (j1.z_rela[3] + (j1.wa[1] * j1.w_rela[2] + (-j1.wa[2] * j1.w_rela[1])))));
|
|---|
| 2564 | j1q = j1.q;
|
|---|
| 2565 | j1qd = j1.qd;
|
|---|
| 2566 | j2.S_rel[1,1] = 1.0;
|
|---|
| 2567 | j2.S_rel[1,2] = 0.0;
|
|---|
| 2568 | j2.S_rel[1,3] = 0.0;
|
|---|
| 2569 | j2.S_rel[2,1] = 0.0;
|
|---|
| 2570 | j2.S_rel[2,2] = 1.0;
|
|---|
| 2571 | j2.S_rel[2,3] = 0.0;
|
|---|
| 2572 | j2.S_rel[3,1] = 0.0;
|
|---|
| 2573 | j2.S_rel[3,2] = 0.0;
|
|---|
| 2574 | j2.S_rel[3,3] = 1.0;
|
|---|
| 2575 | j2.Sb[1,1] = j2.Sa[1,1];
|
|---|
| 2576 | j2.Sb[1,2] = j2.Sa[1,2];
|
|---|
| 2577 | j2.Sb[1,3] = j2.Sa[1,3];
|
|---|
| 2578 | j2.Sb[2,1] = j2.Sa[2,1];
|
|---|
| 2579 | j2.Sb[2,2] = j2.Sa[2,2];
|
|---|
| 2580 | j2.Sb[2,3] = j2.Sa[2,3];
|
|---|
| 2581 | j2.Sb[3,1] = j2.Sa[3,1];
|
|---|
| 2582 | j2.Sb[3,2] = j2.Sa[3,2];
|
|---|
| 2583 | j2.Sb[3,3] = j2.Sa[3,3];
|
|---|
| 2584 | j2.a_rela[1] = j2.qdd * j2.nn[1];
|
|---|
| 2585 | j2.a_rela[2] = j2.qdd * j2.nn[2];
|
|---|
| 2586 | j2.a_rela[3] = j2.qdd * j2.nn[3];
|
|---|
| 2587 | j2.ab[1] = j2.aa[1] + (j2.a_rela[1] + (j2.za[2] * j2.r_rela[3] + ((-j2.za[3] * j2.r_rela[2]) + (j2.wa[2] * (j2.vaux[3] + 2.0 * j2.v_rela[3]) + (-j2.wa[3] * (j2.vaux[2] + 2.0 * j2.v_rela[2]))))));
|
|---|
| 2588 | j2.ab[2] = j2.aa[2] + (j2.a_rela[2] + (j2.za[3] * j2.r_rela[1] + ((-j2.za[1] * j2.r_rela[3]) + (j2.wa[3] * (j2.vaux[1] + 2.0 * j2.v_rela[1]) + (-j2.wa[1] * (j2.vaux[3] + 2.0 * j2.v_rela[3]))))));
|
|---|
| 2589 | j2.ab[3] = j2.aa[3] + (j2.a_rela[3] + (j2.za[1] * j2.r_rela[2] + ((-j2.za[2] * j2.r_rela[1]) + (j2.wa[1] * (j2.vaux[2] + 2.0 * j2.v_rela[2]) + (-j2.wa[2] * (j2.vaux[1] + 2.0 * j2.v_rela[1]))))));
|
|---|
| 2590 | j2.axis.f = 0.0;
|
|---|
| 2591 | j2.axis.f = j2.nn[1] * j2.fb[1] + (j2.nn[2] * j2.fb[2] + j2.nn[3] * j2.fb[3]);
|
|---|
| 2592 | j2.axis.s = j2.q;
|
|---|
| 2593 | j2.bearing.f = 0.0;
|
|---|
| 2594 | j2.bearing.s = 0.0;
|
|---|
| 2595 | j2.fa[1] = j2.fb[1];
|
|---|
| 2596 | j2.fa[2] = j2.fb[2];
|
|---|
| 2597 | j2.fa[3] = j2.fb[3];
|
|---|
| 2598 | j2.frame_b.S[1,1] = b2.frame_a.S[1,1];
|
|---|
| 2599 | j2.frame_b.S[1,2] = b2.frame_a.S[1,2];
|
|---|
| 2600 | j2.frame_b.S[1,3] = b2.frame_a.S[1,3];
|
|---|
| 2601 | j2.frame_b.S[2,1] = b2.frame_a.S[2,1];
|
|---|
| 2602 | j2.frame_b.S[2,2] = b2.frame_a.S[2,2];
|
|---|
| 2603 | j2.frame_b.S[2,3] = b2.frame_a.S[2,3];
|
|---|
| 2604 | j2.frame_b.S[3,1] = b2.frame_a.S[3,1];
|
|---|
| 2605 | j2.frame_b.S[3,2] = b2.frame_a.S[3,2];
|
|---|
| 2606 | j2.frame_b.S[3,3] = b2.frame_a.S[3,3];
|
|---|
| 2607 | j2.frame_b.a[1] = b2.frame_a.a[1];
|
|---|
| 2608 | j2.frame_b.a[2] = b2.frame_a.a[2];
|
|---|
| 2609 | j2.frame_b.a[3] = b2.frame_a.a[3];
|
|---|
| 2610 | j2.frame_b.f[1] + b2.frame_a.f[1] = 0.0;
|
|---|
| 2611 | j2.frame_b.f[2] + b2.frame_a.f[2] = 0.0;
|
|---|
| 2612 | j2.frame_b.f[3] + b2.frame_a.f[3] = 0.0;
|
|---|
| 2613 | j2.frame_b.r0[1] = b2.frame_a.r0[1];
|
|---|
| 2614 | j2.frame_b.r0[2] = b2.frame_a.r0[2];
|
|---|
| 2615 | j2.frame_b.r0[3] = b2.frame_a.r0[3];
|
|---|
| 2616 | j2.frame_b.t[1] + b2.frame_a.t[1] = 0.0;
|
|---|
| 2617 | j2.frame_b.t[2] + b2.frame_a.t[2] = 0.0;
|
|---|
| 2618 | j2.frame_b.t[3] + b2.frame_a.t[3] = 0.0;
|
|---|
| 2619 | j2.frame_b.v[1] = b2.frame_a.v[1];
|
|---|
| 2620 | j2.frame_b.v[2] = b2.frame_a.v[2];
|
|---|
| 2621 | j2.frame_b.v[3] = b2.frame_a.v[3];
|
|---|
| 2622 | j2.frame_b.w[1] = b2.frame_a.w[1];
|
|---|
| 2623 | j2.frame_b.w[2] = b2.frame_a.w[2];
|
|---|
| 2624 | j2.frame_b.w[3] = b2.frame_a.w[3];
|
|---|
| 2625 | j2.frame_b.z[1] = b2.frame_a.z[1];
|
|---|
| 2626 | j2.frame_b.z[2] = b2.frame_a.z[2];
|
|---|
| 2627 | j2.frame_b.z[3] = b2.frame_a.z[3];
|
|---|
| 2628 | j2.nn[1] = j2.n[1] / sqrt(j2.n[1] ^ 2.0 + (j2.n[2] ^ 2.0 + j2.n[3] ^ 2.0));
|
|---|
| 2629 | j2.nn[2] = j2.n[2] / sqrt(j2.n[1] ^ 2.0 + (j2.n[2] ^ 2.0 + j2.n[3] ^ 2.0));
|
|---|
| 2630 | j2.nn[3] = j2.n[3] / sqrt(j2.n[1] ^ 2.0 + (j2.n[2] ^ 2.0 + j2.n[3] ^ 2.0));
|
|---|
| 2631 | j2.qd = der(j2.q);
|
|---|
| 2632 | j2.qdd = der(j2.qd);
|
|---|
| 2633 | j2.qq = j2.q - j2.q0;
|
|---|
| 2634 | j2.r0b[1] = j2.r0a[1] + (j2.Sa[1,1] * j2.r_rela[1] + (j2.Sa[1,2] * j2.r_rela[2] + j2.Sa[1,3] * j2.r_rela[3]));
|
|---|
| 2635 | j2.r0b[2] = j2.r0a[2] + (j2.Sa[2,1] * j2.r_rela[1] + (j2.Sa[2,2] * j2.r_rela[2] + j2.Sa[2,3] * j2.r_rela[3]));
|
|---|
| 2636 | j2.r0b[3] = j2.r0a[3] + (j2.Sa[3,1] * j2.r_rela[1] + (j2.Sa[3,2] * j2.r_rela[2] + j2.Sa[3,3] * j2.r_rela[3]));
|
|---|
| 2637 | j2.r_rela[1] = j2.qq * j2.nn[1];
|
|---|
| 2638 | j2.r_rela[2] = j2.qq * j2.nn[2];
|
|---|
| 2639 | j2.r_rela[3] = j2.qq * j2.nn[3];
|
|---|
| 2640 | j2.ta[1] = j2.tb[1] + (j2.r_rela[2] * j2.fa[3] + (-j2.r_rela[3] * j2.fa[2]));
|
|---|
| 2641 | j2.ta[2] = j2.tb[2] + (j2.r_rela[3] * j2.fa[1] + (-j2.r_rela[1] * j2.fa[3]));
|
|---|
| 2642 | j2.ta[3] = j2.tb[3] + (j2.r_rela[1] * j2.fa[2] + (-j2.r_rela[2] * j2.fa[1]));
|
|---|
| 2643 | j2.v_rela[1] = j2.qd * j2.nn[1];
|
|---|
| 2644 | j2.v_rela[2] = j2.qd * j2.nn[2];
|
|---|
| 2645 | j2.v_rela[3] = j2.qd * j2.nn[3];
|
|---|
| 2646 | j2.vaux[1] = j2.wa[2] * j2.r_rela[3] - j2.wa[3] * j2.r_rela[2];
|
|---|
| 2647 | j2.vaux[2] = j2.wa[3] * j2.r_rela[1] - j2.wa[1] * j2.r_rela[3];
|
|---|
| 2648 | j2.vaux[3] = j2.wa[1] * j2.r_rela[2] - j2.wa[2] * j2.r_rela[1];
|
|---|
| 2649 | j2.vb[1] = j2.va[1] + (j2.v_rela[1] + j2.vaux[1]);
|
|---|
| 2650 | j2.vb[2] = j2.va[2] + (j2.v_rela[2] + j2.vaux[2]);
|
|---|
| 2651 | j2.vb[3] = j2.va[3] + (j2.v_rela[3] + j2.vaux[3]);
|
|---|
| 2652 | j2.w_rela[1] = 0.0;
|
|---|
| 2653 | j2.w_rela[2] = 0.0;
|
|---|
| 2654 | j2.w_rela[3] = 0.0;
|
|---|
| 2655 | j2.wb[1] = j2.wa[1];
|
|---|
| 2656 | j2.wb[2] = j2.wa[2];
|
|---|
| 2657 | j2.wb[3] = j2.wa[3];
|
|---|
| 2658 | j2.z_rela[1] = 0.0;
|
|---|
| 2659 | j2.z_rela[2] = 0.0;
|
|---|
| 2660 | j2.z_rela[3] = 0.0;
|
|---|
| 2661 | j2.zb[1] = j2.za[1];
|
|---|
| 2662 | j2.zb[2] = j2.za[2];
|
|---|
| 2663 | j2.zb[3] = j2.za[3];
|
|---|
| 2664 | j2q = j2.q;
|
|---|
| 2665 | j2qd = j2.qd;
|
|---|
| 2666 | output Real b0.box.mcShape.rvisobj[1](quantity = "Length", unit = "m") "position vector from world frame to shape frame, resolved in world frame";
|
|---|
| 2667 | output Real b0.box.mcShape.rvisobj[2](quantity = "Length", unit = "m") "position vector from world frame to shape frame, resolved in world frame";
|
|---|
| 2668 | output Real b0.box.mcShape.rvisobj[3](quantity = "Length", unit = "m") "position vector from world frame to shape frame, resolved in world frame";
|
|---|
| 2669 | output Real b0.box.mcShape.rxvisobj[1] "x-axis unit vector of shape, resolved in world frame";
|
|---|
| 2670 | output Real b0.box.mcShape.rxvisobj[2] "x-axis unit vector of shape, resolved in world frame";
|
|---|
| 2671 | output Real b0.box.mcShape.rxvisobj[3] "x-axis unit vector of shape, resolved in world frame";
|
|---|
| 2672 | output Real b0.box.mcShape.ryvisobj[1] "y-axis unit vector of shape, resolved in world frame";
|
|---|
| 2673 | output Real b0.box.mcShape.ryvisobj[2] "y-axis unit vector of shape, resolved in world frame";
|
|---|
| 2674 | output Real b0.box.mcShape.ryvisobj[3] "y-axis unit vector of shape, resolved in world frame";
|
|---|
| 2675 | output Real b0.frameTranslation.frame_b.r0[1](quantity = "Length", unit = "m") = b0.frameTranslation.r0b[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2676 | output Real b0.frameTranslation.frame_b.r0[2](quantity = "Length", unit = "m") = b0.frameTranslation.r0b[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2677 | output Real b0.frameTranslation.frame_b.r0[3](quantity = "Length", unit = "m") = b0.frameTranslation.r0b[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2678 | output Real b0.frame_b.r0[1](quantity = "Length", unit = "m") = b0.r0b[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2679 | output Real b0.frame_b.r0[2](quantity = "Length", unit = "m") = b0.r0b[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2680 | output Real b0.frame_b.r0[3](quantity = "Length", unit = "m") = b0.r0b[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2681 | output Real b1.box.mcShape.rvisobj[1](quantity = "Length", unit = "m") "position vector from world frame to shape frame, resolved in world frame";
|
|---|
| 2682 | output Real b1.box.mcShape.rvisobj[2](quantity = "Length", unit = "m") "position vector from world frame to shape frame, resolved in world frame";
|
|---|
| 2683 | output Real b1.box.mcShape.rvisobj[3](quantity = "Length", unit = "m") "position vector from world frame to shape frame, resolved in world frame";
|
|---|
| 2684 | output Real b1.box.mcShape.rxvisobj[1] "x-axis unit vector of shape, resolved in world frame";
|
|---|
| 2685 | output Real b1.box.mcShape.rxvisobj[2] "x-axis unit vector of shape, resolved in world frame";
|
|---|
| 2686 | output Real b1.box.mcShape.rxvisobj[3] "x-axis unit vector of shape, resolved in world frame";
|
|---|
| 2687 | output Real b1.box.mcShape.ryvisobj[1] "y-axis unit vector of shape, resolved in world frame";
|
|---|
| 2688 | output Real b1.box.mcShape.ryvisobj[2] "y-axis unit vector of shape, resolved in world frame";
|
|---|
| 2689 | output Real b1.box.mcShape.ryvisobj[3] "y-axis unit vector of shape, resolved in world frame";
|
|---|
| 2690 | output Real b1.frameTranslation.frame_b.r0[1](quantity = "Length", unit = "m") = b1.frameTranslation.r0b[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2691 | output Real b1.frameTranslation.frame_b.r0[2](quantity = "Length", unit = "m") = b1.frameTranslation.r0b[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2692 | output Real b1.frameTranslation.frame_b.r0[3](quantity = "Length", unit = "m") = b1.frameTranslation.r0b[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2693 | output Real b1.frame_b.r0[1](quantity = "Length", unit = "m") = b1.r0b[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2694 | output Real b1.frame_b.r0[2](quantity = "Length", unit = "m") = b1.r0b[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2695 | output Real b1.frame_b.r0[3](quantity = "Length", unit = "m") = b1.r0b[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2696 | output Real b2.box.mcShape.rvisobj[1](quantity = "Length", unit = "m") "position vector from world frame to shape frame, resolved in world frame";
|
|---|
| 2697 | output Real b2.box.mcShape.rvisobj[2](quantity = "Length", unit = "m") "position vector from world frame to shape frame, resolved in world frame";
|
|---|
| 2698 | output Real b2.box.mcShape.rvisobj[3](quantity = "Length", unit = "m") "position vector from world frame to shape frame, resolved in world frame";
|
|---|
| 2699 | output Real b2.box.mcShape.rxvisobj[1] "x-axis unit vector of shape, resolved in world frame";
|
|---|
| 2700 | output Real b2.box.mcShape.rxvisobj[2] "x-axis unit vector of shape, resolved in world frame";
|
|---|
| 2701 | output Real b2.box.mcShape.rxvisobj[3] "x-axis unit vector of shape, resolved in world frame";
|
|---|
| 2702 | output Real b2.box.mcShape.ryvisobj[1] "y-axis unit vector of shape, resolved in world frame";
|
|---|
| 2703 | output Real b2.box.mcShape.ryvisobj[2] "y-axis unit vector of shape, resolved in world frame";
|
|---|
| 2704 | output Real b2.box.mcShape.ryvisobj[3] "y-axis unit vector of shape, resolved in world frame";
|
|---|
| 2705 | output Real b2.frameTranslation.frame_b.r0[1](quantity = "Length", unit = "m") = b2.frameTranslation.r0b[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2706 | output Real b2.frameTranslation.frame_b.r0[2](quantity = "Length", unit = "m") = b2.frameTranslation.r0b[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2707 | output Real b2.frameTranslation.frame_b.r0[3](quantity = "Length", unit = "m") = b2.frameTranslation.r0b[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2708 | output Real b2.frame_b.r0[1](quantity = "Length", unit = "m") = b2.r0b[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2709 | output Real b2.frame_b.r0[2](quantity = "Length", unit = "m") = b2.r0b[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2710 | output Real b2.frame_b.r0[3](quantity = "Length", unit = "m") = b2.r0b[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2711 | output Real b3.box.mcShape.rvisobj[1](quantity = "Length", unit = "m") "position vector from world frame to shape frame, resolved in world frame";
|
|---|
| 2712 | output Real b3.box.mcShape.rvisobj[2](quantity = "Length", unit = "m") "position vector from world frame to shape frame, resolved in world frame";
|
|---|
| 2713 | output Real b3.box.mcShape.rvisobj[3](quantity = "Length", unit = "m") "position vector from world frame to shape frame, resolved in world frame";
|
|---|
| 2714 | output Real b3.box.mcShape.rxvisobj[1] "x-axis unit vector of shape, resolved in world frame";
|
|---|
| 2715 | output Real b3.box.mcShape.rxvisobj[2] "x-axis unit vector of shape, resolved in world frame";
|
|---|
| 2716 | output Real b3.box.mcShape.rxvisobj[3] "x-axis unit vector of shape, resolved in world frame";
|
|---|
| 2717 | output Real b3.box.mcShape.ryvisobj[1] "y-axis unit vector of shape, resolved in world frame";
|
|---|
| 2718 | output Real b3.box.mcShape.ryvisobj[2] "y-axis unit vector of shape, resolved in world frame";
|
|---|
| 2719 | output Real b3.box.mcShape.ryvisobj[3] "y-axis unit vector of shape, resolved in world frame";
|
|---|
| 2720 | output Real b3.frameTranslation.frame_b.r0[1](quantity = "Length", unit = "m") = b3.frameTranslation.r0b[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2721 | output Real b3.frameTranslation.frame_b.r0[2](quantity = "Length", unit = "m") = b3.frameTranslation.r0b[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2722 | output Real b3.frameTranslation.frame_b.r0[3](quantity = "Length", unit = "m") = b3.frameTranslation.r0b[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2723 | output Real b3.frame_b.r0[1](quantity = "Length", unit = "m") = b3.r0b[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2724 | output Real b3.frame_b.r0[2](quantity = "Length", unit = "m") = b3.r0b[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2725 | output Real b3.frame_b.r0[3](quantity = "Length", unit = "m") = b3.r0b[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2726 | output Real barC.frame_c.r0[1](quantity = "Length", unit = "m") = barC.r0c[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2727 | output Real barC.frame_c.r0[2](quantity = "Length", unit = "m") = barC.r0c[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2728 | output Real barC.frame_c.r0[3](quantity = "Length", unit = "m") = barC.r0c[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2729 | output Real inertial.frame_b.r0[1](quantity = "Length", unit = "m") "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2730 | output Real inertial.frame_b.r0[2](quantity = "Length", unit = "m") "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2731 | output Real inertial.frame_b.r0[3](quantity = "Length", unit = "m") "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2732 | output Real j1.frame_b.r0[1](quantity = "Length", unit = "m") = j1.r0b[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2733 | output Real j1.frame_b.r0[2](quantity = "Length", unit = "m") = j1.r0b[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2734 | output Real j1.frame_b.r0[3](quantity = "Length", unit = "m") = j1.r0b[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2735 | output Real j1q(quantity = "Angle", unit = "rad", displayUnit = "deg") "angle of revolute joint j1";
|
|---|
| 2736 | output Real j1qd(quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min") "axis speed of revolute joint j1";
|
|---|
| 2737 | output Real j2.frame_b.r0[1](quantity = "Length", unit = "m") = j2.r0b[1] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2738 | output Real j2.frame_b.r0[2](quantity = "Length", unit = "m") = j2.r0b[2] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2739 | output Real j2.frame_b.r0[3](quantity = "Length", unit = "m") = j2.r0b[3] "Position vector from inertial system to frame origin, resolved in inertial system";
|
|---|
| 2740 | output Real j2q(quantity = "Length", unit = "m") "distance of prismatic joint j2";
|
|---|
| 2741 | output Real j2qd(quantity = "Velocity", unit = "m/s") "axis velocity of prismatic joint j2";
|
|---|
| 2742 | parameter Boolean j1.startValueFixed = true "true, if start values of q, qd are fixed";
|
|---|
| 2743 | parameter Boolean j2.startValueFixed = false "true, if start values of q, qd are fixed";
|
|---|
| 2744 | parameter Real L(quantity = "Length", unit = "m") = 1.04880884817015 "Length of connecting rod";
|
|---|
| 2745 | parameter Real b0.Height(quantity = "Length", unit = "m") = 0.01 "Height of box";
|
|---|
| 2746 | parameter Real b0.InnerHeight(quantity = "Length", unit = "m") = 0.0 "Height of inner box surface";
|
|---|
| 2747 | parameter Real b0.InnerWidth(quantity = "Length", unit = "m") = 0.0 "Width of inner box surface";
|
|---|
| 2748 | parameter Real b0.Length(quantity = "Length", unit = "m") = sqrt((b0.r[1] - b0.r0[1]) ^ 2.0 + ((b0.r[2] - b0.r0[2]) ^ 2.0 + (b0.r[3] - b0.r0[3]) ^ 2.0)) "Length of box";
|
|---|
| 2749 | parameter Real b0.LengthDirection[1](quantity = "Length", unit = "m") = b0.r[1] - b0.r0[1] "Vector in length direction, resolved in frame_a";
|
|---|
| 2750 | parameter Real b0.LengthDirection[2](quantity = "Length", unit = "m") = b0.r[2] - b0.r0[2] "Vector in length direction, resolved in frame_a";
|
|---|
| 2751 | parameter Real b0.LengthDirection[3](quantity = "Length", unit = "m") = b0.r[3] - b0.r0[3] "Vector in length direction, resolved in frame_a";
|
|---|
| 2752 | parameter Real b0.Material[1] = 0.0 "Color and specular coefficient";
|
|---|
| 2753 | parameter Real b0.Material[2] = 0.0 "Color and specular coefficient";
|
|---|
| 2754 | parameter Real b0.Material[3] = 1.0 "Color and specular coefficient";
|
|---|
| 2755 | parameter Real b0.Material[4] = 0.5 "Color and specular coefficient";
|
|---|
| 2756 | parameter Real b0.Width(quantity = "Length", unit = "m") = 0.01 "Width of box";
|
|---|
| 2757 | parameter Real b0.WidthDirection[1](quantity = "Length", unit = "m") = 0.0 "Vector in width direction, resolved in frame_a";
|
|---|
| 2758 | parameter Real b0.WidthDirection[2](quantity = "Length", unit = "m") = 1.0 "Vector in width direction, resolved in frame_a";
|
|---|
| 2759 | parameter Real b0.WidthDirection[3](quantity = "Length", unit = "m") = 0.0 "Vector in width direction, resolved in frame_a";
|
|---|
| 2760 | parameter Real b0.box.Extra = 0.0 "Additional size data for some of the shape types";
|
|---|
| 2761 | parameter Real b0.box.Height = b0.Height "Height of visual object.";
|
|---|
| 2762 | parameter Real b0.box.Length = b0.Length "Length of visual object.";
|
|---|
| 2763 | parameter Real b0.box.LengthDirection[1] = b0.LengthDirection[1] "Vector in length direction.";
|
|---|
| 2764 | parameter Real b0.box.LengthDirection[2] = b0.LengthDirection[2] "Vector in length direction.";
|
|---|
| 2765 | parameter Real b0.box.LengthDirection[3] = b0.LengthDirection[3] "Vector in length direction.";
|
|---|
| 2766 | parameter Real b0.box.Material[1] = b0.Material[1] "Color and specular coefficient.";
|
|---|
| 2767 | parameter Real b0.box.Material[2] = b0.Material[2] "Color and specular coefficient.";
|
|---|
| 2768 | parameter Real b0.box.Material[3] = b0.Material[3] "Color and specular coefficient.";
|
|---|
| 2769 | parameter Real b0.box.Material[4] = b0.Material[4] "Color and specular coefficient.";
|
|---|
| 2770 | parameter Real b0.box.Width = b0.Width "Width of visual object.";
|
|---|
| 2771 | parameter Real b0.box.WidthDirection[1] = b0.WidthDirection[1] "Vector in width direction.";
|
|---|
| 2772 | parameter Real b0.box.WidthDirection[2] = b0.WidthDirection[2] "Vector in width direction.";
|
|---|
| 2773 | parameter Real b0.box.WidthDirection[3] = b0.WidthDirection[3] "Vector in width direction.";
|
|---|
| 2774 | parameter Real b0.box.r0[1] = b0.r0[1] "Origin of visual object.";
|
|---|
| 2775 | parameter Real b0.box.r0[2] = b0.r0[2] "Origin of visual object.";
|
|---|
| 2776 | parameter Real b0.box.r0[3] = b0.r0[3] "Origin of visual object.";
|
|---|
| 2777 | parameter Real b0.frameTranslation.r[1](quantity = "Length", unit = "m") = b0.r[1] "Vector from frame_a to frame_b resolved in frame_a";
|
|---|
| 2778 | parameter Real b0.frameTranslation.r[2](quantity = "Length", unit = "m") = b0.r[2] "Vector from frame_a to frame_b resolved in frame_a";
|
|---|
| 2779 | parameter Real b0.frameTranslation.r[3](quantity = "Length", unit = "m") = b0.r[3] "Vector from frame_a to frame_b resolved in frame_a";
|
|---|
| 2780 | parameter Real b0.r0[1](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to left box plane, resolved in frame_a";
|
|---|
| 2781 | parameter Real b0.r0[2](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to left box plane, resolved in frame_a";
|
|---|
| 2782 | parameter Real b0.r0[3](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to left box plane, resolved in frame_a";
|
|---|
| 2783 | parameter Real b0.r[1](quantity = "Length", unit = "m") = 1.0 "Vector from frame_a to frame_b, resolved in frame_a";
|
|---|
| 2784 | parameter Real b0.r[2](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to frame_b, resolved in frame_a";
|
|---|
| 2785 | parameter Real b0.r[3](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to frame_b, resolved in frame_a";
|
|---|
| 2786 | parameter Real b0.rho = 7.7 "Density of box material [g/cm^3]";
|
|---|
| 2787 | parameter Real b1.Axis[1](quantity = "Length", unit = "m") = b1.r[1] - b1.r0[1] "Vector in direction of cylinder axis, resolved in frame_a";
|
|---|
| 2788 | parameter Real b1.Axis[2](quantity = "Length", unit = "m") = b1.r[2] - b1.r0[2] "Vector in direction of cylinder axis, resolved in frame_a";
|
|---|
| 2789 | parameter Real b1.Axis[3](quantity = "Length", unit = "m") = b1.r[3] - b1.r0[3] "Vector in direction of cylinder axis, resolved in frame_a";
|
|---|
| 2790 | parameter Real b1.InnerRadius(quantity = "Length", unit = "m", min = 0.0, max = b1.Radius) = 0.0 "Inner radius of cylinder";
|
|---|
| 2791 | parameter Real b1.Length(quantity = "Length", unit = "m") = sqrt(b1.Axis[1] ^ 2.0 + (b1.Axis[2] ^ 2.0 + b1.Axis[3] ^ 2.0)) "Length of cylinder";
|
|---|
| 2792 | parameter Real b1.Material[1] = 1.0 "Color and specular coefficient";
|
|---|
| 2793 | parameter Real b1.Material[2] = 0.0 "Color and specular coefficient";
|
|---|
| 2794 | parameter Real b1.Material[3] = 0.0 "Color and specular coefficient";
|
|---|
| 2795 | parameter Real b1.Material[4] = 0.5 "Color and specular coefficient";
|
|---|
| 2796 | parameter Real b1.Radius(quantity = "Length", unit = "m", min = 0.0) = 0.05 "Radius of cylinder";
|
|---|
| 2797 | parameter Real b1.box.Extra = b1.InnerRadius / b1.Radius "Additional size data for some of the shape types";
|
|---|
| 2798 | parameter Real b1.box.Height = 2.0 * b1.Radius "Height of visual object.";
|
|---|
| 2799 | parameter Real b1.box.Length = b1.Length "Length of visual object.";
|
|---|
| 2800 | parameter Real b1.box.LengthDirection[1] = b1.Axis[1] "Vector in length direction.";
|
|---|
| 2801 | parameter Real b1.box.LengthDirection[2] = b1.Axis[2] "Vector in length direction.";
|
|---|
| 2802 | parameter Real b1.box.LengthDirection[3] = b1.Axis[3] "Vector in length direction.";
|
|---|
| 2803 | parameter Real b1.box.Material[1] = b1.Material[1] "Color and specular coefficient.";
|
|---|
| 2804 | parameter Real b1.box.Material[2] = b1.Material[2] "Color and specular coefficient.";
|
|---|
| 2805 | parameter Real b1.box.Material[3] = b1.Material[3] "Color and specular coefficient.";
|
|---|
| 2806 | parameter Real b1.box.Material[4] = b1.Material[4] "Color and specular coefficient.";
|
|---|
| 2807 | parameter Real b1.box.Width = 2.0 * b1.Radius "Width of visual object.";
|
|---|
| 2808 | parameter Real b1.box.WidthDirection[1] = 0.0 "Vector in width direction.";
|
|---|
| 2809 | parameter Real b1.box.WidthDirection[2] = 1.0 "Vector in width direction.";
|
|---|
| 2810 | parameter Real b1.box.WidthDirection[3] = 0.0 "Vector in width direction.";
|
|---|
| 2811 | parameter Real b1.box.r0[1] = b1.r0[1] "Origin of visual object.";
|
|---|
| 2812 | parameter Real b1.box.r0[2] = b1.r0[2] "Origin of visual object.";
|
|---|
| 2813 | parameter Real b1.box.r0[3] = b1.r0[3] "Origin of visual object.";
|
|---|
| 2814 | parameter Real b1.frameTranslation.r[1](quantity = "Length", unit = "m") = b1.r[1] "Vector from frame_a to frame_b resolved in frame_a";
|
|---|
| 2815 | parameter Real b1.frameTranslation.r[2](quantity = "Length", unit = "m") = b1.r[2] "Vector from frame_a to frame_b resolved in frame_a";
|
|---|
| 2816 | parameter Real b1.frameTranslation.r[3](quantity = "Length", unit = "m") = b1.r[3] "Vector from frame_a to frame_b resolved in frame_a";
|
|---|
| 2817 | parameter Real b1.r0[1](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to left circle center, resolved in frame_a";
|
|---|
| 2818 | parameter Real b1.r0[2](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to left circle center, resolved in frame_a";
|
|---|
| 2819 | parameter Real b1.r0[3](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to left circle center, resolved in frame_a";
|
|---|
| 2820 | parameter Real b1.r[1](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to frame_b, resolved in frame_a";
|
|---|
| 2821 | parameter Real b1.r[2](quantity = "Length", unit = "m") = 0.5 "Vector from frame_a to frame_b, resolved in frame_a";
|
|---|
| 2822 | parameter Real b1.r[3](quantity = "Length", unit = "m") = 0.1 "Vector from frame_a to frame_b, resolved in frame_a";
|
|---|
| 2823 | parameter Real b1.rho(min = 0.0) = 7.7 "Density of material [g/cm^3]";
|
|---|
| 2824 | parameter Real b2.Axis[1](quantity = "Length", unit = "m") = b2.r[1] - b2.r0[1] "Vector in direction of cylinder axis, resolved in frame_a";
|
|---|
| 2825 | parameter Real b2.Axis[2](quantity = "Length", unit = "m") = b2.r[2] - b2.r0[2] "Vector in direction of cylinder axis, resolved in frame_a";
|
|---|
| 2826 | parameter Real b2.Axis[3](quantity = "Length", unit = "m") = b2.r[3] - b2.r0[3] "Vector in direction of cylinder axis, resolved in frame_a";
|
|---|
| 2827 | parameter Real b2.InnerRadius(quantity = "Length", unit = "m", min = 0.0, max = b2.Radius) = 0.0 "Inner radius of cylinder";
|
|---|
| 2828 | parameter Real b2.Length(quantity = "Length", unit = "m") = sqrt(b2.Axis[1] ^ 2.0 + (b2.Axis[2] ^ 2.0 + b2.Axis[3] ^ 2.0)) "Length of cylinder";
|
|---|
| 2829 | parameter Real b2.Material[1] = 1.0 "Color and specular coefficient";
|
|---|
| 2830 | parameter Real b2.Material[2] = 0.0 "Color and specular coefficient";
|
|---|
| 2831 | parameter Real b2.Material[3] = 0.0 "Color and specular coefficient";
|
|---|
| 2832 | parameter Real b2.Material[4] = 0.5 "Color and specular coefficient";
|
|---|
| 2833 | parameter Real b2.Radius(quantity = "Length", unit = "m", min = 0.0) = 0.05 "Radius of cylinder";
|
|---|
| 2834 | parameter Real b2.box.Extra = b2.InnerRadius / b2.Radius "Additional size data for some of the shape types";
|
|---|
| 2835 | parameter Real b2.box.Height = 2.0 * b2.Radius "Height of visual object.";
|
|---|
| 2836 | parameter Real b2.box.Length = b2.Length "Length of visual object.";
|
|---|
| 2837 | parameter Real b2.box.LengthDirection[1] = b2.Axis[1] "Vector in length direction.";
|
|---|
| 2838 | parameter Real b2.box.LengthDirection[2] = b2.Axis[2] "Vector in length direction.";
|
|---|
| 2839 | parameter Real b2.box.LengthDirection[3] = b2.Axis[3] "Vector in length direction.";
|
|---|
| 2840 | parameter Real b2.box.Material[1] = b2.Material[1] "Color and specular coefficient.";
|
|---|
| 2841 | parameter Real b2.box.Material[2] = b2.Material[2] "Color and specular coefficient.";
|
|---|
| 2842 | parameter Real b2.box.Material[3] = b2.Material[3] "Color and specular coefficient.";
|
|---|
| 2843 | parameter Real b2.box.Material[4] = b2.Material[4] "Color and specular coefficient.";
|
|---|
| 2844 | parameter Real b2.box.Width = 2.0 * b2.Radius "Width of visual object.";
|
|---|
| 2845 | parameter Real b2.box.WidthDirection[1] = 0.0 "Vector in width direction.";
|
|---|
| 2846 | parameter Real b2.box.WidthDirection[2] = 1.0 "Vector in width direction.";
|
|---|
| 2847 | parameter Real b2.box.WidthDirection[3] = 0.0 "Vector in width direction.";
|
|---|
| 2848 | parameter Real b2.box.r0[1] = b2.r0[1] "Origin of visual object.";
|
|---|
| 2849 | parameter Real b2.box.r0[2] = b2.r0[2] "Origin of visual object.";
|
|---|
| 2850 | parameter Real b2.box.r0[3] = b2.r0[3] "Origin of visual object.";
|
|---|
| 2851 | parameter Real b2.frameTranslation.r[1](quantity = "Length", unit = "m") = b2.r[1] "Vector from frame_a to frame_b resolved in frame_a";
|
|---|
| 2852 | parameter Real b2.frameTranslation.r[2](quantity = "Length", unit = "m") = b2.r[2] "Vector from frame_a to frame_b resolved in frame_a";
|
|---|
| 2853 | parameter Real b2.frameTranslation.r[3](quantity = "Length", unit = "m") = b2.r[3] "Vector from frame_a to frame_b resolved in frame_a";
|
|---|
| 2854 | parameter Real b2.r0[1](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to left circle center, resolved in frame_a";
|
|---|
| 2855 | parameter Real b2.r0[2](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to left circle center, resolved in frame_a";
|
|---|
| 2856 | parameter Real b2.r0[3](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to left circle center, resolved in frame_a";
|
|---|
| 2857 | parameter Real b2.r[1](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to frame_b, resolved in frame_a";
|
|---|
| 2858 | parameter Real b2.r[2](quantity = "Length", unit = "m") = 0.2 "Vector from frame_a to frame_b, resolved in frame_a";
|
|---|
| 2859 | parameter Real b2.r[3](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to frame_b, resolved in frame_a";
|
|---|
| 2860 | parameter Real b2.rho(min = 0.0) = 7.7 "Density of material [g/cm^3]";
|
|---|
| 2861 | parameter Real b3.Axis[1](quantity = "Length", unit = "m") = b3.r[1] - b3.r0[1] "Vector in direction of cylinder axis, resolved in frame_a";
|
|---|
| 2862 | parameter Real b3.Axis[2](quantity = "Length", unit = "m") = b3.r[2] - b3.r0[2] "Vector in direction of cylinder axis, resolved in frame_a";
|
|---|
| 2863 | parameter Real b3.Axis[3](quantity = "Length", unit = "m") = b3.r[3] - b3.r0[3] "Vector in direction of cylinder axis, resolved in frame_a";
|
|---|
| 2864 | parameter Real b3.InnerRadius(quantity = "Length", unit = "m", min = 0.0, max = b3.Radius) = 0.0 "Inner radius of cylinder";
|
|---|
| 2865 | parameter Real b3.Length(quantity = "Length", unit = "m") = sqrt(b3.Axis[1] ^ 2.0 + (b3.Axis[2] ^ 2.0 + b3.Axis[3] ^ 2.0)) "Length of cylinder";
|
|---|
| 2866 | parameter Real b3.Material[1] = 1.0 "Color and specular coefficient";
|
|---|
| 2867 | parameter Real b3.Material[2] = 0.0 "Color and specular coefficient";
|
|---|
| 2868 | parameter Real b3.Material[3] = 0.0 "Color and specular coefficient";
|
|---|
| 2869 | parameter Real b3.Material[4] = 0.5 "Color and specular coefficient";
|
|---|
| 2870 | parameter Real b3.Radius(quantity = "Length", unit = "m", min = 0.0) = 0.05 "Radius of cylinder";
|
|---|
| 2871 | parameter Real b3.box.Extra = b3.InnerRadius / b3.Radius "Additional size data for some of the shape types";
|
|---|
| 2872 | parameter Real b3.box.Height = 2.0 * b3.Radius "Height of visual object.";
|
|---|
| 2873 | parameter Real b3.box.Length = b3.Length "Length of visual object.";
|
|---|
| 2874 | parameter Real b3.box.LengthDirection[1] = b3.Axis[1] "Vector in length direction.";
|
|---|
| 2875 | parameter Real b3.box.LengthDirection[2] = b3.Axis[2] "Vector in length direction.";
|
|---|
| 2876 | parameter Real b3.box.LengthDirection[3] = b3.Axis[3] "Vector in length direction.";
|
|---|
| 2877 | parameter Real b3.box.Material[1] = b3.Material[1] "Color and specular coefficient.";
|
|---|
| 2878 | parameter Real b3.box.Material[2] = b3.Material[2] "Color and specular coefficient.";
|
|---|
| 2879 | parameter Real b3.box.Material[3] = b3.Material[3] "Color and specular coefficient.";
|
|---|
| 2880 | parameter Real b3.box.Material[4] = b3.Material[4] "Color and specular coefficient.";
|
|---|
| 2881 | parameter Real b3.box.Width = 2.0 * b3.Radius "Width of visual object.";
|
|---|
| 2882 | parameter Real b3.box.WidthDirection[1] = 0.0 "Vector in width direction.";
|
|---|
| 2883 | parameter Real b3.box.WidthDirection[2] = 1.0 "Vector in width direction.";
|
|---|
| 2884 | parameter Real b3.box.WidthDirection[3] = 0.0 "Vector in width direction.";
|
|---|
| 2885 | parameter Real b3.box.r0[1] = b3.r0[1] "Origin of visual object.";
|
|---|
| 2886 | parameter Real b3.box.r0[2] = b3.r0[2] "Origin of visual object.";
|
|---|
| 2887 | parameter Real b3.box.r0[3] = b3.r0[3] "Origin of visual object.";
|
|---|
| 2888 | parameter Real b3.frameTranslation.r[1](quantity = "Length", unit = "m") = b3.r[1] "Vector from frame_a to frame_b resolved in frame_a";
|
|---|
| 2889 | parameter Real b3.frameTranslation.r[2](quantity = "Length", unit = "m") = b3.r[2] "Vector from frame_a to frame_b resolved in frame_a";
|
|---|
| 2890 | parameter Real b3.frameTranslation.r[3](quantity = "Length", unit = "m") = b3.r[3] "Vector from frame_a to frame_b resolved in frame_a";
|
|---|
| 2891 | parameter Real b3.r0[1](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to left circle center, resolved in frame_a";
|
|---|
| 2892 | parameter Real b3.r0[2](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to left circle center, resolved in frame_a";
|
|---|
| 2893 | parameter Real b3.r0[3](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to left circle center, resolved in frame_a";
|
|---|
| 2894 | parameter Real b3.r[1](quantity = "Length", unit = "m") = L "Vector from frame_a to frame_b, resolved in frame_a";
|
|---|
| 2895 | parameter Real b3.r[2](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to frame_b, resolved in frame_a";
|
|---|
| 2896 | parameter Real b3.r[3](quantity = "Length", unit = "m") = 0.0 "Vector from frame_a to frame_b, resolved in frame_a";
|
|---|
| 2897 | parameter Real b3.rho(min = 0.0) = 7.7 "Density of material [g/cm^3]";
|
|---|
| 2898 | parameter Real barC.L(quantity = "Length", unit = "m") = L "Length of the rod";
|
|---|
| 2899 | parameter Real barC.na[1] = 0.0 "orthogonal to y-axis of cut-frame C";
|
|---|
| 2900 | parameter Real barC.na[2] = 1.0 "orthogonal to y-axis of cut-frame C";
|
|---|
| 2901 | parameter Real barC.na[3] = 0.0 "orthogonal to y-axis of cut-frame C";
|
|---|
| 2902 | parameter Real inertial.g(quantity = "Acceleration", unit = "m/s2") = 9.81 "Gravity constant";
|
|---|
| 2903 | parameter Real inertial.ng[1] = 0.0 "Direction of gravity (gravity = g*ng)";
|
|---|
| 2904 | parameter Real inertial.ng[2] = -1.0 "Direction of gravity (gravity = g*ng)";
|
|---|
| 2905 | parameter Real inertial.ng[3] = 0.0 "Direction of gravity (gravity = g*ng)";
|
|---|
| 2906 | parameter Real j1.n[1] = 1.0 "Axis of rotation resolved in frame_a (= same as in frame_b)";
|
|---|
| 2907 | parameter Real j1.n[2] = 0.0 "Axis of rotation resolved in frame_a (= same as in frame_b)";
|
|---|
| 2908 | parameter Real j1.n[3] = 0.0 "Axis of rotation resolved in frame_a (= same as in frame_b)";
|
|---|
| 2909 | parameter Real j1.q0 = 0.0 "Rotation angle offset (see info) [deg]";
|
|---|
| 2910 | parameter Real j2.n[1] = 1.0 "Axis of translation resolved in frame_a (= same as in frame_b)";
|
|---|
| 2911 | parameter Real j2.n[2] = 0.0 "Axis of translation resolved in frame_a (= same as in frame_b)";
|
|---|
| 2912 | parameter Real j2.n[3] = 0.0 "Axis of translation resolved in frame_a (= same as in frame_b)";
|
|---|
| 2913 | parameter Real j2.q0(quantity = "Length", unit = "m") = 0.0 "Relative distance offset(see info)";
|
|---|
| 2914 | parameter String b0.box.Shape = "box" "Type of shape (box, sphere, cylinder, pipecylinder, cone, pipe, beam, gearwheel, spring)";
|
|---|
| 2915 | parameter String b0.box.mcShape.shapeType = b0.box.Shape "Type of shape (box, sphere, cylinder, pipecylinder, cone, pipe, beam, gearwheel, spring)";
|
|---|
| 2916 | parameter String b1.box.Shape = "pipe" "Type of shape (box, sphere, cylinder, pipecylinder, cone, pipe, beam, gearwheel, spring)";
|
|---|
| 2917 | parameter String b1.box.mcShape.shapeType = b1.box.Shape "Type of shape (box, sphere, cylinder, pipecylinder, cone, pipe, beam, gearwheel, spring)";
|
|---|
| 2918 | parameter String b2.box.Shape = "pipe" "Type of shape (box, sphere, cylinder, pipecylinder, cone, pipe, beam, gearwheel, spring)";
|
|---|
| 2919 | parameter String b2.box.mcShape.shapeType = b2.box.Shape "Type of shape (box, sphere, cylinder, pipecylinder, cone, pipe, beam, gearwheel, spring)";
|
|---|
| 2920 | parameter String b3.box.Shape = "pipe" "Type of shape (box, sphere, cylinder, pipecylinder, cone, pipe, beam, gearwheel, spring)";
|
|---|
| 2921 | parameter String b3.box.mcShape.shapeType = b3.box.Shape "Type of shape (box, sphere, cylinder, pipecylinder, cone, pipe, beam, gearwheel, spring)";
|
|---|
| 2922 | parameter String inertial.label1 = "x" "Label of horizontal axis in icon";
|
|---|
| 2923 | parameter String inertial.label2 = "y" "Label of vertical axis in icon";
|
|---|
| 2924 | protected Real b0.Sa[1,1](start = 1.0);
|
|---|
| 2925 | protected Real b0.Sa[1,2](start = 0.0);
|
|---|
| 2926 | protected Real b0.Sa[1,3](start = 0.0);
|
|---|
| 2927 | protected Real b0.Sa[2,1](start = 0.0);
|
|---|
| 2928 | protected Real b0.Sa[2,2](start = 1.0);
|
|---|
| 2929 | protected Real b0.Sa[2,3](start = 0.0);
|
|---|
| 2930 | protected Real b0.Sa[3,1](start = 0.0);
|
|---|
| 2931 | protected Real b0.Sa[3,2](start = 0.0);
|
|---|
| 2932 | protected Real b0.Sa[3,3](start = 1.0);
|
|---|
| 2933 | protected Real b0.Sb[1,1](start = 1.0);
|
|---|
| 2934 | protected Real b0.Sb[1,2](start = 0.0);
|
|---|
| 2935 | protected Real b0.Sb[1,3](start = 0.0);
|
|---|
| 2936 | protected Real b0.Sb[2,1](start = 0.0);
|
|---|
| 2937 | protected Real b0.Sb[2,2](start = 1.0);
|
|---|
| 2938 | protected Real b0.Sb[2,3](start = 0.0);
|
|---|
| 2939 | protected Real b0.Sb[3,1](start = 0.0);
|
|---|
| 2940 | protected Real b0.Sb[3,2](start = 0.0);
|
|---|
| 2941 | protected Real b0.Sb[3,3](start = 1.0);
|
|---|
| 2942 | protected Real b0.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 2943 | protected Real b0.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 2944 | protected Real b0.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 2945 | protected Real b0.ab[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 2946 | protected Real b0.ab[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 2947 | protected Real b0.ab[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 2948 | protected Real b0.body.Sa[1,1](start = 1.0);
|
|---|
| 2949 | protected Real b0.body.Sa[1,2](start = 0.0);
|
|---|
| 2950 | protected Real b0.body.Sa[1,3](start = 0.0);
|
|---|
| 2951 | protected Real b0.body.Sa[2,1](start = 0.0);
|
|---|
| 2952 | protected Real b0.body.Sa[2,2](start = 1.0);
|
|---|
| 2953 | protected Real b0.body.Sa[2,3](start = 0.0);
|
|---|
| 2954 | protected Real b0.body.Sa[3,1](start = 0.0);
|
|---|
| 2955 | protected Real b0.body.Sa[3,2](start = 0.0);
|
|---|
| 2956 | protected Real b0.body.Sa[3,3](start = 1.0);
|
|---|
| 2957 | protected Real b0.body.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 2958 | protected Real b0.body.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 2959 | protected Real b0.body.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 2960 | protected Real b0.body.fa[1](quantity = "Force", unit = "N");
|
|---|
| 2961 | protected Real b0.body.fa[2](quantity = "Force", unit = "N");
|
|---|
| 2962 | protected Real b0.body.fa[3](quantity = "Force", unit = "N");
|
|---|
| 2963 | protected Real b0.body.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 2964 | protected Real b0.body.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 2965 | protected Real b0.body.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 2966 | protected Real b0.body.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 2967 | protected Real b0.body.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 2968 | protected Real b0.body.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 2969 | protected Real b0.body.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 2970 | protected Real b0.body.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 2971 | protected Real b0.body.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 2972 | protected Real b0.body.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 2973 | protected Real b0.body.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 2974 | protected Real b0.body.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 2975 | protected Real b0.body.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 2976 | protected Real b0.body.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 2977 | protected Real b0.body.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 2978 | protected Real b0.fa[1](quantity = "Force", unit = "N");
|
|---|
| 2979 | protected Real b0.fa[2](quantity = "Force", unit = "N");
|
|---|
| 2980 | protected Real b0.fa[3](quantity = "Force", unit = "N");
|
|---|
| 2981 | protected Real b0.fb[1](quantity = "Force", unit = "N");
|
|---|
| 2982 | protected Real b0.fb[2](quantity = "Force", unit = "N");
|
|---|
| 2983 | protected Real b0.fb[3](quantity = "Force", unit = "N");
|
|---|
| 2984 | protected Real b0.frameTranslation.Sa[1,1](start = 1.0);
|
|---|
| 2985 | protected Real b0.frameTranslation.Sa[1,2](start = 0.0);
|
|---|
| 2986 | protected Real b0.frameTranslation.Sa[1,3](start = 0.0);
|
|---|
| 2987 | protected Real b0.frameTranslation.Sa[2,1](start = 0.0);
|
|---|
| 2988 | protected Real b0.frameTranslation.Sa[2,2](start = 1.0);
|
|---|
| 2989 | protected Real b0.frameTranslation.Sa[2,3](start = 0.0);
|
|---|
| 2990 | protected Real b0.frameTranslation.Sa[3,1](start = 0.0);
|
|---|
| 2991 | protected Real b0.frameTranslation.Sa[3,2](start = 0.0);
|
|---|
| 2992 | protected Real b0.frameTranslation.Sa[3,3](start = 1.0);
|
|---|
| 2993 | protected Real b0.frameTranslation.Sb[1,1](start = 1.0);
|
|---|
| 2994 | protected Real b0.frameTranslation.Sb[1,2](start = 0.0);
|
|---|
| 2995 | protected Real b0.frameTranslation.Sb[1,3](start = 0.0);
|
|---|
| 2996 | protected Real b0.frameTranslation.Sb[2,1](start = 0.0);
|
|---|
| 2997 | protected Real b0.frameTranslation.Sb[2,2](start = 1.0);
|
|---|
| 2998 | protected Real b0.frameTranslation.Sb[2,3](start = 0.0);
|
|---|
| 2999 | protected Real b0.frameTranslation.Sb[3,1](start = 0.0);
|
|---|
| 3000 | protected Real b0.frameTranslation.Sb[3,2](start = 0.0);
|
|---|
| 3001 | protected Real b0.frameTranslation.Sb[3,3](start = 1.0);
|
|---|
| 3002 | protected Real b0.frameTranslation.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3003 | protected Real b0.frameTranslation.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3004 | protected Real b0.frameTranslation.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3005 | protected Real b0.frameTranslation.ab[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3006 | protected Real b0.frameTranslation.ab[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3007 | protected Real b0.frameTranslation.ab[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3008 | protected Real b0.frameTranslation.fa[1](quantity = "Force", unit = "N");
|
|---|
| 3009 | protected Real b0.frameTranslation.fa[2](quantity = "Force", unit = "N");
|
|---|
| 3010 | protected Real b0.frameTranslation.fa[3](quantity = "Force", unit = "N");
|
|---|
| 3011 | protected Real b0.frameTranslation.fb[1](quantity = "Force", unit = "N");
|
|---|
| 3012 | protected Real b0.frameTranslation.fb[2](quantity = "Force", unit = "N");
|
|---|
| 3013 | protected Real b0.frameTranslation.fb[3](quantity = "Force", unit = "N");
|
|---|
| 3014 | protected Real b0.frameTranslation.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 3015 | protected Real b0.frameTranslation.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 3016 | protected Real b0.frameTranslation.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 3017 | protected Real b0.frameTranslation.r0b[1](quantity = "Length", unit = "m");
|
|---|
| 3018 | protected Real b0.frameTranslation.r0b[2](quantity = "Length", unit = "m");
|
|---|
| 3019 | protected Real b0.frameTranslation.r0b[3](quantity = "Length", unit = "m");
|
|---|
| 3020 | protected Real b0.frameTranslation.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3021 | protected Real b0.frameTranslation.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3022 | protected Real b0.frameTranslation.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3023 | protected Real b0.frameTranslation.tb[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3024 | protected Real b0.frameTranslation.tb[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3025 | protected Real b0.frameTranslation.tb[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3026 | protected Real b0.frameTranslation.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3027 | protected Real b0.frameTranslation.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3028 | protected Real b0.frameTranslation.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3029 | protected Real b0.frameTranslation.vaux[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3030 | protected Real b0.frameTranslation.vaux[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3031 | protected Real b0.frameTranslation.vaux[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3032 | protected Real b0.frameTranslation.vb[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3033 | protected Real b0.frameTranslation.vb[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3034 | protected Real b0.frameTranslation.vb[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3035 | protected Real b0.frameTranslation.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3036 | protected Real b0.frameTranslation.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3037 | protected Real b0.frameTranslation.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3038 | protected Real b0.frameTranslation.wb[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3039 | protected Real b0.frameTranslation.wb[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3040 | protected Real b0.frameTranslation.wb[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3041 | protected Real b0.frameTranslation.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3042 | protected Real b0.frameTranslation.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3043 | protected Real b0.frameTranslation.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3044 | protected Real b0.frameTranslation.zb[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3045 | protected Real b0.frameTranslation.zb[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3046 | protected Real b0.frameTranslation.zb[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3047 | protected Real b0.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 3048 | protected Real b0.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 3049 | protected Real b0.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 3050 | protected Real b0.r0b[1](quantity = "Length", unit = "m");
|
|---|
| 3051 | protected Real b0.r0b[2](quantity = "Length", unit = "m");
|
|---|
| 3052 | protected Real b0.r0b[3](quantity = "Length", unit = "m");
|
|---|
| 3053 | protected Real b0.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3054 | protected Real b0.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3055 | protected Real b0.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3056 | protected Real b0.tb[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3057 | protected Real b0.tb[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3058 | protected Real b0.tb[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3059 | protected Real b0.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3060 | protected Real b0.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3061 | protected Real b0.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3062 | protected Real b0.vb[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3063 | protected Real b0.vb[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3064 | protected Real b0.vb[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3065 | protected Real b0.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3066 | protected Real b0.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3067 | protected Real b0.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3068 | protected Real b0.wb[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3069 | protected Real b0.wb[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3070 | protected Real b0.wb[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3071 | protected Real b0.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3072 | protected Real b0.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3073 | protected Real b0.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3074 | protected Real b0.zb[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3075 | protected Real b0.zb[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3076 | protected Real b0.zb[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3077 | protected Real b1.Sa[1,1](start = 1.0);
|
|---|
| 3078 | protected Real b1.Sa[1,2](start = 0.0);
|
|---|
| 3079 | protected Real b1.Sa[1,3](start = 0.0);
|
|---|
| 3080 | protected Real b1.Sa[2,1](start = 0.0);
|
|---|
| 3081 | protected Real b1.Sa[2,2](start = 1.0);
|
|---|
| 3082 | protected Real b1.Sa[2,3](start = 0.0);
|
|---|
| 3083 | protected Real b1.Sa[3,1](start = 0.0);
|
|---|
| 3084 | protected Real b1.Sa[3,2](start = 0.0);
|
|---|
| 3085 | protected Real b1.Sa[3,3](start = 1.0);
|
|---|
| 3086 | protected Real b1.Sb[1,1](start = 1.0);
|
|---|
| 3087 | protected Real b1.Sb[1,2](start = 0.0);
|
|---|
| 3088 | protected Real b1.Sb[1,3](start = 0.0);
|
|---|
| 3089 | protected Real b1.Sb[2,1](start = 0.0);
|
|---|
| 3090 | protected Real b1.Sb[2,2](start = 1.0);
|
|---|
| 3091 | protected Real b1.Sb[2,3](start = 0.0);
|
|---|
| 3092 | protected Real b1.Sb[3,1](start = 0.0);
|
|---|
| 3093 | protected Real b1.Sb[3,2](start = 0.0);
|
|---|
| 3094 | protected Real b1.Sb[3,3](start = 1.0);
|
|---|
| 3095 | protected Real b1.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3096 | protected Real b1.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3097 | protected Real b1.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3098 | protected Real b1.ab[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3099 | protected Real b1.ab[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3100 | protected Real b1.ab[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3101 | protected Real b1.body.Sa[1,1](start = 1.0);
|
|---|
| 3102 | protected Real b1.body.Sa[1,2](start = 0.0);
|
|---|
| 3103 | protected Real b1.body.Sa[1,3](start = 0.0);
|
|---|
| 3104 | protected Real b1.body.Sa[2,1](start = 0.0);
|
|---|
| 3105 | protected Real b1.body.Sa[2,2](start = 1.0);
|
|---|
| 3106 | protected Real b1.body.Sa[2,3](start = 0.0);
|
|---|
| 3107 | protected Real b1.body.Sa[3,1](start = 0.0);
|
|---|
| 3108 | protected Real b1.body.Sa[3,2](start = 0.0);
|
|---|
| 3109 | protected Real b1.body.Sa[3,3](start = 1.0);
|
|---|
| 3110 | protected Real b1.body.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3111 | protected Real b1.body.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3112 | protected Real b1.body.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3113 | protected Real b1.body.fa[1](quantity = "Force", unit = "N");
|
|---|
| 3114 | protected Real b1.body.fa[2](quantity = "Force", unit = "N");
|
|---|
| 3115 | protected Real b1.body.fa[3](quantity = "Force", unit = "N");
|
|---|
| 3116 | protected Real b1.body.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 3117 | protected Real b1.body.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 3118 | protected Real b1.body.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 3119 | protected Real b1.body.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3120 | protected Real b1.body.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3121 | protected Real b1.body.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3122 | protected Real b1.body.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3123 | protected Real b1.body.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3124 | protected Real b1.body.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3125 | protected Real b1.body.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3126 | protected Real b1.body.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3127 | protected Real b1.body.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3128 | protected Real b1.body.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3129 | protected Real b1.body.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3130 | protected Real b1.body.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3131 | protected Real b1.fa[1](quantity = "Force", unit = "N");
|
|---|
| 3132 | protected Real b1.fa[2](quantity = "Force", unit = "N");
|
|---|
| 3133 | protected Real b1.fa[3](quantity = "Force", unit = "N");
|
|---|
| 3134 | protected Real b1.fb[1](quantity = "Force", unit = "N");
|
|---|
| 3135 | protected Real b1.fb[2](quantity = "Force", unit = "N");
|
|---|
| 3136 | protected Real b1.fb[3](quantity = "Force", unit = "N");
|
|---|
| 3137 | protected Real b1.frameTranslation.Sa[1,1](start = 1.0);
|
|---|
| 3138 | protected Real b1.frameTranslation.Sa[1,2](start = 0.0);
|
|---|
| 3139 | protected Real b1.frameTranslation.Sa[1,3](start = 0.0);
|
|---|
| 3140 | protected Real b1.frameTranslation.Sa[2,1](start = 0.0);
|
|---|
| 3141 | protected Real b1.frameTranslation.Sa[2,2](start = 1.0);
|
|---|
| 3142 | protected Real b1.frameTranslation.Sa[2,3](start = 0.0);
|
|---|
| 3143 | protected Real b1.frameTranslation.Sa[3,1](start = 0.0);
|
|---|
| 3144 | protected Real b1.frameTranslation.Sa[3,2](start = 0.0);
|
|---|
| 3145 | protected Real b1.frameTranslation.Sa[3,3](start = 1.0);
|
|---|
| 3146 | protected Real b1.frameTranslation.Sb[1,1](start = 1.0);
|
|---|
| 3147 | protected Real b1.frameTranslation.Sb[1,2](start = 0.0);
|
|---|
| 3148 | protected Real b1.frameTranslation.Sb[1,3](start = 0.0);
|
|---|
| 3149 | protected Real b1.frameTranslation.Sb[2,1](start = 0.0);
|
|---|
| 3150 | protected Real b1.frameTranslation.Sb[2,2](start = 1.0);
|
|---|
| 3151 | protected Real b1.frameTranslation.Sb[2,3](start = 0.0);
|
|---|
| 3152 | protected Real b1.frameTranslation.Sb[3,1](start = 0.0);
|
|---|
| 3153 | protected Real b1.frameTranslation.Sb[3,2](start = 0.0);
|
|---|
| 3154 | protected Real b1.frameTranslation.Sb[3,3](start = 1.0);
|
|---|
| 3155 | protected Real b1.frameTranslation.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3156 | protected Real b1.frameTranslation.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3157 | protected Real b1.frameTranslation.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3158 | protected Real b1.frameTranslation.ab[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3159 | protected Real b1.frameTranslation.ab[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3160 | protected Real b1.frameTranslation.ab[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3161 | protected Real b1.frameTranslation.fa[1](quantity = "Force", unit = "N");
|
|---|
| 3162 | protected Real b1.frameTranslation.fa[2](quantity = "Force", unit = "N");
|
|---|
| 3163 | protected Real b1.frameTranslation.fa[3](quantity = "Force", unit = "N");
|
|---|
| 3164 | protected Real b1.frameTranslation.fb[1](quantity = "Force", unit = "N");
|
|---|
| 3165 | protected Real b1.frameTranslation.fb[2](quantity = "Force", unit = "N");
|
|---|
| 3166 | protected Real b1.frameTranslation.fb[3](quantity = "Force", unit = "N");
|
|---|
| 3167 | protected Real b1.frameTranslation.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 3168 | protected Real b1.frameTranslation.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 3169 | protected Real b1.frameTranslation.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 3170 | protected Real b1.frameTranslation.r0b[1](quantity = "Length", unit = "m");
|
|---|
| 3171 | protected Real b1.frameTranslation.r0b[2](quantity = "Length", unit = "m");
|
|---|
| 3172 | protected Real b1.frameTranslation.r0b[3](quantity = "Length", unit = "m");
|
|---|
| 3173 | protected Real b1.frameTranslation.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3174 | protected Real b1.frameTranslation.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3175 | protected Real b1.frameTranslation.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3176 | protected Real b1.frameTranslation.tb[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3177 | protected Real b1.frameTranslation.tb[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3178 | protected Real b1.frameTranslation.tb[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3179 | protected Real b1.frameTranslation.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3180 | protected Real b1.frameTranslation.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3181 | protected Real b1.frameTranslation.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3182 | protected Real b1.frameTranslation.vaux[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3183 | protected Real b1.frameTranslation.vaux[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3184 | protected Real b1.frameTranslation.vaux[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3185 | protected Real b1.frameTranslation.vb[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3186 | protected Real b1.frameTranslation.vb[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3187 | protected Real b1.frameTranslation.vb[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3188 | protected Real b1.frameTranslation.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3189 | protected Real b1.frameTranslation.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3190 | protected Real b1.frameTranslation.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3191 | protected Real b1.frameTranslation.wb[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3192 | protected Real b1.frameTranslation.wb[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3193 | protected Real b1.frameTranslation.wb[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3194 | protected Real b1.frameTranslation.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3195 | protected Real b1.frameTranslation.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3196 | protected Real b1.frameTranslation.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3197 | protected Real b1.frameTranslation.zb[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3198 | protected Real b1.frameTranslation.zb[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3199 | protected Real b1.frameTranslation.zb[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3200 | protected Real b1.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 3201 | protected Real b1.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 3202 | protected Real b1.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 3203 | protected Real b1.r0b[1](quantity = "Length", unit = "m");
|
|---|
| 3204 | protected Real b1.r0b[2](quantity = "Length", unit = "m");
|
|---|
| 3205 | protected Real b1.r0b[3](quantity = "Length", unit = "m");
|
|---|
| 3206 | protected Real b1.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3207 | protected Real b1.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3208 | protected Real b1.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3209 | protected Real b1.tb[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3210 | protected Real b1.tb[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3211 | protected Real b1.tb[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3212 | protected Real b1.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3213 | protected Real b1.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3214 | protected Real b1.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3215 | protected Real b1.vb[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3216 | protected Real b1.vb[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3217 | protected Real b1.vb[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3218 | protected Real b1.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3219 | protected Real b1.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3220 | protected Real b1.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3221 | protected Real b1.wb[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3222 | protected Real b1.wb[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3223 | protected Real b1.wb[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3224 | protected Real b1.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3225 | protected Real b1.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3226 | protected Real b1.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3227 | protected Real b1.zb[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3228 | protected Real b1.zb[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3229 | protected Real b1.zb[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3230 | protected Real b2.Sa[1,1](start = 1.0);
|
|---|
| 3231 | protected Real b2.Sa[1,2](start = 0.0);
|
|---|
| 3232 | protected Real b2.Sa[1,3](start = 0.0);
|
|---|
| 3233 | protected Real b2.Sa[2,1](start = 0.0);
|
|---|
| 3234 | protected Real b2.Sa[2,2](start = 1.0);
|
|---|
| 3235 | protected Real b2.Sa[2,3](start = 0.0);
|
|---|
| 3236 | protected Real b2.Sa[3,1](start = 0.0);
|
|---|
| 3237 | protected Real b2.Sa[3,2](start = 0.0);
|
|---|
| 3238 | protected Real b2.Sa[3,3](start = 1.0);
|
|---|
| 3239 | protected Real b2.Sb[1,1](start = 1.0);
|
|---|
| 3240 | protected Real b2.Sb[1,2](start = 0.0);
|
|---|
| 3241 | protected Real b2.Sb[1,3](start = 0.0);
|
|---|
| 3242 | protected Real b2.Sb[2,1](start = 0.0);
|
|---|
| 3243 | protected Real b2.Sb[2,2](start = 1.0);
|
|---|
| 3244 | protected Real b2.Sb[2,3](start = 0.0);
|
|---|
| 3245 | protected Real b2.Sb[3,1](start = 0.0);
|
|---|
| 3246 | protected Real b2.Sb[3,2](start = 0.0);
|
|---|
| 3247 | protected Real b2.Sb[3,3](start = 1.0);
|
|---|
| 3248 | protected Real b2.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3249 | protected Real b2.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3250 | protected Real b2.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3251 | protected Real b2.ab[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3252 | protected Real b2.ab[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3253 | protected Real b2.ab[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3254 | protected Real b2.body.Sa[1,1](start = 1.0);
|
|---|
| 3255 | protected Real b2.body.Sa[1,2](start = 0.0);
|
|---|
| 3256 | protected Real b2.body.Sa[1,3](start = 0.0);
|
|---|
| 3257 | protected Real b2.body.Sa[2,1](start = 0.0);
|
|---|
| 3258 | protected Real b2.body.Sa[2,2](start = 1.0);
|
|---|
| 3259 | protected Real b2.body.Sa[2,3](start = 0.0);
|
|---|
| 3260 | protected Real b2.body.Sa[3,1](start = 0.0);
|
|---|
| 3261 | protected Real b2.body.Sa[3,2](start = 0.0);
|
|---|
| 3262 | protected Real b2.body.Sa[3,3](start = 1.0);
|
|---|
| 3263 | protected Real b2.body.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3264 | protected Real b2.body.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3265 | protected Real b2.body.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3266 | protected Real b2.body.fa[1](quantity = "Force", unit = "N");
|
|---|
| 3267 | protected Real b2.body.fa[2](quantity = "Force", unit = "N");
|
|---|
| 3268 | protected Real b2.body.fa[3](quantity = "Force", unit = "N");
|
|---|
| 3269 | protected Real b2.body.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 3270 | protected Real b2.body.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 3271 | protected Real b2.body.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 3272 | protected Real b2.body.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3273 | protected Real b2.body.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3274 | protected Real b2.body.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3275 | protected Real b2.body.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3276 | protected Real b2.body.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3277 | protected Real b2.body.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3278 | protected Real b2.body.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3279 | protected Real b2.body.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3280 | protected Real b2.body.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3281 | protected Real b2.body.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3282 | protected Real b2.body.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3283 | protected Real b2.body.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3284 | protected Real b2.fa[1](quantity = "Force", unit = "N");
|
|---|
| 3285 | protected Real b2.fa[2](quantity = "Force", unit = "N");
|
|---|
| 3286 | protected Real b2.fa[3](quantity = "Force", unit = "N");
|
|---|
| 3287 | protected Real b2.fb[1](quantity = "Force", unit = "N");
|
|---|
| 3288 | protected Real b2.fb[2](quantity = "Force", unit = "N");
|
|---|
| 3289 | protected Real b2.fb[3](quantity = "Force", unit = "N");
|
|---|
| 3290 | protected Real b2.frameTranslation.Sa[1,1](start = 1.0);
|
|---|
| 3291 | protected Real b2.frameTranslation.Sa[1,2](start = 0.0);
|
|---|
| 3292 | protected Real b2.frameTranslation.Sa[1,3](start = 0.0);
|
|---|
| 3293 | protected Real b2.frameTranslation.Sa[2,1](start = 0.0);
|
|---|
| 3294 | protected Real b2.frameTranslation.Sa[2,2](start = 1.0);
|
|---|
| 3295 | protected Real b2.frameTranslation.Sa[2,3](start = 0.0);
|
|---|
| 3296 | protected Real b2.frameTranslation.Sa[3,1](start = 0.0);
|
|---|
| 3297 | protected Real b2.frameTranslation.Sa[3,2](start = 0.0);
|
|---|
| 3298 | protected Real b2.frameTranslation.Sa[3,3](start = 1.0);
|
|---|
| 3299 | protected Real b2.frameTranslation.Sb[1,1](start = 1.0);
|
|---|
| 3300 | protected Real b2.frameTranslation.Sb[1,2](start = 0.0);
|
|---|
| 3301 | protected Real b2.frameTranslation.Sb[1,3](start = 0.0);
|
|---|
| 3302 | protected Real b2.frameTranslation.Sb[2,1](start = 0.0);
|
|---|
| 3303 | protected Real b2.frameTranslation.Sb[2,2](start = 1.0);
|
|---|
| 3304 | protected Real b2.frameTranslation.Sb[2,3](start = 0.0);
|
|---|
| 3305 | protected Real b2.frameTranslation.Sb[3,1](start = 0.0);
|
|---|
| 3306 | protected Real b2.frameTranslation.Sb[3,2](start = 0.0);
|
|---|
| 3307 | protected Real b2.frameTranslation.Sb[3,3](start = 1.0);
|
|---|
| 3308 | protected Real b2.frameTranslation.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3309 | protected Real b2.frameTranslation.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3310 | protected Real b2.frameTranslation.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3311 | protected Real b2.frameTranslation.ab[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3312 | protected Real b2.frameTranslation.ab[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3313 | protected Real b2.frameTranslation.ab[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3314 | protected Real b2.frameTranslation.fa[1](quantity = "Force", unit = "N");
|
|---|
| 3315 | protected Real b2.frameTranslation.fa[2](quantity = "Force", unit = "N");
|
|---|
| 3316 | protected Real b2.frameTranslation.fa[3](quantity = "Force", unit = "N");
|
|---|
| 3317 | protected Real b2.frameTranslation.fb[1](quantity = "Force", unit = "N");
|
|---|
| 3318 | protected Real b2.frameTranslation.fb[2](quantity = "Force", unit = "N");
|
|---|
| 3319 | protected Real b2.frameTranslation.fb[3](quantity = "Force", unit = "N");
|
|---|
| 3320 | protected Real b2.frameTranslation.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 3321 | protected Real b2.frameTranslation.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 3322 | protected Real b2.frameTranslation.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 3323 | protected Real b2.frameTranslation.r0b[1](quantity = "Length", unit = "m");
|
|---|
| 3324 | protected Real b2.frameTranslation.r0b[2](quantity = "Length", unit = "m");
|
|---|
| 3325 | protected Real b2.frameTranslation.r0b[3](quantity = "Length", unit = "m");
|
|---|
| 3326 | protected Real b2.frameTranslation.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3327 | protected Real b2.frameTranslation.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3328 | protected Real b2.frameTranslation.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3329 | protected Real b2.frameTranslation.tb[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3330 | protected Real b2.frameTranslation.tb[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3331 | protected Real b2.frameTranslation.tb[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3332 | protected Real b2.frameTranslation.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3333 | protected Real b2.frameTranslation.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3334 | protected Real b2.frameTranslation.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3335 | protected Real b2.frameTranslation.vaux[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3336 | protected Real b2.frameTranslation.vaux[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3337 | protected Real b2.frameTranslation.vaux[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3338 | protected Real b2.frameTranslation.vb[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3339 | protected Real b2.frameTranslation.vb[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3340 | protected Real b2.frameTranslation.vb[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3341 | protected Real b2.frameTranslation.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3342 | protected Real b2.frameTranslation.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3343 | protected Real b2.frameTranslation.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3344 | protected Real b2.frameTranslation.wb[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3345 | protected Real b2.frameTranslation.wb[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3346 | protected Real b2.frameTranslation.wb[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3347 | protected Real b2.frameTranslation.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3348 | protected Real b2.frameTranslation.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3349 | protected Real b2.frameTranslation.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3350 | protected Real b2.frameTranslation.zb[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3351 | protected Real b2.frameTranslation.zb[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3352 | protected Real b2.frameTranslation.zb[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3353 | protected Real b2.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 3354 | protected Real b2.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 3355 | protected Real b2.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 3356 | protected Real b2.r0b[1](quantity = "Length", unit = "m");
|
|---|
| 3357 | protected Real b2.r0b[2](quantity = "Length", unit = "m");
|
|---|
| 3358 | protected Real b2.r0b[3](quantity = "Length", unit = "m");
|
|---|
| 3359 | protected Real b2.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3360 | protected Real b2.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3361 | protected Real b2.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3362 | protected Real b2.tb[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3363 | protected Real b2.tb[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3364 | protected Real b2.tb[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3365 | protected Real b2.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3366 | protected Real b2.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3367 | protected Real b2.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3368 | protected Real b2.vb[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3369 | protected Real b2.vb[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3370 | protected Real b2.vb[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3371 | protected Real b2.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3372 | protected Real b2.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3373 | protected Real b2.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3374 | protected Real b2.wb[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3375 | protected Real b2.wb[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3376 | protected Real b2.wb[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3377 | protected Real b2.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3378 | protected Real b2.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3379 | protected Real b2.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3380 | protected Real b2.zb[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3381 | protected Real b2.zb[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3382 | protected Real b2.zb[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3383 | protected Real b3.Sa[1,1](start = 1.0);
|
|---|
| 3384 | protected Real b3.Sa[1,2](start = 0.0);
|
|---|
| 3385 | protected Real b3.Sa[1,3](start = 0.0);
|
|---|
| 3386 | protected Real b3.Sa[2,1](start = 0.0);
|
|---|
| 3387 | protected Real b3.Sa[2,2](start = 1.0);
|
|---|
| 3388 | protected Real b3.Sa[2,3](start = 0.0);
|
|---|
| 3389 | protected Real b3.Sa[3,1](start = 0.0);
|
|---|
| 3390 | protected Real b3.Sa[3,2](start = 0.0);
|
|---|
| 3391 | protected Real b3.Sa[3,3](start = 1.0);
|
|---|
| 3392 | protected Real b3.Sb[1,1](start = 1.0);
|
|---|
| 3393 | protected Real b3.Sb[1,2](start = 0.0);
|
|---|
| 3394 | protected Real b3.Sb[1,3](start = 0.0);
|
|---|
| 3395 | protected Real b3.Sb[2,1](start = 0.0);
|
|---|
| 3396 | protected Real b3.Sb[2,2](start = 1.0);
|
|---|
| 3397 | protected Real b3.Sb[2,3](start = 0.0);
|
|---|
| 3398 | protected Real b3.Sb[3,1](start = 0.0);
|
|---|
| 3399 | protected Real b3.Sb[3,2](start = 0.0);
|
|---|
| 3400 | protected Real b3.Sb[3,3](start = 1.0);
|
|---|
| 3401 | protected Real b3.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3402 | protected Real b3.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3403 | protected Real b3.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3404 | protected Real b3.ab[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3405 | protected Real b3.ab[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3406 | protected Real b3.ab[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3407 | protected Real b3.body.Sa[1,1](start = 1.0);
|
|---|
| 3408 | protected Real b3.body.Sa[1,2](start = 0.0);
|
|---|
| 3409 | protected Real b3.body.Sa[1,3](start = 0.0);
|
|---|
| 3410 | protected Real b3.body.Sa[2,1](start = 0.0);
|
|---|
| 3411 | protected Real b3.body.Sa[2,2](start = 1.0);
|
|---|
| 3412 | protected Real b3.body.Sa[2,3](start = 0.0);
|
|---|
| 3413 | protected Real b3.body.Sa[3,1](start = 0.0);
|
|---|
| 3414 | protected Real b3.body.Sa[3,2](start = 0.0);
|
|---|
| 3415 | protected Real b3.body.Sa[3,3](start = 1.0);
|
|---|
| 3416 | protected Real b3.body.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3417 | protected Real b3.body.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3418 | protected Real b3.body.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3419 | protected Real b3.body.fa[1](quantity = "Force", unit = "N");
|
|---|
| 3420 | protected Real b3.body.fa[2](quantity = "Force", unit = "N");
|
|---|
| 3421 | protected Real b3.body.fa[3](quantity = "Force", unit = "N");
|
|---|
| 3422 | protected Real b3.body.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 3423 | protected Real b3.body.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 3424 | protected Real b3.body.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 3425 | protected Real b3.body.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3426 | protected Real b3.body.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3427 | protected Real b3.body.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3428 | protected Real b3.body.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3429 | protected Real b3.body.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3430 | protected Real b3.body.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3431 | protected Real b3.body.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3432 | protected Real b3.body.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3433 | protected Real b3.body.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3434 | protected Real b3.body.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3435 | protected Real b3.body.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3436 | protected Real b3.body.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3437 | protected Real b3.fa[1](quantity = "Force", unit = "N");
|
|---|
| 3438 | protected Real b3.fa[2](quantity = "Force", unit = "N");
|
|---|
| 3439 | protected Real b3.fa[3](quantity = "Force", unit = "N");
|
|---|
| 3440 | protected Real b3.fb[1](quantity = "Force", unit = "N");
|
|---|
| 3441 | protected Real b3.fb[2](quantity = "Force", unit = "N");
|
|---|
| 3442 | protected Real b3.fb[3](quantity = "Force", unit = "N");
|
|---|
| 3443 | protected Real b3.frameTranslation.Sa[1,1](start = 1.0);
|
|---|
| 3444 | protected Real b3.frameTranslation.Sa[1,2](start = 0.0);
|
|---|
| 3445 | protected Real b3.frameTranslation.Sa[1,3](start = 0.0);
|
|---|
| 3446 | protected Real b3.frameTranslation.Sa[2,1](start = 0.0);
|
|---|
| 3447 | protected Real b3.frameTranslation.Sa[2,2](start = 1.0);
|
|---|
| 3448 | protected Real b3.frameTranslation.Sa[2,3](start = 0.0);
|
|---|
| 3449 | protected Real b3.frameTranslation.Sa[3,1](start = 0.0);
|
|---|
| 3450 | protected Real b3.frameTranslation.Sa[3,2](start = 0.0);
|
|---|
| 3451 | protected Real b3.frameTranslation.Sa[3,3](start = 1.0);
|
|---|
| 3452 | protected Real b3.frameTranslation.Sb[1,1](start = 1.0);
|
|---|
| 3453 | protected Real b3.frameTranslation.Sb[1,2](start = 0.0);
|
|---|
| 3454 | protected Real b3.frameTranslation.Sb[1,3](start = 0.0);
|
|---|
| 3455 | protected Real b3.frameTranslation.Sb[2,1](start = 0.0);
|
|---|
| 3456 | protected Real b3.frameTranslation.Sb[2,2](start = 1.0);
|
|---|
| 3457 | protected Real b3.frameTranslation.Sb[2,3](start = 0.0);
|
|---|
| 3458 | protected Real b3.frameTranslation.Sb[3,1](start = 0.0);
|
|---|
| 3459 | protected Real b3.frameTranslation.Sb[3,2](start = 0.0);
|
|---|
| 3460 | protected Real b3.frameTranslation.Sb[3,3](start = 1.0);
|
|---|
| 3461 | protected Real b3.frameTranslation.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3462 | protected Real b3.frameTranslation.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3463 | protected Real b3.frameTranslation.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3464 | protected Real b3.frameTranslation.ab[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3465 | protected Real b3.frameTranslation.ab[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3466 | protected Real b3.frameTranslation.ab[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3467 | protected Real b3.frameTranslation.fa[1](quantity = "Force", unit = "N");
|
|---|
| 3468 | protected Real b3.frameTranslation.fa[2](quantity = "Force", unit = "N");
|
|---|
| 3469 | protected Real b3.frameTranslation.fa[3](quantity = "Force", unit = "N");
|
|---|
| 3470 | protected Real b3.frameTranslation.fb[1](quantity = "Force", unit = "N");
|
|---|
| 3471 | protected Real b3.frameTranslation.fb[2](quantity = "Force", unit = "N");
|
|---|
| 3472 | protected Real b3.frameTranslation.fb[3](quantity = "Force", unit = "N");
|
|---|
| 3473 | protected Real b3.frameTranslation.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 3474 | protected Real b3.frameTranslation.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 3475 | protected Real b3.frameTranslation.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 3476 | protected Real b3.frameTranslation.r0b[1](quantity = "Length", unit = "m");
|
|---|
| 3477 | protected Real b3.frameTranslation.r0b[2](quantity = "Length", unit = "m");
|
|---|
| 3478 | protected Real b3.frameTranslation.r0b[3](quantity = "Length", unit = "m");
|
|---|
| 3479 | protected Real b3.frameTranslation.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3480 | protected Real b3.frameTranslation.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3481 | protected Real b3.frameTranslation.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3482 | protected Real b3.frameTranslation.tb[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3483 | protected Real b3.frameTranslation.tb[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3484 | protected Real b3.frameTranslation.tb[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3485 | protected Real b3.frameTranslation.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3486 | protected Real b3.frameTranslation.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3487 | protected Real b3.frameTranslation.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3488 | protected Real b3.frameTranslation.vaux[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3489 | protected Real b3.frameTranslation.vaux[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3490 | protected Real b3.frameTranslation.vaux[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3491 | protected Real b3.frameTranslation.vb[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3492 | protected Real b3.frameTranslation.vb[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3493 | protected Real b3.frameTranslation.vb[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3494 | protected Real b3.frameTranslation.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3495 | protected Real b3.frameTranslation.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3496 | protected Real b3.frameTranslation.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3497 | protected Real b3.frameTranslation.wb[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3498 | protected Real b3.frameTranslation.wb[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3499 | protected Real b3.frameTranslation.wb[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3500 | protected Real b3.frameTranslation.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3501 | protected Real b3.frameTranslation.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3502 | protected Real b3.frameTranslation.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3503 | protected Real b3.frameTranslation.zb[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3504 | protected Real b3.frameTranslation.zb[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3505 | protected Real b3.frameTranslation.zb[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3506 | protected Real b3.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 3507 | protected Real b3.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 3508 | protected Real b3.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 3509 | protected Real b3.r0b[1](quantity = "Length", unit = "m");
|
|---|
| 3510 | protected Real b3.r0b[2](quantity = "Length", unit = "m");
|
|---|
| 3511 | protected Real b3.r0b[3](quantity = "Length", unit = "m");
|
|---|
| 3512 | protected Real b3.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3513 | protected Real b3.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3514 | protected Real b3.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3515 | protected Real b3.tb[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3516 | protected Real b3.tb[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3517 | protected Real b3.tb[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3518 | protected Real b3.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3519 | protected Real b3.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3520 | protected Real b3.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3521 | protected Real b3.vb[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3522 | protected Real b3.vb[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3523 | protected Real b3.vb[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3524 | protected Real b3.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3525 | protected Real b3.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3526 | protected Real b3.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3527 | protected Real b3.wb[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3528 | protected Real b3.wb[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3529 | protected Real b3.wb[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3530 | protected Real b3.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3531 | protected Real b3.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3532 | protected Real b3.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3533 | protected Real b3.zb[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3534 | protected Real b3.zb[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3535 | protected Real b3.zb[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3536 | protected Real barC.S_relc[1,1];
|
|---|
| 3537 | protected Real barC.S_relc[1,2];
|
|---|
| 3538 | protected Real barC.S_relc[1,3];
|
|---|
| 3539 | protected Real barC.S_relc[2,1];
|
|---|
| 3540 | protected Real barC.S_relc[2,2];
|
|---|
| 3541 | protected Real barC.S_relc[2,3];
|
|---|
| 3542 | protected Real barC.S_relc[3,1];
|
|---|
| 3543 | protected Real barC.S_relc[3,2];
|
|---|
| 3544 | protected Real barC.S_relc[3,3];
|
|---|
| 3545 | protected Real barC.Sa[1,1](start = 1.0);
|
|---|
| 3546 | protected Real barC.Sa[1,2](start = 0.0);
|
|---|
| 3547 | protected Real barC.Sa[1,3](start = 0.0);
|
|---|
| 3548 | protected Real barC.Sa[2,1](start = 0.0);
|
|---|
| 3549 | protected Real barC.Sa[2,2](start = 1.0);
|
|---|
| 3550 | protected Real barC.Sa[2,3](start = 0.0);
|
|---|
| 3551 | protected Real barC.Sa[3,1](start = 0.0);
|
|---|
| 3552 | protected Real barC.Sa[3,2](start = 0.0);
|
|---|
| 3553 | protected Real barC.Sa[3,3](start = 1.0);
|
|---|
| 3554 | protected Real barC.Sb[1,1](start = 1.0);
|
|---|
| 3555 | protected Real barC.Sb[1,2](start = 0.0);
|
|---|
| 3556 | protected Real barC.Sb[1,3](start = 0.0);
|
|---|
| 3557 | protected Real barC.Sb[2,1](start = 0.0);
|
|---|
| 3558 | protected Real barC.Sb[2,2](start = 1.0);
|
|---|
| 3559 | protected Real barC.Sb[2,3](start = 0.0);
|
|---|
| 3560 | protected Real barC.Sb[3,1](start = 0.0);
|
|---|
| 3561 | protected Real barC.Sb[3,2](start = 0.0);
|
|---|
| 3562 | protected Real barC.Sb[3,3](start = 1.0);
|
|---|
| 3563 | protected Real barC.Sc[1,1];
|
|---|
| 3564 | protected Real barC.Sc[1,2];
|
|---|
| 3565 | protected Real barC.Sc[1,3];
|
|---|
| 3566 | protected Real barC.Sc[2,1];
|
|---|
| 3567 | protected Real barC.Sc[2,2];
|
|---|
| 3568 | protected Real barC.Sc[2,3];
|
|---|
| 3569 | protected Real barC.Sc[3,1];
|
|---|
| 3570 | protected Real barC.Sc[3,2];
|
|---|
| 3571 | protected Real barC.Sc[3,3];
|
|---|
| 3572 | protected Real barC.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3573 | protected Real barC.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3574 | protected Real barC.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3575 | protected Real barC.ab[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3576 | protected Real barC.ab[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3577 | protected Real barC.ab[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3578 | protected Real barC.ac[1];
|
|---|
| 3579 | protected Real barC.ac[2];
|
|---|
| 3580 | protected Real barC.ac[3];
|
|---|
| 3581 | protected Real barC.b1[1];
|
|---|
| 3582 | protected Real barC.b1[2];
|
|---|
| 3583 | protected Real barC.b1[3];
|
|---|
| 3584 | protected Real barC.bb;
|
|---|
| 3585 | protected Real barC.bd[1];
|
|---|
| 3586 | protected Real barC.bd[2];
|
|---|
| 3587 | protected Real barC.bd[3];
|
|---|
| 3588 | protected Real barC.bdd[1];
|
|---|
| 3589 | protected Real barC.bdd[2];
|
|---|
| 3590 | protected Real barC.bdd[3];
|
|---|
| 3591 | protected Real barC.constraintResidue;
|
|---|
| 3592 | protected Real barC.constraintResidue_d;
|
|---|
| 3593 | protected Real barC.constraintResidue_dd;
|
|---|
| 3594 | protected Real barC.fa[1](quantity = "Force", unit = "N");
|
|---|
| 3595 | protected Real barC.fa[2](quantity = "Force", unit = "N");
|
|---|
| 3596 | protected Real barC.fa[3](quantity = "Force", unit = "N");
|
|---|
| 3597 | protected Real barC.fb[1](quantity = "Force", unit = "N");
|
|---|
| 3598 | protected Real barC.fb[2](quantity = "Force", unit = "N");
|
|---|
| 3599 | protected Real barC.fb[3](quantity = "Force", unit = "N");
|
|---|
| 3600 | protected Real barC.fb_a[1] "cut-force fb resolved in cut a";
|
|---|
| 3601 | protected Real barC.fb_a[2] "cut-force fb resolved in cut a";
|
|---|
| 3602 | protected Real barC.fb_a[3] "cut-force fb resolved in cut a";
|
|---|
| 3603 | protected Real barC.fc[1];
|
|---|
| 3604 | protected Real barC.fc[2];
|
|---|
| 3605 | protected Real barC.fc[3];
|
|---|
| 3606 | protected Real barC.normb;
|
|---|
| 3607 | protected Real barC.nx[1];
|
|---|
| 3608 | protected Real barC.nx[2];
|
|---|
| 3609 | protected Real barC.nx[3];
|
|---|
| 3610 | protected Real barC.nxd[1];
|
|---|
| 3611 | protected Real barC.nxd[2];
|
|---|
| 3612 | protected Real barC.nxd[3];
|
|---|
| 3613 | protected Real barC.nxdd[1];
|
|---|
| 3614 | protected Real barC.nxdd[2];
|
|---|
| 3615 | protected Real barC.nxdd[3];
|
|---|
| 3616 | protected Real barC.ny[1];
|
|---|
| 3617 | protected Real barC.ny[2];
|
|---|
| 3618 | protected Real barC.ny[3];
|
|---|
| 3619 | protected Real barC.nyd[1];
|
|---|
| 3620 | protected Real barC.nyd[2];
|
|---|
| 3621 | protected Real barC.nyd[3];
|
|---|
| 3622 | protected Real barC.nydd[1];
|
|---|
| 3623 | protected Real barC.nydd[2];
|
|---|
| 3624 | protected Real barC.nydd[3];
|
|---|
| 3625 | protected Real barC.nz[1];
|
|---|
| 3626 | protected Real barC.nz[2];
|
|---|
| 3627 | protected Real barC.nz[3];
|
|---|
| 3628 | protected Real barC.nzd[1];
|
|---|
| 3629 | protected Real barC.nzd[2];
|
|---|
| 3630 | protected Real barC.nzd[3];
|
|---|
| 3631 | protected Real barC.nzdd[1];
|
|---|
| 3632 | protected Real barC.nzdd[2];
|
|---|
| 3633 | protected Real barC.nzdd[3];
|
|---|
| 3634 | protected Real barC.r0a[1](quantity = "Length", unit = "m", start = 1.0);
|
|---|
| 3635 | protected Real barC.r0a[2](quantity = "Length", unit = "m", start = 1.0);
|
|---|
| 3636 | protected Real barC.r0a[3](quantity = "Length", unit = "m", start = 1.0);
|
|---|
| 3637 | protected Real barC.r0b[1](quantity = "Length", unit = "m");
|
|---|
| 3638 | protected Real barC.r0b[2](quantity = "Length", unit = "m");
|
|---|
| 3639 | protected Real barC.r0b[3](quantity = "Length", unit = "m");
|
|---|
| 3640 | protected Real barC.r0c[1];
|
|---|
| 3641 | protected Real barC.r0c[2];
|
|---|
| 3642 | protected Real barC.r0c[3];
|
|---|
| 3643 | protected Real barC.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3644 | protected Real barC.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3645 | protected Real barC.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3646 | protected Real barC.tb[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3647 | protected Real barC.tb[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3648 | protected Real barC.tb[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3649 | protected Real barC.tc[1];
|
|---|
| 3650 | protected Real barC.tc[2];
|
|---|
| 3651 | protected Real barC.tc[3];
|
|---|
| 3652 | protected Real barC.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3653 | protected Real barC.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3654 | protected Real barC.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3655 | protected Real barC.vb[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3656 | protected Real barC.vb[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3657 | protected Real barC.vb[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3658 | protected Real barC.vc[1];
|
|---|
| 3659 | protected Real barC.vc[2];
|
|---|
| 3660 | protected Real barC.vc[3];
|
|---|
| 3661 | protected Real barC.w_relc[1];
|
|---|
| 3662 | protected Real barC.w_relc[2];
|
|---|
| 3663 | protected Real barC.w_relc[3];
|
|---|
| 3664 | protected Real barC.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3665 | protected Real barC.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3666 | protected Real barC.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3667 | protected Real barC.wb[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3668 | protected Real barC.wb[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3669 | protected Real barC.wb[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3670 | protected Real barC.wc[1];
|
|---|
| 3671 | protected Real barC.wc[2];
|
|---|
| 3672 | protected Real barC.wc[3];
|
|---|
| 3673 | protected Real barC.z_relc[1];
|
|---|
| 3674 | protected Real barC.z_relc[2];
|
|---|
| 3675 | protected Real barC.z_relc[3];
|
|---|
| 3676 | protected Real barC.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3677 | protected Real barC.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3678 | protected Real barC.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3679 | protected Real barC.zb[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3680 | protected Real barC.zb[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3681 | protected Real barC.zb[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3682 | protected Real barC.zc[1];
|
|---|
| 3683 | protected Real barC.zc[2];
|
|---|
| 3684 | protected Real barC.zc[3];
|
|---|
| 3685 | protected Real j1.Sa[1,1](start = 1.0);
|
|---|
| 3686 | protected Real j1.Sa[1,2](start = 0.0);
|
|---|
| 3687 | protected Real j1.Sa[1,3](start = 0.0);
|
|---|
| 3688 | protected Real j1.Sa[2,1](start = 0.0);
|
|---|
| 3689 | protected Real j1.Sa[2,2](start = 1.0);
|
|---|
| 3690 | protected Real j1.Sa[2,3](start = 0.0);
|
|---|
| 3691 | protected Real j1.Sa[3,1](start = 0.0);
|
|---|
| 3692 | protected Real j1.Sa[3,2](start = 0.0);
|
|---|
| 3693 | protected Real j1.Sa[3,3](start = 1.0);
|
|---|
| 3694 | protected Real j1.Sb[1,1](start = 1.0);
|
|---|
| 3695 | protected Real j1.Sb[1,2](start = 0.0);
|
|---|
| 3696 | protected Real j1.Sb[1,3](start = 0.0);
|
|---|
| 3697 | protected Real j1.Sb[2,1](start = 0.0);
|
|---|
| 3698 | protected Real j1.Sb[2,2](start = 1.0);
|
|---|
| 3699 | protected Real j1.Sb[2,3](start = 0.0);
|
|---|
| 3700 | protected Real j1.Sb[3,1](start = 0.0);
|
|---|
| 3701 | protected Real j1.Sb[3,2](start = 0.0);
|
|---|
| 3702 | protected Real j1.Sb[3,3](start = 1.0);
|
|---|
| 3703 | protected Real j1.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3704 | protected Real j1.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3705 | protected Real j1.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3706 | protected Real j1.ab[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3707 | protected Real j1.ab[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3708 | protected Real j1.ab[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3709 | protected Real j1.fa[1](quantity = "Force", unit = "N");
|
|---|
| 3710 | protected Real j1.fa[2](quantity = "Force", unit = "N");
|
|---|
| 3711 | protected Real j1.fa[3](quantity = "Force", unit = "N");
|
|---|
| 3712 | protected Real j1.fb[1](quantity = "Force", unit = "N");
|
|---|
| 3713 | protected Real j1.fb[2](quantity = "Force", unit = "N");
|
|---|
| 3714 | protected Real j1.fb[3](quantity = "Force", unit = "N");
|
|---|
| 3715 | protected Real j1.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 3716 | protected Real j1.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 3717 | protected Real j1.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 3718 | protected Real j1.r0b[1](quantity = "Length", unit = "m");
|
|---|
| 3719 | protected Real j1.r0b[2](quantity = "Length", unit = "m");
|
|---|
| 3720 | protected Real j1.r0b[3](quantity = "Length", unit = "m");
|
|---|
| 3721 | protected Real j1.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3722 | protected Real j1.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3723 | protected Real j1.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3724 | protected Real j1.tb[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3725 | protected Real j1.tb[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3726 | protected Real j1.tb[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3727 | protected Real j1.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3728 | protected Real j1.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3729 | protected Real j1.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3730 | protected Real j1.vb[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3731 | protected Real j1.vb[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3732 | protected Real j1.vb[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3733 | protected Real j1.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3734 | protected Real j1.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3735 | protected Real j1.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3736 | protected Real j1.wb[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3737 | protected Real j1.wb[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3738 | protected Real j1.wb[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3739 | protected Real j1.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3740 | protected Real j1.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3741 | protected Real j1.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3742 | protected Real j1.zb[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3743 | protected Real j1.zb[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3744 | protected Real j1.zb[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3745 | protected Real j2.Sa[1,1](start = 1.0);
|
|---|
| 3746 | protected Real j2.Sa[1,2](start = 0.0);
|
|---|
| 3747 | protected Real j2.Sa[1,3](start = 0.0);
|
|---|
| 3748 | protected Real j2.Sa[2,1](start = 0.0);
|
|---|
| 3749 | protected Real j2.Sa[2,2](start = 1.0);
|
|---|
| 3750 | protected Real j2.Sa[2,3](start = 0.0);
|
|---|
| 3751 | protected Real j2.Sa[3,1](start = 0.0);
|
|---|
| 3752 | protected Real j2.Sa[3,2](start = 0.0);
|
|---|
| 3753 | protected Real j2.Sa[3,3](start = 1.0);
|
|---|
| 3754 | protected Real j2.Sb[1,1](start = 1.0);
|
|---|
| 3755 | protected Real j2.Sb[1,2](start = 0.0);
|
|---|
| 3756 | protected Real j2.Sb[1,3](start = 0.0);
|
|---|
| 3757 | protected Real j2.Sb[2,1](start = 0.0);
|
|---|
| 3758 | protected Real j2.Sb[2,2](start = 1.0);
|
|---|
| 3759 | protected Real j2.Sb[2,3](start = 0.0);
|
|---|
| 3760 | protected Real j2.Sb[3,1](start = 0.0);
|
|---|
| 3761 | protected Real j2.Sb[3,2](start = 0.0);
|
|---|
| 3762 | protected Real j2.Sb[3,3](start = 1.0);
|
|---|
| 3763 | protected Real j2.aa[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3764 | protected Real j2.aa[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3765 | protected Real j2.aa[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3766 | protected Real j2.ab[1](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3767 | protected Real j2.ab[2](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3768 | protected Real j2.ab[3](quantity = "Acceleration", unit = "m/s2");
|
|---|
| 3769 | protected Real j2.fa[1](quantity = "Force", unit = "N");
|
|---|
| 3770 | protected Real j2.fa[2](quantity = "Force", unit = "N");
|
|---|
| 3771 | protected Real j2.fa[3](quantity = "Force", unit = "N");
|
|---|
| 3772 | protected Real j2.fb[1](quantity = "Force", unit = "N");
|
|---|
| 3773 | protected Real j2.fb[2](quantity = "Force", unit = "N");
|
|---|
| 3774 | protected Real j2.fb[3](quantity = "Force", unit = "N");
|
|---|
| 3775 | protected Real j2.r0a[1](quantity = "Length", unit = "m");
|
|---|
| 3776 | protected Real j2.r0a[2](quantity = "Length", unit = "m");
|
|---|
| 3777 | protected Real j2.r0a[3](quantity = "Length", unit = "m");
|
|---|
| 3778 | protected Real j2.r0b[1](quantity = "Length", unit = "m");
|
|---|
| 3779 | protected Real j2.r0b[2](quantity = "Length", unit = "m");
|
|---|
| 3780 | protected Real j2.r0b[3](quantity = "Length", unit = "m");
|
|---|
| 3781 | protected Real j2.ta[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3782 | protected Real j2.ta[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3783 | protected Real j2.ta[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3784 | protected Real j2.tb[1](quantity = "Torque", unit = "N.m");
|
|---|
| 3785 | protected Real j2.tb[2](quantity = "Torque", unit = "N.m");
|
|---|
| 3786 | protected Real j2.tb[3](quantity = "Torque", unit = "N.m");
|
|---|
| 3787 | protected Real j2.va[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3788 | protected Real j2.va[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3789 | protected Real j2.va[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3790 | protected Real j2.vb[1](quantity = "Velocity", unit = "m/s");
|
|---|
| 3791 | protected Real j2.vb[2](quantity = "Velocity", unit = "m/s");
|
|---|
| 3792 | protected Real j2.vb[3](quantity = "Velocity", unit = "m/s");
|
|---|
| 3793 | protected Real j2.wa[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3794 | protected Real j2.wa[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3795 | protected Real j2.wa[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3796 | protected Real j2.wb[1](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3797 | protected Real j2.wb[2](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3798 | protected Real j2.wb[3](quantity = "AngularVelocity", unit = "rad/s", displayUnit = "rev/min");
|
|---|
| 3799 | protected Real j2.za[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3800 | protected Real j2.za[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3801 | protected Real j2.za[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3802 | protected Real j2.zb[1](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3803 | protected Real j2.zb[2](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3804 | protected Real j2.zb[3](quantity = "AngularAcceleration", unit = "rad/s2");
|
|---|
| 3805 | protected output Real b0.box.mcShape.Extra;
|
|---|
| 3806 | protected output Real b0.box.mcShape.Form;
|
|---|
| 3807 | protected output Real b0.box.mcShape.Material;
|
|---|
| 3808 | protected output Real b0.box.mcShape.size[1](quantity = "Length", unit = "m") "{length,width,height} of shape";
|
|---|
| 3809 | protected output Real b0.box.mcShape.size[2](quantity = "Length", unit = "m") "{length,width,height} of shape";
|
|---|
| 3810 | protected output Real b0.box.mcShape.size[3](quantity = "Length", unit = "m") "{length,width,height} of shape";
|
|---|
| 3811 | protected output Real b1.box.mcShape.Extra;
|
|---|
| 3812 | protected output Real b1.box.mcShape.Form;
|
|---|
| 3813 | protected output Real b1.box.mcShape.Material;
|
|---|
| 3814 | protected output Real b1.box.mcShape.size[1](quantity = "Length", unit = "m") "{length,width,height} of shape";
|
|---|
| 3815 | protected output Real b1.box.mcShape.size[2](quantity = "Length", unit = "m") "{length,width,height} of shape";
|
|---|
| 3816 | protected output Real b1.box.mcShape.size[3](quantity = "Length", unit = "m") "{length,width,height} of shape";
|
|---|
| 3817 | protected output Real b2.box.mcShape.Extra;
|
|---|
| 3818 | protected output Real b2.box.mcShape.Form;
|
|---|
| 3819 | protected output Real b2.box.mcShape.Material;
|
|---|
| 3820 | protected output Real b2.box.mcShape.size[1](quantity = "Length", unit = "m") "{length,width,height} of shape";
|
|---|
| 3821 | protected output Real b2.box.mcShape.size[2](quantity = "Length", unit = "m") "{length,width,height} of shape";
|
|---|
| 3822 | protected output Real b2.box.mcShape.size[3](quantity = "Length", unit = "m") "{length,width,height} of shape";
|
|---|
| 3823 | protected output Real b3.box.mcShape.Extra;
|
|---|
| 3824 | protected output Real b3.box.mcShape.Form;
|
|---|
| 3825 | protected output Real b3.box.mcShape.Material;
|
|---|
| 3826 | protected output Real b3.box.mcShape.size[1](quantity = "Length", unit = "m") "{length,width,height} of shape";
|
|---|
| 3827 | protected output Real b3.box.mcShape.size[2](quantity = "Length", unit = "m") "{length,width,height} of shape";
|
|---|
| 3828 | protected output Real b3.box.mcShape.size[3](quantity = "Length", unit = "m") "{length,width,height} of shape";
|
|---|
| 3829 | class MultiBody.Examples.Loops.Fourbar1
|
|---|
| 3830 | end MultiBody.Examples.Loops.Fourbar1;
|
|---|
| 3831 | equation
|
|---|